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  1. dynamic resolutions and multiple sprite files

    I have experience with both MMF and iOS devolopement. I haven't used MMF in years and was surprised to see the 2 have come together! I went ahead and got the iOS exporter and had some questions for...
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    Re: can dotNet do this?

    ok thanks.
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    can dotNet do this?

    I am trying to receive UDP messages from reacTIVision. There is a simulator here: http://reactivision.sourceforge.net/

    It sends the messages to local host (127.0.0.1) on UDP port 3333
    Is there a...
  4. current network extension to work with non-mmf app

    Will any of the current network extensions allow me to receive data from a non-mmf app?

    I am trying to receive UDP messages from reacTIVision. There is a simulator here:...
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    Re: Mac Builds using Cider

    I got pricing info. Lets just say I could buy a couple of really nice cars instead.
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    Re: Phizix - Box2D Beta testing

    I was posting this a 'feature request'
    Sorry about that. And thanks.
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    Re: feature request (global event groups)

    They do. But from what I think 00J was saying is that it's not dependable. If you have the object in frames 0-10 and update the behavior in frame 10 it's not guaranteed to update correctly in frames...
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    Re: feature request (global event groups)

    OOJ: I'm glad you mentioned the bug with the global objects, I was planning on using that for something. I will have to play around with it and see what happens.
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    Re: Phizix - Box2D Beta testing

    Would it be possible to implement a way to retrieve collision force?

    Example: 2 large objects colliding at a faster speed would be hight then smaller ones at a slow speed.

    Would be useful for...
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    Re: Mac Builds using Cider

    I got the same email from them today. They mentioned R&D and production time as factors in the setup fee.

    I haven't decided how to respond yet, have you?
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    Re: feature request (global event groups)

    Has there been any official word on this being a possible future feature?
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    Re: Mac Builds using Cider

    I was planing a sale price around $10. But if it's the only choice then maybe not.
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    Re: Mac Builds using Cider

    Crossover isn't feasible at that cost. I am waiting for a response from TransGaming for info on licensing. I will post what ever I can here.

    I read somewhere that they charge a % of your sales and...
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    Re: Custom Platform Movement Help!

    Take a look at this tutorial: http://www.sonicfangameshq.com/view.php?sec=4&id=88

    It's probably a lot more than you need but it does just that. You can change some values to make your character...
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    Re: Mouse location based camera engine help

    Maybe making this a condition for your camera:
    If ( x("player")+(x("cursor") - x("player"))/2 ) < x[right edge of current room]
    Then
    Center the screen on x("player")+(x("cursor") - x("player"))/2
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    Re: Mac Builds using Cider

    If you own a game that uses it, you can open it's package and replace it with yours. I used the spore creature creator.

    This is also why I haven't posted it.



    But can you distribute it?
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    Re: Mac Builds using Cider

    No, I read this blog post: Why you should support Mac OS X and Liniux

    Then I googled "port games to mac"
    When I found how easy it could be and that I might actually be able to port an MMF game I...
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    Re: Mac Builds using Cider

    I have used both wine and crossover but they are not practice for distributing. With Cider it works and looks like a standard mac app.



    I laughed very hard when I read this, thanks.
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    Re: Mac Builds using Cider

    I really hope not, because the Mac gaming market can gain a lot from small time developers/hobbyist.
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    Re: Mac Builds using Cider

    Non HWA builds will either crash or play without a window (you can hear the sounds). I think it's because the Cider version I'm using was originally built for a Direct X game.

    It's actually really...
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    Mac Builds using Cider

    I have been playing around with cider on Mac recently and discovered that HWA builds work almost perfectly.

    The only problem is a white band that moves from the top of the screen down. Changing...
  22. "Resize display to fill window size" question

    I'm using "Resize display to fill window size" as a method for full screen mode, but I have run into a problem. My game is 1024x768 and when it's maximized on a widescreen monitor the aspect ratio is...
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    Re: HWA status?

    Sounds good.
    I am not trying to rush anyone, I know this stuff takes time... I'm not completely innocent, I have sounded rushy before.

    Maximizing the window and stretching the contents works...
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    HWA status?

    What is the status on HWA? I for one am really looking forward to this coming out of beta. Or at least a build that does full screen.
  25. Re: Intergrate a credit card terminal with MMF2?

    It's really easy. Just get one that outputs like a keyboard. The one I have types all the data out in a single line with each track separated by a %.

    Input the line into an edit box and break it...
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    Re: Phizix - Chipmunk Engine Released

    Nice example Nifflas :) . Can you explain why both colliding objects need to have elasticity to produce a bounce? Or am I missing something?
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    Re: Phizix - Chipmunk Engine Released

    Can someone explain to me what elasticity and surface velocity is?
  28. Re: [help] calculate point on rotated active as if....

    It works, thanks!
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    Re: Please help with Physics ;___;

    I will try and help

    First create the world body, (x0,y0) mass = -1 friction = 1
    Then you need to attach shapes to it, I suggest you use only the rectangles and circles till you understand it...
  30. Re: Where do behaviors happen within the main loop

    Is there a way to force a particular "behavior set" within the frame-based events?

    Frame event
    Frame event
    Frame event
    Run Active1 Events
    Frame event
    Frame event
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    Re: Two loops controlling 1 event.

    When a fast loop runs, thats the only thing running.

    Example:


    Event
    on "loopA"
    on "loopB"
    ...
    ...
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    Re: [Request] Custom Qualifier Images

    I agree
  33. [help] calculate point on rotated active as if....

    http://img214.imageshack.us/img214/4282/examplezy5.jpg

    I need to get the relative coordinates from the center of the box to where the bird is overlapping. BUT I need to get the coordinates as if...
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    feature request (global event groups)

    In the even editor, it would be nice if you could have a group of events that would be the same throughout all frames where you past/put it. It would be different from global events because you can...
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    Re: MMF2 HWA Beta 2b

    I don't know if this is known or not, but creating backdrops from rotated/scaled actives doesn't work. It just creates a non rotated/scaled version.
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    Re: Phizix - Chipmunk Engine Released

    Thanks!
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    Re: Phizix - Chipmunk Engine Released

    do you know of a workaround for the time being?
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    Re: Phizix - Chipmunk Engine Released

    This extension is awesome! Any plans to support HWA?
  39. Thread: HWA beta?

    by nightofgrim
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    HWA beta?

    Any word on a beta being made available any time soon for the HWA feature? I remember reading somewhere deep into these forums about a possible October beta.
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    Re: demo of the new hardware acceleration?

    That would be cool,
    Thanks a lot for the response.
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    demo of the new hardware acceleration?

    Are there any plans for a demo of the new hardware acceleration feature? I guess I'm imagining a built app or video. I'm just really excited to see the performance increase.
  42. Re: Cant open file, MMF errors about Active X.

    I think I figured it out. "It says I need Calendar Control 12.0" and from what I understand from a few google searches is that it comes with the new office 2007. At one point I had the beta or trial...
  43. Cant open file, MMF errors about Active X.

    I have an MFA I haven't opened in a while and now I want to... Only there is a problem with it now; I had put in the Calendar Active X object and MMF is freaking out about it now and giving me an...
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    Re: download object problems

    here is an MFA with the problem
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    Re: download object problems

    its one of those free weather for your web/app buttons
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    download object problems

    I'm trying to download a gif, and it just doesn't work...

    Here is what I'm trying to download
    http://banners.wunderground.com/weathersticker/big2_cond/language/www/US/WA/Auburn.gif

    Here is...
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    MMF2 as a Portable USB app?

    Any way to install MMF to a USB thumb drive so it can be ran off the stick? I move around a lot and would love to carry MMF and my projects with me.

    When I run it off the stick from another pc it...
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    Re: ActiveX local download?

    I found a cab file that contains some DLLs and an INF, anyone know what to do with it?
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    ActiveX local download?

    Is there a way to install or download an ActiveX control my program will use from a local directory?

    Where are activeX controls located?
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    Re: [Request] Active String objectus

    Right now I'm using an active object that currently has close to 60 frames, with each frame being a different letter. Then at runtime I create the needed amount of active objects, set the frame for...
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    [Request] Active String objectus

    Main difference from the standard string object:
    Scale/Angle actions that work exactly the same as it would if it were an active object.

    Flying spinning text always adds to any video game.
    ...
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    smooth dynamic text sizing?

    Is there a way with any extension to change the size of text at runtime in a very smooth fashion? Like resizing an active object at runtime?
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    point me in the right direction please

    I have a simple open source c++ example of a program that prints out network messages to the console. I want to create an extension that allows me retrieve these messages in MMF. My skills are low,...
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    Re: table-based tangible user interfaces

    It's actually really easy to build and cheap if you already have a projector, otherwise it can be pricey.

    Heres a link to a YouTube video that will hopefully inspire you guys: ...
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    table-based tangible user interfaces

    http://mtg.upf.edu/reactable/?software

    A quick explanation of what this is:
    You have a table with a camera and a projector under it.

    The camera can recognize special shapes that are face down...
  56. Re: ..... Cannot open include file: 'windows.h' ..

    It works perfectly, thanks
  57. ..... Cannot open include file: 'windows.h' .....

    I get this error when I try to build one of the templates with Visual C++ Express 2005.

    Cannot open include file: 'windows.h'

    Where do I find this file?
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    Re: UDP port listening?

    Think it would be possible to use MooSock? lets say i need to listen to UDP port 3333, could i set MooSock to listen on that port? Or does it only listen to a special Moo Protocol only?
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    UDP port listening?

    anyone know of a way to listen to a UDP port on localhost?
  60. if a developer of an MMF1 extension is no longer..

    if a developer of an MMF1 extension is no longer around, is it still possible to see a port of it to MMF2? or do you absolutly need the source?
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    association bug?

    i have objectA who's behavior is to create objectB at the same x,y position every frame and set the scale of objectB to 0.75

    it works fine if i have just one objectA, but if i have two or more,...
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    Machine independent speed at runtime

    can i toggle Machine independent at runtime?
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    system volume control?

    is there a way to control the system volume?
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    system volume control?

    is there a way to control the system volume?
  65. (Help) creating objects durring a fast loop and...

    Here is my problem:
    Right now I have my app set up to create an active object named FIRESPOT when and where you click the mouse. Every time one is created it will spread the value 0 in a variable I...
  66. (Help) creating objects durring a fast loop and...

    Here is my problem:
    Right now I have my app set up to create an active object named FIRESPOT when and where you click the mouse. Every time one is created it will spread the value 0 in a variable I...
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    Machine Independent Speed

    how does Machine Independent Speed effect the application exactly?
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    Machine Independent Speed

    how does Machine Independent Speed effect the application exactly?
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    Perspective

    Im looking for a way to add a perspective effect to certain objects... this is hard to explain.
    if you look at this image: (via google images)...
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    Perspective

    Im looking for a way to add a perspective effect to certain objects... this is hard to explain.
    if you look at this image: (via google images)...
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    angle bewteen 2 points?

    how would one get the angle bewteen 2 points with the current extensions for MMF2 Demo?
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    angle bewteen 2 points?

    how would one get the angle bewteen 2 points with the current extensions for MMF2 Demo?
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    Re: Need MMF1 for MMF2

    thank you <img src="/center/images/graemlins/smile.gif" alt="" />
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    Re: Need MMF1 for MMF2

    thank you <img src="/center/images/graemlins/smile.gif" alt="" />
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    Need MMF1 for MMF2

    im having horrible problems with loading CCA's that use MMF1 extensions. (i do have them in the MMF1 folder). can i still obtain the MMF1 demo to fix these files?
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    Need MMF1 for MMF2

    im having horrible problems with loading CCA's that use MMF1 extensions. (i do have them in the MMF1 folder). can i still obtain the MMF1 demo to fix these files?
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    Re: mmf1 extension not working with mmf2

    I cant open it
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    Re: mmf1 extension not working with mmf2

    I cant open it
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    mmf1 extension not working with mmf2

    I'm trying to load a sample file that includes some extensions for mmf1. i put the needed extensions into the mmf1 folder and i get this error:
    Cannot load extension MathsArmyKnife.mfx

    i have...
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    mmf1 extension not working with mmf2

    I'm trying to load a sample file that includes some extensions for mmf1. i put the needed extensions into the mmf1 folder and i get this error:
    Cannot load extension MathsArmyKnife.mfx

    i have...
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    Re: Masking an Object

    A mask during development is a shape or bitmap.

    If you have an object with a "mask" applied to it or over it, then only the overlapping parts of the object will be drawn, or the non-overlapping...
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    Re: Masking an Object

    A mask during development is a shape or bitmap.

    If you have an object with a "mask" applied to it or over it, then only the overlapping parts of the object will be drawn, or the non-overlapping...
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    Masking an Object

    Is there anyway to get the effect of masking an object?
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    Masking an Object

    Is there anyway to get the effect of masking an object?
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