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  1. I got the 292.7 Sorry do I need to place a...

    I got the 292.7 Sorry do I need to place a setting to make it 64 bit or the apk is it's automatically compiled as 64 bit? I looked around but could not find the checkbox or settings for 64 bit. Thank...
  2. Replies
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    The INI object stated by anatol above works very...

    The INI object stated by anatol above works very well in this case. Like he said, just write to the INI the current of life anytime the person loses his life along with the timestamp and subsequently...
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    Sticky: Old games... Invader Defender on MMF2 ...

    Old games... Invader Defender on MMF2


    https://www.youtube.com/watch?v=MKGrU2MZ-nI

    Zombie vs Pinball


    https://www.youtube.com/watch?v=b7cvG38m90Y
  4. Hi guys and girls, Just a bump on this post as...

    Hi guys and girls,

    Just a bump on this post as I am still struggling on it :(
    Any alternatives so far?

    Thank you.
  5. Happy New Year guys and girls! Just would like...

    Happy New Year guys and girls!

    Just would like to wish everyone a Happy New Year 2016!
    And..err... for the cURL, anyone having any luck with the object on Android 5.0 and above on how to get it...
  6. Using Android Intent to sent a file to a server?

    Hi guys and girls,

    Since I can't get the cURL working on Android 5.x, is there a way of using the android intent function to POST a file to a web server?
    Any experience guys?

    This will be a...
  7. Thx for the response. I do hope it gets updated...

    Thx for the response. I do hope it gets updated soon. Meanwhile are there alternatives to the curl? Thx.
  8. CUrl Object help... unable to upload for Android 5.x and above.

    Hi guys and girls,

    My app is taking pictures of invoices / receipt and uploading to a server to verify for customer loyalty points.
    I am having an issue with the CUrl doing the file uploading on...
  9. Yup I set the "Allow Inline playback of HTML5...

    Yup I set the "Allow Inline playback of HTML5 media" to "on" and tried load from both url and html with the ...
    <input type="file" name="fileToUpload" id="fileToUpload" accept="image/*"...
  10. Thanks for the reply. That is what I was doing...

    Thanks for the reply. That is what I was doing but I would I like to fix the size of the image cause some smartphones are quite small.
    Anyway, to display the taken picture from the camera, first
    ...
  11. Guys, anyone of you guys or girls know how to do...

    Guys, anyone of you guys or girls know how to do this? Thanks.
  12. Help... How do I take a picture, resize it and save it.

    Hi guys,

    Yup.. taking picture with the Android Camera Object then load it up on the Active Picture Object via the image location from the Android Camera Object.
    Resize/scale it via the active...
  13. Oh... no wonder. The ball bounce but the plan...

    Oh... no wonder. The ball bounce but the plan when through the ball. Got it working now.
    Thanks a lot.
  14. Help, anyone using the Physics that can solve fast moving ball (bullet) eg.. pinball?

    Hi guys, I am thinking of creating a pinball like game for android but after testing around with the physics engine, I am having some issues of the ball getting stuck / going through the other...
  15. Thread: Datswer

    by turtle
    Replies
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    9,026

    Awesome... reminds me of the original 2D Prince...

    Awesome... reminds me of the original 2D Prince of Persia :"D
  16. VERY NICE! Wow... thanks for the source too. The...

    VERY NICE! Wow... thanks for the source too. The flash game reminds me of StarFox during the Nintendo SNES era.
  17. Thank you thank you... :D

    Thank you thank you... :D
  18. Replies
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    Thank you very much :D

    Thank you very much :D
  19. Replies
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    Great! Thank you Mr Francois! Waiting...

    Great! Thank you Mr Francois! Waiting patiently....
    ...
    ..
    .
  20. I think it's because that the preloader from...

    I think it's because that the preloader from fusion 2.5 is no longer the preloader of the wrapped swf. You will need to create the preloader in flash develop cause that will load first before the...
  21. Sorry but this just displays the ads at the start...

    Sorry but this just displays the ads at the start of the game... then never again :(... it's just a quick fix until hopefully the FGL extension is developed by either clickteam or anyone who is good...
  22. Good bye Mochi... here is wrapping method for FGL Ads.

    Hi guys, as you all know mochi is closing it's doors in a few days time and it's sad. For those who is a bit adventurous while waiting for other Ads extension to be developed for MMF, you can try...
  23. Yes please. Needs alternative to Mochi... :D

    Yes please. Needs alternative to Mochi... :D
  24. Replies
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    Please do keep the flash exporter active....

    Please do keep the flash exporter active. Hopefully with the new features of mochiads. This is what makes the flash exporter feasible... it's built-in income stream with mochiads. For a tiny...
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    First, thanks for the great update, now we have...

    First, thanks for the great update, now we have physics as a base :D

    Was porting over one of my pinball games from B2D flash to Android and I just couldn't get the collision right, I think it has...
  26. Replies
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    178,956

    Aww... haven't got my code. I guess it's bedtime...

    Aww... haven't got my code. I guess it's bedtime and needed a good rest from the days hectic stuffs. :D
  27. Replies
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    Yes, you need the host machine to be online all...

    Yes, you need the host machine to be online all the time.

    Just a point on security,

    Unfortunately like what droberson is concerned on, if you use it this way (the path mapping way), security...
  28. Replies
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    Connection string should not be a hosted file...

    Connection string should not be a hosted file like www.example.com/file/mydatabase.db
    If you are running from a client with an application, it should be a mapped shared folder to the server that...
  29. Replies
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    178,956

    Great news :D clap clap clap... I think I should...

    Great news :D clap clap clap... I think I should just scrap my current work in progress pinball game and wait for MMF2.5. Hope the B2D integration works well for Flash Export :D

    Great to hear this!
  30. Replies
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    For the time being, yes.. that is the way others...

    For the time being, yes.. that is the way others are doing it. They kinda upload 2 different versions so the players are free to try out the demo while they will have to pay for the full version if...
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    Yes there is actually. I have put it in the Flash...

    Yes there is actually. I have put it in the Flash Forum but it's not appearing there :(
    Anyway it's in mochigames

    http://www.mochigames.com/games/invader-defender/

    Thanks.
  32. Replies
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    Invader Defender

    First Android game to be released by poor turtle.

    It's a direct port from the Flash game released except level 3 being toned down as it was slowing down my Android device.

    Do try it out! It's...
  33. Replies
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    Invader Defender

    Well just my simple Invader game created in MMF2 for everyone to play.

    http://www.mochigames.com/game/invader-defender/
    ...
  34. Replies
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    Thanks for the replies. Got it. The impressions...

    Thanks for the replies. Got it. The impressions shows up on the AdMob dashboard after a few hours.
  35. Replies
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    7,399

    Ok will do. I guess eventually it should...

    Ok will do. I guess eventually it should register, just need some time. I will update once it's up and running :D
    Thanks.
  36. Replies
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    Ok I got the exporter and sees the AdMob ID text...

    Ok I got the exporter and sees the AdMob ID text field.
    In the AdMod dashboard under Sites and Apps, is this the Publisher ID?
    Have been testing and the AD shows up on the Android device but it...
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    Thanks for the answer. :D This is a great add-on...

    Thanks for the answer. :D
    This is a great add-on to the list of exporters :D
  38. Replies
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    AD Support on Android Exporter

    Hi guys,

    Congratulations on getting the Exporter up and running :D. There is just one question that I can't really find an answer to right now. As I am from a country where google merchant...
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    Yes I think I will need to put a preloader for...

    Yes I think I will need to put a preloader for this. Thanks.
  40. Replies
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    446

    [Extension] Anyone tried FunKlicks?

    Hi guys, anyone who actually develop or any experience working with FunKlicks?

    They only require

    import funklicks.*;

    and within the main it's

    public function Main()
    {
  41. Sad to hear about this but yes, MMF isn't the...

    Sad to hear about this but yes, MMF isn't the fastest of all game engines. What I did was to divide huge worlds into smaller rooms but seeing how this was not done in the beginning I am sure it's not...
  42. Replies
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    757

    Hmm.. guess no one has done it before. No...

    Hmm.. guess no one has done it before. No worries... will still stick to Mochi. :D
    Thanks.
  43. Replies
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    Monetizing on Fizzy.com (like mochimedia?)

    Hi guys,

    Just want to ask around if anyone has used fizzy.com before?
    I was just looking for mochimedia alternatives and found this.
    Anyway has anyone done any extensions to talk with fizzy?
  44. Replies
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    Works well on iPOD Touch with iOS 4 :D Kinda...

    Works well on iPOD Touch with iOS 4 :D
    Kinda reminds me of the old Konami game Twin Bee :D Cute and cuddly.
  45. Replies
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    Re: [Beta] Box2D Port

    No worries :D Thanks again Looki for the great extension :D
  46. Replies
    166
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    42,066

    Re: [Beta] Box2D Port

    Thank you so much Looki :D I have been using your extension for a pinball game and it works great :D
  47. Replies
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    704

    New game release :D Zombie VS Pinball

    Hello guys :D. I have just released a flash game made in MMF with the flash exporter :D
    http://winterglass.blogspot.com/2011/09/new-game-release-zombie-vs-pinball.html

    ...
  48. Thread: [Beta] Sandy3D

    by turtle
    Replies
    42
    Views
    9,203

    Re: [Beta] Sandy3D

    Ok I have been playing around with Misfit Model 3D (Freeware) which does modeling, texturing and animation and exports to md2 for the Sandy extension to consume. However I am a bit stuck here as I...
  49. Replies
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    82,457

    Re: [Beta] GamerSafe

    Hi guys, just wanna ask something.. have anyone tried using the items with the GetFullItemList$( "GamerSafe" )

    I get results like (with the ### as delimeter I guess)

    Sword of...
  50. Replies
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    20,047

    Re: [Beta] Advanced MochiAds

    Oh thank you thank you thank you thank you thank you...
    Now the states of the IsLoggedIn worked nicely :D

    I just made a donation to you... a small amount though :(... just as a token of...
  51. Replies
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    Re: [Beta] Advanced MochiAds

    Thanks for the update but I am still unable to get the user logout toggle correctly :(

    I have included a sample but you need to put in the mochi ID.
    This outputs the IsLoggedIn and...
  52. Replies
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    Re: [Beta] Advanced MochiAds

    Nice extension you have here :D Thanks. I have been messing around with it and so far it's works nicely... err.. except I can't find how check if the user has logged out :(

    The isLoggedIn(...
  53. Replies
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    Re: VB.Net extension and MMF2

    Sorry this might be a bit off... but I used ActiveX object extension to talk to external objects like a barcode reader and web cam. If your temperature sensor comes with a SDK ActiveX object this...
  54. Replies
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    Sticky: Re: Post your Flashgames on GameWall!

    Sorry forgot to mention... it was SmackALot-Zombie.

    Thank you :D
  55. Replies
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    22,428

    Sticky: Re: Post your Flashgames on GameWall!

    It works well in Firefox but just refuses to load on IE 8.0.7600. It loads a few... around 8 thumbnails then it kinda stops... anyway this might be an isolated incident so don't worry.

    Is it...
  56. Replies
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    Re: [Extension Request] MySQL flash

    There is another option if you are really up for it, you can use Lacewing in flash (Flash Lacewing Extension) and connects back to a Lacewing server written in MMF as a windows application that sits...
  57. Thread: youyouwin API?

    by turtle
    Replies
    9
    Views
    1,545

    Re: youyouwin API?

    Yeah I think it works like Mochi... where they put in the ads themselves after you upload..
  58. Re: How do I enable saving for an online flash game?

    And to bridge between what CapJSheridan and Jacob Miller said, the INI in MMf actually uses the SOL (Shared Object Location) to save the flash info. :D.. .well if i am not mistaken that is..
  59. Replies
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    Re: Setup instruction manual

    Hmm thanks for the warning on the provisioning thingy... I guess I will be encountering it soon.
  60. Replies
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    Re: Hardware Accelerated or Normal MMF2?

    Thanks for the info :D
  61. Replies
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    Re: So happy with the iOS exporter

    Yup.. that's about the most affortable one available now... pretty tiny with the 11 inch screen but it shuold do well... guess I will be the first few guinea pig to test it out under Lion... hope...
  62. Replies
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    Re: Setup instruction manual

    There is actually a section in the MMF Help File that comes with the iOS exporter..
    Distributing Your Application
    - iOS
    - Building

    Not too detail though but gives a good idea of what...
  63. Replies
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    Re: So happy with the iOS exporter

    I am very happy with the iOS exporter although I have yet to get my Mac :(... They took off the Macbook today when I was going to order after pondering about it for a week. Anyway hope everything...
  64. Replies
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    2,264

    Re: Hardware Accelerated or Normal MMF2?

    Oh no... I didn't realised it updates to built 252.
    Gotta to check out if my previous projects under 249 still works...

    Updated : Ok so far everything still works :D
    Thanks again Clickteam!

    A...
  65. Replies
    2
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    752

    Re: bug? strange behaviour of animation frames

    Hmm.. try adding the
    'Restore animation frame' before the 'start animation' on line 5.
    This should solve the animation not showing in flash.

    Now there is another problem you might noticed...
    ...
  66. Replies
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    Re: [Beta] Box2D Port

    Thank you Looki :D It works now :D
    Thank you very muchy :D.

    I actually had a workaround where I place blocks blocking the max and min angle but with this update I can do it the the original way :D
  67. Replies
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    Re: Sort of a flashlight effect

    Yup... and put them as different frames in an animation. Toogle them when needed :D
  68. Replies
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    1,880

    Re: Sort of a flashlight effect

    Sorry it wasn't done in the editor.

    I use GIMP (drawing freeware) to make a circle selection, invert the selection so that it selects the opposite of the circle. Then fill the area with black and...
  69. Replies
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    Re: Sort of a flashlight effect

    I am not sure if this is what you want...

    View MFA

    Hope it helps...
    I am sure there are other better ways to do it :D
  70. Replies
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    Re: [Beta] Box2D Port

    Thanks. I guess I forgot it's still in beta :D Just trying it out. It's really powerful and fun to play with the physics :D
  71. Replies
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    42,066

    Re: [Beta] Box2D Port

    Hi nivram your examples help me tons :D thank you, I have updated to the latest extension both the Box2D and the flash port. It still suffers the same fate. Unfortunately I have not updated to built...
  72. Replies
    166
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    42,066

    Re: [Beta] Box2D Port

    Thanks again for the excellent port :D However hmmm... I discovered a bug while using it. When I create a revolute joint and set a lower and upper limit to the joint it works well in the EXE but when...
  73. Replies
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    Re: Save custom data to server

    Hmm... if you are making something like dofus (www.dofus.com) but within the capabilities of MMF Dev, then might I interest you in the following solution...

    - MMF Flash exporter
    - Lacewing for...
  74. Replies
    22
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    6,120

    Re: [Beta] Google Maps

    Cool! Thanks for the extension! This should work well for err... hmm... wait... let me figure this one out... online tracking thingy app :D

    Thanks!
  75. Replies
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    Re: Creation of Flash Graphics

    Can consider trying out a FREEWARE called Inkscape...
    http://inkscape.org/
    It's a vector graphic editor.
    There are some simple tutorials on the page as well.

    Looking at Adobe Illustrator...
  76. Replies
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    2,796

    Re: Collision Mask Overlapping

    Thanks for the information... I was trying to figure it out myself then Nifflas posted, then JimJam posted...

    I was with the spread value method... create and position a dummy object (as mask) at...
  77. Replies
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    2,534

    Re: Request - facebook api, possible?

    Wow StephenL :D
    Away3D?
  78. Replies
    166
    Views
    42,066

    Re: [Beta] Box2D Port

    Sorry for my newness... (noobness).

    "Box2D is a port and only needs the dat and xml files" actually make sense... Thanks. I think I overloked a very important word... "port". It was in the main...
  79. Replies
    166
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    42,066

    Re: [Beta] Box2D Port

    Yup I am using R249 not updated to the 250 pre release yet. Still can't see the B2D extension :(

    By the way, cool Flint extension StephenL :D I am able to see that in the extension list :D

    Just...
  80. Replies
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    Views
    42,066

    Re: [Beta] Box2D Port

    Great work! Sadly I am unable to see it in my extension list for flash. I just copied both the

    B2D.dat and flex-config.xml

    to the correct directory. Missing files? Please help. Would like to...
  81. Replies
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    6,094

    Re: Anti-piracy Protection Options/Help

    If everything else fails... just post in the forum (comments) where you find the pirated copy that it has a backdoor trojan/ virus. Always do that to those torrent links where your software is being...
  82. Replies
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    6,094

    Re: Anti-piracy Protection Options/Help

    I say since you are selling through paypal, you probbaly have their email addresses to generate a serial from it. Send the serial over to the user so while installation, the user keys in that same...
  83. Replies
    13
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    2,460

    Re: [Extension] Flash Blowfish encryption

    Thank you so much :D Trying it out now and hopefully can get it to work with encrypt/decrypt blowfish (application) communication via Lacewing :D

    Thank you so much and Happy New Year 2011.
  84. Replies
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    Re: Edif : Extension Development Is Fun

    I tried looking around the codes Atom but just couldn't figured it out... guess i will have to wait for the docs. Hope it's easier :D like Jamie said :D. And I hope it doesn't break the current...
  85. Replies
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    26,502

    Re: Edif : Extension Development Is Fun

    Wuu.. thanks for this but err... I am a bit of a newbie for this extension development... could someone please point me to a ultra newbie guide?

    I got VS 2008 installed and all... downloaded the...
  86. Replies
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    2,328

    Re: The Infinite Ocean (a success story)

    Great to hear another success story :D I did play your game even before I read it here. What I didn't realise is it was done with MMF :D

    Used to dread having to have distributors/publishers for a...
  87. Replies
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    22,450

    Sticky: Re: TGF2 Newgrounds Edition

    A good move collaborating with a top Flash gaming website :D
  88. Replies
    156
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    54,869

    Re: Flash Fx Update

    Thank you very muchy :D
  89. Replies
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    1,395

    Re: out of frame objects showing.

    What I did was to create a frontmost layer and put in white rectangle objects that scale to cover up the sides... :(
    When editing, I will just hide the frame so it doesn't disturb the workarea.
    I...
  90. Replies
    7
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    2,363

    Re: mochi and high score object

    The ID for the highscore object is in the section where the leaderboard codes are shown. It's part of the script in actionscript which is not so noticable but if you look carefully it's there.
    ...
  91. Re: Communicating Information from MMF2 and SQL?

    If you are using Lacewing in MMF SWF it's like using SmartFoxServer in Flash-AS3. You will need a SWF client that talks to a Lacewing server. Then in the lacewing server, you can perform your SQL...
  92. Re: Communicating Information from MMF2 and SQL?

    Ok I will try to answer this...

    For web base swf, you may use the 'Get Object' to pass and return values to a web page like php or asp.net

    Calling it like "example.php?score=xxx" passing the...
  93. Re: What keeps you from developing a MMF2 extension?

    I would love to learn how to write extensions for the swf runtime :D *wink wink..
  94. Replies
    17
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    2,772

    Re: Import API question

    This would greatly help.
    I can write my own pathfinding in AS3 :D

    Thank you :D
  95. Thread: Flash Creators!

    by turtle
    Replies
    13
    Views
    2,474

    Re: Flash Creators!

    Ok I have actually translated my old Klik game to SWF some time ago but nothing to shout about :( You can see me humble creation here at
    ...
  96. Replies
    3
    Views
    1,348

    Re: Parallax Scrolling in Flash

    I use different layers with different coefficient values but I am moving the display screen instead of moving the background :(

    Oh wait... my whole screen is a pre-tiled instead of generating it...
  97. Replies
    2
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    1,200

    Re: AESFusion in Flash SWF

    Server side? I am using VB.NET for the server app ad it comes with the AES en/decrypt provider... adding the

    Imports System.Security.Cryptography

    makes calling to the AES functions....
  98. Replies
    2
    Views
    1,200

    AESFusion in Flash SWF

    Sorry not sure if I should ask this here or at the extension... caus the extension post looks very clean.

    Anyway, I am trying to use the AESFusion with Flash with it encrypting the string with a...
  99. Replies
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    Re: 1 million gameplays!

    Nice! Well any success story is a good story :D

    I better get busy with my gamemaking...
  100. Replies
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    2,772

    Re: Import API question

    Ooo great to hear that Jamie :D
  101. [Request] OpenSocial extension for [MMF Flash]

    OpenSocial defines a common API for social applications across multiple websites.
    OpenSocial Containers are social networks such as Myspace, Orkut, Hi5, 51.com, netLog, Hyve, etc.

    There is a lib...
  102. Replies
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    20,724

    Re: Lacewing Build #17

    Thanks for clearing it up. I thought I have done something wrong or my files got corrupted :(

    Thanks and it's still good enough without the "Server is hosting" condition :D
  103. Replies
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    Re: Lacewing Build #17

    *Raises hand...

    Is it me or the "Server is Hosting", "On error" conditions not running?

    I tried

    Start Of Frame : (Lacewing Server) Host On Port 6121
    (Lacewing Server) Server is Hosting :...
  104. Replies
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    20,724

    Re: Lacewing Build #17

    Thank you thank you thank you thank you thank you thank you.
    I hope this shows how much we appreciate your work :D
    Thank you thank you thank you...
  105. Thread: MOCHI WARNING

    by turtle
    Replies
    38
    Views
    6,046

    Re: MOCHI WARNING

    That's how MMF2 SWFs look inside already. [/quote]

    Oh I didn't realised :D Should be ok then.

    Thanks for the response :D
  106. Thread: MOCHI WARNING

    by turtle
    Replies
    38
    Views
    6,046

    Re: MOCHI WARNING

    One of the methods employed by SWF protections can be read here -> http://active.tutsplus.com/tutorials/workflow/protect-your-flash-files-from-decompilers-by-using-encryption/

    To put it in summary...
  107. Thread: MOCHI WARNING

    by turtle
    Replies
    38
    Views
    6,046

    Re: MOCHI WARNING

    I guess the best would be to avoid these things in the future. :(
    Sitelock all unreleased SWFs for sponsor viewing. I am assuming that decompiling swf created with MMF2 would not give them a fla or...
  108. Thread: MOCHI WARNING

    by turtle
    Replies
    38
    Views
    6,046

    Re: MOCHI WARNING

    Perhaps this might be useful.

    Mochi Media Acquired By Shanda Games For $80 Million. (Jan 11 2010)

    Shanda is China’s largest operator of online games, with nearly 10 million active accounts.
    ...
  109. Replies
    9
    Views
    1,803

    Re: Grid-based movement

    This should do it.

    View MFA

    I have modified the Frame 2 so its like what you mentioned. Yup, using the alterable values and checks for it each time when the coin stops.

    Hope this helps.
  110. Replies
    9
    Views
    1,803

    Re: Grid-based movement

    UPDATED...

    Hope this helps...

    Using Path Movements?

    View MFA

    Frame 1 is the duplicate of what we see in the Mario Clip...
  111. Replies
    121
    Views
    89,591

    Sticky: Re: List of compatible phones

    I am using a Nokia 5310 XpressMusic.
    The samples

    - oneobj1
    - oneobj

    downloaded from this forum thread works fine but when I compile my own jar file and runs it on the phone, it shows...
    ...
  112. Replies
    7
    Views
    2,593

    Re: Direct Show Problems with Windows 7 64 bit

    Can't see anything wrong with it on my PC :(
    It's running flawlessly...

    Running Windows 7 x64 Ultimate here on a lenovo laptop with 60Hz refresh rate.
  113. Replies
    6
    Views
    1,289

    Re: Recording minutes and seconds

    I am running Windows 7 Ultimate with Aero turned on. So far seems ok.
  114. Replies
    11
    Views
    2,415

    Re: Pathfinding in MMF Flash

    Sorry haven't implement any obstacle yet. Having some problem understanding how the concave obstacle works... just couldn't get it working right :(
  115. Replies
    16
    Views
    5,933

    Re: Active Shape Port

    Thanks Looki :D
  116. Replies
    4
    Views
    996

    Re: Making an Object Float Up?

    Here ya go :D

    Just putting what StephenL said into a mfa file.

    View MFA

    Just click on the screen to make more balloons...

    Hope this is what you wanted.
  117. Replies
    11
    Views
    2,415

    Re: Pathfinding in MMF Flash

    Ok I almost got it... the A* thingy...

    Here is the sample..

    View MFA

    Careful... it's not stable yet but basically I hope I am in the right direction.
    Using arrays and string parsers...
    ...
  118. Replies
    3
    Views
    1,094

    Re: Unwanted multiply object collision

    This might not be what you wanted but still... it's worth a try

    View MFA

    Updated : View MFA


    Until someone comes up with a better way... (which someone will), this might just work.

    :(
  119. Replies
    11
    Views
    2,415

    Re: Pathfinding in MMF Flash

    Ryan,

    Seems like the Dijkstra is easier to understand then the A* and to implement.
    I found a nice simple article on A* here

    http://www.policyalmanac.org/games/aStarTutorial.htm

    but it does...
  120. Replies
    11
    Views
    2,415

    Re: Pathfinding in MMF Flash

    Thanks for the reference. Yes... it's kinda confusing but I will try again and again... just hope it's fast enough once I get it working :D

    Thanks.
  121. Replies
    11
    Views
    2,415

    Re: Pathfinding in MMF Flash

    Oh.. errr... ok.. :(

    Thanks for the info.

    Anyway if anyone has done it in the MMF Flash please do tell me.

    Thanks.
  122. Replies
    11
    Views
    2,415

    Pathfinding in MMF Flash

    Hello guys,

    Say err... any idea of path finding in the MMF Flash? Seems the PathFinding Object doesn't work in mmf flash :(

    Anyway (in a not so related question) ... how do we create extentions...
  123. Thread: AI walking

    by turtle
    Replies
    17
    Views
    2,807

    Re: AI walking

    Thanks LB... didn't know pow exist :D Silly me...

    RickyRombo, yup I recommend using the Advanced Direction Object too...

    The Advanced Direction Object is usable in normal Application, Java and...
  124. Thread: AI walking

    by turtle
    Replies
    17
    Views
    2,807

    Re: AI walking

    Yup... but guess there is no 'square' in MMF. We just need to multiply it again with the same item. :D
  125. Thread: AI walking

    by turtle
    Replies
    17
    Views
    2,807

    Re: AI walking

    I think it might be like this ...

    Distance = Sqr((X("Item1")-X("Item2"))*(X("Item1")-X("Item2")) + (Y("Item1")-Y("Item2"))*(Y("Item1")-Y("Item2")))

    Is there a 'square' for MMF? I mean...
  126. Thread: Whip swing

    by turtle
    Replies
    8
    Views
    2,193

    Re: Whip swing

    Sorry just go to

    http://ultimatewalrus.com

    Have to browse to the examples link for it to work. Can't directly link I guess...
  127. Thread: Whip swing

    by turtle
    Replies
    8
    Views
    2,193

    Re: Whip swing

    I have found something from Ultimate Walrus which might provide some useful info. Though it is not a straight forward solution to your question I hope it helps...
    ...
  128. Replies
    5
    Views
    883

    Re: Screen dragging like in Google Map.

    Thank you thank you very much. I have been trying to make that effect for sometime... i gave up at :

    View MFA

    Your file works perfectly now :D
    Thanks :D :D :D
  129. Replies
    5
    Views
    883

    Re: Screen dragging like in Google Map.

    Thanks RayRayTea but when I opened the file it says...

    Unknown File Format :(

    I am openng it in MMF2 Dev.
    Anyone able to open it?
    Please help :D

    Thank you.
  130. Replies
    5
    Views
    883

    Screen dragging like in Google Map.

    Hi guys,

    Just asking if anyone have done any screen dragging like in google maps? I have havign some trouble trying to get it right.

    I created object A as reference to center the screen...
  131. Replies
    3
    Views
    684

    Re: Custom list anyone?

    Ok guys,

    I guess there are not much samples on creating our own custom list for use.

    Anyway I have managed to come up with a workaround for a custom inventory list which includes scrolling,...
  132. Replies
    3
    Views
    684

    Re: Custom list anyone?

    Yup that's what I thought too but sadly it's just not powerful enough :( Thinking of having some buttons at each list item to 'delete' / 'remove' item :(

    Thanks anyway :D
  133. Replies
    3
    Views
    684

    Custom list anyone? Solved :D with MFA :D

    Good day :D

    Would like to ask if anyone has done a custom list where it works like a normal list but with picture and words on each line instead of just plain words :(

    Would like to use it as...
  134. Re: Question on Lacewing with Sub Application object.

    Oh Thanks :D Sorry I do ask a lot of questions hope you don't mind :p
  135. Question on Lacewing with Sub Application object.

    Hi guys :D

    I have created an app with Frame A, B and C. I login to Lacewing in frame A and then move on to frame B.

    In frame B I use a Sub Application object to call frame C as I want to...
  136. Replies
    0
    Views
    692

    Regarding 'Fast Function' and 'SQL Server'

    Hi guys :D

    Sorry not sure where to post this as I have encountered some crashing when using 'SQL Server' object inside a 'Fast Function'

    I can't post it in the Released extension section as...
  137. Re: Lacewing Server extension Host / Stop Hosting bug?

    Opp... thank you very much :D
  138. Re: Lacewing Server extension Host / Stop Hosting bug?

    Yup... I tried 2 ways...

    1st :
    The Lacewing server object already created in the editor. I just click 'Start' to host and 'Stop' to stop hosting. Then I click 'Start' again but clients can't...
  139. Lacewing Server extension Host / Stop Hosting bug?

    Hi all,

    Just wondering if someone else is having this problem?
    I created an mmf application with Lacewing server with a START and STOP button. Everything was fine as I always start it and started...
  140. Replies
    5
    Views
    1,214

    Re: Writing to a log file.

    Oh... that really brightens things up :D
    Didn't know the 'New line' option was there all along :D
    Usually use it to get values for other object...

    Thank you very much :D
  141. Replies
    5
    Views
    1,214

    Re: Writing to a log file.

    Wow that's fast... didn't know there was a Newline$ in the Expression Editor. thanks Jamie... well err.. since I opened the topic minus well ask a bit more...

    Is there a syntax library for the...
  142. Replies
    5
    Views
    1,214

    Re: Writing to a log file.

    Gosh sorry... I got it... manually hit Ctrl-Enter for the new line in the Expression editor and it ill write to the file as a 'new line'.

    Sorry for the inconvinience :D Can we delete this post?
  143. Replies
    5
    Views
    1,214

    Writing to a log file.

    Guys... I know this might sound noobish but I just can't figure out how to append a 'new line' to a file. :(

    I can append to the file and the items just adds on the same line.
  144. Replies
    76
    Views
    22,183

    Re: Lacewing Build 14

    Patiently waiting :D
  145. Replies
    5
    Views
    1,824

    Re: Beat 'em Up AI: HALP!

    Sorry.. yes the .exe requires the CNCS32.dll to run. If not mistaken it's from the old Click N Create Graphic Library which ships with the older system. I can't open it myself but I am able to open...
  146. Replies
    5
    Views
    1,824

    Re: Beat 'em Up AI: HALP!

    Not quite sure this will help... but

    http://homepage.ntlworld.com/christopher.lowe7/sage/tutor5.html

    It's an old file but you can still open the .gam file in Multimedia Fusion 2 Dev.
  147. Replies
    18
    Views
    3,562

    Re: Is there a parent child heirarchy object?

    Yup got it Ricky :D
    I was actually a bit confused at how this worked at first but then realised that MMF kept creating and deleting the turrets based on the number of tanks in the app.

    Nice :D
  148. Replies
    18
    Views
    3,562

    Re: Is there a parent child heirarchy object?

    Thanks for the reply 'GameDevs'
    I tried out the file and then realised I have not used any 'Spread' value before...
    looked it up and proved to be quite useful :D

    Though it does slowed down...
  149. Replies
    18
    Views
    3,562

    Re: Is there a parent child heirarchy object?

    Ok I got it. For anyone interested in the solution which is nice :) It's actually here...

    http://www.clickteam.com/epicenter/ubbthreads.php?ubb=showflat&Number=195402#Post195402

    The title for...
  150. Replies
    18
    Views
    3,562

    Re: Is there a parent child heirarchy object?

    I am actually trying to set names on created objects like when a new item is created, a name showing its a [Player 1 / Item 1] appear below the unit. :D
  151. Replies
    18
    Views
    3,562

    Re: Is there a parent child heirarchy object?

    Careful with that; ive used it before and if you happen to have one more tank than turret, turrets will jump between tanks and cause a lot of pain.
    I know coz tried to do space conquest thing...
  152. Replies
    18
    Views
    3,562

    Is there a parent child heirarchy object?

    Good day all,

    I have been looking through various objects and ways and have come out with some ways to tie a parent object to a child object... like a turret to a tank and such...

    Just...
  153. Replies
    6
    Views
    1,413

    Re: Lacewing Server Ext regarding 'On Disconnect'

    Well here are the working versions for a simple client server done with MMF2-Dev.

    It's not the best way to do it and I am sure there are other better ways but just sharing it out for those who is...
  154. Thread: Overlay Redux

    by turtle
    Replies
    4
    Views
    1,378

    Re: Overlay Redux

    Thanks nivram for the files. :D

    Oh the site is up :D Andos... thanks but I still couldn't download it cause the gateway anti virus blocks it for some reason.

    Thanks :D
  155. Re: Sorry but I can't find Overlay Redux anymore..

    Thank you very much nivram.. I manage to download the extension and run the samples :D Nice...

    Oh Atom... I am checking out the Surface Object too :D Thanks.
  156. Re: Sorry but I can't find Overlay Redux anymore..

    Gosh.. hope it will be up soon then :D

    Thanks for the info.
  157. Sorry but I can't find Overlay Redux anymore..

    Good day all,

    I was looking through several tutorials on MMF2 Dev and they need the Overlay Redux extension to load. One particular interesting one is the one about destructable terrain.
    ...
  158. Replies
    2
    Views
    1,382

    Re: SWF with Lacewing help.

    Wow thanks for the prompt reply. :D
    Thanks for the explanation.

    Looking forward to the next build to try out :D
    Thanks again.
  159. Replies
    2
    Views
    1,382

    SWF with Lacewing help.

    Good day guys,

    It's me again. I need some help here on the SWF export with Lacewing extension.

    I am running the Lacewing Server extension on an application (exe) created with MMF2 Dev.

    I...
  160. Replies
    24
    Views
    4,143

    Re: OpenURLs object

    Thanks for the info guys. I was looking for a way to open a URL when the user clicks on a link in the swf created files and this fits perfectly. :D
  161. Replies
    6
    Views
    1,413

    Re: Lacewing Server Ext regarding 'On Disconnect'

    Thanks for the fast reply :D

    Oh ok.. I will wait patiently for the next build :D.

    What I was trying to do was to delete the client off the client list when the client disconnects. I will be...
  162. Replies
    6
    Views
    1,413

    Re: Lacewing Server Ext regarding 'On Disconnect'

    Thanks for the explanation... I got the idea on the "On name set request" and how the Client_Name$ and RequestedName$ works now.

    However what about the

    'On disconnect'

    I am trying to get...
  163. Replies
    6
    Views
    1,413

    Lacewing Server Ext regarding 'On Disconnect'

    Sorry but I can't seem to find an answer to this. I have seen the suggestion for using a ping and all but just need some other opinions...

    I am using the Lacewing Server extention Built #14.

    I...
  164. Replies
    17
    Views
    2,765

    Re: Just bought the SWF convertor today :D

    Can't thank you enough...

    Hopefully I can make something nice out of these... :D
    Thanks again!
  165. Replies
    17
    Views
    2,765

    Re: Just bought the SWF convertor today :D

    Oh ok... thanks... looking into it. Hopefully it's not complicated to pick up.

    This one works with the flash/swf exporter right?
  166. Replies
    17
    Views
    2,765

    Re: Just bought the SWF convertor today :D

    Wow that was a fast reply...

    Sorry was actually refering to the MooClick and MooGame extentions... :D
  167. Replies
    17
    Views
    2,765

    Re: Just bought the SWF convertor today :D

    nice... :D

    Anyway going through the list of extentions... I do hope MooTools is in the list of extentions to be converted.. or am I doing it wrong :(

    Thanks again for the wonderful software :D
  168. Replies
    17
    Views
    2,765

    Re: Just bought the SWF convertor today :D

    You mean teh click team were actually the creators of STOS and AMOS?
  169. Replies
    17
    Views
    2,765

    Re: Just bought the SWF convertor today :D

    A mere youngster! Did anyone else here use STOS on the Atari ST? [/quote]

    Hehehe... errr... STOS? :D
  170. Replies
    17
    Views
    2,765

    Re: Just bought the SWF convertor today :D

    Oh ok LB understandable... :D

    netninja... yup back in like 1997 Klik N Play... Still having that book manual somewhere. That was the first time I ever get into making some fun games. When I view...
  171. Replies
    17
    Views
    2,765

    Just bought the SWF convertor today :D

    Hi guys,

    Just bought the swf convertor today and can't wait to test it out when I actually get home.

    One question... is there an option to purchase the MMF2 Dev via download instead of waiting...
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