Search:

Type: Posts; User: happygreenfrog; Keyword(s):

Page 1 of 3 1 2 3

Search: Search took 0.03 seconds.

  1. I haven't messed with both options enough to be...

    I haven't messed with both options enough to be sure, but I think color replacing would technically lead to better performance? Then again, I don't know how that really works under the hood, so I...
  2. Replies
    2
    Views
    210

    "Collision is subpar with it?" I mean, it's...

    "Collision is subpar with it?"

    I mean, it's not perfect, but the physics platform movement... isn't exactly great either.

    Did you make sure to make a separate "detector" object when using the...
  3. Okay, so I think I have my suspicions as to what...

    Okay, so I think I have my suspicions as to what might be going on. I could be mistaken, but could you try finding the folder that CF2.5 is installed in (should be pretty easy to do on Steam iirc),...
  4. Replies
    0
    Views
    199

    Discsphere released on itch.io

    Discsphere is... quite frankly a bit hard to describe, but it's basically a sports video game about area control, dodging around, and, in the single-player mode, defeating bosses.

    I feel like...
  5. Contrary to Popular Belief - April Fools' Game I forgot to post here before now

    Hey, so these forums exist. I need to remember that more often.

    Anyways, Contrary to Popular Belief is a humorous run-and-gun I made for April Fools' Day. Barring the humor, the game also has a...
  6. Replies
    219
    Views
    39,862

    Oooohhhh, so really soon then? I'll have to...

    Oooohhhh, so really soon then?

    I'll have to play around with it.

    ...sounds like it'll be including a level builder of some kind? Am I mistaken on that?
  7. Replies
    25
    Views
    19,986

    While the implementation of the hard-coded...

    While the implementation of the hard-coded deadzone sounds bad, it's worth noting that deadzones in of themselves are far from what I'd consider something to worry about. About 99% of the time, you...
  8. "The free hosting period for this file has now...

    "The free hosting period for this file has now expired, only premium users can download it."

    :/
  9. I have important news for everybody in regards to...

    I have important news for everybody in regards to this game:

    It was an April Fools' Day joke.

    Happy April 1st y'all!
  10. SpaceTrip: Adventure in Chat: Epsiode I: Mall of the Space

    AM TO THE GAME OF THE ENJOYING https://gamejolt.com/games/spacetrip_mall_of_the_space/330473

    FUN HAVE

    SPOILERS (highlight below)

    Happy April Fools' Day y'all
  11. Replies
    52
    Views
    25,495

    Unfortunately, the page you linked to on the word...

    Unfortunately, the page you linked to on the word "my website" gives me a 404 error: https://prnt.sc/iy9ttf

    Dunno if that's due to a typo or what, but you may wanna look into that
  12. Wow, this game has been in development for quite...

    Wow, this game has been in development for quite a while now. It keeps looking better and better with each new update, so I think the odds that it's worth the wait are probably pretty high. :)
  13. Ya know, I'd been considering contributing that...

    Ya know, I'd been considering contributing that video to this thread for a while now, but it seems someone beat me to it.

    ...this thread is about that weird issue where the framerate rapidly...
  14. Replies
    8
    Views
    1,628

    My team won the Fusion Wars jam! :D...

    My team won the Fusion Wars jam! :D https://itch.io/jam/fusion-wars-the-programming-menace/results
  15. One nice thing about doing things like this as...

    One nice thing about doing things like this as shaders is that you can actually make them optional in your game's settings. Just something to consider if you want to take full advantage of what you...
  16. Replies
    6
    Views
    1,127

    I think your new game might be one of the best...

    I think your new game might be one of the best ones in the jam so far TBH. :)
  17. Replies
    8
    Views
    1,628

    Xenogunner - My entry for Fusion Wars

    So, if you've been over on the ClickConverse Discord server, you may have seen me talk about this game a bit, and you may have even already seen that it's out. However, I figured it'd be worth...
  18. You may find this useful in regards to question...

    You may find this useful in regards to question #1: http://clickstore.clickteam.com/steam_conversion
  19. Are you using Load On Call a lot? I'm pretty sure...

    Are you using Load On Call a lot? I'm pretty sure some people have reported issues like this related to using it in projects that are too big before IIRC. If you are, maybe try, well, not using Load...
  20. What build of CF2.5/MMF2 are you using? I'm...

    What build of CF2.5/MMF2 are you using? I'm pretty sure this is a really rare bug that may have already been fixed, but I don't know for sure if they fixed it or not, hence why I'd like to confirm.
    ...
  21. Replies
    219
    Views
    39,862

    Man, this all sounds very exciting! I can't wait...

    Man, this all sounds very exciting! I can't wait to see what you've been cooking up for it. :)

    Seriously, this engine is basically a technical marvel, it's impressive that it can exist at all.
  22. The Flame Quadratic is kind of a long story, but...

    The Flame Quadratic is kind of a long story, but to put it simply, the original concept for their "stage" was going to be that you were going to fight them in something of an elaborate chase sequence...
  23. Quadratic Attack 3D verison 0.8.3 was just...

    Quadratic Attack 3D verison 0.8.3 was just released!
    Expanded stages, improved bosses, and an entirely new soundtrack are the biggest new things about this version....
  24. First off, this effect is actually pretty neat! ...

    First off, this effect is actually pretty neat!

    Second off, it's awesome that you found a palette swap shader (had no idea this one in particular existed), cuz that could be useful for other...
  25. Replies
    22
    Views
    4,586

    I am definitely looking forwards to seeing how...

    I am definitely looking forwards to seeing how this game turns out, the art-style is great and it's not every day you play a game as a kitten. :)
  26. Replies
    6
    Views
    1,883

    Thanks! Interestingly enough, I'm actually using...

    Thanks! Interestingly enough, I'm actually using one of P3D's competitors for this one (I'm using Firefly), but it's still nice to know that there's interest in it regardless.

    In other news... The...
  27. Replies
    44
    Views
    8,326

    Pretty sure it's this if it's what I'm thinking...

    Pretty sure it's this if it's what I'm thinking of: https://community.clickteam.com/threads/64885-One-Event-Game-Challenge-Accepted
  28. Replies
    6
    Views
    1,883

    A new devlog is up!:...

    A new devlog is up!: http://gamejolt.com/games/compositrons/263679/devlog/compositron-concepts-are-half-finished-6iemdhfn

    To put it simply, my brother and I (mostly my brother) have come up with a...
  29. Actually, tophat, the MP3 patents expired fairly...

    Actually, tophat, the MP3 patents expired fairly recently IIRC. You should probably double-check to be sure, mind you, but that's what I recall.
  30. VIN: Virtual Intelligence Network - Top-down shooter roguelite

    So, I've been working on this game for a bit more than a week now, and I figured it was about time to post a public demo with how well (and how quickly) it's starting to shape up.

    VIN: Virtual...
  31. Depends on the kind of video. If it's an...

    Depends on the kind of video.

    If it's an external video file (e.g. a pre-rendered cutscene), then the best way is probably using the DirectShow object, and the easiest way to have it play at the...
  32. Replies
    6
    Views
    1,883

    The design for Bladecrash, the second form of...

    The design for Bladecrash, the second form of Crushbot, has been unveiled!

    Also, just started a sort of webcomic themed on Compositrons.

    You can see them both here:...
  33. Replies
    6
    Views
    1,883

    So, two things... 1. I've come up with a...

    So, two things...

    1. I've come up with a possible tag-line: "Unleash the Machines"
    2. Which Compositron do you want to see the final form of first? I made a poll for it, so you guys can vote...
  34. Replies
    229
    Views
    39,298

    Wow, MuddyMole. That stuff that Sinclairian is...

    Wow, MuddyMole. That stuff that Sinclairian is posting is impressive. Like, seriously.

    Sounds like he's making an actual game with that stuff, too! :D
  35. I released a new version on GameJolt yesterday. ...

    I released a new version on GameJolt yesterday.

    It adds a few new things, fixes a few things, and is generally best experienced by replaying everything the game currently has to offer from the...
  36. Replies
    6
    Views
    1,883

    Compositrons - A robot-collecting RPG

    So, I've been discussing this game on the Clickteam Discord channel for a while now (as well as the Happy Frog Games Discord channel), but Compositrons is, to put it bluntly, a robot-themed RPG with...
  37. Replies
    22
    Views
    4,378

    I'm 18. But I have siblings who are younger than...

    I'm 18. But I have siblings who are younger than that and I still am not a fan of games with excessive amounts of blood regardless (X-Com UFO Defense is fine, modern X-Com games not so much, as one...
  38. Replies
    22
    Views
    4,378

    Hrm... well, with the fact that it's going to...

    Hrm... well, with the fact that it's going to have large amounts of blood in mind, I probably won't be giving this one a go unfortunately. But that being said, I do wish you the best of luck with the...
  39. Replies
    22
    Views
    4,378

    Hmm... when you say "brutal", do you mean "bloody...

    Hmm... when you say "brutal", do you mean "bloody and gory", or "using obviously excessive force"? Or both? Or neither?
  40. Is it possible to multi-texture primitives?

    Let's say I have a cube, like the one in this picture:
    22929
    Now let's say I want to have one side look a bit different, like this picture that was edited in GIMP:
    22930
    Is it currently possible...
  41. To be fair, I can't reproduce the anti-aliasing...

    To be fair, I can't reproduce the anti-aliasing performance boost in Quadratic Attack 3D, so I think there may be another factor at play that isn't the graphics card. As for War for Robovania, the...
  42. Replies
    22
    Views
    4,378

    Are... are you making your own musics for the...

    Are... are you making your own musics for the game? If that's what those were, they sound rather nice!

    Also, I'm rather liking the looks of the graphics.
  43. Wow, that anti-aliasing thing improved...

    Wow, that anti-aliasing thing improved performance immensely in War for Robovania! I'm going to have to try this in some of my other games...

    Also, this sounds like something Clickteam should...
  44. Replies
    91
    Views
    18,696

    Hey, hey, I'm not saying Firefly doesn't have...

    Hey, hey, I'm not saying Firefly doesn't have potential and that it isn't a great start, I'm just saying that Firefly still has a ways to go. As you said yourself, Rome wasn't built in a day. Also,...
  45. Replies
    91
    Views
    18,696

    Those three suggestions I think would solve...

    Those three suggestions I think would solve almost every issue that Firefly has, even if it does so rather indirectly. Also, that example of yours looks terrible and amazing at the same time...
  46. Replies
    91
    Views
    18,696

    That's an example, not a tutorial. Also, it's...

    That's an example, not a tutorial. Also, it's still using the 2D-to-3D technique, so while it's a step up from Chocobreak 3D, it's still not full 3D, hence why I'm probably going to try to make a...
  47. Replies
    91
    Views
    18,696

    Let me maybe try to make my point a bit more...

    Let me maybe try to make my point a bit more clear with a slightly longer response: I'm trying to say that Cocobreak 3D is good as a way to get started on using Firefly, but it doesn't prove that...
  48. Replies
    91
    Views
    18,696

    True, but it's still not a good example for how...

    True, but it's still not a good example for how easy it is to use Firefly when it's basically just making a 2D game rather than the 3D games that people more likely than not bought Firefly for.
  49. Replies
    91
    Views
    18,696

    IIRC, it's actually just a cleverly-placed...

    IIRC, it's actually just a cleverly-placed camera. The actual coordinates are using the built-in 2D coordinates to 3D coordinates feature that Firefly has, so the objects are literally placed on a 2D...
  50. Replies
    91
    Views
    18,696

    The Chocobreak 3D tutorial moves purely on a 2D...

    The Chocobreak 3D tutorial moves purely on a 2D axis. If you're referring to something else, I'm all ears.
  51. Replies
    91
    Views
    18,696

    The example you gave of something that someone...

    The example you gave of something that someone easily made with Firefly was Chocobreak 3D (which is also 2.5D), hence the comment about 2.5D not being a good demonstration of how easy it is to use...
  52. Replies
    91
    Views
    18,696

    Documentation: Yes, there's documentation, but,...

    Documentation: Yes, there's documentation, but, as an example for the many ways the documentation is rather lacking, name one good 3D platformer example in Firefly. That terrible 2.5D one included...
  53. Replies
    22
    Views
    4,378

    Ah, so a bit of a Metroidvania, then? Okay, got...

    Ah, so a bit of a Metroidvania, then? Okay, got it. There actually was a Mega Man Metroidvania, BTW. Two of them, in fact: Mega Man ZX, and its sequel, Mega Man ZX Advent.
  54. Replies
    22
    Views
    4,378

    Yeah, I had a feeling it was going to be...

    Yeah, I had a feeling it was going to be level-based. I was just making a joke about how there are lot of games with robots holding guns where said robots can also dodge-roll. The silhouette of your...
  55. Replies
    22
    Views
    4,378

    A robot wielding a gun of some kind, eh? So, is...

    A robot wielding a gun of some kind, eh? So, is this going to have absurd amounts of dodge-rolling like Cobalt or Mega Man X7, two games that also feature robots wielding guns? XD
  56. I forgot to post about Version 1.2.0, but I just...

    I forgot to post about Version 1.2.0, but I just released version 1.2.1.

    Changes include:
    +Significant control improvements!
    +Nerfed the final boss to have a few less hitpoints!
    +Easter eggs!...
  57. Replies
    6
    Views
    2,101

    The Android SDK Manager and Android SDK Tools are...

    The Android SDK Manager and Android SDK Tools are a part of Android Studio. They are no longer available separately as far as I can recall/as best as I can tell.
  58. That sounds like a tone I can handle, that's a...

    That sounds like a tone I can handle, that's a similar sort of tone to what Mega Man X had, where one minute you're playing as a character who doesn't want to fight robots who must fight robots to...
  59. I'm fine with darker elements like, say, Mega Man...

    I'm fine with darker elements like, say, Mega Man X, or Mega Man Zero, Drawn to Life: The Next Chapter (DO NOT LOOK UP SPOILERS FOR THAT GAME, YOU'LL RUIN IT IF YOU DO), The Legend of Zelda: Breath...
  60. If I'm being honest, I think this sounds like the...

    If I'm being honest, I think this sounds like the right decision. The new version of the game sounds like it focused a bit too much on being, I dunno... how to describe it in one word? Maybe edgy?...
  61. Replies
    3
    Views
    1,562

    Loading and saving entire frames can be a pain,...

    Loading and saving entire frames can be a pain, especially for something like the INI object, FYI. But that being said, the easiest technique for doing that with the INI Object would be to use the...
  62. Results were posted here:...

    Results were posted here: http://clickjam.clickteam.com/
  63. You can create a "dummy" MFX file with the same...

    You can create a "dummy" MFX file with the same file-name as the extension, and it should let you open the MFA file. One way to do that is to copy-paste an existing extension, and re-name the copy.
  64. It also can be found here:...

    It also can be found here: http://clickstore.clickteam.com/Clickjam/weirder_stuff_2016

    Also, all the Weirder Stuff games are listed as being from Clickteam, since Clickteam put them on the...
  65. Good to hear that you managed to make it to the...

    Good to hear that you managed to make it to the overworld! There currently isn't that much to do beyond that point, but there is one more dungeon-like area and boss you can go after if you so desire....
  66. Ah, okay. Good luck with the boss battles! :) ...

    Ah, okay. Good luck with the boss battles! :)

    Or good luck with the boss battle (singular) in the event that you only beat the first boss and call it quits for the day at that point.
  67. I'm glad to hear you like the game so far! How...

    I'm glad to hear you like the game so far! How far along are you so far, out of curiosity? The game only continues so far after you reach the overworld as of now, and most of the things in the...
  68. Bad objects are actually a pretty rare issue in...

    Bad objects are actually a pretty rare issue in CF2.5. This is one of maybe 2 or 3 or so reports I can think of that weren't able to be easily solved. Compare that to MMF2, where I myself ran into...
  69. Hey, so a new version has just been released!:...

    Hey, so a new version has just been released!: http://gamejolt.com/games/404_past_not_found/172472

    It adds several things, including:

    +An unfinished overworld
    +An unfinished town area
    +A...
  70. Have you tried re-booting CF2.5? That can...

    Have you tried re-booting CF2.5? That can sometimes clean up a few unused objects, just in case you haven't tried that yet.
  71. There is technically a limit on how many events...

    There is technically a limit on how many events you can have, but IIRC, it was in the tens of thousands, if not higher. I think it may have been a lower limit at some point, but IIRC Clickteam found...
  72. Qualifiers cannot be combined with Global Events...

    Qualifiers cannot be combined with Global Events or Behaviors due to some severe bugs that can result from it. That being said, if you really want to try anyways, there are still a few work-arounds...
  73. You're welcome! Glad I could help. Alpha channels...

    You're welcome! Glad I could help. Alpha channels allow you to make your games look a lot better, BTW, so if you learn to make the most of them, you can make some really nice-looking games.
  74. Well, in the image I made, the only gradient is...

    Well, in the image I made, the only gradient is in the alpha channel: The actual image is just a solid color. Switch from "alpha channel" to "transparent color" in my example to see what I mean.
  75. First, select the alpha channel option, and say...

    First, select the alpha channel option, and say that yes, you want to convert the trasnparent color to an alpha channel. Then you need to select "edit" while still under trasnparency options. You can...
  76. This MFA file should show what I'm talking about...

    This MFA file should show what I'm talking about in regards to built-in alpha channels. It's not literally the same effect you're going for, but by examining the "gradient" active object and its...
  77. You'll have to edit the alpha channel, which is...

    You'll have to edit the alpha channel, which is edited separately from the main image (the option to do so is in the same menu that I showed in the screenshot). It's a bit of a tedious process, but...
  78. I was referring to a button in the graphics...

    I was referring to a button in the graphics editor for any given object. Alpha Channels have been around in MMF2 long before the effects options were a thing.

    EDIT: Here's a screenshot showing...
  79. They're available for backdrops as well, yeah....

    They're available for backdrops as well, yeah. They're available under transparency settings (the weird-looking fish icon thing, IIRC).

    It's... kind of been a feature since MMF2.
  80. Just use CF2.5's built-in alpha channels? There's...

    Just use CF2.5's built-in alpha channels? There's a reason the alpha channel object was never ported to Flash...
  81. Replies
    3
    Views
    2,174

    ClickConverse (the program) is dead as best as I...

    ClickConverse (the program) is dead as best as I can tell. The Discord server called Click Converse (which is not to be confused with the program) should be used instead now. The thread for it is...
  82. Poll: 404: Past Not Found is 640x480, the main...

    404: Past Not Found is 640x480, the main character is 28x47. They take up roughly 5% of the horizontal screen space, and roughly 10% of the vertical screen space, though since the game is an RPG this...
  83. Just to make sure... you didn't lose the source...

    Just to make sure... you didn't lose the source code, right? If so... ouch, that'd be... well, it'd be very problematic.

    Here's to hoping that you don't encounter such severe technical...
  84. Poll: (the player character) in 404:...

    <NAME REDACTED> (the player character) in 404: Past Not Found is 28x47.

    Most characters in ElecMythic Mysteries are 32x52. Alexis is 32x36, though.

    Cosmo in Adventure of the Star Twins is...
  85. Wow, somehow I'm only just now paying attention...

    Wow, somehow I'm only just now paying attention to this game, and I have to say, it looks pretty cool! And it's based on an existing franchise! Even cooler! :D
  86. Oh, I forgot to mention that I released a new...

    Oh, I forgot to mention that I released a new version with a reduced random encounter rate a day or two ago!

    Download it here: http://gamejolt.com/games/elecmythic_mysteries/237160
  87. The game looks pretty fun, but based on the...

    The game looks pretty fun, but based on the videos, it looks like the game could benefit from having a larger variety of enemies. As it stands, it looks like there's only really one kind of enemy? If...
  88. Screenshot time! 22421 This new boss is...

    Screenshot time!

    22421

    This new boss is called Pyroforce Plasmar. Their main gimmick is setting the floor on fire. Floor that is on fire can only be safely stood on for a short period of time...
  89. Replies
    9
    Views
    2,034

    I'm with everyone else on the graphics, they look...

    I'm with everyone else on the graphics, they look pretty good!

    As for the platform issue, the way the Sonic games handle it is simple: They simply change the animation to make the character look...
  90. Okay, that actually looks like a pretty cool idea...

    Okay, that actually looks like a pretty cool idea for a game, and it arguably looks even harder to make than a fighting game. :)

    I actually made an RPG fighting game hybrid at one point for a Game...
  91. Hey, let's not resort to name-calling, eh (the...

    Hey, let's not resort to name-calling, eh (the whole "dictator of perfect game design" thing, to be clear)? I get that frame moves exist, I guess I just didn't realize how common they actually were....
  92. FYI, there was indeed a rather problematic double...

    FYI, there was indeed a rather problematic double input issue. I should know, I encountered it myself pretty heavily when working on one of my games (404: Past Not Found specifically). As a result,...
  93. Just so you know, pressing two inputs on...

    Just so you know, pressing two inputs on literally the exact same frame is near-impossible to pull off for most players, so you probably should consider changing it anyways.

    (It's possible that...
  94. Replies
    18
    Views
    3,343

    Cheezy_Bacon, just because you're using an...

    Cheezy_Bacon, just because you're using an official version of CF2.5 doesn't mean you aren't using a decompiled MFA. The only way to prove your innocence at this point would probably be to send...
  95. Replies
    18
    Views
    3,343

    How big is the MFA file? This may sound like an...

    How big is the MFA file? This may sound like an odd question, but it can help narrow things down a bit at least, since MFA files that are too large will often end up getting corrupted, if I recall...
  96. ElecMythic Mysteries: The Humanity Legend - Enhanced GameJolt release!

    For those who don't remember, ElecMythic Mysteries was my entry for Clickteam's Weirder Stuff Game Jam. I've been holding this off for a while now, since I wanted to add a few more tweaks first, but...
  97. So, GameJolt sites are now a thing that exist. ...

    So, GameJolt sites are now a thing that exist.

    I made one for 404: Past Not Found.

    It's pretty barebones, but unlike Quadratic Attack 3D, it's pretty deliberate:...
  98. So, GameJolt sites are a new feature that exist...

    So, GameJolt sites are a new feature that exist now.

    I made one for Quadratic Attack 3D, if anybody is interested: https://happy_frog_games.gamejolt.io/quadratic_attack_3d

    I know, it's pretty...
  99. Heh, thanks! I actually plan on using feedback...

    Heh, thanks! I actually plan on using feedback from the livestream (from the streamer, from people in the chat, and from people in the comments section on YouTube) to improve the game, including...
  100. So, a few days ago, somebody live-streamed...

    So, a few days ago, somebody live-streamed Quadratic Attack 3D (and Adventure of the Star Twins), and they just uploaded the archived version to YouTube:

    ...
  101. So, a few days ago, somebody live-streamed...

    So, a few days ago, somebody live-streamed Adventure of the Star Twins (and Quadratic Attack 3D), and they just uploaded the archived version of the stream to YouTube:

    ...
  102. Replies
    12
    Views
    1,715

    Del_Duio, I don't think ForEach loops were...

    Del_Duio, I don't think ForEach loops were supposed to be easier than fastloops. Rather, they're supposed to be far more efficient than using fastloops to loop through objects (and by far more...
  103. The next stage is starting to shape up a bit: ...

    The next stage is starting to shape up a bit:

    22227

    Note that the background has changed a bit since this screenshot was taken (mainly the clouds), but it's still pretty close to the current...
  104. Replies
    10
    Views
    1,874

    One quick question, BTW: Is your computer's power...

    One quick question, BTW: Is your computer's power setting set to "power saver" mode or something of the sort? That can cause a huge performance difference, so if you have a power option with a name...
  105. Replies
    10
    Views
    1,874

    Out of curiosity: What examples are you using to...

    Out of curiosity: What examples are you using to test performance? Are you using the built-in ones, or are you trying to make your own thing and running into issues?

    Also, does Quadratic Attack 3D...
  106. Replies
    361
    Views
    62,589

    @Del_Duio It's entirely possible he's already...

    @Del_Duio

    It's entirely possible he's already consulted a lawyer on the subject. Or it's possible that he just wants to stay on the safe side, especially seeing as how people aren't as likely to...
  107. Any ETA on when this will be done? I think it...

    Any ETA on when this will be done? I think it could be a really useful object to have on-hand, even if it costs money.
  108. Replies
    10
    Views
    1,874

    View Post

    £200 laptop?

    Quick question: What things can it run?

    And what are its specifications?

    Because I'd be a bit surprised if that computer can run 3D games very well in general, and I have to...
  109. Sounds like maybe the runtime files for your copy...

    Sounds like maybe the runtime files for your copy of CF2.5 maybe didn't get installed correctly and/or got corrupted at some point.

    No worries, downloading/redownloading an update usually fixes up...
  110. Replies
    6
    Views
    3,251

    Oh man it's out! Sadly I don't have an iOS...

    Oh man it's out!

    Sadly I don't have an iOS device, but once the Android port is out, I'm more likely than not going to be getting it, because it really does look like a lot of fun. :)

    I wish...
  111. Blender is free, but yeaaaah I would never call...

    Blender is free, but yeaaaah I would never call it a candidate for the "easiest" 3D modelling program in any context.

    I haven't used it, but Wings3D does indeed look like it could be pretty good...
  112. Wow, how the times have changed! This story...

    Wow, how the times have changed!

    This story could be interesting, though I sure do hope the game keeps at least some of the lighthearted tone it originally had, maybe even just some extra-silly...
  113. Replies
    2
    Views
    1,375

    FYI, the thread is incorrectly set as French, so...

    FYI, the thread is incorrectly set as French, so as soon as it's not the newest post, it won't show up for most people.

    Might wanna fix that.



    Anyways, on the subject of the game, I'm...
  114. Great to hear that the game has more stages and...

    Great to hear that the game has more stages and characters, and that it also has a random mode! I'm well aware that it was made on a tight time limit originally, by the way, I was just thinking that...
  115. Replies
    195
    Views
    39,084

    @mobichan, If you've played Quadratic Attack 3D,...

    @mobichan, If you've played Quadratic Attack 3D, then you'd know that not everyone using Fusion wants to use it for purely 2D games, so the point of Firefly is to finally provide people with a good,...
  116. Reminds me of a mix of Mega Man 9/10's endless...

    Reminds me of a mix of Mega Man 9/10's endless mode and the core concept of the "This Is The Only Level" series, and the blue character's jetpack reminds me a bit of Kirby in some ways.

    Some ways...
  117. Version 0.1.3 is out! Changelog here:...

    Version 0.1.3 is out!

    Changelog here: http://gamejolt.com/games/adventure-of-the-star-twins/161629/devlog/version-0-1-3-is-released-rkti5sap

    Get the new version of the game here:...
  118. Sometimes, you've just gotta stop and smell the...

    Sometimes, you've just gotta stop and smell the flowers, ya know?

    (Click on the image to make it larger)

    21796

    Higher-quality GameJolt-uploaded version is below:
    ...
  119. I had the feeling that someone was going to know...

    I had the feeling that someone was going to know what I was talking about. XD
  120. Lasers are always a good thing. ...well,...

    Lasers are always a good thing.

    ...well, unless we're talking about Quick Man's stage in Mega Man 2. XD
  121. Version 0.1.2 is OUT!:...

    Version 0.1.2 is OUT!: http://gamejolt.com/games/adventure-of-the-star-twins/161629

    Changes include:

    +The Mining Drone's criminal code is now removed upon defeating it, allowing you to play as...
  122. It can cause issues with enemies using the...

    It can cause issues with enemies using the Bouncing Ball movement and such, but you can just put everything that uses such a movement into a qualifier and set the game to stop their movement when it...
  123. Sounds a bit more like Mets (or Hard Hats, if...

    Sounds a bit more like Mets (or Hard Hats, if you'd rather call them that) from Mega Man than Goombas from Mario, what with how many variants of Mets there were and all, but hey, Mets were basically...
  124. Looks like a fun game! Kinda almost wish there...

    Looks like a fun game!

    Kinda almost wish there was a PC port in the works as well, but hey, at least I may still get a chance to play it one day, since it sounds like there's an Android version in...
  125. This may sound crazy, but one technique that some...

    This may sound crazy, but one technique that some game developers use is that they release the pirated versions themselves, but make a few tweaks the effectively make the game worse, if not downright...
  126. A new version has been released!:...

    A new version has been released!: http://gamejolt.com/games/quadratic-attack-3d/118422

    Now with added mini-games. :)
  127. Also, always remember: Re-creating something is...

    Also, always remember: Re-creating something is always easier than creating it the first time around, since you'll already have an idea on what you want it to be like. :)
  128. As a heads-up: The new stage is nearly complete....

    As a heads-up: The new stage is nearly complete. Just gotta make the boss battle, and maybe a few other tweaks here and there, then it'll be done. :)
  129. Replies
    195
    Views
    39,084

    Believe me: When I get my hands on this, I'll...

    Believe me: When I get my hands on this, I'll probably be able to demonstrate why it is worthwhile with my own 3D game that I made design documents for years ago. I've been waiting for this for so...
  130. Okay, definitely going to be adding a new feature...

    Okay, definitely going to be adding a new feature before releasing the next version. I think you guys are gonna like it if you've ever thought about what it may be like to play as the drones... ;)
    ...
  131. Okay, so I've nerfed the boss quite a bit now. I...

    Okay, so I've nerfed the boss quite a bit now. I might release the new update sooner rather than later if there's enough demand for it, but I'd rather have the time to add a new feature to the game...
  132. @schrodinger To be fair, you'll be able to do...

    @schrodinger

    To be fair, you'll be able to do the remaining stages in any order, so there could be an even better option for taking on the boss than the Mining Drone's weapon further down the...
  133. So, the graphical overhaul is now really done, as...

    So, the graphical overhaul is now really done, as best as I can tell.

    Progress!

    It's being made!

    But before I release the game on GameJolt, there's one more feature I'd like to add... a...
  134. What difficulty level did you play on? It...

    What difficulty level did you play on? It shouldn't be so bad on easy mode. Also, did you try using the Mining Drone's weapon?

    Anyways, glad to hear you thought it was pretty good! :)
  135. The new version is out!:...

    The new version is out!: http://gamejolt.com/games/adventure-of-the-star-twins/161629

    New features include:

    +The Space Drone boss battle and stage!
    +New achievements!
    +Various tweaks and bug...
  136. The boss battle is basically done now. Here's...

    The boss battle is basically done now.

    Here's all that's left before I release the new version, if I recall correctly:

    The proper level ending sequence
    The Space Drone's weapon
    The weapon...
  137. Progress has been slow, but I have indeed been...

    Progress has been slow, but I have indeed been making more progress on the game. Not much to really show through screenshots, but rest assured, the game is still in development, and a new version may...
  138. Replies
    7
    Views
    4,027

    Actually, despite the fact that the game is split...

    Actually, despite the fact that the game is split into levels, and despite the fact that each level is split into waves, it was always handled as one frame for the gameplay. The idea is that this is...
  139. Looks like the winners have been announced!:...

    Looks like the winners have been announced!: http://clickjam.clickteam.com/

    Aaaand the submission page is still up. XD



    Looks like I wasn't even a runner-up. Oh well, looks like the other...
  140. Replies
    7
    Views
    4,027

    Yup, definitely made some progress since I last...

    Yup, definitely made some progress since I last gave you guys an update. My focus has been Quadratic Attack 3D, Adventure of the Star Twins, 404: Past Not Found, and War for Robovania, however, so...
  141. The new stage is nearing completion! It'll...

    The new stage is nearing completion!

    It'll probably be out later this week (possibly later today if the boss takes less time than I expect it to), assuming schedule conflicts don't get in the way...
  142. And what's a new stage without a new boss?: ...

    And what's a new stage without a new boss?:

    21614

    If you've beaten Quadratic Attack 3D, you may actually recognize this from an easter egg in the ending cutscene (though it was in black and...
  143. Preview of the next stage: 21613 Captured...

    Preview of the next stage:

    21613

    Captured moon base tower, here we go!
  144. That moment when you realize there are only 12...

    That moment when you realize there are only 12 entries, thus meaning that everyone who gets in the top 50% gets a prize of some kind, though. XD

    Of course, the more experimental nature of my entry...
  145. Put simply, I'm aiming for a high-resolution...

    Put simply, I'm aiming for a high-resolution (e.g. less-pixelated), rather shiny/glossy pixel-art style, so I guess I kinda achieved that. After all, not all pixel-art looks downright pixelated.
    ...
  146. Did you ever stop to think that maybe you're not...

    Did you ever stop to think that maybe you're not supposed to stop them from firing?

    Did you ever think about how jumping might tie into the equation?

    Just thought I'd give you a few hints on...
  147. And here are some more grahpical improvements: ...

    And here are some more grahpical improvements:

    21601

    This time, the crates received some minor improvements. (Click on the image to zoom in a bit.)

    What do you think? Does it look better...
  148. Hoo boy, if you think the Explosive Quadratic's...

    Hoo boy, if you think the Explosive Quadratic's stage is difficult, then you'll be in for a surprise when you see how tough the final stage is compared to it. XD

    P.S. Which puzzle are you stuck...
  149. Huh, I hadn't realized that there was still an...

    Huh, I hadn't realized that there was still an as-of-yet-unfixed method of doing that.

    That's pretty neat, actually!

    And since it'd be pretty difficult to pull off by mistake, unlike the old...
  150. Heh, thanks! I think I'm getting mixed...

    Heh, thanks!

    I think I'm getting mixed reactions on this one so far: Someone on the Clickteam Discord channel didn't seem to be a particularly huge fan of it.

    I guess it just isn't a game for...
  151. FYI: Behaviors have the same Qualifier limit as...

    FYI: Behaviors have the same Qualifier limit as Global Events, e.g. I'm pretty sure you can't use qualifiers in behaviors.
  152. For #6, you could also use Global Events, but be...

    For #6, you could also use Global Events, but be warned that Global Events can't be used with Qualifiers, so it is a bit of a trade-off.
  153. Cool! Can't wait to see what people think of...

    Cool!

    Can't wait to see what people think of my game! :)
  154. The Weirder Stuff games have been released by...

    The Weirder Stuff games have been released by Clickteam!

    Go check out Elecmythic Mysteries here: http://clickstore.clickteam.com/Clickjam/weirder_stuff_2016/elecmythic_mysteries
  155. Heh, I just happen to play old games in my spare...

    Heh, I just happen to play old games in my spare time a lot, and look up tons of info on old games in it as well. There are a lot of gaming gems hidden there that most people don't even know about,...
  156. Oh, and on another note, I also improved a few of...

    Oh, and on another note, I also improved a few of the graphics (click to enlarge):

    21582

    Yeah, if the game wasn't breaking the 256-color palette enough before, then it's breaking it enough now...
  157. Since it has been a while since I've posted here,...

    Since it has been a while since I've posted here, I figured that now would be a good time to explain the concept that I currently have for Summon category attacks. :)

    Summon attacks are super...
  158. Okay, I just fixed a few minor issues with the...

    Okay, I just fixed a few minor issues with the latest version. I recommend downloading it if you want a slightly better final boss.

    By the time you see this, it'll probably be done uploading.
    ...
  159. Version 0.7.0 of Quadratic Attack 3D is OUT! ...

    Version 0.7.0 of Quadratic Attack 3D is OUT!

    The game is now officially entering the beta phase of development, since the game is now playable from start to finish. :)

    Download it here:
    ...
  160. The final boss is almost finished! New version...

    The final boss is almost finished!

    New version will be released today or early next week, 99.9% sure of it. :)
  161. Replies
    3
    Views
    1,561

    You're welcome! Welcome to the forums, by the...

    You're welcome!

    Welcome to the forums, by the way! :)
  162. Replies
    361
    Views
    62,589

    Deciding names for games can be a difficult...

    Deciding names for games can be a difficult thing, and sometimes, even big companies change them.

    For example, UFO: Enemy Unknown was called X-Com: UFO Defense in America, and it was the American...
  163. Replies
    3
    Views
    1,561

    On layer 2, find the P3D_engine object, select...

    On layer 2, find the P3D_engine object, select it, and then, under the properties for it, go to the alterable values tab. Scroll down to the multi_options alterable string, and remove the "D" from...
  164. Okay, it has been submitted! Hoping for the...

    Okay, it has been submitted!

    Hoping for the best!
  165. Okay, the game is almost done. Just gotta tweak...

    Okay, the game is almost done. Just gotta tweak the final boss a bit, then add the ending cutscene and score screen, and then the game is done! :D
  166. Yeah, I don't think it surprised anybody when my...

    Yeah, I don't think it surprised anybody when my game was announced to have robots. XD

    Interesting to hear that you're working on a game that features several genres mixed together as well, on an...
  167. ElecMythic Mysteries - The Humanity Legend: Weirder Stuff entry (with video)

    Seeing as how somebody else has made a thread for their Weirder Stuff entry, I've decided to make a thread for my own Weirder Stuff entry.

    To explain the game's backstory, I'll post the game's...
  168. What is the game-breaking bug that we should be...

    What is the game-breaking bug that we should be looking out for?

    FYI, I haven't tried it yet (though not for a lack of wanting to, especially given how much I like trying to find things to break...
  169. Replies
    361
    Views
    62,589

    I second the motion of Blaze of Jarvis, in the...

    I second the motion of Blaze of Jarvis, in the event you plan on changing the name. :)
  170. I was originally hoping to have the final stage...

    I was originally hoping to have the final stage out by the end of this week, but then I remembered that Clickteam's game competition was running, so it probably won't be done by the end of the week....
  171. Replies
    43
    Views
    9,784

    Obviously a work-in-progress palette like you...

    Obviously a work-in-progress palette like you said, but having the option of a green palette should hopefully be enough to at least reduce the number of complaints. :)

    Ironically, the biggest...
  172. Replies
    43
    Views
    9,784

    Hey, Corny, would you care to maybe show off a...

    Hey, Corny, would you care to maybe show off a few screenshots of the alternate color palettes, to hopefully stop the complaints about the palette? Possibly show the palette selection menu while...
  173. Replies
    2
    Views
    1,933

    You might wanna look through the responses to...

    You might wanna look through the responses to this thread: http://community.clickteam.com/threads/97969-Camera-like-Pocky-and-rocky-2-with-no-extensions

    Several people posted example files...
  174. GameJolt no longer requires all games to be free....

    GameJolt no longer requires all games to be free. There's an option to sell games now.
  175. A small preview for the final stage: 21188

    A small preview for the final stage:

    21188
  176. Meh, I'm probably going to either fix that option...

    Meh, I'm probably going to either fix that option so it works, or remove it entirely. I meant it as a joke anyways (which is hinted at by the odd tooltip text): The excessive render distance the game...
  177. Glad to hear you like the new stage! I'm not...

    Glad to hear you like the new stage!

    I'm not telling you how to get past that one, though: I will tell you that there are multiple solutions, and that the less obvious ones are easier once you...
  178. Version 0.5.0 is OUT!!! Compared to the...

    Version 0.5.0 is OUT!!!

    Compared to the milestone edition, only so much has changed: Mainly, a few tweaks were made here and there to a few minor things, and the full Explosive Quadratic's stage...
  179. The next stage is almost complete! If it isn't...

    The next stage is almost complete!

    If it isn't done by October 1st, then I'd be surprised. I think I'd be surprised if the final stage didn't have any progress by October 1st, for that matter.
  180. Hey, I know this thread isn't exactly new at this...

    Hey, I know this thread isn't exactly new at this point, so sorry about the bump, but if I were to use your shader in one of my games, then would you like me to credit you for using the shader? And...
  181. Replies
    16
    Views
    4,528

    Actually, that second video was for Super Smash...

    Actually, that second video was for Super Smash Bros., which is actually a fighting game with various Nintendo characters. Not only does that mean that it has more than Mario characters, but it also...
  182. Just want to remind you that you haven't updated...

    Just want to remind you that you haven't updated your GameJolt page in ages:

    http://gamejolt.com/games/rocket-mash/93337

    Next time you get a chance, you may want to fix that. XD
  183. Replies
    16
    Views
    4,528

    @schrodinger I personally wouldn't mind point...

    @schrodinger

    I personally wouldn't mind point #2, which is why the idea of a native 3D model format is something I've almost considered making myself as a proof-of-concept. Keep in mind that, as...
  184. Replies
    16
    Views
    4,528

    That terrain engine looks good! Not a fan of...

    That terrain engine looks good! Not a fan of horror, as I've stated before, but I watched the video when I realized it was pseudo-3D, since that's something I am a fan of. It helps that the video...
  185. I just discovered an odd bug with the reflector...

    I just discovered an odd bug with the reflector unlocking a bit early under certain circumstances.

    Another thing to fix in the next version, I guess...
  186. @Volnaiskra Hahaha! Good point. XD To be...

    @Volnaiskra

    Hahaha! Good point. XD

    To be fair, anti-aliasing and 3D effects aside, 2D graphics have only gotten so much better since then. Sure, they have gotten better, and quite they've...
  187. Yeah, lots of those games were legit good. Some...

    Yeah, lots of those games were legit good. Some of them, such as the original Super Mario Bros., haven't aged as well (which is admittedly understandable given how it basically started the platformer...
  188. Keep in mind that I also have the option to...

    Keep in mind that I also have the option to control the entire game with the keyboard, and because I've run out of remappable keys (I'm using CF2.5's built-in key remapping feature), that isn't...
  189. The more I play the game with it, the more I...

    The more I play the game with it, the more I think the new angle should stay, even if it gives players a slight platforming disadvantage. I think it's made up for by giving the player a better combat...
  190. Just a quick update: I adjusted the camera...

    Just a quick update:

    I adjusted the camera angle a bit.

    Old camera:

    21113

    New camera:
  191. Replies
    1
    Views
    958

    I think there's an object called the Advanced...

    I think there's an object called the Advanced Path Movement object. It may be available in the extension manager.

    The reason animation frames 1 and 2 are referred to in expression starting with 0...
  192. @Volnaiskra Well, for starters, I'm not that...

    @Volnaiskra

    Well, for starters, I'm not that young: I played the Shareware version of the Windows port for Raptor: Call of the Shadows fairly close to when it was first released. However, since I...
  193. Okay, that makes sense. Not very many people have...

    Okay, that makes sense. Not very many people have tried making an RPG before, and some people haven't even thought about it. X)



    I think you'll be glad to hear that, assuming I go with me...
  194. I highly recommend you play through it on harder...

    I highly recommend you play through it on harder settings now: The attacks get MUCH trickier to dodge on them, and enemies dish out quite a bit more damage to boot.



    I had the feeling that was...
  195. It's heeeeere! The playable demo is now...

    It's heeeeere!

    The playable demo is now released!: http://gamejolt.com/games/404-past-not-found/172472
  196. The first demo release is coming soon! I just...

    The first demo release is coming soon! I just need to do some last-minute play-testing to make sure everything is working as intended, then I'll probably be releasing it... which likely means a...
  197. It's finally happened: The game now has 10...

    It's finally happened: The game now has 10 followers!

    To celebrate the occasion of having 10 followers, and the occasion of having a little bit over 175 downloads, I've release the current...
  198. A quick update: As soon as I reach the next big...

    A quick update: As soon as I reach the next big milestone/milestones (10 follows, 200 downloads, and/or 500 views), I will be doing something special for you guys while you wait on the hiatus to end....
  199. @schrodinger The original plan was to allow...

    @schrodinger

    The original plan was to allow for right-clicking to switch weapons. However, as of now, that still hasn't been implemented. I'm also considering figuring out a way to implement...
  200. Replies
    24
    Views
    4,462

    I've been following this from the sidelines for a...

    I've been following this from the sidelines for a while, so to speak, so I figured I'd pop in and say something.

    I think the game looks pretty good! Congrats on getting Greenlit! :D
Results 1 to 200 of 500
Page 1 of 3 1 2 3