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  1. That's *exactly* the kind of artificial stupidity...

    That's *exactly* the kind of artificial stupidity that I need!
    In Microgue (and in my game) monster movements are entirely deterministic - there's no luck and no hidden information. Once you learn...
  2. Unfortunately, knowing how to do something and...

    Unfortunately, knowing how to do something and actually doing it, are two quite different things.
    I'm trying to keep a to-do list and set a small, achievable goal for each coding session, so that I...
  3. Yes, it's unmistakeably Equin, but seems like...

    Yes, it's unmistakeably Equin, but seems like you've made a lot of subtle improvements (it's funny to think that you can now see as well in a dark cave as you could during daylight in the old...
  4. Congratulations on getting another game finished...

    Congratulations on getting another game finished and released! I hope the launch went well :)
    I never get bored of roguelikes (been playing a bit of "Labyrinth of Legendary Loot" recently, and just...
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