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    Hi all - sorry, I've had no time to add more...

    Hi all - sorry, I've had no time to add more features to WebView, and it looks like that's not going to change in the near future (swamped by other projects and work) - I've not even been able to...
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    Sticky: Ah, true, but the issue still remains for testing...

    Ah, true, but the issue still remains for testing your extension, via a test app on an actual iDevice.

    You could test on a jailbroken iDevice (avoiding the Developer's Program), but it looks like...
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    Hi wesleyd, that certainly should be possible,...

    Hi wesleyd, that certainly should be possible, but I won't be able to do it myself.

    Glad it's working for you!
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    StingRay, not sure what exact issue you're...

    StingRay, not sure what exact issue you're seeing, but here's one thing to try (doing this will also allow "zooming by pinching" in your webview).

    Back up the XCode project for your app. Then, in...
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    Sticky: Andos, does the SDK need to be updated for any of...

    Andos, does the SDK need to be updated for any of the changes in MMF2 #253? Or are we safely covered by working from a full Xcode-project export from 253?
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    Sticky: Testing your app on any non-jailbroken iDevice...

    Testing your app on any non-jailbroken iDevice and packaging your app for final upload to the Store both involve your Apple Developer certificate, which, as far as I know, can only be managed through...
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    Re: iOS WebView extension beta

    Not yet, but iOS webview has the ability to load local documents - adding that hook to the extension is on a to-do list.
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    iOS WebView extension beta

    136-ML-33591-ML-<br /><br />Moving post over to the iOS Extensions forum so people can easily find it.
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    Re: iOS WebView extension beta

    wesleyd, that's awesome! Congrats! :D
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    Re: iOS WebView extension beta

    Andos: awesome! Thanks. I did see the issue with popup alerts generated by the WebView too, so hopefully it will fix both.
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    Re: iOS WebView extension beta

    xhedgehogx, for me it's working in landscape mode in the iphone & ipad simulators, and on my iphone3gs (though I do notice the iOS keyboard still comes in portrait mode, I think that's something CT...
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    Re: Ipad screen rotation/ orientation

    I haven't tried them out, but maybe CT could look into incorporating these methods in the MMF iOS framework?
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    Re: iOS WebView extension beta

    Yes, UIWebView doesn't provide any direct ways to control its zoom and font size programmatically *but* it does have a method for executing strings of javascript. So if I get an MMF Action for that...
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    Re: iOS WebView extension beta

    colej_uk, yes I've noticed some sites (especially the mobile version of some sites) disable zoom somehow. I've been reading about a workaround for that which I'll attempt to add to the extension...
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    Re: iOS WebView extension beta

    I think I can add some actions to enable/disable zoom (would toggle the UIWebView's scalesPageToFit property) - I can test that soonish. I don't think there's a way to disable scrolling, but I think...
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    Re: iOS WebView extension beta

    Thanks, all! Anyone have a chance to try it out yet? Any issues?
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    Re: Keyboard Input?

    Yes, there are three different edit box objects that work with the iOS exporter, and they all summon the built-in iOS keyboard when used.
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    iOS WebView extension beta

    This is a beta release of my WebView extension which allows you to embed online content into your app via iOS's built-in UIWebView component.

    http://dl.dropbox.com/u/3847822/MMF/WebView_beta.zip
    ...
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    Re: Container for Web Content

    I've been working on a extension for this - a simple WebView. I hope to have it ready for a beta release today or tomorrow. :) I've only tested it myself yet, though, so it's very much a beta.
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    Sticky: Re: iOS Extension SDK

    AyreGuitar, the SDK in this post is a bit newer (and is the newest version I guess?).

    Andos, thanks - in the Extension Development forum Jamie helped me get a working EDIF 'dummy' version. And as...
  21. Re: How to create mfx file for iOS exporter extension?

    Thanks, Jamie - it shows in MMF2 for me now too!

    I'm looking further into the C++ SDK because I realized I need the MFX to at least allow the user to define the dimensions of the WebView in the...
  22. Re: How to create mfx file for iOS exporter extension?

    Ohh, I typed out that long reply while the messages about unicode were being posted. Ok, so I need to look at running non-unicode MMF2.

    Edit: Hmm, I'm unclear how to make sure I'm running...
  23. Re: How to create mfx file for iOS exporter extension?

    Thanks for that info, Jamie. Unfortunately, it's still not showing up.

    I'm new to Objective-C, so it could be my extension is horribly mis-coded somehow. If that's the case, could that cause MMF...
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    Sticky: Re: iOS Extension SDK

    I have the same question as AyreGuitar about how to produce the .mfx file. Following the directions in the SDK pdf I've only been able to produce a .ext file, so my little test extension won't show...
  25. How to create mfx file for iOS exporter extension?

    I've created a small test iOS extension (a simple webview window) with the iOS SDK and successfully compiled it in Xcode. Following the directions in the SDK pdf, I transfered the zipped...
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    Re: Scalling (screen ratios related)

    I've only tested on the iPad simulator, but there a retina-display-sized app is shown without any upscaling or stretching, and has some black border around it (the black border was less than I...
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    Re: Newbie questions about external files

    Is support for loading images (some variant of the Active Picture) possible in some update further down the road? It's a feature that could greatly help reduce RAM use and loading times, and there's...
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    Re: My first iOS game on the app store.

    I purchased your game on the App Store - excellently done and fun to play! Tetris and Sim City 2000 destroyed a lot of my college career, so it's great to see them inventively combined here.
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    Re: Streaming audio from url?

    Well, the app also revolves around sending some form data (entered by the user) to a php page via the Get object, so an internet connection will be necessary for its main purpose. So it's an...
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    Re: Mac applications?

    This is quite excellent news! Very exciting...
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    Re: Font Size in iOS Button

    I noticed this issue, too. I may just use bitmaps for my buttons for the time being, so I can have true control over how the text looks.
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    Streaming audio from url?

    Ahoy, I just recently purchased the iOS Export Module, and I'm enjoying working with it a lot.

    I'm building an app that will include some mp3 samples from original songs. The songs are all...
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