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  1. Yves, make this: 1. Create new project. 2. Open...

    Yves, make this:
    1. Create new project.
    2. Open Frame1 in Frame Editor
    3. Goto in Storyboard Editor
    4. Delete Frame from Storyboard editor


    https://www.youtube.com/watch?v=BUK1pARzS80
  2. [Bug] Deleting a frame causes the application to crash

    If i delete a frame, opened in the editor, through the storyboard editor, the application crashes.

    Steam CTF 2.5+ (292.8)

    1.
    https://i.imgur.com/OmkOnJ8.jpg?1

    2. ...
  3. use a foreach loop to count the number of objects

    use a foreach loop to count the number of objects
  4. I made an example in haste. I think it will help...

    I made an example in haste. I think it will help you.

    26997
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    607

    Set Display Factor in Physics Engine to 513 :)

    Set Display Factor in Physics Engine to 513 :)
  6. Replies
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    566

    You can use this trick: * Start of Frame +...

    You can use this trick:

    * Start of Frame
    + Number of Active >= 0
    Special : Activate group "Object exist on frame. Work with this"

    [ Object exist on frame. Work with this ]

    * Active is...
  7. Replies
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    New Condition -> Steamworks Object -> Account ->...

    New Condition -> Steamworks Object -> Account -> Owns Another App

    26741
  8. You will not open it in the editor. You need to...

    You will not open it in the editor. You need to delete the child events and other things that are in 2.5+ (for example, qualifiers in global events)
  9. Replies
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    OWidth and OHeight returns size of string object...

    OWidth and OHeight returns size of string object not text size. To get the text size i tried to use the Calc Text Rect extension. But it often returns incorrect text sizes.
  10. Replies
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    Thanks, work fine in 292.3

    Thanks, work fine in 292.3
  11. Replies
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    19,793

    Sticky: Yves, It may make sense to add a command that...

    Yves, It may make sense to add a command that will instantly interrupt the checking of the remaining child events in this program loop (something like the command to "stop loop"). This can be useful...
  12. UPD: The second bug with the display of the...

    UPD:
    The second bug with the display of the names of qualifiers in global events

    If one qualifier includes active and physical objects - the name of the qualifier is split into several types. For...
  13. BUG: Can't import qualifiers into global event editor.

    If the object contains more than one qualifier, then only the first qualifier can be imported in global event editor

    26538

    26539
  14. Replies
    4
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    407

    You can see statistics here ...

    You can see statistics here
    https://store.steampowered.com/hwsurvey/directx/
    https://store.steampowered.com/hwsurvey/videocard/

    26505



    0.1% use DX9 :) It's almost zero
  15. Replies
    2
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    328

    Problem with Event Editor in Global Events

    I started to transfer code to global events, which is used on many frames. Previously, after each change, I needed to copy this code to other frames (to synchronize).

    After some changes, the...
  16. Replies
    25
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    2,377

    The only difference is that in each loops...

    The only difference is that in each loops condition in the object scope will already have objects that were selected in the parent condition. What is not in condition of fast loop
  17. Replies
    3
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    261

    No. DX9. I can't use DX11 yet because of the...

    No. DX9. I can't use DX11 yet because of the incompatibility of the "Underwater Shader by chrilley"
  18. Replies
    3
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    Size of exe file

    The last build of my project in the CTF build 291 was 278 MB. After build with version 292.2, the file size was 348 MB. Is this done to speed up frame loading?
  19. Replies
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    887,483

    Sticky: Ругается на не-ASCII символы в пути. Папка "Вика"...

    Ругается на не-ASCII символы в пути. Папка "Вика" видимо виновата :)

    P.S. Sorry for russian comment
  20. I also use this shader in my project. And I would...

    I also use this shader in my project. And I would like to get a port version
  21. Replies
    184
    Views
    887,483

    Sticky: I understand that tomorrow it will be known, but...

    I understand that tomorrow it will be known, but it is very interesting to know now.

    How much will be cost DLC 2.5+ on Steam?
  22. The example is made in a couple of minutes...

    The example is made in a couple of minutes Initially fill the array with random questions / answers. By pressing the "space" button, a random question is selected and its data is taken from the...
  23. Replies
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    520

    Why save 60 counter values in 60 different...

    Why save 60 counter values in 60 different ini-files? Save all data in one group in a ini-file, and then simply delete this group when necessary.
  24. Replies
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    Copy "Blank" frame from RPMReleasevXXXX to your...

    Copy "Blank" frame from RPMReleasevXXXX to your project and work with it
  25. Replies
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    Change reposition condition Set X position to...

    Change reposition condition
    Set X position to <your formula> + (OWidth (Active) mod 2)

    and same for Y position with OHeight (Active)
  26. Replies
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    367

    Image saved in CMYK color model. Convert this to...

    Image saved in CMYK color model. Convert this to RGB
  27. use FixedIDs and Qualifiers for scope need...

    use FixedIDs and Qualifiers for scope need object. Why do you need the name of the object in the alterable string?
  28. Replies
    3
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    267

    Well, change the red, green and blue colors so...

    Well, change the red, green and blue colors so that from one color you get another
  29. Replies
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    267

    Change RGB channels of background color

    Change RGB channels of background color
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    Never use 2 green events in one condition.

    Never use 2 green events in one condition.
  31. 1. create array file with need data 2. put file...

    1. create array file with need data
    2. put file in binary data
    3. in game load this data in array object
  32. To achieve progressive achievements you need to...

    To achieve progressive achievements you need to increase the stat, which is defined in Steam
    26138

    When the upper threshold is reached (in this example, the value is 365), Steam will...
  33. Thread: When zooming

    by Diogen
    Replies
    2
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    460

    After scaling to 0.5, you should center the...

    After scaling to 0.5, you should center the object not on (-74,-120) pixels, but on (-74 * 0.5; -120 * 0.5)

    But a better solution would be to change the hot spot of the hair object to (69,99) and...
  34. Value A=10 Activate group AAA Group AAA ...

    Value A=10
    Activate group AAA

    Group AAA
    Every 3 sec
    +Value B = 5
    .....
    Every 3 sec
    Deactivate Group AAA
  35. Try save mfa, close it in Fusion and reopen

    Try save mfa, close it in Fusion and reopen
  36. use File Object to get MyDocuments path... ...

    use File Object to get MyDocuments path...

    26070
  37. Do you need an example of how to make dialogs in...

    Do you need an example of how to make dialogs in the game?

    Simple example

    https://www.youtube.com/watch?v=WjfGLr6gIXs
  38. In this example, the foreach loop is not...

    In this example, the foreach loop is not needed))))
  39. Replies
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    \help\surface.chm

    <fusion folder>\help\surface.chm
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    For example, you can use the Surface extension....

    For example, you can use the Surface extension. See attachment

    26003
  41. I don't use PMO at all. I use the RPM engine in...

    I don't use PMO at all. I use the RPM engine in my project :) This is just an example made in 1 minute to show how it works
  42. I very long ago refused to write such enormous...

    I very long ago refused to write such enormous conditions in the processing of character animation. Many additional checks of the status and flag values always lead to erroneous conditions, which are...
  43. Replies
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    I think it will be easier 25980

    I think it will be easier

    25980
  44. I wrote about this bug in a bugtracker a year...

    I wrote about this bug in a bugtracker a year ago. To which Yves replied: "The source code for switching animations is not very clear". Therefore, the bug is not fixed
  45. Don't use Stopped animation in this example. Use...

    Don't use Stopped animation in this example. Use any other...

    25961
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    added 3 events

    added 3 events
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    Two question about Chain and Rope object

    1. I need to create deadly spikeballs in the runtime. I want to use chain and rope object. At Start of frame i create ropes and when i want to attach the spikeballs to the rope it does not work. This...
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