Search:

Type: Posts; User: Matthewdeargameaudio; Keyword(s):

Search: Search took 0.00 seconds.

  1. I've had a busy month of working on a variety of...

    I've had a busy month of working on a variety of projects and doing dialog editing work at OMUK.

    A couple of highlights:

    If any of you are heading to Gamescom, be sure to check out Unknown...
  2. I've had a very busy past couple of weeks, hence...

    I've had a very busy past couple of weeks, hence my delay in an update!

    For now I've uploaded some sounds I made for Unity! As part of their new Unity Connect Service, the sounds are for the...
  3. Unknown Fate has released a new trailer! I've...

    Unknown Fate has released a new trailer! I've been working on the sound design for this over the pas month, so I'm very pleased to announce it's release.
    ...
  4. I've been working on a new game recently, Melee...

    I've been working on a new game recently, Melee Masters. It's a 3d fantasy fighting/brawler.

    http://www.playmeleemasters.com/

    This track is the first collection of sounds from this project....
  5. I was working on some new Medikidz comics last...

    I was working on some new Medikidz comics last week. New releases about Blood Tests, MRI scans and Pneumonia.

    I've just uploaded a collection of SFX from those projects. Listen out for space age...
  6. I have some new Infinity PBR sounds this week,...

    I have some new Infinity PBR sounds this week, this time the 'Weeper'. An undead 'hollow' that relies on dark magic and fear buffs.

    Listen out for cloth foley, magic effects and otherworldly...
  7. Last week I went into OMUK's London studio as a...

    Last week I went into OMUK's London studio as a dialogue editor, to help work on upcoming Gear VR game, Augmented Empire.
    http://omuk.com/
    https://coatsink.com/games/augmented-empire/

    I'm going...
  8. I've had a busy weekend, putting together a new...

    I've had a busy weekend, putting together a new dual boot Hackintosh/Windows tower, optimised for audio and game development!

    Here's what I was working on last week, Infinity PBR's Medusa pack.
    ...
  9. I've done a new Infinity PBR pack, Demon this...

    I've done a new Infinity PBR pack, Demon this time :)

    Check out the collection of footsteps, foley and vocalisations I've put together on soundcloud.
    ...
  10. I had a great time at EGX: Rezzed this weekend!...

    I had a great time at EGX: Rezzed this weekend! Some big highlights for me were 'Bombslinger' in the Indie Room and 'The Occupation' in the Unreal Showcase. Definitely a couple of games to look out...
  11. I've uploaded something slightly different than...

    I've uploaded something slightly different than usual this week.

    I've been making some 'cave ambience' sounds for Infinity PBR. So I decided to put together a few of these to make an immersive...
  12. TWO new music tracks this week! Both written for...

    TWO new music tracks this week! Both written for my latest Medikidz project.

    Both tunes are inspired by classic saturday morning cartoons, e.g. power rangers.

    Medikidz To The Rescue!:...
  13. Thanks SirRandom :) Glad you like it! I've...

    Thanks SirRandom :) Glad you like it!


    I've just uploaded another Medikidz SFX sample. All sounds created as part of a new project I'm working on with them. Music to follow!
    ...
  14. It's been a while since I posted! I've been...

    It's been a while since I posted! I've been having a very busy past couple of months, and the commissions have been under NDA. So I'm limited in what I can show you at the moment.

    However, I have...
  15. I've uploaded a new Infinity PBR Monster,...

    I've uploaded a new Infinity PBR Monster, Spiders!

    Featuring a combination of clicking mandibles, crunchy exoskeleton, chilling vocalisations and silken webs...
    ...
  16. I hope everyone has had a productive start to the...

    I hope everyone has had a productive start to the year! I've been busy back in the studio, making a variety sounds for several of my projects.

    This is the third and final collection of sounds from...
  17. Happy 2017! Hope you've all had a good break over...

    Happy 2017! Hope you've all had a good break over the holidays :)

    I've just uploaded a second collection of sounds from my latest Medikidz comission.
    ...
  18. My last post of 2016! I'm taking a week off from...

    My last post of 2016! I'm taking a week off from 24th-1st at the end of this week.

    I've uploaded a new sound effects soundreel to my soundcloud, part of a new series of sounds I'm making for...
  19. This week I have been composing for Acro Storm,...

    This week I have been composing for Acro Storm, Blue Comet Games' upcoming sci-fi racer.

    Here is a work-in-progress update for the track 'Treen Port'.
    ...
  20. Games Foundry released a new experimental build...

    Games Foundry released a new experimental build over the weekend.

    https://www.youtube.com/watch?v=xqnWV9zUExo

    In this build the Toadkin faction will be fully playable (all sounds by yours...
  21. A new trailer for Heart Forth, Alicia has been...

    A new trailer for Heart Forth, Alicia has been released! Showcasing combat and exploration elements.

    https://youtu.be/MQUcjcQpshc?t=118

    Me and the games developer, Alonso Martin, both make sfx...
  22. There's been another experimental build of Folk...

    There's been another experimental build of Folk Tale released! There's some new campaign stories, new creatures and a bunch of fixes to smooth out the player experience.
    ...
  23. I've begun making another set of impact sfx, for...

    I've begun making another set of impact sfx, for Infinity PBR.

    You can listen to a few of them here, in my updated 'Impacts Demo'.

    https://soundcloud.com/matthewdear-1/impacts-demo
  24. Hi Sonic 921 Thanks for getting in contact....

    Hi Sonic 921

    Thanks for getting in contact. Email is the best way to get in touch, my email is mattdear1234@gmail.com

    Cheers!


    What do you get when you record a load of jelly and wobbly...
  25. Hi Instincts, thanks! Glad you enjoyed it :) ...

    Hi Instincts, thanks! Glad you enjoyed it :)

    I've been working on another monster for Infinity PBR, this time a Slime Monster.

    Most of these sounds were made by recording jello and vegetable...
  26. Here is the third Folk Tale soundreel, this time...

    Here is the third Folk Tale soundreel, this time featuring a collection of creature sounds.

    https://soundcloud.com/matthewdear-1/folk-tale-creatures-soundreel
  27. Some more Folk Tale sounds for you all. A...

    Some more Folk Tale sounds for you all. A collection of inventory sfx and magic whooshes.

    https://soundcloud.com/matthewdear-1/folk-tale-soundreel-2-inventory-and-magic-whooshes
  28. The second Folk Tale boss battle I've made sounds...

    The second Folk Tale boss battle I've made sounds for recently: Bonefinger, the undead dragon.


    https://www.youtube.com/watch?v=b1OJg20OoeM
  29. More footage from Folk Tale. Sounds from the...

    More footage from Folk Tale. Sounds from the 'Mossclaw' boss.

    https://www.youtube.com/watch?v=2UNDHnQ7gYQ
  30. This week I've put together a short demo for the...

    This week I've put together a short demo for the Plant Monster from SFBayStudios' game The Barbarian

    https://www.youtube.com/watch?v=b3II_0Vmkkk

    This character is also available on the Unity...
  31. Haven't posted for a few weeks... Because I've...

    Haven't posted for a few weeks...

    Because I've been busy working with Games Foundry on Folk Tale. You can listen to the first in a series of soundreels here:
    ...
  32. I've been on holiday for a week :) But I'm back...

    I've been on holiday for a week :) But I'm back now... to make banging sound effects and smash melons with hammers, so still :)

    Here's a sample of some of the work I've done with Infinity PBR;...
  33. Another game I've made SFX for is up on...

    Another game I've made SFX for is up on Greenlight: Clicker Guild by Fox Dawn.

    https://steamcommunity.com/sharedfiles/filedetails/?id=700666734

    I've also got another update on my work for...
  34. It's been another awesome week of making banging...

    It's been another awesome week of making banging sound effects XD

    For those of you that have a copy of Folk Tale, why not opt in for the latest experimental build and check out some of my impact...
  35. I've had a really busy past couple of weeks this...

    I've had a really busy past couple of weeks this time, here are a couple of highlights...

    I've begun working with Games Foundry, makers of Folk Tale. Check out the latest update and listen out for...
  36. Sakura Dungeons steam page has gone live! The...

    Sakura Dungeons steam page has gone live! The game won't be released until later in the year, but you can see gameplay footage and images.

    http://store.steampowered.com/app/407330/

    I've also...
  37. Here is the second instalment of Sakura Dungeon...

    Here is the second instalment of Sakura Dungeon sounds. This time, spells and abilities sounds.

    https://soundcloud.com/matthewdear-1/sakura-dungeon-magic-and-abilities-soundreel
  38. I've put together a collection of sounds that...

    I've put together a collection of sounds that I've made for Winged Clouds upcoming game Sakura Dungeon.

    This soundreel is focusing on basic combat and movement sounds. I'll be making 'Magic &...
  39. I have many footsteps for you this week: Dirt,...

    I have many footsteps for you this week: Dirt, sand, puddle, linoleum...

    https://soundcloud.com/matthewdear-1/footsteps-demo

    These sounds were another part of my work on Apocalypse Alpha. Keep...
  40. Another sound effects demo track, this time...

    Another sound effects demo track, this time impacts!

    https://soundcloud.com/matthewdear-1/impacts-demo

    I'll be following up with a footsteps showcase soon.
  41. I've been working with Harley Game Studio on...

    I've been working with Harley Game Studio on their game Apocalypse Alpha recently.
    http://www.apocalypsethegame.com/

    Here's a short showcase of some of the gunshot sounds I designed for them.
    ...
  42. I've been pretty busy this last week, working on...

    I've been pretty busy this last week, working on a couple of new projects and getting ready for the recording studio with my folk-rock band Green Diesel!
    We started putting the rhythm tracks down...
  43. Hello again to everyone I met at EGX: Rezzed! I...

    Hello again to everyone I met at EGX: Rezzed! I had an awesome time connecting with some amazing developers and checking out what the industry has to offer over the next few months.
    Particular...
  44. As mentioned last week there is the link to my...

    As mentioned last week there is the link to my Rising Legends SFX Alpha Demo. It only contains sounds from the first stage, so you will have to wait
    until the full release to see all of them in...
  45. Rising Legends has been greenlit! Watch this...

    Rising Legends has been greenlit! Watch this space for the full release ;)

    http://steamcommunity.com/sharedfiles/filedetails/?id=628812789

    I'll be posting a video showcasing my sound effects in...
  46. I wrote an old school 90s-shmup-style track last...

    I wrote an old school 90s-shmup-style track last week.
    Lots of hair metal influences with retro midi guitar sounds XD

    https://soundcloud.com/matthewdear-1/g4mm4-master-90s-shmup-style
  47. Couple of things this week: Rising Legends,...

    Couple of things this week:

    Rising Legends, which I made SFX for, has been greenlit on Steam! Stay tuned for the full release.


    Plus, a new Medikidz track; a casino big band number inspired by...
  48. This week's track: The funky, up-beat main theme...

    This week's track: The funky, up-beat main theme to upcoming mobile game Banadoh!

    Inspired by the Donkey Kong & Rayman soundtracks.

    https://soundcloud.com/matthewdear-1/bananadoh
  49. Put up a new track today; a 30 second loop for a...

    Put up a new track today; a 30 second loop for a 'spacewalk' in the latest Medikidz comic.

    https://soundcloud.com/matthewdear-1/spacewalk
  50. Rising Legends has been released on Steam...

    Rising Legends has been released on Steam Greenlight!

    If you like retro 80s/90s beat'em'up side-scrollers with excellent sound effects made by me ;) then give it an upvote!
    ...
  51. More medikidz! This time a collection of some of...

    More medikidz! This time a collection of some of my favourite SFX from the upcoming app.

    https://soundcloud.com/matthewdear-1/medkidz-explore-sfx-soundreel
  52. Last week was doing some more work with...

    Last week was doing some more work with Medikidz, further on their upcoming app.

    Here's the main theme! An upbeat Orchestral/Electronic track, inspired by Nintendo and Saturday morning cartoons...
  53. This next piece is a soundreel of my sound effect...

    This next piece is a soundreel of my sound effect work for upcoming retro side-scrolling beat'em'up 'Rising Legends', being developed using Clickteam!
    ...
  54. I've been working with 'Medikidz' recently, a...

    I've been working with 'Medikidz' recently, a publishing company that makes educational apps and comics for children, teaching them about healthcare and diseases.

    This piece is from a current,...
  55. Last week I was making a LOT of sound effects......

    Last week I was making a LOT of sound effects... but, I can't post them yet as I'm under a NDA

    However, I also made some music; a 'fail jingle' and 'high score jingle' for Boom Boom Piggy, an...
  56. Here's a second audio mock-up video to follow on...

    Here's a second audio mock-up video to follow on from my Dungeon Hunter 5 one last week.

    This is a UI sound effects demo for the mobile game Star Wars Galactic Defense.
    ...
  57. So the holidays are over and now we are in 2016!...

    So the holidays are over and now we are in 2016!

    But work didn't stop for me...

    I've been working on a retro fighting game called Rising Legends - early dev here...
  58. I've been pretty busy working on some new...

    I've been pretty busy working on some new projects the last month or so. Here's a little peak at what I've been up to.

    A new track for an as-yet-untitled project. This piece was inspired by other...
  59. Another one of my pieces for my online course...

    Another one of my pieces for my online course 'Game Audio Production with Wwise'

    This is a linear representation of the adaptive soundtrack I wrote and implemented for the Unity game 'Angry Bots'...
  60. This week I've updated my sfx portfolio with some...

    This week I've updated my sfx portfolio with some sounds from more recent projects.

    Check it out here:

    https://soundcloud.com/matthewdear-1/2014-sfx-portfolio
  61. It's been another busy week of writing and...

    It's been another busy week of writing and festivals for me, but I had the chance to put this little portfolio piece together, showcasing some sound design and Wwise skills.

    This is a shortened...
  62. Straying into some more traditional dance...

    Straying into some more traditional dance territory here.

    Think 'over-the-top apocalyptic rave'.

    https://soundcloud.com/matthewdear-1/bassnik
  63. I've had a busy past few weeks, being on tour...

    I've had a busy past few weeks, being on tour with my folk band Green Diesel.

    But that's all finished now and I'm back at my home studio, looking forward to starting some new projects!

    ...
  64. My next track for 'True Saga' This time it's...

    My next track for 'True Saga'

    This time it's for the 'Main Town'. A up-tempo jazz track, with some influence from Japanese Jazztronica music.
    ...
  65. Here's another tune written for side-scrolling...

    Here's another tune written for side-scrolling MMO 'True Saga'

    This time, a chilled out smooth jazz number.

    https://soundcloud.com/matthewdear-1/true-saga-sleepy-town-loop
  66. The second tune I have written for side-scroller...

    The second tune I have written for side-scroller 'True Saga'

    This one is for a 'Port Town' level.

    https://soundcloud.com/matthewdear-1/true-saga-port-town
  67. Started a new project last week; writing music...

    Started a new project last week; writing music for upcoming side-scrolling MMO True Saga!

    Listen to the first tune here:

    https://soundcloud.com/matthewdear-1/true-saga-main-theme
  68. I made a short demo video detailing my...

    I made a short demo video detailing my implementation using Wwise with Unity. All audio made and implemented by me.

    Check it out here!

    https://www.youtube.com/watch?v=AzGzWWOzsiU
  69. I've been working on a endless runner demo...

    I've been working on a endless runner demo recently. Omegalith features a rock golem running through the jungle to escape an enormous gloopy darkness!

    Listen to the OST here, demo to be released...
  70. The third of a series of character themes I have...

    The third of a series of character themes I have written for game developer Randy Overholt (Prototeen), who on this occassion wrote the lyrics.

    This song is for the Japanese character, Yuna:
    ...
  71. It's been a while since I've posted! I've been...

    It's been a while since I've posted! I've been busy with my Berklee online course on audio implementation, as well as the following project...

    I designed all the sound effects and ambiences for...
  72. A short audio mock-up for the UNity game Angry...

    A short audio mock-up for the UNity game Angry Bots, made for my Berklee Onlince course 'Game Audio Production with Wwise'.

    All music, sound effects, ambience and dialog made by me.
    ...
  73. The fourth and final track for upcoming Oculus...

    The fourth and final track for upcoming Oculus Rift exploration-game 'Pilgrimage'! Watch this space...

    https://soundcloud.com/matthewdear-1/the-underground-kingdom-loop
  74. The third loop of my 'adaptive soundtrack' for...

    The third loop of my 'adaptive soundtrack' for upcoming Oculus Rift game 'Pilgrimage'

    https://soundcloud.com/matthewdear-1/the-deep-forest-loop
  75. The second loop of my 'adaptive soundtrack' for...

    The second loop of my 'adaptive soundtrack' for upcoming Oculus Rift game 'Pilgrimage'

    https://soundcloud.com/matthewdear-1/cemetery-of-whales-loop
  76. I've been working on an 'adaptive soundtrack' for...

    I've been working on an 'adaptive soundtrack' for a new oculus rift game recently, here's the first peek at the final product…

    https://soundcloud.com/matthewdear-1/world-of-geysers-loop
  77. Here's what I worked on over the weekend. An...

    Here's what I worked on over the weekend. An ambient track with a 'beach and nature' ambience sound effect behind it. Very 'New Age'...

    https://soundcloud.com/matthewdear-1/ambient-shores
  78. I've released the second character theme I've...

    I've released the second character theme I've written for one of my current projects! Details to be disclosed soon...

    https://soundcloud.com/matthewdear-1/the-hunter-the-hunted
  79. I wrote a fun 'acoustic rock' track this weekend....

    I wrote a fun 'acoustic rock' track this weekend. Made for a top-down browser game.

    https://soundcloud.com/matthewdear-1/alright-yeah
  80. An iOS game I did sound effects for was released...

    An iOS game I did sound effects for was released last week! Check out the trailer here:

    https://www.youtube.com/watch?v=l8veMB_WG9g
  81. Wrote a short piece for a menu screen today,...

    Wrote a short piece for a menu screen today, check it out here!
    https://soundcloud.com/matthewdear-1/menu-master-20-not-loop
  82. Looking forward to new projects!

    Looking forward to new projects!
  83. Looking for work!

    Looking for work!
  84. Looking for work!

    Looking for work!
  85. AUDIO Experienced Sound Designer/Composer/Voice Actor Looking for Work: ANY STYLE, AN

    Hi!

    My name is Matthew Dear and I am a games music composer/sound designer currently looking to work with game developers.

    I have been playing and composing music for 10 years covering a wide...
  86. AUDIO Experienced Sound Designer/Composer Looking for Work: ANY STYLE, ANY SOUND

    Hi!

    My name is Matthew Dear and I am a games music composer/sound designer currently looking to work with game developers.

    - I run a pro-quality home studio; capable of both realistic, high...
Results 1 to 86 of 86