same as conceptgame.
Type: Posts; User: Quinto; Keyword(s):
same as conceptgame.
same problem with initializing library. a logfile would be great or can you name the requirements (.NET 4.6, some special libraries that are not included in win7 -8?)
same error. :/
TextToSpeech.Dll refers to the following Dll's, which do not exist on my computer:
For this files...
Same error with the fix. :( When i copy the TextToSpeechDll.dll to the Fusion directory an run the bat file. i get the error "TextToSpeechDll.dll not found".
If i copy the DLL to the .Net directory...
The angle still always returns 0 in Android.
Under Windows all is fine.
Could it be fixed for Android Exporter 2.0?
Aquadasoft.org seems to be down (Error connecting - Socket error). Did work last week.
Will it be up again? Are there any other Lacewing servers?
The "Set Frame Width/Height" actions in the Storyboard Object don't really change the frame size.
You can set a counter to the frame dimensions - the counter is changed, but the frame size visible...
Here is the updated example without any extension, should work in Flash now: 9187
Additional the dragging of a single item is now restricted to the range of the Container box by
As far as i know there is no Move-the-Group-feature in MMF2.
You have to build it yourself.
According to the link i've posted above here is a revised example of
Drag & Dropping groups without...
This could help for moving many objects: http://www.create-games.com/newspage.asp?id=3879
Some performance suggestion,
change the always condition to something like this:
-repeat while mouse key is pressed
-value oldxmouse <> xmouse
-repeat while mouse key is pressed
Ledev.org seems to be still offline and 126.96.36.199 from LB doesn't work with Flash-Lacewing?
After updating from 255 to 256.34, the Flash edit box file kcedit.dat is missing.
The edit box object is there but without scrollbars - Looki's patched kcedit.dat (Flash scrollbar support) doesn't...
Zip with files for the ChildEFPString-error attached.
Maybe there is a bug with "StartDrag", after calling the command the Drag is executed once and stops then.
To get it to work, "StartDrag" has...
With the last few updates the ChildEFPString-String from the loaded internal or external SWF-file returns always null . :(
will there be an Onu Port or similar extension for the SWF exporter
to catch the content of a MP3 file to create games like this?
while testing the VideoPro extension, i noticed some things:
While current VideoTime is displayed, the "vid position HMS" string and "vid length HMS" string returns time...
Would it be possible to
1) have objects/ actives on top of the VideoPro object (like controls, notes, subtitles)?
2) set the transparency value of the VideoPro as with the ActiveDirectShow object?
Works fine now. :D
Crash at start.
Last Exception Code was 0xc0000005.
Video card: ATI Sapphire RADEON HD 4350 PCIe 1024MB
(10/15/2011 10:38:01): ====================== SESSION START...
It's uploaded here.
Here is the MFA-file and screenshot for the CommandLine Parser Bug from this thread.
the Commandline Parser cuts the last character from
a retrieved filename string.
Like with the external files/images plus object. ;)
The "load file"-action doesn't work in Flash?
It has something to do with the angles.
The more a object is turned to a side, the more the clickable area is outside the object
(turn 90░ to the right and it is exactly at its right edge, turn...
Is the mouse drag&drop (mouse joint) bug fixed meanwhile?
This sounds like a timing error in the loading swf/ flash-exporter.
Probably it is not checked, if the external preloader is loaded complete(takes a few frames). After a browser refresh the...
thanks! works fine now. :)
Of course. It's server.klikfarm.com.
The "on connect", "on error" etc. conditions don't work for me.
I linked them to a "add a line" action for a list object but nothing happens. But when i try to connect twice, i get the message...
Will this be included in the actual update?
Good news. Will it then support floating point position/rotation of actives?
Thanks for this extension!
A little question:
it's not possible for nonMMF SWF's to read the data,
but the extension can read shared data from nonMMF SWF's.
Could this be made compatible?
Wow, thanks! :D
I hope, there is a way but it looks like only HWA can handle smooth rotations. Even with standard MMF exe it's integer although Box2D provides the angle values in floating point. o.O...
In the example attached you see a draggable red active, which gets the angle value from a Box2D object in the background.
Under HWA the rotation of the active is floating point, but in MMF...
in this SWF file: http://www.megaupload.com/?d=X8LGQAS0
you see two bugs. It contains a simple Box2D box:
If you drag it around you see...
Is there a way to send a string back to the loaded internal swf file?
I tried the LocalFlashConnection object and SharedObject but didn't get it to work.
AWESOME and very useful! Thanks! :D Now the bouncing ball movement is perfect! :)
Works very fine. :)
Upon pressing a key:
-Create NameFromFixed$( "Create By Name", Fixed( "Active" )) nothing happens
User clicks with mouse:
-Create NameFromFixed$( "Create By Name", Fixed( "Active" )) ...
Created by name extension bugs:
-immediate application crash when trying to create an object
-crash of whole mmf2 when trying "record name of object"
MMF2: latest build, nonHWA
When drawing circles with the Flash surface object,
the y-coordinate is broken:
Isn't H.264 too compressed with lots of lost picture informations (and inflating the mmf filesize)?
What about Quicktime Animation?
Isn't there a Sub-Pixel-Tutorial/ -Shader out there to solve floating point movements?
Sub-Pixel Positioning Pixel Shader
Relative sub-pixel movement
The messages are encrypted with the AESFusion object.
Diffie-Hellman sounds interesting, i'll try it.
besides the option to encrypt the data, how are the informations between Clients transmitted, are they stored on the Servers harddisk before sending or are they going directly from the RAM...
Hm, something is wrong.
I could connect to Kongregate, i think, after connecting to the server, the getHighScore value is set to "services available", but when i try to get the highscore, the...
Maybe this could be done with the timeline object?
I quit work for testing.
Kongregate Statistics API? :D
For me it does work fine.
Maybe you could post your file?
Yeah, but maybe for the first time the statistics part of the API ist enough. Look, it's fast and painless:
What do you want to do this? :cool:
Ohhh, that are good news. :D
Sorry, it's more a error or code design thing by Flash itself. If i'm right, a MMF-SWF is build by Flex and after digging for the error codes
i found out that several people have general problems to...
My mistake: i used a AS2-SWF as loader. With AS3 the loading of the SWF is different and produces the error:
TypeError: Error #1009: Cannot access a property or method of a null object reference...
Lurid title, but true:
if we had a connection to the Kongregate Statistics API,
we could participate in the weekly/monthly Kongregate contest
and would be eligible to win 250-1500 $.
A MMF-SWF loads only correct in a nonMMF-SWF, when the nonMMF-SWF loads it into its root stage, is thus completely replaced by the loaded SWF. The same goes apparently with a MMF-SWF who loads the...
The crazy thing is, when you load the swf with loadclip, you see the loading progress, so the file is loaded but not displayed then and not working also.
I experience this also with FlashHaxx and Flash Player.
Meanwhile i have 5 different flex config files and it's really annoying to rename it everytime i use another extension. And i have...
You can do this simply by the loadmovie or loadclip command, but then the swf who loads the other is completely replaced by the mmf made one. I tried to load it inside a (new) movieclip, didn't work...
Oh, thats a great idea!
Maybe it will be difficult to read the ini, because the sol-file could only be visible by the creating swf and another problem is, the user has to allow local saved data, but...
i have a non-mmf2-swf and load a mmf2-swf in the first frame.
Now i want to read a alterable value from the loaded swf.
How is it possible?
I tried LocalConnection from the Flash Player...
Me too :) :D [/quote]
Me too! :cry: :grin:
The same for meshes from Doom. They load fine in another MD2-Viewer but not in the extension. I placed a counter for "model load complete" but the loading never stops.
Great extension, reminds me on the flash transition tweens.
Can't reproduce the "Error unknown method number", 'Ease OutIn' works fine here.
What does the parameter mean in the...
when i set the direction of a object to a floating point angle, the movement object rounds the value to an integer (although it's able to calculate the correct angle between actives).
Oh please, do it! :D
A dictator is never happy if it doesn't go after his sake. ;)
This is not a bug, this is a feature.
With mouse movement you have to check the joystick state (firebutton pressed?) instead of "user clicks" for firing.
This works for single clicks.
As far as i...
Bugs with the surface object (edit: in the flash version):
- a circle with border 0 pixel is drawn with border 1 pixel.
- fine detection doesn't work
- transparent background doesn't work
I will post it in the extension thread for others to find it easier.
*and add the transparent-background-bug ;)
Bugs with the surface object:
- a circle with border 0 pixel is drawn with border 1 pixel.
- fine detection doesn't work :(
5. phizix box 2d object
-the "is playing" condition is always true
-"video is playing *negate" is always false
-the video is always played at start, also when "pause on start" is checked
-"play from start"...
yesssss, it does! :grin:
maybe you have to upgrade to the latest lacewing-build.
Yes, but there IS a id3 info in file, other mp3 players can read it.
Are there any news about this problem?
The id3 object could not get ANY information from a mp3 file, no name, no running time, album, nothing... :(
Tried the id3getinfo-example, placed the...
i get a undefined error with the "user clicks on surface"-condition:
This error occurs regardless of the action, it could also...
Where is the problem?
If he is 14, he has parents whom he could ask.
Possibly there is a christmas or a birthday...
Uhhh, this sounds like the old MMF1.5-Bug. Objects disappear or are replaced by other objects.
Any chance to get Phizix Box2D and Overlay Redux flashed?
OK, found the error. Here is the solution:
There is a special character in the submitted data: ▀.
─,Í and ▄ are converted to A,O,U, but with ▀ the site crashes.
Opera 10.01, IE 6, Firefox, Safari...all the same.
Just googled and found this from...
System: WinXp SP2
Browser: Safari 3.1.2 and Firefox 3.6
Yes, it happened with the international store and "click through" had no effect.
Also a change of the site encoding to utf8 did not help.
while trying to purchase the flash-plugin i get this error all the time, both in firefox and safari:
EDIT: thanks for the link!
is this a error with my internet-settings or the server?
Fantastic! Just tested it (with visible objects) and it works fine. :)
Ah, see it. Was confused because the angle property is grayed out and with Phizix Box2D it doesn't rotate.
It doesn't work with Box2D?
Nice extension, especially the pattern- and gradient-feature.
But what the Active Shape heavy needs, is rotation support!!
Very nice extension.
This could be done before only by strenuous programming with CallDll or .netScript.
But Looki is right and to avoid misunderstanding, this was meant by "alpha...
Yes, this would be great.
And it is definitely possible with windows xp (not 98).
And if you look at Incredimail there are smooth animations possible also. Very nice!
But the routines for simple...
Forest (without HWA): at begin 2, then with more clouds: 0 :(
Rain (without HWA): 41
Forest (with HWA): 270
Rain (With HWA): 384
Processor(s): Core2 Duo 2.13 Ghz
Depending on your plans for using the hotspot you could define a custom hotspot on a object (should not spin) and save it to the alterable values?
No significant difference:
There ist anywhere a thread in this forum about how mmf2's object selection does work and i think it's the same in mmf2 and mmf 1.5.
If you check a value like "ready to shot", after the first hit...
Use the Background Images object (doesn't work with HWA):
Start of frame:
-Set pattern mode: On
-Load Image from file into slot x
-Display Image from slot x
With this you can also load PNGs...
maybe you could split the animation and load/unload one after another to save memory.
Uhhh...what the hell are these crazy guys at the beginning? :grin:
The gameplay looks more like a static camera in a real 3D world. Sure, it's a background video?
Don't think, it's possible...
Sometimes there is the menu bug again, who makes a restart of mmf2 necessary (latest Box2D version):
Yeah, pixel saw massacre!! http://www.smilies-and-more.de/pics/smilies/violent/019.gif
ATI Radeon X1900 XT 256 MB
Catalyst version 08.1
OpenGL version 188.8.131.5275
Very nice effect!
But when i start the example, i get this:
The picture is scaled somehow (in frame editor and at runtime).
If the player is a Box2D object he is linked to the physics an cannot be moved the usual way.
You need to apply forces, impulses or torque to the player object (Action menu:...
Thanks! Cool, it works now! :D
I didn't see it because i searched under "body" and "shape".
Are multiple Actives/Objects per Body supported?
I managed to create more than one shape per body
"Polygon Shape - Set as Box"
"Polygon Shape - Read vertices from string".
Ah, thanks! ;)
Here is a serious bug:
The distance joint using two body id's doesn't work.
The boxes at "1" are connected fine...
Maybe here is another...there is a expression to get the x/y- and angular velocity, but not the linear velocity?
I think this is cause there is no update action for the overlay in the original mfa, where it's simulated by overlapping by an pasted background.
BUG in expression editor!
Nothing critical but disturbing for bug hunting.
The retrieved data for IDs are reversed in Expression editor:
"On Event - Get Event Shape ID" pastes the Joint ID and...
Yes, Active Overlay should be used.
And you must pay attention to the Active Overlay Bug. ;)
The screenshot looks fine.
Have really no clue, maybe it is the event order.
OK, try this. Have the events merged to one line.
Anyone else noticing this error?
The list box now displays...
Using XP also. SP2, most security updates.
Have you tried to copy the events to a new application?
Are any dll errors displayed before?
Does the dll function work the 3 clicks until crash?
Ok, the mfa was saved in HWA.
Try the attached file, saved in MMF2 Standard.
Can't reproduce, here works all fine.
Where do you click?
For dll functions, goto http://msdn.microsoft.com, there you can search for specific functions ("GetFocus user32.dll").
Also download ...
You don't need a extension.
Just use the dll object.
Here is a example.
For this thread.
Use the Dll object to retrieve the window handle from all windows in foreground and active forms like list boxes, activex and buttons (incl. captions) inside the mmf...
Gravity Controller reminds me on Katamari. :)
With HWA there is a immediate crash when mfa is startet with "run application" and frame "collision test" is selected.
OK, sorry. ;)
My Antivir reports a TR/Downloader Trojan in the OINC-Client.mfx in the Data\Runtime-directory.
It's a heuristic hit and obviously a false alarm (virustotal.com has only 2 hits, antivir and mcafee),...
What about writing ID3-Tags?
Ah, thank you, just read about it, very tricky. :grin:
This explains the lag with fast movements.
Thanks, i will try the "blast".
I have played some flash online shooters (http://www.darkorbit.com) and noticed in a heavy battle a framerate slowdown but in normal play with 20 ships on the map...
just tested the movement example and the online platform game (both with 2 objects) with the servers from Klikfarm and Villy.
The connection speed is far from realtime, maybe 1-2 fps.
The point is, you have to use the embedded IE-ActiveX as it comes without possibility to change the security settings unless you do it directly in IE. The clipboard bug works for me in IE6 but this...
Very nice Extension.
But it's based on IE, so it's vulnerable to the IE-security holes like this one.
To prevent this maybe it should be possible to open the security settings with the web object...
Just store xmouse, ymouse at start of dragging and use it while dragging with this formula:
WindowPosition+(MousePos-Stored Mouse Pos)
See the Example attached.
It's the fixed value of the object ("Get fixed value"-expression).
Bad. Then use the viewport object, this can be rotated also.
But probably you have to set the dimensions of the viewport lower than width+height of the frame and to display only a part of the frame...
You could use the rotate shader effect in MMF2 HWA, place a layer object on stage and set the effect parameter fAngle of the layer.
But it stretches and distorts the layer the more you rotate it.
> not all avi or mov are played, only mov version 2.0
With the action "a new file via file selector" followed by the "play forward" action the video is played fine but the same with "a new file"...
Application starts fine, videos are played.
Win XP 32-bit
The loading of an avi or mov with the "play a new file"-action (not with selector) produces a error -1 and doesn't play the file,...
No, crash in checking_time_2.exe on startup.
System: WinXP SP2, MMF2 Dev. latest build
The Power System Object has a "send image to clipboard" action.
Here is another explanation:
It's about kinematics with Flash actionscript, but i think the code can be transferred to mmf.
Able i am, but lack of time... ;)
So look about here:
Flexible Arm thingy thread
felxible Arm thingy.mfa
Mech Arm code
Simple Chain thread
Simple Chain.cca (works crazy on MMF2, maybe...
There are some examples on create-games.com
when pasting scaled actives into overlay only the active with original size is pasted. The hot spot is also changed to 0,0.
Will this be fixed in next builds or exist a workaround...
MMF2 HWA Dev Beta Build 5 opens correct for me.
Maybe the "looking for updates" causes the close?
Did you try to open MMF2 with internet connection diabled?
Wow, this is a great and very useful extension!
I agree with Atom, a possibility to load also avi's would be a great addition.
And - maybe a suggestion for a new extension - a feature to edit the...
Holy crap, since when Rapidshare has these limitations?
Besides filedropper.com you can also use megaupload.com.
It's hardcoded. And it's named as it is. ;)
Works fine here too.
Since Beta3b the subpixel rotation and positioning from Looki's shader pack is broken.
Notice the frayed contours and the cut at the bottom:
Do you have a antivirus software running in background?
I remember a similar problem with Threatfire installed.
After removing it, all went to normal.
It's increasing the size of the jar file.
Confirmed in HWA Beta 3c, also with standard display mode.
MMF2 Build 249 works well.
Here is a test-mfa for this bug.
Don't click, just hold the mouse over, the objects have drag$drop...
This is hot-spot-independent, always right-bottom-corner and affects also the drag&drop-movement.
And the bug occurs only on objects with fine collision ON.
Turn it off and it works fine...
I know, this build is not for HWA, but...
the Drag&Drop movement doesn't work in HWA, the drag area is shrinked and moved to the right bottom corner.
It's the right-corner-bug from the...
The pure MMF jar file without anything, no objects, no code, is already 256 kb.
The java code generated by MMF is not the optimized one. ;)
There is the code for all movements, objects and stuff in...
posted this here before:
I couldn't get java mobile with a Motorola Razr V3 it to work.
Have Motorola Razr V3, created a 176x220-application
with 3 actives, string, counter,...
Very very cooool update! :)
> - generic qualifiers from 24 to 99 by Nifflas and Hempuli
Just amazing!!! Sweet graphics!
> - Create object relative to another object at 0,0
Very useful! Saves...
with two monitors the tablet object ignores the wacom driver settings for the projection surface (set to only one monitor) and expands always the x-coordinate over the two screens.
This are great news to me! Really!
I thought the overlay object could not be used in HWA?
Just checked, and i can now see it. Great!
This combination of overlay and HWA opens cool new ways to game...
Very impressive! :D But it needs the latest flash player 10.
Only this version has HWA and special 3d commands.
This doom is a very rough version, only walkthrough is possible.
It remains to wait...
Maybe cause of the performance.
Flash is optimized for vector graphics and with a MMF-game it has to handle hundreds of bitmap-objects.
As you can see, most flashgames have no real background, just...
The 'And'-Operator is 'inbuild'.
All conditions in a line are handled as 'And'.
-If Active A collides with Active B
-If Alt.A = N
Firefox 3.0.4: NO
Safari 3.1.2: WORKS!, but at first time has appeared a warning:"Cannot find the following extensions: NPHISC",
next time it startet successfully. maybe it was the firewall...
It works fine, also with multiple Mask objects.
Nice Effect, but it works only with a white background,
so real flashlight effects (white light, dark background) are not possible. :(
Or the MozillaBrowser Class.
the alpha channel object help says:
"The object can also get data from the Overlay Redux object, and save to it too - using the Alpha Channel object, you can add full PNG support...
Many Thanks for the Hole-effect. It's just amazing!!! :)
I've tried to build a spotlight-effect for weeks (overlay still doesn't work with HWA) and now it's possible in seconds.
it's not possible to set the starting angle of the sinewave movement at runtime.
Changing the value in frame editor works fine but not when set in event editor.
Please, could this be...
For me it works fine with a counter.
Inceasing and decreasing.
But the Counter and the text size are sometimes different:
always: set counter1 to text size.
click left: add 1 to counter2 and...
Cool...animation exploit - execute malicious animations by value overflow. :)
You can use the The Big Box Object with it's screen refresh rate expression. :)
Set the framerate to a value greater than your monitor refresh rate. For example set mmf's FPS to 90 if the monitor has a refresh rate of 85 and the game will displayed smooth.
i can not edit the icons label,
even with 'editable labels' turned on in the object settings.
Selecting and changing the label works fine,
but when i confirm the changes (with Enter or...
Bug confirmed for Beta 6.
Fixed in Beta 7.
Possible bug in this beta:
While dragging the hot spot/action point around,
the screen is flickering extremely.
Watch out the texture size limit in MMF HWA, it's around 5000x5000 pixels.
MMF2 Dev build 248: All works fine here
MMF2 Dev HWA latest build: Crash
i just created a new application with a frame
(display mode Direct3D8 or 9), set build type to
screensaver and build.
When the screensaver in display properties is set to this build,...
Yes, it's the texture size:
if i try to build the text-threshold mmf example
i get a zero byte exe file, the same with a blank
mmf and the text-threshold object.
Could anyone confirm this bug?
You call GetSystemMetrics with a number of what system metric you want to know.
43 is the constant who tells GetSystemMetrics to retrieve the number of mouse buttons.
More constants here:...
Yes, this could be function. :)
this example shows how to get the MAC adress with VB.net.
So that it works properly the System.Management.dll had to be
included to the References tab in the .net Script properties.
have currently installed the new BonusPack1 with the updated EMail object (SSL support).
The Beta warning message still pops up and if i try to connect to a server (with SSL or not) the...
Possible by the Sphax Kernel object or dotNet extension.
Move windows directly by the window control object.
Go to 'file archive' section and create a new topic.
Now you see under 'post options' the file manager.
Works fine with all display modes, including Direct3D8+9. :grin:
Works fine if build as uncompressed exe (compressed exe crashes). :)
it's not a big, however a cumbersome bug:
The 'test position of active'-condition is not editable
by double click in event editor when set to
'in the play area' or 'out of the play area'....
You could also use the MooSock Object, which should be available
for StandardMMF-Users. But it needs knowledge of the POP3-Protocol.
I've had a similar error, saying "Document not found" while trying to save the file.
This was caused by the security program Threatfire i had installed before.
It hooks between Windows and other...
working currently on a test application for the email beta object.
When i get some full messages from a server with pop3,
there is no attachment recognized nor can the mail displayed as...
Or you use the Loopindex-Variable as one of the counters:
Oh no, how could I overlook this? :)
Nice example, thank you.
Just check the Direction Option in the Trackbar-Settings. There is horizontal and vertical.
That was it! Thanks!
Strange thing, i thought "while resizing" means only resizing the window, not changes of controls:
Check this option and the application will not stop when you resize or move...
the change of the slider can only be detected after mouse up ('value changed' condition). While moving the slider around there is no way to get the actual value.
This also happens with the...
in frame editor the movements are 1-based:
Movement 1, Movement 2 ...
In Event editor the NMovement-Expression starts zero-based:
Movement 1 is 0, 2 is 1 and so on.
I think the Window Shape Object cannot display windows with alpha channel but only handle one transparent color.
Don't found this note in the Beta 2c Thread.
The add backdrop action doesn't work correctly with the frame load action of active objects:
Start of frame
-start loop "create"
On loop "create"...
Hm...agreed. It's not a bug - it's a no-feature.
You can use the input object, but it is not very flexible,
i.e. you cannot set it's position and it starts always at 0,0 of applications window.
Start of frame
-->Open input dialog
i just want to do a quick platformer test (nothing difficult, so i used the inbuild platform movement instead of a custom)
and tried to change the movement-values at runtime. But there is...
while calculating the crc32 or md5-hash of a large file (200 MB)
the mmf app freezes until completion with both extensions (CRC32 and Quick Hash) and there is no way to see the progress of...
> Most graphics cards can't handle textures over 4096x4096.
Thanks, that would be the reason.
After splitting the image in smaller pieces all works fine. :)