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    Re: Two Questions... Fullscreen Shader

    iOS/Android rescaling?

    I already knew about the Anti-Aliasing, however, I wanted to know if a full screen shader could be implemented per layer, rather than per screen.
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    Two Questions... Fullscreen Shader

    I've worked with shaders in the past on 3D engines, but when it comes to MMF2 Dev I've never had the chance to even revise anything let alone try anything.

    Some of my games are being developed at...
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