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  1. Thread: Wow.

    by dascribe
    Replies
    8
    Views
    11,175

    Re: Wow.

    Hi NG,

    You may have to take the concept a bit to the extreme to achieve your goal. If I wanted to make a 3d fighting game, I would make the shape of the objects coincide with the movements of the...
  2. Thread: Wow.

    by dascribe
    Replies
    8
    Views
    11,175

    Re: Wow.

    After rendering cubes in my software and using pixels as the measurement units, I discovered that the units of movement align with pixels in MMF. So for my purposes, I made active objects that moved...
  3. Thread: Wow.

    by dascribe
    Replies
    8
    Views
    11,175

    Re: Wow.

    Hi NG2,

    I'm not sure how involved you want you collision to be, but I've figured out a 2d interface method. I have to run to church, but I'll post about it later if you are interested.
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