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  1. OK, I'll check if this can be optimized.

    OK, I'll check if this can be optimized.
  2. I've just tested 2 different MFAs (1 Gb and 1.3...

    I've just tested 2 different MFAs (1 Gb and 1.3 Gb), running them from Fusion takes exactly the same time in DX9 and DX11 modes.

    I wonder if it could be due to fonts. Do you use lots of fonts in...
  3. Maybe uncheck "Optimize events" in the app...

    Maybe uncheck "Optimize events" in the app properties? (and/or Optimize image size in RAM)

    >> Hopes that everything would be better after I upgrade my hardware the next year……

    Or that :)
  4. What's the JDK (Java SDK) directory in your...

    What's the JDK (Java SDK) directory in your Fusion preferences (when you select Android exporter in the General tab)? It should be something like C:\Program Files\Android\Android Studio\jre
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    Ah yes, I forgot about this. Yes you can use a...

    Ah yes, I forgot about this. Yes you can use a Javascript function. I quickly searched for some solution and you can do this:

    1. Add the following code to your HTML file:



    <script>...
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    Sticky: The image format in ANM files is different from...

    The image format in ANM files is different from the format of animations in MFA files, plus the images may be slightly different from the original ones, for example if you select image compression in...
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    Well, I said it above :) in your key name replace...

    Well, I said it above :) in your key name replace SOFTWARE by SOFTWARE64 to read 64-bit keys: SOFTWARE64\7-Zip

    Reason:
    - when a 64-bit app reads/writes an HKLM\Software key, Windows reads/writes...
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    Sticky: Sampling what's on top of the shader is difficult...

    Sampling what's on top of the shader is difficult to do, yes. Or more exactly too difficult to do compared with the possibilities it would give. I've discussed with Anders and he doesn't see this for...
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    Oh, this is a 64-bit key. A special feature...

    Oh, this is a 64-bit key.

    A special feature was added in the build 44 of Install Creator Pro, replace SOFTWARE by SOFTWARE64 to read 64-bit keys.

    Though if you're using the standard...
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    Could you check the Adroid build API property of...

    Could you check the Adroid build API property of your older MFAs and see if changing it to a newer version fixes the problem?

    A possible issue I see is that if the build API that was used to...
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    Sticky: This is a limitation of the Android runtime,...

    This is a limitation of the Android runtime, those features are not implemented on this platform.
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    Sticky: Your RGB coefficient is 0,0,0 it should be...

    Your RGB coefficient is 0,0,0 it should be 255,255,255.
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    No, it works also in the unregistered version. ...

    No, it works also in the unregistered version.

    Make sure the directory really exists on the disk. If it doesn't exist IC will just take the default directory.
  14. I think this object is disabled by default. To...

    I think this object is disabled by default. To re-enable it, edit Exts.ini, find the kctaskpr section, and change the cats line to cats=Blablabla. Save it and then restart Fusion, you should now see...
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    Sticky: The problem is the one I mentioned. When...

    The problem is the one I mentioned. When Group.Texts was imported initially in the global events, it was associated with the Active Object type. Not sure why it associates it with the Active object...
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    Sticky: This is complicated to do given the current way...

    This is complicated to do given the current way Fusion works, as Fusion loads object data when the frame starts and it doesn't know what objects created in global events can be created in the current...
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    Sticky: Not sure if it's this, but you must not use the...

    Not sure if it's this, but you must not use the same qualifier with different types of objects in global events or behaviors, this is a known issue.
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    Android 4.4 = 1% of Android devices, and it's...

    Android 4.4 = 1% of Android devices, and it's continuously decreasing, I imagine you won't lose a lot.
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    Sticky: I tested it, it seems OK. What build of Fusion...

    I tested it, it seems OK.

    What build of Fusion were you using before?

    I see there were changes in the build 293.2 in the way the object detects font files on disk when the application is built,...
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    Sticky: There is an object corruption in this action, the...

    There is an object corruption in this action, the Group.buttons object ihas an incorrect ID, not sure what could have caused this issue (did you copy/paste this action from another app of frame for...
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    Sticky: Ah you're right, sorry, I must have broken it....

    Ah you're right, sorry, I must have broken it. I'll fix it next week.
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    Sticky: I've signed and re-uploaded the GPG Objects...

    I've signed and re-uploaded the GPG Objects installer, hopefully this fixes the issue (if I've correctly uploaded it...).
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    Sticky: Weird, it's not detected by Kaspersky on...

    Weird, it's not detected by Kaspersky on VirusTotal. Maybe you've selected too agressive detection options in Kaspersky? EDIT: this one is not signed, we could probably sign it.
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    Sticky: Different issue, Doberman is talking about...

    Different issue, Doberman is talking about Windows Defender that flags update patch installers (although they are signed with our certificate...).
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    Sticky: Depuis quelque temps Windows Defender semble...

    Depuis quelque temps Windows Defender semble complètement nase, enfin c'est une opinion personnelle. Je leur ai déjà envoyé l'installeur des patchs de Fusion et à chaque fois ça revient, ça doit...
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    Sticky: What files exactly, what anti-virus program do...

    What files exactly, what anti-virus program do you use, etc... I very rarely get false positives here (maybe 2 in 20 years - ESET NOD32, best AV ever). Maybe use a more efficient anti-virus program?...
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    Sticky: Update: the build 293.9 is available, hopefully...

    Update: the build 293.9 is available, hopefully next official version.
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    Sticky: Thanks, I'll need to check in depth what happens...

    Thanks, I'll need to check in depth what happens in your example, because this doesn't seem normal (and on another machine because on mine it's a steady 1000 fps in both cases).
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    Sticky: Correct, it won't optimize if there is a risk to...

    Correct, it won't optimize if there is a risk to break scoping.



    I'm curious to see in which case this is more efficient.
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    Sticky: Yes and no. It does 2 types of modifications: ...

    Yes and no. It does 2 types of modifications:

    1. It re-orders conditions to make sure faster conditions are executed first. As very simple example, if you do:

    - Object A overlaps Object B
    +...
  31. Could you post a MFA that shows the problem?

    Could you post a MFA that shows the problem?
  32. By virtue of the powers vested in me by the team,...

    By virtue of the powers vested in me by the team, please accept your medal :)

    30694
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    Sticky: Hmm, interesting, I'll fix it.

    Hmm, interesting, I'll fix it.
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    Sticky: I've posted the fix in the other thread (and will...

    I've posted the fix in the other thread (and will include this fix in the next update of the runtime).
  35. I think GENERATE_EVENT was not designed...

    I think GENERATE_EVENT was not designed originally to be called from an expression.

    To fix the crash, save rdPtr->rHo.hoAdRunHeader->rh4.rh4ExpToken before calling CallEvent and restore it just...
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    Sticky: I'll check it for a future update. A little...

    I'll check it for a future update. A little boring to do as it's deep inside external code.



    I'll check if this crash can be fixed or if calling GENERATE_EVENT from an expression is impossible...
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    Sticky: I can't reproduce this with the build 293.8, were...

    I can't reproduce this with the build 293.8, were you using this build or the build 293.7?



    Thanks, probably there was a limitation in old times, I'll change it.



    Complicated to do with...
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    Sticky: Oui si tu utilises ces objets il faut installer...

    Oui si tu utilises ces objets il faut installer la dernière version qui est sur Clickstore (GPGObjects_V200f_AndroidX_ForBuild293.7orAbove_211022.exe) car l'ancienne version ne fonctionne plus à...
  39. For info you should not use the same qualifier...

    For info you should not use the same qualifier for different object types (e.g. active and strings) as this is causing known issues inn the global event editor (you can use them in local frame...
  40. What version of the Java SDK do you use? do you...

    What version of the Java SDK do you use? do you use the one provided with Android Studio in its jre sub-folder? (this is the one that is recommended, C:\Program Files\Android\Android Studio\jre)
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    Sticky: There is no fix to do, it's a well known fact...

    There is no fix to do, it's a well known fact that in Fusion all instances share the same animations. It's the same thing with the Replace Color and Load Frame actions, they affect all the instances...
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    Sticky: Build 293.8 is now available (on Steam too).

    Build 293.8 is now available (on Steam too).
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    Sticky: The break issue when the other actions are...

    The break issue when the other actions are removed when you build a stand-alone app should be fixed in build 293.8 (I say "should" because it's a bit complicated so maybe I forgot a case, hopefully...
  44. I took a look at the MFA. The problem is that a...

    I took a look at the MFA. The problem is that a Group.Obstacles shortcut in the global event editor is associated with this object. You can see 2 instances of Group.Obstacles in the global event...
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    Sticky: Thank you for the example! Sorry for that, stupid...

    Thank you for the example! Sorry for that, stupid bug, this will be fixed in 293.8.
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    Sticky: Oh yes it's a 2.5+ feature, the export option...

    Oh yes it's a 2.5+ feature, the export option shouldn't be there if 2.5+ is not installed, must be a mistake.

    Well exporting if you can't load doesn't make lot of sense, and allowing it just for...
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    Sticky: Layer compositing is a bit weird in DX 9 mode due...

    Layer compositing is a bit weird in DX 9 mode due to the library we use iirc, I don't think we can easily fix this.
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    Sticky: 1. Yes with the new action you can have more than...

    1. Yes with the new action you can have more than 65500 images (65500 max in main application and as many as you want in ANM files), as far as you don't load more than 65500 images at the same time...
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    Sticky: Hmm, I saw a fix for layers on Android but I...

    Hmm, I saw a fix for layers on Android but I don't think it's this one. I'll check.
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    Sticky: Update: the build 293.7 ( beta version) is...

    Update: the build 293.7 ( beta version) is available for the owners of the stand-alone version, it will be pushed to Steam asap.

    Sorry for the delay for this version and for not releasing an...
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    Did you change anything to your hardware...

    Did you change anything to your hardware recently? IIRC there was a problem once in the past (2 years ago maybe) between Joystick 2 and Corsair K55 RGB keyboards that was fixed in a driver update.
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    Sticky: Quick update: build 293.6 is available.

    Quick update: build 293.6 is available.
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    Works fine here. Maybe it's due to a Windows...

    Works fine here. Maybe it's due to a Windows update?

    About the crashes I'll continue testing your MFA when I can to see if I can reproduce it, hopefully at some point it will crash.
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    Ah correct, I updated the Debug object and the...

    Ah correct, I updated the Debug object and the command prompt window disappeared.

    Still no crash.
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    Sticky: I need the MFA file for this.

    I need the MFA file for this.
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    PS: it crashes with a 0xc0000005 when I close the...

    PS: it crashes with a 0xc0000005 when I close the command prompt window that opens when you run the game (Debug object? or Surface maybe?), not sure if it's related.
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    Did you apply the latest CF 2.5 update patch...

    Did you apply the latest CF 2.5 update patch after installing the HTML5 exporter? If not, you should do it so that the editor and the exporter are the same version.
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    View Post

    C'est dans l'onglet Evénements des propriétés de l'application. On ne peut pas créer de nouveaux qualifieurs, on peut simplement renommer et redessiner les qualifieurs existants (et c'est spécifique...
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    Sticky: Actually this feature was planned for 2.5+ but...

    Actually this feature was planned for 2.5+ but it's only half coded, it was a bit more work than planned. Maybe later.
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    Sticky: Could you give more info about this issue please?...

    Could you give more info about this issue please? And are you sure this still happens with the build 293.5? Because we've fixed a crash with this option on iOS in the latest build and verified it...
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    Looks like a different issue (crash when running...

    Looks like a different issue (crash when running instead of loading). I'm unable to reproduce it with the MFA you sent me, I ran it several times without crashes.
  62. Use high performance GPU: sometimes machines have...

    Use high performance GPU: sometimes machines have several video cards, this option allows you to force Windows to use the best one for playing your app.

    Reduce CPU usage: check this option if your...
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    Sticky: Wow, probably I didn't test with a big app, I'll...

    Wow, probably I didn't test with a big app, I'll check it.
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    Sticky: There was a test to check if the object had been...

    There was a test to check if the object had been launched from another object, to do specific things in this case, and the time taken by this test was proportional to the number of objects, now it no...
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    Sticky: I'm afraid it's not possible.

    I'm afraid it's not possible.
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    Sticky: Hmm, I can't explain why but apparently it's an...

    Hmm, I can't explain why but apparently it's an order issue. If you move the physic_crate and physic_minecart objects to front this solves the problem.
  67. Oh, when you run apps from Fusion it opens them...

    Oh, when you run apps from Fusion it opens them (in theory) on the monitor where the latest app was running when it was closed. I.e. if you run an application from Fusion, move it to monitor #2,...
  68. Sorry, can't reproduce your issue here, similar...

    Sorry, can't reproduce your issue here, similar config, tested with various applications, DirectX 9, 11 or even standard, built with the latest build of Fusion (AFAIK there is no change in this part...
  69. No problem here when the monitors are stacked...

    No problem here when the monitors are stacked vertically, the applications start on the monitor that is marked as main display (not always the one marked as "1" in the graphic).
  70. In the Windows display parameters, select the...

    In the Windows display parameters, select the main monitor [1] and then at the bottom click the option to make this monitor the main screen ?
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    This sounds like a different problem, specific to...

    This sounds like a different problem, specific to Android, see with Fernando for this one.
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    I think it's because you don't set the texts in...

    I think it's because you don't set the texts in Start of Frame events. Line 7 in your MFA, in the On Loop "buttons" event you should add:

    Button Name : Set alterable string to List Line Text$(...
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    From what I see this behavior is also in the...

    From what I see this behavior is also in the Windows version and is not new. If you set the frame rate of your MFA to 1 you'll see the A on Windows too, and not only with build 293.5, this also...
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    Sticky: Thanks! This will be fixed too.

    Thanks! This will be fixed too.
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    Not sure if we see what's the problem. Could you...

    Not sure if we see what's the problem. Could you explain what's different please, what objects or events are concerned? And try to provide a MFA that highlights the issue. Thanks!
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    Maybe try installing API's 29 and 30. Not sure if...

    Maybe try installing API's 29 and 30. Not sure if 31 is supported yet.
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    Did you try to do what they say in this...

    Did you try to do what they say in this screenshot, i.e. type .\sdkmanager instead of sdkmanager.

    I don't know PowerShell, not sure what you can run with it. Otherwise just launch a normal command...
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    This issue is referenced in the post Fernando...

    This issue is referenced in the post Fernando talked about:
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    It works fine here, I confirm what Fernando said,...

    It works fine here, I confirm what Fernando said, I just tested it. The best way to do it = put the INI in the directory of the MFA, add it to the binary files and use Set current file to Apppath$ +...
  80. Ah, it could be the sub-apps then. Hmm, their...

    Ah, it could be the sub-apps then. Hmm, their event time is probably counted also in the Object Handling section, which would incorrectly make this value too high, not sure if this can be easily...
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    Sticky: When you change the content of an application,...

    When you change the content of an application, usually the saved position is incompatible with previous versions of the application. The version number is used to determine what saved positions your...
  82. Do you use physics objects in your application?...

    Do you use physics objects in your application? If so, there are 2 options (in the Physics Engine object) that may take lot of time, because the physics engine must evaluate contacts between objects:...
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    There is a memory leak in this extension in DX11...

    There is a memory leak in this extension in DX11 mode if you use "Use Media Foundation", in the build 293.4 or below, maybe it's the reason for this limit. If you use the build 293.1, either install...
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    Sticky: Update: the build 293.5 is available, still a...

    Update: the build 293.5 is available, still a beta version (hopefully final). Change log
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    You can send it to me by PM (upload it somewhere...

    You can send it to me by PM (upload it somewhere and send me a link). (I added you to my contacts, so you should be able to send me a PM)
  86. Build 293.4...

    Build 293.4 is a beta version. To test it, you have to suscribe to the private beta (in the Steam properties of Fusion) with the code given in this page.

    PS: there are a couple of issues in this...
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    Sticky: IIRC it's in Fernando's plans, but please don't...

    IIRC it's in Fernando's plans, but please don't discuss about this in this thread, thanks!
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    OK, thanks. I think it's probably a specific case...

    OK, thanks. I think it's probably a specific case of animations/movements that is causing a problem with an optimization that was done in the build 293.2. This optimization will be removed.
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    Sticky: This object is not a built-in Fusion object, it's...

    This object is not a built-in Fusion object, it's not updated by the update patches (except the mobile version). You should verify you got the latest version from Clickstore, search the forum for...
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    Ah I see, thanks! Will be fixed in build 293.5.

    Ah I see, thanks! Will be fixed in build 293.5.
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    Hmm, weird, it doesn't crash here. Can you post...

    Hmm, weird, it doesn't crash here. Can you post an example?
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    Cool, thank you for the confirmation.

    Cool, thank you for the confirmation.
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    Ah, it seems the latest fix was not included in...

    Ah, it seems the latest fix was not included in the latest builds, this will be done in the build 293.5. The fix was posted here.

    Can you install this version of ADSMFPlayer.dll (in both...
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    If you can send me your MFA I can take a look.

    If you can send me your MFA I can take a look.
  95. Replies
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    Sticky: Update: for info it seems there is an issue with...

    Update: for info it seems there is an issue with sub-apps in the builds 293.2/3/4, the sub-app frame rate bug that was fixed is causing them not to be displayed in an application I'm testing. We'll...
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    Bump. @Progject any example you can send me so...

    Bump. @Progject any example you can send me so that I check what happens in the latest beta and fix it?

    PS: there was a bug in animations in the build 293.2 and 3, but it was fixed in build 293.4...
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    Hmm, could you send me your game, or if possible...

    Hmm, could you send me your game, or if possible only the part of it that is broken, so that I check what happens?
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    Sticky: You can add or edit [De]Activate Group actions...

    You can add or edit [De]Activate Group actions from the action editor, yes.
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    Sticky: Update: the build 293.4 is available, it fixes...

    Update: the build 293.4 is available, it fixes the following issues:

    - Event editor: problem with folder display due to incorrect fix in build 292.2.
    - Get object: random crashes because of...
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    Sticky: Thanks! Apparently it's due to a change in the...

    Thanks! Apparently it's due to a change in the Get object, I'll see with Fernando.
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    Sticky: Do you use the SteamWorks object? I *think* this...

    Do you use the SteamWorks object? I *think* this object sets this property for some reason (I don't know why).
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    Sticky: Ah yes, please, this would help a lot, thanks!

    Ah yes, please, this would help a lot, thanks!
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    Sticky: O_o. Thanks, I'll take a look. EDIT: this will be...

    O_o. Thanks, I'll take a look. EDIT: this will be fixed in the build 293.4.
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    Sticky: I think TAB is ignored by the font library we...

    I think TAB is ignored by the font library we use, not sure what we can do about it.



    This issue is fixed, your screen shot shows a different issue, maybe a shader or premultiplied alpha...
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    Sticky: It's marked as "change to comply with an Apple...

    It's marked as "change to comply with an Apple request", doesn't seem ultra important, I'll ask Fernando.
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    Sticky: It's done, the build 293.3 is available (I didn't...

    It's done, the build 293.3 is available (I didn't make a new thread for it, I updated the first post in this thread).
  107. Sorry I've no idea about why this message is...

    Sorry I've no idea about why this message is displayed in your case... I think it's usually displayed when the EXE of the runtime doesn't correspond to the version of the editor, but I don't see why...
  108. Replies
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    Sticky: Ah it's due to an optimization, this will be...

    Ah it's due to an optimization, this will be fixed, sorry.
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    Sticky: Ah, yes, probably the Undo stack have to be reset...

    Ah, yes, probably the Undo stack have to be reset before converting backdrop objects. This will be done.
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    Sticky: Correct, in DirectX 11 this doesn't work. Use DX9...

    Correct, in DirectX 11 this doesn't work. Use DX9 or Standard mode if you want to do this. The ability to load fonts from an installed font on the end-user machine in DX11 mode is in the wish list...
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    Sticky: Right click and click Save As.

    Right click and click Save As.
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    38,329

    Sticky: Load File List is not supported on those...

    Load File List is not supported on those platforms, AFAIK it's supported only in the Windows and Mac runtimes.

    IIRC to load picture files in Ansdroid/HTML5 either provide an URL or include the...
  113. Replies
    374
    Views
    41,731

    Sticky: This is how fonts work in DX11 mode. TTF files...

    This is how fonts work in DX11 mode. TTF files are embedded in the application when you build it. Bold fonts are provided in separate TTF files. If you want bold fonts to be embedded make sure you...
  114. Replies
    571
    Views
    38,329

    Sticky: Hmm, weird, they are greyed out for me too,...

    Hmm, weird, they are greyed out for me too, though I can open them.

    PS: the beta is also available on Steam.
  115. Replies
    571
    Views
    38,329

    Sticky: Update: now available on Steam too (as usual you...

    Update: now available on Steam too (as usual you have to suscribe to the private beta, in the Steam properties of Fusion, with the code given in this page)
  116. Replies
    571
    Views
    38,329

    Sticky: When do you get this message?

    When do you get this message?
  117. Replies
    16
    Views
    2,861

    I took a look (finally...), you should replace...

    I took a look (finally...), you should replace the absolute pathnames by relative pathnames (and make sure the TTF files are in the folder of the MFA), i.e. use Apppath$ + "ThaleahFat.ttf" instead of...
  118. The behavior order is the internal order the...

    The behavior order is the internal order the object references are created in the event editor, you haven't access to this informtion. You should design the object behaviors so that they don't depend...
  119. Replies
    571
    Views
    38,329

    Sticky: Build 293.9 - Beta version

    Hello,

    The build 293.9 is available as beta version in the Product Owner's Lounge forum and on Steam (on Steam you need to suscribe to beta tests in the BETA tab of the Fusion 2.5 properties, with...
  120. Replies
    16
    Views
    2,861

    Sorry, I've been very busy those last days and...

    Sorry, I've been very busy those last days and didn't take time to visit the forum.

    I quickly took a look at your first screenshot, I see you use Extract Binary File for a file that apparently...
  121. Replies
    2
    Views
    1,125

    Maybe it's me but I can't reproduce this. Do you...

    Maybe it's me but I can't reproduce this. Do you have an example handy?
  122. Replies
    374
    Views
    41,731

    Sticky: To reset the debugger window settings, open...

    To reset the debugger window settings, open RegEdit, go to HKEY_CURRENT_USER\SOFTWARE\Clickteam\Fusion Developer 2.5\Debugger and then delete the wp, xh and sp values.
  123. Replies
    1
    Views
    520

    The MFA is not corrupted, it's due to a bug in...

    The MFA is not corrupted, it's due to a bug in the build routine of Fusion. This will be fixed in the next update, in theory next week. Sorry for this issue.
  124. In the next update it will come back to the same...

    In the next update it will come back to the same event page (same first displayed line).
  125. Replies
    4
    Views
    751

    Hmm, weird I did it before posting my answer, I...

    Hmm, weird I did it before posting my answer, I added you to my contact list. Maybe add me to your contact list too?
  126. Replies
    374
    Views
    41,731

    Sticky: OK, this will be done.

    OK, this will be done.
  127. Replies
    4
    Views
    751

    Can you send me your MFA? I'll take a look.

    Can you send me your MFA? I'll take a look.
  128. Replies
    374
    Views
    41,731

    Sticky: Thanks! Should be fixed in the next update.

    Thanks! Should be fixed in the next update.
  129. Bugged? Can you explain what "bug" you're talking...

    Bugged? Can you explain what "bug" you're talking about?



    Did you select the "Button Style" option in the settings of the Active System Box object?

    Did you use the Button / Is Clicked...
  130. Replies
    374
    Views
    41,731

    Sticky: Done. In the meantime I've also removed the...

    Done. In the meantime I've also removed the 30,000 displayed events limitation, the event editor can now display up to 65535 lines.
  131. Replies
    374
    Views
    41,731

    Sticky: Actually we started making one recently, based on...

    Actually we started making one recently, based on how it works in F3, but it got stopped for various reasons. If possible we'll complete it at some point, but it depends on our schedule for F3.
  132. Replies
    374
    Views
    41,731

    Sticky: View Post

    Bonjour, non désolé, ça ne sera pas possible, en tout cas pas pour les prochaines mise à jour.
  133. Replies
    374
    Views
    41,731

    Sticky: Update: the display issue is fixed, however there...

    Update: the display issue is fixed, however there is a hard-coded limit to 65535 events that is difficult to remove as it involves either a MFA format change, or complex workarounds. I suggest that...
  134. Buttons can change accordingly to the OS. If...

    Buttons can change accordingly to the OS.

    If you want the same display on all platforms probably you should use Active System Box objects instead of buttons (select the "Button Style" option in...
  135. Replies
    374
    Views
    41,731

    Sticky: 65500 lines? Wow. IIRC I had never seen a game...

    65500 lines? Wow. IIRC I had never seen a game with more than 30,000 lines yet. I'll take a look.
  136. Replies
    374
    Views
    41,731

    Sticky: How many lines do you have in your frame? (or in...

    How many lines do you have in your frame? (or in global events if you're editing global events) The maximum number of lines the event editor can display is 30,000.
  137. You have to use the other "Execute program"...

    You have to use the other "Execute program" function, the one with an "evaluated" pathname, and pass either only the filename alone (= microM8, no pathname nor .app extension), or Apppath +...
  138. Could you post a MFA so that we take a look at...

    Could you post a MFA so that we take a look at your events?
  139. Replies
    374
    Views
    41,731

    Sticky: This problem is fixed in the next update, it was...

    This problem is fixed in the next update, it was reported recently.
  140. Replies
    374
    Views
    41,731

    Sticky: This will be fixed in the next update.

    This will be fixed in the next update.
  141. Replies
    2
    Views
    444

    Ah, it was in the todo list and I forgot about...

    Ah, it was in the todo list and I forgot about it, I'll take a look before we release the next update patch.
  142. Replies
    7
    Views
    703

    1. Either set the sub-app as child window in its...

    1. Either set the sub-app as child window in its properties, or move it using the Window Control object (= add a Window Control object in the sub-app frame and change the position of the window from...
  143. Replies
    374
    Views
    41,731

    Sticky: This is exactly why "Create before frame...

    This is exactly why "Create before frame transition" was added (because iirc fixing the crash automatically was either not possible or source of performance issues or I don't remember what).
  144. Replies
    374
    Views
    41,731

    Sticky: Yes it was reported but I've no MFA in which this...

    Yes it was reported but I've no MFA in which this happens and I can't reproduce it at all from scratch. Could you post a MFA here or send one to me by PM please?
  145. Replies
    374
    Views
    41,731

    Sticky: It's because you use a qualifier in the behavior...

    It's because you use a qualifier in the behavior of the Freeze Time [Widget] object. Qualifiers in global events and behaviors are supported only in 2.5+
  146. Replies
    374
    Views
    41,731

    Sticky: @NaitorStudios, sorry for asking again, could you...

    @NaitorStudios, sorry for asking again, could you post a simple MFA for which you can reproduce the sharing violation issue with edrt.exe? I'm still unable to reproduce it. And I don't see very well...
  147. Replies
    14
    Views
    824

    Hmm, did you build it once and ran it before you...

    Hmm, did you build it once and ran it before you get the sharing violation issue? If so, perhaps it didn't close correctly and is still running in the background?
  148. Replies
    14
    Views
    824

    No, this alert is dated from October 2020 and...

    No, this alert is dated from October 2020 and concerns an old file that no longer exists in Fusion.



    Usual AV programs have options to exclude files or folder from scanning, but MS Windows...
  149. Replies
    14
    Views
    824

    I was just saying the anti-virus program could...

    I was just saying the anti-virus program could lock the EXE (to scan it) just before Fusion wants to work on it, you won't see anything in the AV log.



    Not yet. So, your app name or company...
  150. Yes it's in my TODO list. Not 100% sure yet if...

    Yes it's in my TODO list. Not 100% sure yet if we'll have time to fix it in the next update.
  151. Replies
    374
    Views
    41,731

    Sticky: Works fine here apparently, are you sure you...

    Works fine here apparently, are you sure you haven't another, stand-alone version of 2.5 installed somewhere and not up-to-date?
  152. Replies
    14
    Views
    824

    About the first screenshot, it could be due to...

    About the first screenshot, it could be due to your anti-virus program scanning the EXE while Fusion builds it, preventing Fusion from re-opening it in the middle of the build to modifiy it. I'll...
  153. Replies
    374
    Views
    41,731

    Sticky: I don't understand very well, could you give more...

    I don't understand very well, could you give more details please? = the exact instructions to reproduce the problem.
  154. Replies
    1
    Views
    228

    View Post

    L'utilité de pouvoir avoir plusieurs comportements c'est juste au niveau pratique pour partager certains événements entre certains objets et pas d'autres (par exemple Objets 1 et 2 ont comme...
  155. Replies
    2
    Views
    1,396

    Is this an image with alpha-channel in DX11 mode...

    Is this an image with alpha-channel in DX11 mode with "pre-multiplied alpha" checked? If so you have to "de-multiply" the image first. The saved image won't be eactly the same as the original image...
  156. Replies
    1
    Views
    1,025

    This is correct, this feature doesn't work in the...

    This is correct, this feature doesn't work in the HTML5 runtime yet.
  157. Thread: dmc2.mfx

    by Yves
    Replies
    7
    Views
    2,574

    Vu que vous pouvez charger l'appli avec TGF1,...

    Vu que vous pouvez charger l'appli avec TGF1, vous pouvez enlever l'extension avec TGF1 dans cette appli et sauver un .GAM qui pourra être chargé par Fusion 2.5. Ou alors j'ai loupé quelque chose......
  158. Thread: dmc2.mfx

    by Yves
    Replies
    7
    Views
    2,574

    View Post

    Si c'est le même problème alors télécharger TGF1 ne le résoudra pas car DMC2 n'est pas incluse dans l'installeur (téléchargeable dans https://www.clickteam.com/download-centre/retired-products, mais...
  159. Replies
    4
    Views
    749

    I don't know really, maybe wait if someone who...

    I don't know really, maybe wait if someone who got it working recently sees this thread.

    I'll suggest we remove it from Clickstore, IMHO this exporter is now too outdated.
  160. Fernando's answer: the code will be updated and...

    Fernando's answer: the code will be updated and this option will be removed in the next update, we'll have to drop support for Android 4.3 (not a problem). The next update will be released asap, the...
  161. requestLegacyExternalStorage is not a permission,...

    requestLegacyExternalStorage is not a permission, this is a compatibility option.

    AFAIK this option was required for Android 10 in order to continue using some file access API (I'm not Android...
  162. 2. Correct, apparemment l'objet Image Active /...

    2. Correct, apparemment l'objet Image Active / Active Picture ne permet de charger des images que via une URL.
  163. Replies
    4
    Views
    749

    Microsoft has dropped XNA for a long time, I'm...

    Microsoft has dropped XNA for a long time, I'm not even sure you can still find the tools to build XNA apps created by Fusion nowadays nor if this works on Windows 10. Also in the meantime Fusion got...
  164. View Post

    Désolé difficile d'aider quand le MFA est sans queue ni tête ;)

    Premier souci, l'expression "http://dchacornac.free.fr/fusion25/Html/Association Mots Images/Images/ + List Select$( Liste images )"...
  165. View Post

    1. Il est à droite du bouton "Editeur de liste d'événements"

    2. Il faut tester en mettant les fichiers dans Données Binaires.

    3. L'onglet Fichiers Externes affiche les fichiers externes...
  166. Replies
    4
    Views
    746

    Apparemment les navigateurs ne supportent par...

    Apparemment les navigateurs ne supportent par défaut que quelques formats, les plus courants étant apparemment WebM et MP4 (https://fr.wikipedia.org/wiki/Vid%C3%A9o_HTML5#Support_navigateur)

    On...
  167. Replies
    3
    Views
    1,043

    Did you try the Text to Speech object?

    Did you try the Text to Speech object?
  168. Replies
    374
    Views
    41,731

    Sticky: This is a known issue, those features are not...

    This is a known issue, those features are not supported in DX9 mode, I didn't check in DX11 mode (but if it doesn't work in this mode, then probably it can't be fixed either).
  169. Replies
    7
    Views
    1,110

    The expression editor uses a MS RichEdit control...

    The expression editor uses a MS RichEdit control to display different colours and styles, here is the list of shortcut keys supported by this control:
    ...
  170. Ces 2 pages ont l'air de fonctionner correctement.

    Ces 2 pages ont l'air de fonctionner correctement.
  171. Replies
    374
    Views
    41,731

    Sticky: Black screen in frame editor is a DX9 problem,...

    Black screen in frame editor is a DX9 problem, most likely a driver issue, not sure the problem mentioned by Crian and Volnaiskra is the same one.
  172. Replies
    1
    Views
    1,241

    You can search objects by their MFX name,...

    You can search objects by their MFX name, StaticText in this case.
  173. Replies
    374
    Views
    41,731

    Sticky: Could you send me a MFA too?

    Could you send me a MFA too?
  174. Replies
    374
    Views
    41,731

    Sticky: Yes I need the MFA, send me a PM or email.

    Yes I need the MFA, send me a PM or email.
  175. Replies
    374
    Views
    41,731

    Sticky: Global values are stored in a single array. When...

    Global values are stored in a single array. When you set global value 1000, Fusion will allocate a 1000x4-byte array (and will initialize any non-initialized value, for example the last 900 values if...
  176. Replies
    374
    Views
    41,731

    Sticky: Correct, thanks! This happens in global events or...

    Correct, thanks! This happens in global events or behaviors, old limitation. I can fix it for normal objects (and get their full animation name from the base frame), but for qualifiers it's a bit...
  177. Replies
    374
    Views
    41,731

    Sticky: Try editing those events maybe, change the...

    Try editing those events maybe, change the animation and then set it back to the one that was causing a problem. If the problem still happens after this then I'd like to see the MFA.
  178. The old ForEach object is slow, you should...

    The old ForEach object is slow, you should replace it with the built-in ForEach actions/conditions. I attach a modified version (using a global value to store the current bullet's fixed value).
  179. Replies
    374
    Views
    41,731

    Sticky: I cannot reproduce it and I don't see any...

    I cannot reproduce it and I don't see any limitation to the number of characters in animation names. How do you reproduce it?



    There is a known issue in the latest build, you can't use '&', '\'...
  180. Yes this is normal, on PC when object 1 in box...

    Yes this is normal, on PC when object 1 in box collision mode collides with object 2 in fine collision mode, the collision is detected between box 1 and image 2. On all the other platforms the...
  181. Replies
    374
    Views
    41,731

    Sticky: Maybe a download error? Clear your cache and...

    Maybe a download error? Clear your cache and redownload the file.
  182. Replies
    7
    Views
    1,600

    Just add the file to the Binary Data tab, Fusion...

    Just add the file to the Binary Data tab, Fusion will include it in the EXE and the Video object will extract it in a temp folder when it needs to use it. PS: the case of video files is a bit...
  183. Replies
    7
    Views
    1,600

    The tutorial you mention is incorrect, I thought...

    The tutorial you mention is incorrect, I thought Danny had fixed it but apparently not, or it's an old version of the PDF. It says that on Windows you have to extract the files before using them,...
  184. Replies
    374
    Views
    41,731

    Sticky: I cannot reproduce this, could you post an image...

    I cannot reproduce this, could you post an image file that contains images that are imported in the wrong order?
  185. The INI file is stored in AppData only if one of...

    The INI file is stored in AppData only if one of the "Create INI file in App Data folder" or [Deprecated] Create INI file in App Data folder if no pathname is provided" options is selected in the...
  186. This is correct.

    This is correct.
  187. Replies
    374
    Views
    41,731

    Sticky: Tested on my machine, everything works fine, the...

    Tested on my machine, everything works fine, the MP4 file plays correctly.

    Tested on the Windows sandbox, i.e. quite similar to a fresh Windows 10 install, the MP4 doesn't play. So probably the...
  188. The latest update has been released before this...

    The latest update has been released before this discussion. Just install the Edit Box object attached to the thread you mention, this will fix the problem.
  189. Replies
    374
    Views
    41,731

    Sticky: The formats that are supported by default by...

    The formats that are supported by default by DirectShow are listed here: https://docs.microsoft.com/en-us/windows/win32/directshow/supported-formats-in-directshow

    For other formats you need to...
  190. Replies
    374
    Views
    41,731

    Sticky: I guess we can just remove it and just keep the...

    I guess we can just remove it and just keep the Execution Level option.
  191. Replies
    6
    Views
    1,088

    The List Box object is just a wrapper for the...

    The List Box object is just a wrapper for the basic Windows List control, it doesn't sort the lines itself, it just sets the "Sort" option in the control.
  192. Replies
    374
    Views
    41,731

    Sticky: The Active DirectShow object basically just asks...

    The Active DirectShow object basically just asks DirectShow (or MediaFoundation) to play files, and supports all video formats supported by DirectShow, including MP4. I can play MP4's with DX9 on my...
  193. Replies
    374
    Views
    41,731

    Sticky: I attach a fixed version, to unzip to both...

    I attach a fixed version, to unzip to both Extensions\Unicode and Data\Runtime\Unicode.



    Cannot reproduce, the RAM increases a bit but eventually stabilizes after a few key presses. Could you...
  194. Replies
    374
    Views
    41,731

    Sticky: Thank you for the example. Finally I was able to...

    Thank you for the example. Finally I was able to reproduce it and fix it. I'll post the fixed file here when I've cleaned up the changes.
  195. Replies
    374
    Views
    41,731

    Sticky: Do you know that in 2.5+ you can select all...

    Do you know that in 2.5+ you can select all objects with a given qualifier? (in the context menu in the frame editor)



    Are you talking about the old tip for using qualifiers in global events?...
  196. Replies
    374
    Views
    41,731

    Sticky: This one is fixed in the next update.

    This one is fixed in the next update.
  197. AFAIK this issue has been fixed in the build 292....

    AFAIK this issue has been fixed in the build 292. Make sure you use the latest version of Fusion 2.5.
  198. Replies
    374
    Views
    41,731

    Sticky: I can't reproduce it. Could you upload a simple...

    I can't reproduce it. Could you upload a simple MFA?

    And does this happen with other video formats? If not, maybe the memory leak is in the codec used by this MP4 file?
  199. Replies
    374
    Views
    41,731

    Sticky: I'll check with Get, thanks. Did anyone else...

    I'll check with Get, thanks. Did anyone else notice it?
  200. Replies
    374
    Views
    41,731

    Sticky: I can't reproduce this problem, does this happen...

    I can't reproduce this problem, does this happen with any MFA?
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