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  1. Hi all, After 3,5 years of weekend solodev, on...

    Hi all,

    After 3,5 years of weekend solodev, on 5th October, my first game Dungeons of the Fallen has been finally published.


    Two last months before release had been exruciating. Some days I...
  2. I didn't find any official info on this matter...

    I didn't find any official info on this matter but I am using this solution in my game and it works. All fonts are embedded in the binaries (like sounds etc in data elements). I am also using custom...
  3. Hi, Do you have by any chance Clickteam Fusion...

    Hi,

    Do you have by any chance Clickteam Fusion 2.5+? I recently upgraded and found that Font Embed extension is no longer needed. However if you want to switch fonts dynamically you need to create...
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    Hi, with DX11 try to do this: Behind the...

    Hi,

    with DX11 try to do this:

    Behind the screen or on some other frame create a string object and set it to the desired font. If you do this the font should show up in Data Elements->Fonts....
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    Thanks Yves for the reply! I've tried to...

    Thanks Yves for the reply! I've tried to reproduce the issue in another frame and noticed that all looks fine. I did some investigation and it turned out that the artifact showed because the text...
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    EB Garamond TTF. Does DX11 even work with otf...

    EB Garamond TTF. Does DX11 even work with otf fonts? I think it is mentioned in DLC feature overview that it doesn't. I would need to recheck
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    DirectX11 bad font rendering

    Hi,

    I recently upgraded Fusion to 2.5+ and I am dealing with a font DX11 rendering issue as on the screenshot below (It's better visible if you click the on the image). When you look closely on...
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    UPDATE: @Yyves Thank you so much! You saved me...

    UPDATE:

    @Yyves Thank you so much! You saved me :D After I updated the joystick extension people no longer have issues with Steam. At least that's what players told me after I released a patch....
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    Hi Yves, thanks for the reply! I'll check...

    Hi Yves,

    thanks for the reply! I'll check after I come back from my job and let you know.
  10. Fingers crossed for your release. Game looks...

    Fingers crossed for your release. Game looks great, especially the bosses. Please, don't overwork yourself!
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    Hi, I have released Dungeons of the Fallen...

    Hi,

    I have released Dungeons of the Fallen last Saturday. It is supposed to be a 4-player couch coop game but due to Steam meddling with the configuration many of the players can't get even one...
  12. Hi, This weekend I announced on Steam the...

    Hi,

    This weekend I announced on Steam the final release date of Dungeons of the Fallen.

    The game will be available on 27th September meaning its only 6 weeks left!

    Recently I spent a lot of...
  13. No, the project is not dead. Actually quite the...

    No, the project is not dead. Actually quite the opposite! I think I should be able to finish the damn game September/October this year :)

    Summary:
    Story 100% finished
    Bosses 100% finished...
  14. Hi all after long break. It's been a busy...

    Hi all after long break.

    It's been a busy year. I have made so many changes I cannot possibly remember everything. Soon 3 years will pass since I decided that I want to make my own hack n'slash.
    ...
  15. Hi again, I decided that I have enough content...

    Hi again,

    I decided that I have enough content to publish a Coming Soon store page on Steam. You can find the store page with the new trailer here:
    ...
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    My most anticipated Fusion game! I adore the...

    My most anticipated Fusion game!
    I adore the pixelart and how fluid and dynamic the combat looks like. I can see that lots of love and effort were put into this.
    Do you have any planned release...
  17. Hi Jeff. I am planning to upload a new trailer...

    Hi Jeff. I am planning to upload a new trailer after I publish the store page on Steam. So probably in few weeks. I will let you know :)
  18. Damn, almost a year with no updates. The official...

    Damn, almost a year with no updates. The official and final release date is set to March 2019.

    Here I have planned what I need to do every month.

    http://i67.tinypic.com/30tjvhi.jpg

    I should...
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    The problem was that I stored all the maps as...

    The problem was that I stored all the maps as frames in a one active object. Even though only one frame map is needed when loading a level it seems like all the frames have been loading into memory....
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    Hi, @piscesdreams: no, I found out about it...

    Hi,

    @piscesdreams: no, I found out about it yesterday :)

    @MuddyMole thanks for explaining the theory about the garbage collection it's all clear now.

    The biggest map I've done is 4160/3680....
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    Ok, it turned out that what takes so much place...

    Ok, it turned out that what takes so much place are the big backgrounds. However even if I uncheck Create at Start they got loaded into memory which surprised me. Only after deleting them the frame...
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    Magical RAM clean after 5 minutes - why?

    Hi,

    I try to optimize my game (Dungeons of the Fallen on steam greenlight) since after I created a bigger map I've been experiencing RAM issues on runtime. When I get to the main gameplay screen...
  23. Thank you! Yes, probably the rating helped. Still...

    Thank you! Yes, probably the rating helped. Still I feel very very lucky.
  24. Thanks for the support and the positive replies!...

    Thanks for the support and the positive replies! DoTF has been greenlit in just 2 weeks.

    http://i68.tinypic.com/2iaaa93.png

    Stats:

    15 days
    1000 votes overall
    640 votes YES
    360 votes NO
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    That is so cool! Congratulations on getting to...

    That is so cool! Congratulations on getting to top 100! I'll vote too when I get back from work :). I submitted Dungeons of the Fallen 2 days ago and got 20% until top 100 so there is still a lot of...
  26. Hi all, DoTF has been submitted to Greenlight...

    Hi all,

    DoTF has been submitted to Greenlight and needs your help! I have worked in my spare time for over a year now to make this game fun and every vote means a world to me :)
    ...
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    Lacewing multiplayer and Steam join game

    Hi,

    ok, so Dungeons of the Fallen is in the middle of the development. I have successfully tested local lan play and hamachi play (at least , Hamachi worked for two players, never had occasion to...
  28. Some screenshots for you. I plan to Greenlight...

    Some screenshots for you. I plan to Greenlight and Kickstart next month. Gotta prepare a good trailer though.





    https://media.giphy.com/media/26xBPW8CVgBW6abUQ/source.gif
    ...
  29. Cool, I really like the effects, and subtle...

    Cool, I really like the effects, and subtle screen shakes :)
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    Sticky: In case you missed it on my WIP thread. ...

    In case you missed it on my WIP thread.


    https://www.youtube.com/watch?v=vNrRY0td1jM
  31. New pre-alpha footage is up. Feel free to share...

    New pre-alpha footage is up. Feel free to share some feedback. Does the game look fun?


    https://www.youtube.com/watch?v=vNrRY0td1jM
    You can follow me on fb and twitter for fresh updates :)
    ...
  32. For those who want to follow the development of...

    For those who want to follow the development of the game I created a Devlog on Tigsource and a Facebook page

    https://forums.tigsource.com/index.php?topic=59138.0
    ...
  33. Not sure if the game will be good or not but hey...

    Not sure if the game will be good or not but hey it just got lasers.

    21777
  34. Thank you! I should have made a better video :P

    Thank you! I should have made a better video :P
  35. 21187 I added some light effects. Looks much...

    21187

    I added some light effects. Looks much better :)
  36. Thank you for the response, glad you like it :)...

    Thank you for the response, glad you like it :) Here most of the time we were slowed by the spiders spitting goo on us. I have never used color replacer. I'll give it a try.
  37. [WIP] Dungeons of the Fallen. Action RPG with local co-op

    Hi,

    half a year ago I decided to make a simple multiplayer rpg dungeon crawler game so I can play it with my friends who live now abroad. Then it got a bit out of hand resulting in about 500 hours...
  38. OMG, somehow I overlooked the "Inactivate if too...

    OMG, somehow I overlooked the "Inactivate if too far from frame" option. I knew there was something like that somewhere but I couldnt find it. Now the game works fine. Ive got a headache from...
  39. Cant create objects outside of frame. Can I make it work?

    Hi,

    its my first post on the forums so first of all I would like to thanks clickteam for the amazing work. My adventure started like 12 years ago with test copy of Games Factory and since then Ive...
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