Search:

Type: Posts; User: Kritter; Keyword(s):

Search: Search took 0.00 seconds.

  1. Fernando I captured three identical images...

    Fernando

    I captured three identical images from all 3 OpenGL types and they all came out the same, no issues any more.

    https://i.imgur.com/prED8Md.gif
  2. Fernando This seems to have done the trick,...

    Fernando

    This seems to have done the trick, both the skewing and transparency issues seem to be fixed with the runtime update.

    https://i.imgur.com/J8puo3A.jpg
  3. Fernando Has the beta been updated or is there...

    Fernando Has the beta been updated or is there another step I need? Happy to test it ASAP.
  4. Fernando, I don't know why it's happening but...

    Fernando, I don't know why it's happening but it's only on OpenGL 2.0 or above, and it USED to work with 2.0 because that's how I previously saved it.

    Something about 2.0 and 3.0 is different,...
  5. Here's one more test. The left one is a...

    Here's one more test.

    The left one is a screenshot from within Clickteam Fusion, the right one is the myscreen.jpg taken from my device. You can clearly see how it's darkened a simple white square...
  6. Tested on: Samsung Galaxy S5 Samsung Galaxy...

    Tested on:

    Samsung Galaxy S5
    Samsung Galaxy Tab3
    Nexus 7

    All the same issues on all three devices when using Open GL 2.0 or 3.0 and a transparent PNG image.

    Image taken on Galaxy Tab3,...
  7. The colours are the same in-game, but different...

    The colours are the same in-game, but different when saved out. Nexus 7 probably has an old android version, but opengl 2.0 USED TO work on it, now it doesn't. The Galaxy S5 I think has a much more...
  8. So I've worked out that the colour issues are...

    So I've worked out that the colour issues are caused by setting the app from OpenGL ES 1.1 to OpenGL ES 2.0.

    Any downside to using 1.1 instead of 2.0?

    https://i.imgur.com/y8yvhH7.gif

    So...
  9. Okay so the issue with skewed objects is FIXED...

    Okay so the issue with skewed objects is FIXED when I set "Image Compression" to None on every affected object.

    Tested it and every object works when this is disabled.
    ...
  10. Okay so here's a video of the issue. Notice that...

    Okay so here's a video of the issue. Notice that the skewing of objects happens AFTER i've taken a screenshot. Before that, everything is fine, after that it's not.

    I don't know if what you're...
  11. Next curious thing, if I have selected all of the...

    Next curious thing, if I have selected all of the objects, the skewing no longer occurs. If I have "seen" each frame of an object, it doesn't happen any more. Like it's not being loaded properly or...
  12. But the deformation occurs after a screen has...

    But the deformation occurs after a screen has been captured. Not during.
  13. So I put the hair object in your test app and it...

    So I put the hair object in your test app and it turns out that the issue occurs when an object is being Forced to a specific frame. I had the hair set to change frames every 1 second, and as soon as...
  14. It's not ads because I removed Chartboost...

    It's not ads because I removed Chartboost entirely from the app, code and all, and it still has the skewing and discolouration issues. Yes it works on your test-app, no it doesn't work on my game,...
  15. Okay so after more testing I'm 100% sure it's...

    Okay so after more testing I'm 100% sure it's caused by saving a screen capture. I removed the code and the skewing no longer happens. It doesn't save any pictures, but it also doesn't skew what's in...
  16. The beta seems to fix SOME of the issues with...

    The beta seems to fix SOME of the issues with colour being incorrect, but not all, and it doesn't fix the skewing of images, that's still the same.

    The issues seem to be regarding transparent...
  17. I've just noticed images are being captured at a...

    I've just noticed images are being captured at a different size too.

    Both of these images have been captured on the same device, with the first image from the old version (from around 2017) and...
  18. Not sure about that, I've been testing it offline...

    Not sure about that, I've been testing it offline so no ads have been appearing, and the issue only happens after capturing a screen.

    I'll wait for 292.11 and see if that fixes both issues.
  19. The colours in your test app seem fine. There's...

    The colours in your test app seem fine. There's no image distortion, although my images don't distort until after I've taken a picture and changed the image, something which definitely didn't happen...
  20. Build R292.10, Steam Version. The images only...

    Build R292.10, Steam Version.

    The images only become distorted after taking a picture. Hit the camera button, then hit the dice button a few times.
  21. It's happening with everyone who is using my app....

    It's happening with everyone who is using my app. Definitely happening on my Nexus 7 and Galaxy S5. Can I send you the APK and MFA of my app for you to test?

    The issue ONLY happens after taking a...
  22. OKay so I did some testing, and the issue only...

    OKay so I did some testing, and the issue only occurs within the app after saving a capture, then everything within the capture square area becomes messed up. I can upload an APK for you to test if...
  23. Capture Portion of the Screen Causing Glitches

    This feature worked in my app for a while, but I recently rolled out a new update for my android app and for some reason it's causing colour issues and other glitches. Also apparently there are other...
  24. Replies
    2
    Views
    250

    How would I convert it for use with a...

    How would I convert it for use with a gamepad/joystick instead of a touch screen though?
  25. Replies
    2
    Views
    250

    Smooth top-down analogue movement style

    I've recently been playing Just Shapes and Beats and wanted to have a go at making a similar style of game myself, but I can't quite figure out how to make a smooth analogue style movement. Basically...
  26. My app runs a tad slow mainly due to the graphics...

    My app runs a tad slow mainly due to the graphics requirements, would the runtime performance improvements make much of a difference in that area?
  27. Replies
    0
    Views
    271

    Blocker Puzzler AI opponent

    I'm trying to make a block puzzler type game, similar to Tetris but top-down on a grid. It's going great so far.

    I was originally going to avoid doing any kind of AI opponent, focusing mostly on...
  28. Replies
    2
    Views
    508

    Sorry I meant which Joystick extension should I...

    Sorry I meant which Joystick extension should I use mainly because I want to be able to play it with a joystick as well, rather than just keyboard or mouse. I basically want to achieve how dual stick...
  29. Replies
    2
    Views
    508

    360 direction crosshair with joystick

    Hi,

    I'm making a physics platformer of sorts and I need a crosshair at a set distance from the player that you control with the left stick of a joystick/gamepad that points in the direction you...
  30. Replies
    7
    Views
    3,536

    Honestly no idea, one day we were getting maybe...

    Honestly no idea, one day we were getting maybe 40 downloads at most, next day we managed over 1000 and haven't dipped below that per day since. Only thing I can think is maybe it's due to the fact...
  31. Replies
    7
    Views
    3,536

    Anything I could do to make it compatible? I've...

    Anything I could do to make it compatible? I've only got an iPhone 5 to test it on but it works fine on there.
  32. Replies
    7
    Views
    3,536

    Anime Face Maker GO

    A "game" my wife and I made and released on Google Play. After 150,000+ downloads we've finally managed to scrape our way through to make an iOS version! It's also free!

    Many thanks to Perry as...
  33. I'm no expert, but from what I can tell, you need...

    I'm no expert, but from what I can tell, you need to add a few things in the .plist file which is located under Resources in Xcode, it'll be called YOURFILENAME-info.plist

    Then find where it says...
  34. Send me your email if you could. I don't know...

    Send me your email if you could. I don't know what settings could be different, I changed them to match your examples to see if that was the issue but no dice. The only difference I can see in Xcode...
  35. I tested your examples on my phone and they save...

    I tested your examples on my phone and they save images just fine, so I'm at a loss for what I've done wrong. Seems like no matter what I try, I end up with just a black image.
  36. Xcode is 8.2.1 I think and CTF is the latest one...

    Xcode is 8.2.1 I think and CTF is the latest one on Steam I think so R288.3.

    I think it's all fairly standard stuff. Would having layers affect the extension? Because my app uses a lot of layers.
  37. On my phone? 10.2 I think, or something like...

    On my phone? 10.2 I think, or something like that. I'll have a play around tonight and see if I can figure it out. I'll test your examples on my phone outright too and see if they work.
  38. I definitely did that though.

    I definitely did that though.
  39. Sorry for the colossal bump. I've been trying to...

    Sorry for the colossal bump. I've been trying to use this extension but whenever I capture the screen the image is simply black. It's the right size (using area capture) but just a black image.
    ...
  40. Replies
    4
    Views
    813

    I thought about using something like the active...

    I thought about using something like the active picture object and loading pictures through that instead but I'm not sure if you can do that with pictures from within the game itself. Don't they have...
  41. Replies
    4
    Views
    813

    Let me simplify my description. Memory usage...

    Let me simplify my description.

    Memory usage goes up when a new frame of animation is displayed, so each time a new frame of a large animation is displayed, the memory usage climbs.

    Even...
  42. Replies
    4
    Views
    813

    Ram usage with large animations

    My app is an avatar creator that has large images, there's not really any getting around that.

    The way it works is that I have an object such as a Hair Object. Each frame of animation on that...
  43. What should I add if my app has in-app purchases?...

    What should I add if my app has in-app purchases?

    I'm currently required to add a privacy policy to my app because of that, but I'm not sure what I should be writing.
  44. Replies
    44
    Views
    6,349

    Yeah I tried with and without the steps and had...

    Yeah I tried with and without the steps and had the same issue, in fact it was because of the issue that I went to that link in the first place.
  45. Replies
    44
    Views
    6,349

    I'll have to give it another try in a few days...

    I'll have to give it another try in a few days when I have a decent chunk of time to get my head around Xcode.

    Meanwhile I have some questions:

    Where is AppDelegate.m located? I found something...
  46. Replies
    44
    Views
    6,349

    I'm having the same issue as this, I've done...

    I'm having the same issue as this, I've done everything in this topic but it still says Chartboost.h file not found
  47. Yeah I was thinking of going down the same route....

    Yeah I was thinking of going down the same route. I already have a separate paid version of my app, mainly because at the time I didn't know how IAP worked.

    I had complaints when I implemented...
  48. Still new to using Chartboost. How do I filter...

    Still new to using Chartboost. How do I filter certain apps?

    So far though I've only had 2 installs at all, so I think I need to wait a while.
  49. I'd be interested to know. I'm using Chartboost...

    I'd be interested to know. I'm using Chartboost and so far I've made a whopping $1.40. Had a good spike in activity yesterday and still only made 4c
  50. Replies
    4
    Views
    5,055

    Thanks! I can't take credit for most of the art...

    Thanks! I can't take credit for most of the art except interface stuff, my wife is the artist out of the two of us. Would love to do an iOS version, bought an iPhone and a little Mac Mini just for...
  51. Replies
    4
    Views
    5,055

    Anime Face Maker GO

    A "game" my wife and I worked on throughout the year, finally releasing it on the Play Store with hopefully iOS to follow a bit later on.

    Plenty of features I would've liked to include in it but I...
  52. Replies
    2
    Views
    788

    Yes I've read it and checked out the MFA that...

    Yes I've read it and checked out the MFA that Fernando posted. That's mostly what I was basing my code off, but even exporting his MFA and testing it on my phone and changing the code to share...
  53. Replies
    2
    Views
    788

    Share intent not giving all options?

    Hi, I'm trying to add a basic "share your picture" thing to my app and I've had limited success but for some reason it doesn't give me options to share to things like Facebook or Twitter etc, only...
  54. Replies
    18
    Views
    5,251

    Hey! Long time no see. Solid engine, you've come...

    Hey! Long time no see. Solid engine, you've come a long way! I'd love to see some rounded edges on the screen to simulate that CRT TV look!

    In all seriousness though, great stuff. Feels really...
  55. Replies
    250
    Views
    37,852

    Great to see you experimenting with 2 players!...

    Great to see you experimenting with 2 players! That was one of my requested features :)
  56. Replies
    7
    Views
    1,377

    Apparently I can run a patcher on older devices...

    Apparently I can run a patcher on older devices to allow it to update to Sierra, and with the SSD and extra RAM it should be fine I'm sure. Thanks for the info.
  57. Replies
    7
    Views
    1,377

    Does it have to be Sierra? Not El Capitan or...

    Does it have to be Sierra? Not El Capitan or whatever the previous one was? I don't think the 2009 Mac Mini can be updated to Sierra so if that's the case I'll probably have to look at another option.
  58. Replies
    7
    Views
    1,377

    What devices do I need?

    I want to release my app to the App Store when it's complete, but I don't know how new I need the devices to be.

    I was looking at purchasing an iPhone 5s along with a 2009 Mac Mini with an SSD and...
  59. I've submitted a bug report about the X...

    I've submitted a bug report about the X positioning issue because I can't seem to find any way to fix it and I'd like to be able to allow for different resolutions without resorting to letterboxing.
  60. OK so I can get a folder to create on my Samsung...

    OK so I can get a folder to create on my Samsung Galaxy S3 just fine and saving works within the new folder, but it won't create a folder on my Nexus 7. Not sure if it's a bug or because the Nexus 7...
  61. I think I tried it with both /FaceMaker and...

    I think I tried it with both /FaceMaker and /FaceMaker/ but I'll give it another go.
  62. Here's an MFA file that includes both the screen...

    Here's an MFA file that includes both the screen capture code and the directory creation code.

    https://app.box.com/s/51e94hv42tc9iqhmy861t62wl0xltpfx
  63. I can't seem to get it to create a directory...

    I can't seem to get it to create a directory using the file object, using:

    > Directory Actions
    > Create a directory
    > ExternalStorageDirectory$( "Android object" ) + "/FaceMaker"

    Not sure...
  64. I'll give it a whirl, thanks very much :) I...

    I'll give it a whirl, thanks very much :)

    I will admit I don't really know what I'm doing with file saving and whatnot at the moment so I'm kind of bodging the code as I go.
  65. I tested saving on two different phones that...

    I tested saving on two different phones that weren't Samsung phones and saving pictures didn't seem to work. Perhaps it wasn't due to the directory structure. One was an HTC but I'm not sure on the...
  66. Android Object capture portion of screen - Not always capturing the right X position?

    When you use the android object to capture a portion of the screen, you set an X position and a Y position. The Y position I don't have issues with it seems, but on different phone / tablet...
  67. Replies
    0
    Views
    579

    Save screenshot with incremental filename

    So I've managed to get screenshot saving with my app working using this bit of code:

    ExternalStorageDirectory$( "Android object" ) + "/DCIM/Camera/" + "Screenshot.jpg"

    Not sure if that's all...
  68. Replies
    0
    Views
    405

    Saving Portion of Screen

    This feature was recently added thankfully, it was something I requested.

    But I'm not entirely sure how to use it. For example when it asks me to specify a screenshot filename, does the name...
  69. Replies
    1
    Views
    1,012

    Getting a line from list object

    I'm trying to set something based on a specific line in the list object.

    So I'm trying "get line" and it gives me:


    List Line Text$( "List", >Line number< )

    So naturally I put in 0 or 1...
  70. Using 32 directions wasn't really too big a...

    Using 32 directions wasn't really too big a problem, if I ran out of directions I just created a second animation, so "Hair Set 1" - "Hair Set 2" etc. I can definitely see the benefit of using frames...
  71. I get what you're saying and it makes sense from...

    I get what you're saying and it makes sense from a coding point of view.

    So hundreds of animation frames spread across a single animation would be more optimization friendly than hundreds of...
  72. Optimization: Multiple objects VS multiple frames

    Forgive me if this has been asked / answered before but I couldn't find an answer that deals specifically with what I'm asking.

    I've been designing an app alongside my wife that's quite...
  73. Replies
    36
    Views
    8,402

    Updates continuing to look fantastic ;)

    Updates continuing to look fantastic ;)
  74. Replies
    29
    Views
    4,739

    Installer for the Android Module Beta is in the...

    Installer for the Android Module Beta is in the Product Owners Lounge I think. I haven't had a chance to test it yet, but I'll get around to it soon hopefully.
  75. Replies
    29
    Views
    4,739

    Not really going to work in my app because the...

    Not really going to work in my app because the character "square" only takes up a portion of the screen, with the interface taking up the rest. Even if you strip out the interface, you're still going...
  76. Replies
    229
    Views
    38,515

    Playable or video would be great, would give...

    Playable or video would be great, would give potential buyers a chance to better see what they're getting themselves into!
  77. Replies
    229
    Views
    38,515

    I'd love to see some extended videos of the...

    I'd love to see some extended videos of the different types of gameplay (racing, flying, top-down etc) you've got in the trailer there. I feel like they flick between each gameplay type too quickly...
  78. Replies
    29
    Views
    4,739

    The screen capture object is not compatible with...

    The screen capture object is not compatible with Android apps though, which is the main issue for me.

    I have added a Feature Request to the bug tracker as requested, under the Android section.
  79. Replies
    29
    Views
    4,739

    If you could, that'd be fantastic! Seems like a...

    If you could, that'd be fantastic! Seems like a feature that would be handy for a lot of games, I've seen plenty of games where you can post a snippet of the action to social media etc for example.
  80. Replies
    29
    Views
    4,739

    It's not that I can't capture the screen itself,...

    It's not that I can't capture the screen itself, but I only want to capture a small part of the screen. As in say, I want to capture an area that's only 180px*180px and save it.

    The game we're...
  81. Replies
    29
    Views
    4,739

    Take screenshot of portion of the screen?

    My wife and I are working on converting a dollmaker program she made in Flash to an Android app. It's all going well, but one feature we would love to be able to implement is take a screenshot of the...
  82. Replies
    2
    Views
    1,831

    Flick and swipe gestures

    Hi

    I am trying to make a simple menu that allows you to flick / swipe to move the menu along when you swipe left or right on the menu object on a touchscreen device, typical kinetic type movement...
  83. Replies
    1
    Views
    675

    Increase chances of item

    I'm trying to make a capsule machine similar to the trophies in Smash Bros: Melee where the more coins you pay, the better the chance you'll get a trophy that you don't already have.

    So basically...
  84. Replies
    2
    Views
    829

    Well I just tested it downloading a random .exe...

    Well I just tested it downloading a random .exe from another website and it worked just fine so I can only assume it's a restriction of the web hosting i'm using? (which was a free one anyway just to...
  85. Replies
    2
    Views
    829

    Download Object not allowing exe files?

    Hi, i'm trying to create an updater for my game using the download object. Everything else works fine with it, but soon as you try download an .exe file with it, it won't do anything. I've tested it...
Results 1 to 85 of 85