News about factors influencing Android Apps :
https://android-developers.googleblog.com/2018/06/improving-discovery-of-quality-apps-and.html
The only change I know is the June 29th information...
Type: Posts; User: soomeeon; Keyword(s):
News about factors influencing Android Apps :
https://android-developers.googleblog.com/2018/06/improving-discovery-of-quality-apps-and.html
The only change I know is the June 29th information...
It may not exactly match your situation, but I will tell you my experience.
1. Go to the Admob homepage and sign up and follow the necessary procedures.
2. Create a game in CF2.5 and have Admob...
I do not know your details, but at least in my game I've used both transparent images png's & gifs. (I wanted to test them because it was my first game.) And I checked that it works on PC(CF2.5), IOS...
I do not know your details(I can not be sure that I understood your intentions precisely because of my English ability limitations.), but at least in my game I've used both transparent images png's &...
I'm searched for the word 'SnailOn' and found the YouTube channel.
I've found a new tutorial video I've never seen before! thank you!
An interesting example!
To be honest, I did not fully understand the math of the example, but I was able to get a looking better result.
25026
Thank you aenever!
I hope you have a good time with this game. XD
https://www.youtube.com/watch?v=-MtKFH5_obw
There have been a lot of things going on over the lengthy iTunes review process, but finally I was able to release all four versions!
Dungeon of...
24944
And this is the way I can try now.
(I have never used the Fade function, but instead adjust it one by one through value).
If you use additive blending, it is more stable to use a black blend image without alpha values. (which was my experience, but it was a great help when porting games to IOS and Android)
In...
24712
It's imperfect yet because too simple change.
but I hope you'll get clue by this mfa file.
in my games :
player(Creat at start) - add re setting codes to all values in 'start of frame'
blocks - don't need setting values because create new block(as LOOP) = auto reset all values
most important thing is values, and COUNTER would be better to shows only values(after effect).
24631
I'm tried some fix & ATTACH mfa file to image.(It's work? I'm find attach to Reply so long time)
many of problem is no real right answer, but I don't recommended 'WEAPON CHANGE' as...
and, thank you for your favorable comments of game. : )
Thank you, very much! It was a great help!
https://www.youtube.com/watch?v=9Sz3oATMUTM
I need help - I'm hard to talk english because I'm korean.
Above all, I don't sure that my english grammar or nuance.
in my promotional video, I'm...
looks simple & good retro style : )
I like soft & smooth feeling of PARTICLES.
if you need sync values(all frame) of 'WEAPON SELECT' active, I know 2 way
1. save values to array, and load
2. may you want to jump 4frame~20frame(storyboard controls),
a. check [GLOBAL...
24564
3. you can believe, in my screenshot image, near all(-2) active of 361 objetcts. (because 1 active & 1 counter in 1 button.)
= some actives is outside frame(option, cash shop button, stone...
I'm tried your example in Galaxy Note II (SHV-E250)
max score 329
but after some tweak,(how file upload?) max score 603
instead text, use counter // unchack 'use fine collusion'
after more...
https://creator.game.cyberagent.co.jp/?p=4334
e.g. in Google NEXUS 6, for 60fps, need under 359 objects (Unity) or 110 objects (Unreal).
Galaxy Note II can 60fps? perhaps don't use 361 objects...
I'm use your example in Galaxy Note II (SHV-E250). it seems 48~60frame.
https://www.youtube.com/watch?v=uFLzwJohByI
but, in my game, near 60frame in Galaxy Note II (SHV-E250).
stage...
very quick! : )
I'm surprised your skill and perhaps very useful for me sometimes.
(I'm find easy_path_widget_1.2 & particle_ex , and admire greatly. in yesterday. )
https://www.youtube.com/watch?v=pu1GVyvBa-0
like this?
I'm aledy accepted (because this is low importance. high importance is E.g... FLIP) but try question, and thank you clear answer.
can I do this(or similar effect) in Android or IOS?
maybe, would be possible to add the possibility to 'FLIPPABLE Active'?
contrary to normal 'Active', unable all functions of collisions. (but can use flip = negative scale.)
or, add 'flippable...
https://www.youtube.com/watch?v=_4dyVuGno3U&feature=youtu.be
UCC is played by PC. but I'm tested by Galaxy Note II(SHV-E250) in 60FPS.
저는 한국인이고 영어는 그리 잘 몰라서 더 자세히 적는 건 한계가 있지만, 여러분이 적은 글들은 구글...