I'm trying to find an array reader for clickteam fusion array files.
Type: Posts; User: Retrobolt; Keyword(s):
I'm trying to find an array reader for clickteam fusion array files.
I want to enter numbers into an ini and then calculate the average value.
Here's a thought, you can use the get object to get the image address and thus picture itself in your game. Maybe this can be built into the game or web browser.
Played it, cool game.:)
I like the parallax 3D look with the ground.
Hi, I'm making a youtube sprinkle clicker game for Theodd1sout.
The prototype it done and I'd like to see what others think of it.
You click sprinkles till it's equal to his current number of...
Thanks again Nintendo Man!:)
What's the difference between standard mode and directx 8&9?
How do you add color, mine's in black & white.
Thanks fnkycoldmadeanr :)
Thanks, but how come it makes lots of greens and reds?
When you press the spacebar, I want to make a new block and give it a random color, but I can't get it working properly.
I need to give each one a unique id to change the newest one made.
Thanks, this is amazing and something that needs archived.
Thank you very much.
I just have one question, when there's no channel name, but a channel id like "UCo8bcnLyZH8tBIH9V1mLgqQ" no result comes in.
Is there anything that can be done about that?...
How do you change the boundaries?
No matter what I change the west edge is always 1500.
Have you or anyone else ever combined all the vol products. Like the gamepad and camera engine.
Yeah, they did it.
There's something I want to make for my game.
It's merging your platform engine with Volnaiskra's VACCiNE 2 (Universal gamepad and debugger engine) and volCAMERA (Advance camera system)
I've been trying to find out how this can be done. I'm able to get the html5 site code of youtube and socialblade with the get object, but I can't find or isolate the number.
Google Chrome had an update and now html5 games have no sound.
Same here and it is because of chrome.
Hi, I just bought your movement engine and I see a whole bunch of downloads
I'm using the Fastloop Custom Platform Movement for my platformer game, it explains how to do horizontal moving platforms, but not vertical platforms.
I have linked the original Fastloop Custom...
Thank you very much!:)
I'd like to have 2 objects rotate symmetrically around another object.
I have 2 orbit examples and application 1 is my combination of the two.
You really do have a solution to everything.
I have the same object on 2 layers, lets say layer 2&3. I want to move the object from layer 3 to layer 1, but when I try to do that, the objects in layer 2&3 both move to 1.
Nope, I'm planning on releasing a 100 level logic platformer by the end of the month.
I'll post about my experience if the future.
ok, here's a dropbox link.
What's the differences? They both contain the project file.
Here's a F-zero example in mode 7 that anyone can use.
It has everything you would need and I commented the mfa.
The game that I'd like to make will cost a couple hundred to make for art and animation, I got burned bad by the app store being drowned out by games both good and bad and my fear is that...
I ask because I'd like to know how many copies you sold, I'm think about making a game for steam and I want to see if it would be worth my time.
I want to convert the mode 7ex extension to html5. I've been learning c++ for a while now. What do I do? Where do I start?
How do I kill a process with big box?
Thank you, I understand it perfectly now.:)
No hard coding the actual numbers.
So wants the point in programming with fixed values if they'll change?
How do I put ads in my Html5 game?
I'd like to use admob, but that doesn't seem available.
1 year 2 days later
I got rid of it, here's the official one.
How long are your loading times?(If any)
I made a editor, but some levels would take 20secs to load.
Cool! Glad to see things are going well.
I still see it at $9.99.
He never remembered.:(
What do you mean by voxel-based graphics and what software do you use to make them?
I having the same annoying issue with my game.
It's never as crisp as it is in a EXE.
Thanks, the code I posted above does work and solves the problem.:)
Oh, I'm using a touchpad. Maybe that's why.
For some reason it's not working for me.
How do you place down tiles,walls and lights?
Yeah,it's still present.
Just hit ignore and in both frames click the sound object (The Speaker) and delete the action for the wav.
And don't forget to save.;)
Ok, now it won't let me run it.
I'm getting a warning that a wav file is missing.
F:\SteamLibrary\steamapps\common\Clickteam Fusion 2.5\Samples\Bells & Horns\DING1.WAV
This is better than the steam summer sale!
Volnaiskra, Thank you
You are a godsent.
What's next? A fusion log that tells you which event crashed your game!
Hi, I'm licensing a game, but the publisher tells me that when they press the up or down keys the page scrolls. Here's a link to the game on my website, press the arrow keys and see if it...
Buy this to solve your problem.
Hi, I found a thread that has a link to one of Oliver's games and I noticed it has a percentage loading screen. I didn't know that could be done in fusion so how can this be done?
Here's a better version.
( ATan2(XMouse - X( "Enemy Ball" ), Y( "Enemy Ball" ) - YMouse) ) * -1
Is there a way to rotate the Html5 game when on mobile?
I want to have a message show up when the phone is rotated the wrong way telling the player to rotate the phone the right...
Thanks to OKAsti from the Zentaco Productions Discord. https://discord.gg/WKbrG9q
In Fusion, for some reason moving using angles is counter clockwise, but ATan2 is clockwise which make the mouse angle movement mirror itself.
Does anyone know how to fix this?
I want the...
Hi, I'm now going to offer my services as a programmer for hire.
You can get me to make an entire game or fix a bug in your game.
I’ve made games for youtubers big and small, you can play them on...
Can you send a link to it?
Where did you post the solution?
Happy to hear you're back on track.:)
Bump, did it work?
I want to make a mac version of my game with winebottler or wineskin,my mac is slow and crashes winebottler and wineskin when I open them.
So if you have winebottler or wineskin,can you do it for...
I found out the problem.
For some reason cropping the image added the white block.
Download my game and let me know if you see this white block on the bottom of my icon.
For some reason fusion keeps adding it.
TheOdd1sout Laser Tag Dungeon...
I have just read all 14 pages of this and it has been crazy.Plus I've learned nothing that I didn't know already so that's an hour wasted that I could've put to my game.lol>:)
And I see that...
Your games pretty cool,how did you do the 3d effect?
I think the window control object can give you the option to turn the black bars on/off.
Try toying around with it.
Need to contact Volnaiskra,get Spryke in there.XD
Also how did that happen?
I don't remember hearing about jarvis being in a smash bros clone!
I found out from this video.
You want to change the name because you believe that Marvel or Disney might give you trouble,but I don't think that jarvis infringes on their copyright/Trademark.
For those who don't...
I've been making a level editor the way you described and it's almost done,but I only have one problem.I'm able to place tiles on any layer I want but when I load it,all the tiles are put on one...
Thanks Chrilley,I already made one with what you told me.Just one last thing,how did you make a selector for the active picture so you can click and choose what tile you want?
I wasn't too detailed in what I wanted in the level editor so here's list of things I'd like to have in it.
1.Select single objects or groups of objects after placing them down.
2.Able to select...
I'd like to make a zelda style game by creating a level editor.What are the best examples to look into.
Do you have any advice/examples/videos/threads you can point me to when it comes to making level editors.Yours is the most amazing I've seen and I've made it a requirement of mine to learn...
Same thing here to!D:<
It's my biggest gripe with the engine and I'm also on Windows 10.
Would anyone know how to fix this?Maybe some setting to tinker with.
Did you ever figure it out?
Did you get the API working?
For the rare monsters,are you setting a value to random or are you using X out of Y times?
Thanks aenever,its great!:)
Thanks aenever,but I have a new problem with it.
If I duplicate it,spread the value and set the two to show different text it doesn't work.
Here's a modified version of the example,thank you.
I would like to have a game where when the player overlaps an object and presses "Z" text will appear and when they press "Z" again the text will disappear.
My problem is as soon as the Z button is...
I made a game for the Completionist as a gift.
I believe you need to go to your local court house and register Volnaiskra as a company then make a bank account using it.
There are pros and cons to this.
1. If your game has...
Thanks Chrilley,your recording at 24fps right?
Also I'd like to do freelancing and commissions to pay bills too,so do you have any advice on what I should do and where to go.
To post your large mfa,upload it to dropbox or filedropper and give us the download link.
Just make sure to pack the video with your game.
The Active Direct Show object doesn't embed videos with the mfa.
I've run into 2 problems with the platform movement object.
1.The jumping and falling animation doesn't play fully.
2.When the character is against a obstacle(Brown box) it jitters.
Smartphones with high resolutions usually blur pixel art,download pixel art on your phone and zoom in on it to see.So maybe unity can scale and adjust pixel art better than fusion.
Wow,you even got the lines that the old tvs had.
Great attention to detail.:)
Bad objects are the bane of a fusion developer.:(
They can't be deleted,they don't work right,they can ruin your game.
The worst part is that they happen at random and can't be predicted,no one...
So you change the virtual width and height to your video's size so it'll play well then you change it back to the size people will play your game at.
I got a new domain and hosting.
I found a workaround the freezing bug,I just have to give the game it's own page.
Click the fullscreen button- http://www.retroboltgames.com/game-1
Wow,this looks like a fun game and a great idea.I feel like playing it now.
Wish I was there.
Fixed the scrolling problem by removing scrolling from the page,the website is coming together pretty nice now.Only problem now is that when the user clicks somewhere on the page that isn't the game...
Wordpress doesn't support html5 game unless its a paid .org site.
Trying to change the html to stop scrolling.
And yes I used the guide you made,thanks.
I found out how to host my games with netlify (Its actually pretty easy.) and I now know how to remove the fusion border with this thread.-...
What website builders do you guys use for your html5 games?
Which method did you use.
Also how do I remove the gray fusion border?
Wix and wordpress doesn't give access to /public.html directory.:(
Thanks advaith,how did you get everything together like that?
I tried it on two website builders,wordpress and wix.
Wordpress only shows the link.- https://retroboltgames.wordpress.com/game3/
I would like to upload a html5 game to my wordpress website,but I don't know where to begin.I've searched online and couldn't find a step by step tutorial on how to do so.
Heres the example game-...
Thanks,got it working.It'll be fun to look through a full fusion game.
I download "the great work" and it says the an extension called "Stochastic Utility 1.2 (Stochastic Utility.mfx)" is not installed,which is not in the extension manager.
Also where is Nifflas,what...
Also what screen size did you use to keep the quality of the animation in fusion?
Good luck,I know your game can succeed.You Kickstarter may have failed,but Spryke's present online is much larger than before and you have a small fanbase (your backers) who will keep up with your...
I'm a bit late to this party,but since there's no workaround then what is the alternative to get a good fullscreen?
Your game looks amazing.
Do you use a level editor and load it in with an array file or multiple frames?
I couldn't find it in the extension manager so I went to Darkwire's extension list archive and got it there.
It's exactly what I was looking for.
Link to Darkwire's extension list...
Thanks,this opens a whole new part of fusion to me.
I see you keep your pngs in a folder of its own,so how do you package it with your game when you put it on steam or the app store?...
How can text to speech be done in fusion?What objects could I try this with?
You can use your mouse or if your computer has a touchscreen like my surface book that will work too.
Fun Fact:Computers with touchscreens react (for the most part) the same as an iPhone.
Here's a working example that's been tested on my iPhone.The code is from someone else,but I couldn't find the original example.
Sorry that I can't help you.
I'd just like to ask you if you could post an example about how you were able to import .bmp files into active objects at runtime.
Wow,well with 30-50 hrs gameplay a 100mb+ file size is much more understandable for players.
Also what are you rendering it as (gif,avi)?
You did the Namco style really well.
Cool game,looks interesting.:)
Just don't make the same mistake I did,having too many animated (png) images blowing up the game size and killing the mobile ram.:(
I still don't know how fnaf 1 is...
Sorry if you already answered this question.
What software do you use to record your gifs?
Which did you use?
binary or install?
It works great.
I have an active object that the player can move around, but if it gets moved off screen the player can't move it back.So I'd like to have it go to the center of the screen when it goes off screen.
Nice 3d game.
How are you making a fusion game with 4gb ram?I thought the limit was 2gb.
Thanks SHINBAXTER,I should've make adding characters more straightforward.When it came to attacks I did whatever I liked or found funny,glad you liked some of them.:)
I'm also glad I got the game...
What techniques did you use for spryke's animations?
What format do you use (Png,Jpeg)?
What sizes do you use?
How do you keep your ram and game size low?
You want something like this.
What kind of rhytem game?
Is it anything like this?
SHINBAXTER and anyone else who wants a free game-
The update is done so try it out now.
Ok,sent I lower it to 8.0,the lowest xcode will let me take it.
It will be fixed in a day.
Its giant because of all the giant animation I have in it,won't make that mistake again.
WHAT REQUIRES iOS 10!
Fixing that now.
Its up,its free,check it out.
I now have ads in my game,just ignore the example and put the banner id in the ios part (If you making your game for ios.) and in the event editor at the start of the frame select...
Halloween is over and YouVsEveryone is out.XD
The game's free by the way.
Here a video to an older build.
Note:This is recorded straight off my iphone and the video quality and sound isn't that...
I plan to make a game where the character attacks in the same way.XD
But it would't be magic,just pure energy.
I found a way to do it.Lets say the jpg is "dog.jpg" and the text (Html) I have to take it out of is-
Start of the frame
I was just playing around with it,but I can't figure out how to get the image in to a active picture or how to save it.
Do you know which actions I should use?
I noticed that the download object isn't supported on ios,does anyone know of an object that can replace the download object?
No,I will put new images into the server that will be automatically downloaded when the user starts the game.
The user will only look at the images downloaded.
What I would like to do is have a game that could check a server for new images and if any are available download and load them into a active picture.
1.How do I do this?
2.What server do I buy?...
To help us come up with names could you give us the story of jarvis,what happens,the locations,the villain,so on.
YouVsEveryone didn't release yesterday because it got rejected for a dumb reason on my behalf.I forgot to include a restore purchases button.I quickly made the change and it got approved Tuesday...
Only bit of advice is to change the control to shift instead of Ctrl,I kept hitting Ctrl W and closed the page.
What server do you use and how much does it cost?
Also what objects do I use?
I'm finishing up my current game and my next will use a server so I need to know the basics.
Uncheck the destroy if too far from frame and deactivate if too far from window box.
Its been a long time since I last posted here.The reason being that I was lazy,but while I'm lazy at posting on my own game thread,I definitely haven't been when comes to working on the game.I've...
Heres to 2017,when we can use our royalty free mp3 music in fusion 3.XD
Going with wav.
Are there any problems/royaltys with that that I might not know about?
is this the example?
This is Perry's example right-
I didn't see anything that said I had to make the IAP in itunes connect and link it...
Thanks,it has not been approved.
I thought that you submit your game to be approved when its finished and ready to go on the app store.
Also how long does it take to be approved?
I tried it,but couldn't get it working.
I've read that you need to sign up for iTunes connect sandbox to test IAP.Is that true?
Quick question,in the admob ios example the banner id is in the campaign for android options instead of the campaign for ios.So should I put the banner id in the ios options or android?
I'm a apple developer and can access iTunes connect.
Thanks Mobichan,thats good to know.
What other music types can be used?
I don't want to use mp3 or any other type that may require royalties.
Hi,I'm hoping to release my game in a week or 2,right now I'm trying to implement in-app purchases and can't get anything working on my iphone so can you tell me step by step how to do this so I can...
in-app purchases can be simuialted on pc but when built of a iphone nothing happens.
I've been to this thread and even ran its example on my iphone and it didn't work....
Someone would have to make an extension for this.
Contact costumer service.They'll reply in a day.
None at all.Just a lost of 2.99.;D
No problem,glad I could help.:)
Heres a link to my dropbox marketing folder,contact everyone in it and more.Theres over 150+ screen caps of youtubers,gaming news sites,magazines,journalist,conventions,bloggers and...
AyreGuitar,I love it.:D
At the end my heart skipped a beat each time I jumped when the gardener chased me.
I've must have been under a rock because this it the first time I've seen this game,watched the trailer and loved it,especially the music.<3
And what Del_Duio said is true,keep your game over 2...
Did you just start using fusion?
If so then I'm amazed at what you learned in less than a month.
Yesterday I updated my Mac to Sierra and Xcode from 7 to 8,it took around 7 hours. D:<
I still had the same problem,but it turned out that I kept clicking build instead of run.Dumb mistake I know.X)...
If you want to convert more than one exporter than you'll have to buy it again.
The serial codes are the Humble Bundle codes,use those.
One conversion will convert any version of fusion and one exporter.If you want to convert all the exporters you got,you'll have to buy the...
I updated my iPhone 6 yesterday and now I can't build games on it anymore.
Any know how this can be fixed.
Has anyone used their standalone developer registration key on the mac version and had success?
Can you use 1 developer registration key on 2 copies of fusion?
So then I can use the developer key...
I suggest you pay the $10 for the conversion.I've seen many threads talking about bugs and other problems unique to the steam version.
$6.99 fine for a game engine.:)
It does work,but I've run into a few problems.
All of my images/animations are in a signal active object so when its loads for the first time it takes about 2 seconds and the...
Check the "load on call" box,heres some info on it on clickteam's new library website.
If its not too late you could reprogram your game to have 1 frame per level,then each level will have 2gb per frame and a lot more room to work with.
I notice that games that use...
I've done a few things to conserve memory,like unchecking the "create at start" box and checking the "load on call" box.I also put the entire app in "color reduction" under the ios runtime.
Yeah,I confused animations frames with fusion level frames.
I tried that,but it didn't help.No difference in memory.
Have the in game rewards in all versions,some players who were't backers might not like knowing they can't access certain parts of the game,plus having individual versions for each backer or a server...
Thanks Volnaiskra,this is a learning project and what you just posted is very helpful.I'm going to continue shaving off megabytes to make more RAM breathing room.Also I didn't know having many frames...
Success!After reworking animations,resizing and deleting unnecessary frames,I got all the attacks running in the frame at 1058mb.
It sounds like a lot but when I first posted this thread this...
I've been deleting unnecessary frames and so far got the memory down to 760mb where before it was 960mb.
I put the object in a qualifiers and destroy the qualifier at the start of the frame.When the attack is needed I use the Create object action.
The attacks in my game are prerender image sequences with at least 15-40 frames and 700x300 each,but some are 768x1024 at 96 frames.I went to one attack,deleted 14 frames...
Yesterday my game only used around 95mb of memory today its using over 950mb.Over the past day I haven't made that many changes so I don't know whats going on.
I deactivated every line of code and...
Thanks,I'm going to play around with it and use it to figure out how to make my own blitter.
Could you pm me that blitter?It can be a big help and keep me from reinventing...