Turns out Kritter's problem was a List object off screen that was set to visible. Making it hidden at start solved the problem and allowed the Screen Capture to work properly!
Type: Posts; User: AyreGuitar; Keyword(s):
Turns out Kritter's problem was a List object off screen that was set to visible. Making it hidden at start solved the problem and allowed the Screen Capture to work properly!
Kritter - PM sent
Strange... Might be some setting in your Fusion project?
If you want to send me your files for me to look at, I'll see what I can do. Either upload them in this thread, or I'll PM you my email...
Kritter - I rebuilt my Xcode Paper Face project using Xcode 8.2.1 and it works fine on my iPad Air running iOS 10.1.1 using deployment target iOS 6.1 and also tried with deployment target 10.1, so I...
Kritter - I've just tried my app, Paper Face, on an iPad Air running iOS 10.1.1 that uses this extension, and it works fine. I doubt iOS 10.2 would have made such a significant change.
Maybe it's...
Kritter - Hmmm. Which version of iOS are you using? Maybe something has changed in newer versions...
Kritter - Sounds like you haven't tweaked the Xcode files as stated at the start of this post and in the documentation:
Unfortunately it still needs a tweak to CRunView.m in Xcode to work properly...
gazraet - Thanks for showing an interest. Unfortunately Fusion doesn't handle javascript callbacks like onMessage, so you'll have to find a workaround. It's been a while since I looked into this, but...
This shows what plugins you can use in free HTML5 exporter http://community.clickteam.com/threads/92265-HTML5-Free-version-Limitations
I don't see Get or String Parser listed so doubt they're...
I haven't noticed any SFX problems on Mac or iOS and HTML5 myself. I assume they play fine on other devices. Have you tried using a different browser than Safari on Mac and iOS and does this solve...
Adnihil & mobichan - You're welcome!
mobichan - Yep, same goes for the Active System Box too (I just didn't need the button behaviour that Active System Boxes have). Unfortunately it only works...
Adnihil - Tried your example and still works if I set virtual height to 500 HOWEVER if I set virtual height to 600 it shows the bug you mentioned.
Tried to eliminate the layers (since your...
It's a bit challenging, since you need an object that can be resized in Y without scaling the image, cropping it instead.
The Active and Background System Boxes can do this (might be Developer...
Hard to tell the problem without seeing your code.
Should work fine if you're using a create object action and the object is the same as your other objects.
It could be that you're using the action...
PaulFoster - Sorry to hear that.
In case you're still reading these forums (and for other users who are having similar problems) I've put together a simple example using the code I mentioned.
Hope...
Generally yes, a single large backdrop takes more memory than lots of smaller ones.
If all you've done is cut up your large backdrop into smaller pieces, then it could take the same amount or...
You can add a small, black Active to the top layer of your frame,
scale it to fill the screen (this will take less memory than a screen sized active),
then change it's transparency coefficient...
PaulFoster - it's pretty likely that the way you're checking to see if an invader is at the edge of the screen is selecting that invader when you try to move them all down.
Try setting a flag or...
gazraet - without seeing your code and mfa for the close window function, I can't help.
As for the Canvas2Image.js lib it would help if you gave a link. I found this one:...
gazraet - glad you found it useful. I'm a bit busy with other things at the moment, but I'll try to explore the functionality you want in a couple of weeks.
Looking at the documentation link, I think keypress is probably what you want, so you don't have to detect shift, caps lock, etc to change the character to upper/lower case.
Try this out as html (it...
ratty - Glad you're making progress.
Just remember that java and javascript are totally different languages.
Fusion can call javascript functions but not java (AFAIK)
You might find this useful...
ratty - I don't have a bluetooth keyboard to check, but I'd suggest trying some javascript routines to intercept the keyboard that can be called from your HTML5 Fusion project.
This might help:...
ratty - Maybe if you provide a link to the iOS HTML5 app in question you'll get more help?
Are you looking to do this as an iOS app, iOS app with a webpage or as HTML5 app?
Good luck!
If her iPhone is running iOS 7 or higher you should be OK. But Xcode runs on an Apple Mac running OS X - it won't run on a Windows PC.
You might be able to find a way to run it on a PC using an...
Fixed it hanging on iOS Airconsole app:
Just tick the "Run even if not focus" box in the HTML5 tab of the Properties for the controller app in Fusion
I've uploaded a new version of my simple demo...
isaiahstudios - I assume that's a question for me, since MEHRDAD says he's using Fusion in his post.
My website, Purple Wax Games, is made with Serif WebPlus.
Thanks Retrobolt! I hope it hasn't caused any permanent heart damage ;)
Thanks AND! Glad you liked it
Hi all,
Thanks to the brilliant Humble Bundle, I was able to get my iOS and Android version of Peter Rabbit Endless Runner working in HTML5.
So now you can try out the app in your browser before...
New to HTML5 so not sure if this is a known limitation, but:
Is HTML5 supposed to cap the Frames Per Second (FPS) like the other runtimes do?
I've tried setting my app to 30fps wuth VSync on, and...
Brett - just thought to use the developer tools console to see if it's causing any errors.
In IE 10 it gives this when I click the Load button:
SCRIPT5022: SyntaxError
Runtime.js, line 699...
It's the version of iOS I think, since fine on iOS 9.2.1
Tried on IE 10 and similar problem to iOS 6.1.3
Since it works on some of them I'd say the problem is probably with the browser.
It's a...
I'd suggest using "resize display", but also use "keep screen ratio" (you'll need to switch back from to Windows EXE for build type, since it's greyed out in HTML5 runtimr for some reason.
Not sure how you want to share the screenshots, but the attached simple example can take a screenshot and load it into an Active Picture by using a small javascript function that takes a snapshot of...
brett - just tried it on my MacBook Pro running Yosemite (OS X 10.10.5) and Safari 9.1.1 and works OK - I can type stuff into the email and password boxes.
Maybe you're using an older version of...
mobichan - I think it might be that iOS always applies antialiasing to fonts, so it is using your font, just smoothing it.
You could try using a font that is definitely not on your iOS device, eg...
Dobermann - Just getting to grips with the GraphicFont object myself, having bought the Humble Bundle for the HTML5 Exporter yesterday (it's a steal at $15+)...
If you think this is a bug, the best/quickest way of getting it fixed is to add it to the Bug Tracker: http://bugbox.clickteam.com/
along with a small example mfa file that shows the problem
The only way I know is to use the Platform Movement Object, which has an action for Jump. This is how I did it for my Peter Rabbit Endless Runner game on iOS (and Android)...
Also added the crash log from the device now (sorry for being a bit dim!)
Sorry I misunderstood. Added Xcode debug log to bug tracker
Thanks Fernando - posted in Bug Tracker here: http://bugbox.clickteam.com/issues/3774
So, whenever I try to use GET object on older devices (iOS 6.1.3) it throws an exception (unrecognized selector sent to instance), fine on iOS 9.2.1 and in Fusion 2.5 on PC (running v286.6)
I...
westron - thanks for the kind words.
brett - I'm only using the String Parser to get the superscript numbers from their ANSI character code. If you need it to use Rich Text, then this won't work I'm afraid. Using images seems to be the...
You're welcome. It's a shame that searching forums for "on each" or "for each" reveals nothing. I use Google these days, which gives better results, eg type this into Google to search for on each:...
I posted an example for somebody else's overlap problem here that may help: http://community.clickteam.com/threads/97719-Issues-with-the-quot-overlap-quot-event
Uses the new built in On Each in...
balazstasi - Your problem is that you're trying to check multiple conditions for multiple rats, which can cause problems.
One solution is to use a For Each or On Each loop, so that each Rat is...
brett - depending on what you need in superscript, you may be able to use built in font superscript for 2 (character code 178) or 3 (character code 179)
I've attached a small example (requires...
brett - Shame, Rich Edit shows as Windows only in my Extension Manager (I don't have the HTML5 object). You could always use images for your answers (take snapshots of the answers in button form,...
You're welcome! Glad you fixed it (we've all been there and done something similar!)
Had a quick look at trying to use Rich Edit and Active System Box, but can't seem to prevent selecting of Rich Edit, even when Active System box is in a ahigher layer with Face Colour=None. There is...
brett - There is a Rich Edit object in MMF and Fusion, perhaps it could be overlaid onto an Active System Box for your quiz or use some other system for detecting if the Rich Edit is clicked (I...
balazstasi - as long as your condition is using the active object's alterable value for the HP, you should be OK with that Destroy Active event, it will select the active which has HP=0
HOWEVER - if...
I also wrote a blog post about my game here: http://community.clickteam.com/entries/1009-Creating-Peter-Rabbit-as-a-Novel-Endless-Runner-on-iOS-using-Fusion-2-5
http://purplewaxgames.com/_wp_generated/wp6764c6c3_06.png
Today is Beatrix Potter's 150th birthday. She's famous for writing illustrated children's books like The Tale of Peter Rabbit.
So I...
Try the screen capture object for iOS http://community.clickteam.com/threads/88760-iOS-Screen-Capture-extension-v1-2-for-Fusion-2-5?highlight=screen+capture+ios
It's not perfect but may do what you...
For anyone developing iOS apps and resident in the USA, Planet of the Apps is looking for App developers to appear on their new show.
More details on their website: https://www.planetoftheapps.com
I just don't like to delete other people's code!
I added the never to disable your event for checking release of button - that whole event can be deleted.
Now that you've got the file I'll remove...
OK. Had a look at the file. The trick is to make sure you always set the input to unpressed before the click event (rather than trying to test when user not clicking button):
Always
- Set Punch...
You probably don't have a delay to allow the sound to play before playing again for the next increase (you'll end up with a buzzing sound instead)
If your event is something like this:
Score of...
Uploading an example mfa will help a lot to fix the problem.
mbarcy - If Action Point is correct, it might be the Hot Spot of the object you're launching is misplaced...
Difficult to understand what your problem is without seeing your code - try uploading a small example mfa file?
As you're targeting Android you might find the Multi Touch object more useful for your...
Del_Duio - By the value of "Y", do you mean the y coordinate of your object? I think those are limited to integers, which might explain it losing the decimal part.
Otherwise:
You could try saving...
Update: I found this link to check latency of devices using AirConsole: http://www.airconsole.com/?http=1#http://games.airconsole.com/latency/
I get an average of about 500ms with my iPod touch (so...
advaith - kind offer. I'd be interested in hearing from DracisLooby first, but I'm sure others would be interested...
Works much better with Android, according to this article: https://techcrunch.com/2015/10/23/airconsole/
"(AirConsole claims the experience is better using Android phones than iPhones — noting...
DracisLooby - did you ever get around to posting a tutorial for making HTML5 work with Cordova?
Sorry to ressurect an old thread, but I think it may be part of the problem I have with Airconsole app...
From memory: Look at the Properties for the Frame(s) where you want the on screen touch joystick to appear. Look in the iOS section and you should see a selector for controls where you can choose...
Here's a simple Pong game done for AirConsole using Fusion and HTML (limited version)
http://airconsole.com/simulator/#http://purplewaxgames.com/airconsole/fusion/Pong3/
Just move mouse when over...
Managed to cobble together a very crude and simple example (awaiting moderation in the examples, widgets and tutorials seciton of this forum)
EDIT: Approved - find it here:...
This is my (very crude) example to see if Fusion 2.5 could be used to make games for AirConsole.com
AirConsole.com allows players to run a game in a browser and link smartphones to use as...
Great idea! Hope it does well...
Kimera - I'd suggest trying a test app first to learn the ropes. You can always delete it later - I tend to use the name DeleteMe so I know.
Google Dev console can feel a bit clunky until you get...
I think this is something that Apple changed with iOS 6 or 7 - whenever they went flat colour (they used to work before this, I think, eg iOS 4).
I tend to use the Active System Box for my buttons...
Uber_Bob - tried to open your file but it needs some lacewing extensions I don't have (or want! I already have too many extensions, makes it hard to see the ones I want).
Whenever I want to fire...
It's a common problem, but can be fixed using On Each. I posted a fix to somebody else's similar problem here: http://community.clickteam.com/threads/97719-Issues-with-the-quot-overlap-quot-event...
A handy tip to move the hotspot for all your frames at the same time is to select all your frames (click first frame, then shift click last frame) then hold down Alt when you click the Quick Move...
MuddyMole - I agree that touch screens are no good for most games that use use a d-pad and 2 or more fire buttons, AirConsole themselves admit that in their blog here:...
Retrobolt - Glad to see you're making progress!
For Paper Face, I made a small change to one of the Xcode files that Fusion creates to get the 'scale the picture in a box' bit.
The file you need...
Just found out about https://www.airconsole.com
Uses web browser as your console and smartphones as your controllers to play multi-player games. Just type in the code to link your smart phone to...
amiman99 - Haven't looked at your mfa, but sounds very much like a double-click is being detected instead and ignoring the single click action. Clicking in different places won't count as a double...
AlanRuno - Maybe you heard about it from this thread that has JSON for Windows and Android (but not iOS)?
http://community.clickteam.com/threads/85914-JSON-Object
Outcast - Whilst I haven't tried Push notifications using Fusion, I did try them out in Xcode and iOS a while back (and decided it wasn't worth the hassle!)
I think your problem is partly that the...
Outcast - Not sure about Android side of things, but this might help for iOS: https://developer.apple.com/icloud/documentation/data-storage/index.html
I've not tried doing stuff specifically for...
schrodinger - NB this is from memory when using MMF 2, assume Fusion 2.5 works same way, but your mileage may vary:
1) One of them changes the background itself (collision mask and image), the...
Retrobolt - Glad you managed to get it working.
Here are the objects you need:
Active Picture
Screen Capture object
1. Double click the Screen Capture object to edit its setup and type...
Retrobolt - Sorry to hear you're having problems with the iOS Screen Capture object.
Have you applied the required tweak to CRunView.m as described here:...
You're welcome. Good luck with your game!
Retrobolt - It won't work in Fusion on your PC, you need to run it on your device or the simulator.
Fernando - Thanks for the quick reply.
I'm not seeing libiconv.dylib in the ZBarSDK1-2.dmg I downloaded from http://sourceforge.net/projects/zbar/files/ iPhoneSDK/ZBarSDK-1.2.dmg/download
When...
Strange... still working here. I'm using Fusion Developer 2.5 v285-8 and Xcode 7.2.1 and running on iPod touch 5G (iOS 9.2.1) - maybe your setup is significantly different?
All I can suggest is...
Anybody managed to get the Barcode scanning extension working on iOS recently?
I'm trying to use the Barcode scanning object on iOS and Android mentioned in this post:...
Retrobolt - Works here.
Maybe the image you're trying to load is too big? The Godzilla one in your mfa file is 2000x1000 pixels which is too big for iOS (I think there's a 1024x1024 limit)
I've...
plushdork - It's hard to know the exact problem without seeing your mfa file rather than screenshots which don't show the actions (it's possible to upload your mfa on these forums if you click Go...
lootercuster - I've had similar problems in the past and even tried using loops to fix it without any luck. Whilst BartekB's solution works fine for your example, you may find situations where an...
Retrobolt - It was certainly possible in MMF 2 with iOS exporter (I did it for Paper Face). It was a while back, but looking quickly at my code I think you just use an Active Picture and use the...
Retrobolt - Pretty sure Active Picture on iOS can use the URL as the filename (so no need for the Get object), but you'll need to test on device (rather in Fusion on your PC). I haven't checked it...
Nyc - The scanner object I think you're referring to is for barcodes and is called QR/Scan Code Control - it won't recognize just text, it recognises data encoded in barcodes (like you see on grocery...
bad_rick - Just noticed your post whilst searching for something similar. Probably a bit late, but I've managed to speed it up considerably!
The reason it's so slow is all the conditions that...
Seems like the feature request to be able to lock the editor interface has been there for 2 years: http://bugbox.clickteam.com/issues/2090
aenever - You're too kind! :D
Looks like lots of fun!
Outcast - If I remember correctly this is the minimum iOS version your app will run on, so by making it 9.3 it won't work on iOS versions below 9.3 - this could restrict your audience. Also some...
Any update on locking the interface? Just dragged an interface window out as a separate window accidently - pain to put back!
Just found this using latest build (285.6)
Rotating an Active Picture goes in opposite direction to Active on iOS/Simulator (fine on PC)
Posted in bug box here:...
Just testing the latest build with one of my projects and found this problem.
Drag and Drop movement works fine with anything but Fit Inside and Adjust Window on iOS Device or Simulator.
I suspect...
Just testing the latest build with one of my projects and found this problem.
Active System Box images display fine when in a normal frame, but vanish (or are truncated) when inside a Sub-app on iOS...
MagnetoX - Check that your application Properties > Settings > Graphic mode is set to 16 million colors and not something lower (looks like it might be 32768)
MagnetoX - Have you tried changing the Properties > iOS Options > Smooth resizing for your app? It's on by default, but undesirable for pixel art.
Update - Changed the name to Five Card Trick - Automagical (since Five Card Trick - Automatic Magic was too long), but didn't make a difference.
I tried linking Google Analytics to try to get more...
Thanks for the quick replies! Seems I'll have to rethink. If it's this hard for a free app, I guess releasing paid apps later is going to be even worse?!
johnnydias: I could try renaming it, eg:...
Well, it's over 2 weeks later and according to my Google Dev console statistics I've had zero downloads for this free app!
This is my first Android app done on my own, so can't help feeling I've...
pl - you should be able to use the open url action on both objects, just give it a mailto: prefix, and format the URL correctly, eg spaces need to be replaced with %20, handy reference here:...
Mine too! Thanks Fernando!
Koji_Kabuto - Glad you got it working. Sorry, but I'm not familiar with the iOS Share object.
It's not good practice for the app to write to the Resources folder (ie the app bundle) at run time, so...
Fernando - Thanks for taking a look at it! Sorry my coding's not up to scratch ;) I'll see if I can improve it when I have some time...
Finally got around to converting my iPhone magic app, 5 Card Trick, to Android!
Here's the Google Play store link:
https://play.google.com/store/apps/details?id=com.purplewaxgames.cardtrick
...
Koji_Kabuto - It could be in the Documents folder (if you put anything in the Screen Capture filename properties).
Have you tried the example file that came with the extension? It has 2 examples:...
Hmm, still not getting notified on new posts to this thread, but am for other threads, eg http://community.clickteam.com/threads/92049-Export-to-Camera-Roll?goto=newpost
Not sure why, maybe forum...
hampus - You're welcome!
There's various ways and this article may help (uses INI files): http://community.clickteam.com/threads/83785-Localization?highlight=Android
What I've done on iOS is to add a bunch of specially...
mobichan - The Active Picture object has 2 options for alpha colour - 1st pixel or custom. The Screen Capture object for iOS can save to clipboard, but unfortunately Active Picture can't load from...
mobichan - no worries! The Screen Capture object CAN capture a specific part of the screen, even on iOS so may still do what you need...
Add my iOS version of the Screen Capture object should help: http://community.clickteam.com/threads/88760-iOS-Screen-Capture-extension-v1-2-for-Fusion-2-5?highlight=ios+screen+capture
mobichan - Have you tried using Screen Capture Object and loading the results into an Active Picture? I've done an iOS version of the Screen Capture object here:...
Sorry for the late replies, I wasn't getting emails for subscribed threads (hopefully fixed!)
Tuna - I've just tried my example file with Fusion v185.1 and Xcode 7.2.1 and it seems to work fine on...
mobichan - Yes, I think it's string related (I've removed all strings objects now, using text-blitting instead, ready for Android version!)
Perry - Thanks very much!
Perry - I don't remember such a warning - is this when installing/updating Fusion or when Exporting to iOS?
Thanks for the replies!
Pretty sure I've managed to run an iOS app made with Fusion 285.1 on iOS 6.1.3
Is there something official from ClickTeam that specifies min iOS version for versions of...
Hi Fernando - Thanks for the quick response. File worked fine. What's immersive mode and how can I access it? Look forward to a new Android Beta I can use.
Finally tracked it down to having Display Status Bar disabled in the Android Properties - this seems to prevent any clicks being registered on older devices, eg Samsung Galaxy SII (GT-I9100) running...
Small example file is working OK for Active System Button clicking on Samsung - must be something in my Project Properties or something...
DaveC - Thanks for the suggestion, tried using Multi-touch object (touch began, also tried touch released), but still not working on Samsung (fine on Motorola for some reason). I can only assume I'm...
OK so I'm trying to convert my latest iOS creation to Android (an Endless Runner based on Peter Rabbit, see my signature).
It's my first Android app, so I may be missing something
Finally got...
http://purplewaxgames.com/_wp_generated/wp6764c6c3_06.png
Beatrix Potter's classic tale re-imagined for the app generation.
Now you can play one of the most popular children's books as an endless...
Seems like I'm having a similar problem (using text blitting) - where can I get the fixed version?
Thanks!
Since no response, I've posted it in the BugBox here: http://bugbox.clickteam.com/projects/ios-exporter/issues/new?issue%5Btracker_id%5D=1
I've done a bit of searching on these forums, but still haven't managed to find the equivalent of iOS app suspension trigger on Android. Other people have asked similar questions but without...
Tuna - Just did a quick test (attached) and it's not showing in the simulators (Xcode 7.1) but does show on my devices:
iPod touch 5G running iOS 8.0.2 and iPod touch 4G running iOS 6.1.3...
Probably a little late with a reply, but...
It won't show as 3D in Fusion in Windows, but should show as native 'pseudo 3D' picker on iOS device. There are some properties you can mess with, at...
Having some weird problems with crashes straight after the splash screen, but only on earlier devices (iPad 2 and iPod touch 4G both running iOS 6.1.3), fine on iPod touch 5G and iPad Air running iOS...
You could try using the Control-X object to simulate a key press when the player presses the mouse button
mobichan - There is an iOS version of the Screen Capture object I made a while back. I also recently updated it for Fusion 2.5 which you can find here:...
brett - Have you tried using the Calculate Text Rect Object?
Here's a quick example that might help...
New version with _OES fix here: http://community.clickteam.com/threads/88760-iOS-Screen-Capture-extension-v1-2-for-Fusion-2-5
Recompiled for Fusion 2.5 (sorry for the delay!)
http://community.clickteam.com/threads/88760-iOS-Screen-Capture-extension-v1-2-for-Fusion-2-5?p=641567#post641567
Finally got round to fixing the iOS part of the Screen Capture object to work with iOS extension for Fusion.
This should fix the Xcode compile errors.
Unfortunately it still needs a tweak to...
3DBBQ - Managed to find a bit of time to look at this again:
If you've managed to get it to compile in Xcode by removing the _OES bits, then to avoid capturing a black screen, use DTownTony's fix in...
I believe video is always on top of everything else, so it's probably covering your other objects. If you make the video smaller you should be able to have other objects by the side of the video, but...
Thanks Yves! But I think I might need the iOS SDK for Fusion 2.5 (if one exists!)- seems like the iOS version I did of the Screen Capture object needs some tweaking: ...
Any idea where I can find the extension SDK for Fusion 2.5 so I can update an existing extension to work?
Thanks!
3DBBQ - Sorry, I must have missed your post about this in the Screen Capture iOS Extension thread when the forums changed. I'll look into it when I have some time- probably just needs to be updated...
Looks like it probably needs to be updated to work for Fusion. I'll see what I can do when I have some time. If anybody else wants to fix it they're more than welcome.
Try the Screen Capture Object - I wrote the iOS version for it, which hopefully still works ;) You can find out more here:...
From my own experience, you need to have pretty high level account access to be able to add your own certificates on another person's account.
Another option is to develop it and even submit it...
Not sure exactly who to do this, but if you have internet access you might be able to poll some internet page for the time rather than use the device's clock - that should stop user from changing it...
coreyschroeder - I've made a couple of non game apps in MMF2:
Paper Face - fun photography/art app
5 Card Trick - free self working card trick with IAP for more tricks, has had over 20,000...
Ryan - have you tried Active System Box? Change Fill and Border colours to none if you want transparent BG, has Alterable values and can change font size as well as width & height.
For Facebook/Twitter posting this might help: http://stackoverflow.com/questions/4703363/post-to-facebook-status-with-a-url-get-request-or-post
Looking forward to Fusion running on a Mac!
Sign me up for the beta testing! Will make iOS development much quicker not having to transfer from PC to Mac each time
Did you increase the object limit for your app? It defaults to 500, but if you're using more than 500 objects some may not appear. You can increase the limit in the app's properties, try 10000 and...
I don't think you're able to get the path of the photos on an iPad (not even using Obj-C in XCode!)
One idea would be to use the Active Picture to load an image the user selects from their album...
MuddyMole - for hosting images have you tried PhotoBucket?
So you want to take an Ascii character and convert it to Hex, eg "A" is 41 in Hex?
You're right, String Parser can be used to get the Ascii value in decimal.
Then you can use the Special actions >...
DPowell - Had a quick look at your file.
I assume you want the Alian ship objects to follow the player around, but they haev a path movement, not bouncing ball.
Blue_mine has bouncing ball...
OK, that version runs.
Had a bit of a look - not sure why you're using your SystemFlagDatabase object's BottomY value, but I've managed to get it to scroll better using the frame top and bottom and...
Trying to look at your file and I get this message:
Warning The file specified does not exist
C:\Users\Daniel\AppData\Roaming\MMFApplications\PushHeroData.ini
I tried ignoring it, but can't run...
I don't think you can load palettes into active objects at runtime using an action.
Not sure if it helps, but you can use RGB coefficient to tint your active to red, blue, etc - requires HWA (so use...
I'd assume it's for making sure that it only finds the whole word, rather than part of a word, e.g.:
Search for "book" might find book, books, bookworm, playbook
If you select whole words only it...
If your app uses an iPhone URL scheme (like Facebook uses fb://), then you can try accessing it using the URL scheme, then have another action straight after it that sends user to the app store. If...
Not familiar with Nexus 7, but looking at good-old Wikipedia: http://en.wikipedia.org/wiki/Google_Nexus
The screen resolution is bigger, so more memory to move around when scrolling, which might...
StingRay - Could you not create a new counter with your new graphics, clone it a dozen or so times, then in the Event Editor replace the old counters with your new ones and delete the old ones? Of...
You need to separate the types using a semi-colon, eg:
set file selectror filter to
-- "Image|*.bmp;*jpg;"
number to default filter
--0
Also I assume you meant .bmp rather than .bpm?
I've...
Sounds like you want to use Global Values - make sure your Menu Sub-App has Share Global Values ticked in properties.
Then you can simply set a a Global Value in your main app and read it in your...
What is your build type set to? eg windows EXE, Flash, Java, iOS, Android, etc.
Should be fine for windows EXE, but not for iOS (and maybe some of the others)
Francois - Surely you're not just fixing them by date order? The severity of the error must be taken into account:
Eg a bug that crashes the programme frequently is more important to fix than...
You'd just need to activate another group, eg EndFlash, and set the timer to zero when you deactivate the pain group.
Then in EndFlash group, have a condition something like this:
Timer: after 2...
Just be aware that even if you set it to Shape of first image, it will only use 8 points to approximate your shape and it must be convex, ie no 'dents', so a triangle is fine, but a star or L shape...
Safari on my MacBook says it can't find the server http://gigatron3k.free.fr even after refreshing a few times
Tried the link again and it worked this time!
Strange.....
(Nice work BTW!)
I managed to do a basic version for the iOS exporter without too much trouble (there's now an improved version, which took a bit longer!). I'm sure somebody with some Android experience could make...
pdsoft - You're asking about efficiency, but efficiency of what? Eg memory, speed, file size, time spent making your program, etc.
In terms of time taken:
I've been down the one frame per scene,...
Del_Duio - I'm pretty sure you don't need any kind of looping as long as all your black tiles are duplicates (not clones) of the same object. Try this:
Always - Show Black Tile
If Torch is...
I've never used the Surface object, but porting the Draw object to iOS might be more manageable, since iOS has Quartz framework that can be used to draw lines and such. I'm a bit busy at the moment,...
Jaklar - Do you need all the digits to change or can the trailing digits all be zero?
Eg 123,000,000,000 or do you need something more like 123,456,789,012
The counter object can only handle...
I like the examples in the help file (Shapes & Collisions) that show the vector shapes of the collisions for physics objects.
Is there any way to show these shapes, eg in the Picture Editor?
The...
Here's a better example with 2 balls and some simple backdrop obstacles
You need to set the Hot spot to the centre of gravity for your object (try the new G button!), then they work the same - perhaps Auto rotate physics movement option assumes an average C of G if not...
D'oh! I hadn't set the centre of gravity to the centre of the ball, so that explains the odd movement whne Auto-rotate is on - although it makes me think the movement isn't right when Auto-rotate is...
I think the problem is that your obstacle is too complex - it needs to be a concave shape, eg circle, rectangle, triangle.
What I think is happening is the ball and the obstacle object are trying to...
Just tried your example on iOS and it doesn't work on that either, so it's not just Android!
I realise you're not after workarounds, but Active System Box DOES work on iOS (and has the same Border=0...
I'd suggest posting in the new Bug Box here: http://bugbox.clickteam.com/projects/android-exporter/issues?set_filter=1&tracker_id=1
and include your MFA file.
Tuna - Well you can certainly capture the screen and load it into the Active Picture object on another screen, that's how my app Paper Face works. Not sure what other backdrop like objects can load...
Petedevlin - I don't think it's possible with an Active, but you could always use the Active Picture object - it allows you to change the hotspot and will pivot about that, just be aware that it...
Francois, I'm still trying to track down the problem to give you an example file - I'll post in the Bugbox when I do. Nice to see the Bugbox back!
I don't think it's an XCode 5 problem now, since an...
Just started having a problem with reading mouse clicks on device (after upgrading to XCode 5)
Weirdly iOS Buttons still work when it happens, but Active System Box (Button style clicked), Drag &...
Thanks for looking into this for me Jeff!
I was thinking of just the Xcode source, but could give him both I suppose (or just MFA...)