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  1. Replies
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    Sticky: Is there any plan to release a new dlc, or...

    Is there any plan to release a new dlc, or something, to be able to develop on the new STADIA platform?
  2. Replies
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    Sticky: Yes, but is a huge file (444 MB), I'll send you...

    Yes, but is a huge file (444 MB), I'll send you the link privately once I finish to upload it.
  3. Replies
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    Sticky: Yves@ Memory issue: It seems that from the...

    Yves@ Memory issue:
    It seems that from the version 292.7 (even 2.5+) the memory is not longer released, as happened in previous versions, causing an accumulation, that in certain situations, can...
  4. Replies
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    Sticky: I have even tried to create a new 2.5+...

    I have even tried to create a new 2.5+ application (165MB), I've uploaded it on Steam and when I tried to update it, the same thing happened, 165MB of update.
    I can try to inform someone of Steam,...
  5. Replies
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    Sticky: The mikhailsh's shaders are still missing in DX11...

    The mikhailsh's shaders are still missing in DX11 (Water Shader 2D and Dissapear effects pack 2D). Would be possible to add them in the next update?
  6. Replies
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    Sticky: Yes indeed, this was understandable the first...

    Yes indeed, this was understandable the first time I did the update, but it happened again, even if the files on steam were previously uploaded in the 2.5+ format.
  7. Replies
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    Sticky: Yves Fernando Since a few days, I've discovered...

    Yves Fernando Since a few days, I've discovered a strange behavior when uploading a file created with Fusion 2.5+ on Steam.
    I don't understand why, but when I update a game that I published on...
  8. Replies
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    It's a matter of personal opinion, for me the PC...

    It's a matter of personal opinion, for me the PC development is more important than the one to Android.
    By the way, are there any news about the editor?
  9. Replies
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    Sticky: Yves Hey Yves, in Physics static movement,...

    Yves
    Hey Yves, in Physics static movement, please could you add: Shape of "LAST" image?
  10. Replies
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    Sticky: Physics static movement: In one of the next...

    Physics static movement:
    In one of the next updates, would be possible to add Shape of "LAST" image?
  11. Ah, ok.. yes that work. I'm sorry but I confused...

    Ah, ok.. yes that work. I'm sorry but I confused the shaders, I meant the mikhailsh's shaders: Water Shader 2D (and since we're at it, the Dissapear effects shader pack 2D).
  12. Hey guys, have any of you been able to convert it...

    Hey guys, have any of you been able to convert it to Direct X 11?
  13. Replies
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    Sticky: For me, at this point, the most important update...

    For me, at this point, the most important update would be to add a "flippable" Active Object (or something similar), even without collision system.
  14. Replies
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    Triadian Would be possible to know what new...

    Triadian Would be possible to know what new features are planned in the near future?
  15. Replies
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    Yves Thanks for the reply Yves, great to know...

    Yves
    Thanks for the reply Yves, great to know that Pathfinder and Ini++ could be ported. :)
    Right now I'm working on a new very important project, which more than all necessarily requires the use...
  16. Replies
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    Here a little list of objects i would like to see...

    Here a little list of objects i would like to see converted for Mac:

    ForEach object
    pathfinder object
    surface object
    viewport object
    ini++ object
  17. Guys, I want just to say that the new 2.5+ DLC is...

    Guys, I want just to say that the new 2.5+ DLC is Amazing! I still hope that one day you will add the possibility to flip an "active object", but anyhow you guys did a truly Good Job! :)
  18. Replies
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    I found out how to fix it, everything work, even...

    I found out how to fix it, everything work, even the "transparency", check the new file 1.0.
    For who doesn't have the extension I attached an exe file.
    For what I've tested it seems to work very...
  19. Replies
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    It's solid black, but you can use a few more...

    It's solid black, but you can use a few more tricks:
    1- you can put the shadow aobject in a layer with the Alpha blending on.
    2- If you select the object and set the bloom effect shader to on, the...
  20. Replies
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    Shadow Object work in HWA!

    Hey guys, I was playing around with the Shadow Object and I just discover that it work even in HWA with a limitation, the Alpha channel doesn't work.
    But for the rest it run very well :)
    In order...
  21. Replies
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    Sticky: Also the" Font Embed Object" doesn't work in...

    Also the" Font Embed Object" doesn't work in Direct X 11, moreover If you guys could take the occasion to add it for Mac too, would be a plus! ;)
  22. I want to report that "Font Embed Object" doesn't...

    I want to report that "Font Embed Object" doesn't work in DirectX11
    Anyhow very good DLC!
  23. Replies
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    I will, but I don't know how to create a log...

    I will, but I don't know how to create a log file. Please tell me what I have to do. and I'll do it.
  24. Replies
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    Triadian, I have the 1.08.3A, is this the latest...

    Triadian, I have the 1.08.3A, is this the latest version?
  25. Replies
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    ... and would be great to add "ForEach" object ...

    ... and would be great to add "ForEach" object too.
    By the way I've seen, that in the next update 292, no new extension has been added to the compatibility list for Mac.
    Could you let us know if...
  26. Replies
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    Sticky: That's a great update. :)

    That's a great update. :)
  27. Replies
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    Pathfinding object for Mac

    Hi guys,
    would be possible to make the pathfinder object compatible for MAC? I would really need it.
  28. Replies
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    Embed a Font in UWP and MAC

    Hi guys,
    I know that through "Font Embed Object" it's possible to add a font in Windows, but this object is compatible only with Windows.
    So here's the problem, someone knows if is there a way to...
  29. Day one buy! :)

    Day one buy! :)
  30. Thread: List of numbers

    by Crian
    Replies
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    2,419

    Thank you for sharing it, this is indeed a very...

    Thank you for sharing it, this is indeed a very usefull extension. :)
    Do you have any plan to port it for Mac and UWP?
  31. Yes the defisym solution work fine, it was my...

    Yes the defisym solution work fine, it was my fault. Anyway about which method is faster... I'm not sure, maybe with the new functionality of the upcoming Fusion 2.5+ will be possible to test it....
  32. Thank you, but it doesn't seems correct, moreover...

    Thank you, but it doesn't seems correct, moreover you did two lines of code instead of one, which means that the code would be slower.
    Is there no way to indicate a range of numbers?
  33. Alterable string formula: Active Object perform a certain action if...

    Hy guys, I'm trying to permit an Active Object perform a certain action if any of its alterable string contain the text "Jump".
    I achieved it, but the formula I used is very ... raw. Could someone...
  34. Replies
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    Thanks for your reply, but this doesn't work.

    Thanks for your reply, but this doesn't work.
  35. Replies
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    quick way to detect BUG

    26276
    Hey guys,
    somebody of you know if is there any quick way to check if a bug is present in a frame? Or you, like me, are crossing your eyes looking all the objects?
    Thank you in advance!
  36. Replies
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    SpriterObject Issue

    conceptgame
    Here's an example that shows the error that I mentioned. As you can see it seems that the object disappears.
  37. Replies
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    conceptgame Hi, thank you for your very good...

    conceptgame
    Hi, thank you for your very good job! I would have a couple questions:
    0- Does this extension work on IOS?
    1- Is there any hope that you will make an UWP compatible version?
    ...
  38. Ok, thank you Simon.

    Ok, thank you Simon.
  39. This is a sad new, however, even if the collision...

    This is a sad new, however, even if the collision system wouldn't work properly, it doesn't matter, we can use alternative collision systems. The most important thing is to save as much memory as we...
  40. Kisguri, would be possible to know if you're...

    Kisguri, would be possible to know if you're thinking to adding the negative value to the scale x/y of an active object in order to mirror / flip a sprite?
    This would save a lot of memory usage and...
  41. About sub-applications, did they gain any...

    About sub-applications, did they gain any improvement?
  42. +1 Moreover please add the possibility to flip a...

    +1
    Moreover please add the possibility to flip a sprite (Active Object) through a negative scale value.
  43. Solving this problem would mean saving a lot of...

    Solving this problem would mean saving a lot of memory, a big step forward, for those who develop games in High Definition
  44. Is there any possibility that you will release a...

    Is there any possibility that you will release a flippable active object (or a scale x/y with negative value)?
    This will save a lot of memory and time.
  45. Please add shader support to UWP.

    Please add shader support to UWP.
  46. Replies
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    Thanks for the good new and keep up the good...

    Thanks for the good new and keep up the good work!!!
  47. Replies
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    Hey there, just a quick minor bug report, in...

    Hey there, just a quick minor bug report, in Fusion blak isn't black.
    Please check the attachment25907
  48. Replies
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    Bump for this thread. Any news guys?

    Bump for this thread. Any news guys?
  49. Replies
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    Mode 9?! Yeah, why not?!

    Mode 9?! Yeah, why not?!
  50. Would be possible to add the shader support for UWP?

    I'm wondering if would be possible to add the shader support for UWP.
    Is this functionality already planned in future updates?
  51. I've tested it with the three pads I have:...

    I've tested it with the three pads I have:
    Logitech F710 : Recognised
    Xbox One controller : Recognized
    PS4 Controller : NOT recognized (or better it's recognized as a "wireless controller")
    ...
  52. Replies
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    The download link doesn't work :( Can someone...

    The download link doesn't work :( Can someone please provide a working link?
  53. Replies
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    Schrodinger, thank you for the new version that...

    Schrodinger, thank you for the new version that add a lot of cool stuff.
    In the future, do you think that it will be possible to improve the quality of the shadows?
  54. Replies
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    Because Firefly is not updated with the regular...

    Because Firefly is not updated with the regular Fusion update, how could I know when a new version is ready?
  55. Replies
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    I would be curious to know how to do it, too.

    I would be curious to know how to do it, too.
  56. Replies
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    There's any way to add a shader effect?...

    There's any way to add a shader effect? Otherwise, there's someone on clickteam that could help me to realize a shader for UWP?
  57. Replies
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    Is there any news about the 291 release date?

    Is there any news about the 291 release date?
  58. Replies
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    Excellent :) Thank you!

    Excellent :) Thank you!
  59. Replies
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    Is there any news?

    Is there any news?
  60. Replies
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    Thank you!

    Thank you!
  61. Replies
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    Sticky: keep up the good work! :)

    keep up the good work! :)
  62. I think that the addition of Realtime Shadows...

    I think that the addition of Realtime Shadows would be a very important feature!
  63. A world editor? :) wow

    A world editor? :) wow
  64. Replies
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    Kisguri, Would be possible to add the possibility...

    Kisguri, Would be possible to add the possibility of overlay an Active object over the FireFly scene?
  65. Yes, I already have it! But I need a Water...

    Yes, I already have it! But I need a Water "Displacement" Shaders similar to this one:
  66. Shadow Object Direct3d compatible 150$ and Water Shader 60$

    Hello, I hope someone of you guys could help me with these:

    1)
    I need a "Shadow object" like HWA compatible.
    I will pay you 150$.

    2)
    A Water shader. it should be applicable to an active...
  67. Replies
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    Ok, Thank you!

    Ok, Thank you!
  68. Replies
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    795

    wpd, I'm sorry but I can't understand your answer.

    wpd, I'm sorry but I can't understand your answer.
  69. Replies
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    795

    Touch Screen for Windows

    Hey Guys, I would be curious to know if the "Multiple Touch" object work also with the Touch Monitors. Eventually do you know if there's any other extension that could work with them?
  70. Replies
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    I'm sorry to bothering you, but I have to insist...

    I'm sorry to bothering you, but I have to insist that a Flippable Active object would be an important step forward for Fusion.
  71. Replies
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    Since the last update a lot of time has passed,...

    Since the last update a lot of time has passed, when will be the next one?
  72. Replies
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    36,446

    Everything perfect! Intel core i7 GTX 970 32GB...

    Everything perfect!
    Intel core i7
    GTX 970
    32GB ram
    Great job. The voxel are a good addition! ;)
    A couple of things:
    - Once I jumped in the inclined cylindrical tube and I got stuck inside it....
  73. Replies
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    Good Job man! Could I suggest you to release a...

    Good Job man! Could I suggest you to release a Doom/Hexen like example. There's a lot of people that are still working on those titles and I think it would help you to promote your "engine".
  74. Replies
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    Thank you schrodinger, the Troll look really...

    Thank you schrodinger, the Troll look really funny ;)
    Obviously If this could be done directly by Fusion would be better, anyway the third solution seems to work pretty well, I have just modified...
  75. Replies
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    Hi schrodinger, do you mean by adding some...

    Hi schrodinger, do you mean by adding some parameters to the shader?
    Yes, it could be a solution, but I really don't know how to do that.
  76. Replies
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    The shader work only if you use a single-frame...

    The shader work only if you use a single-frame sprite.
    If you use an animated sprite, when flipped the animation bounce, I think because of the hotspot.
  77. Replies
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    I don't know, maybe you could add this Feature,...

    I don't know, maybe you could add this Feature, specifying that if it's enabled, the collision system doesn't work.
  78. Replies
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    Thanks for the quick reply. I understand... For...

    Thanks for the quick reply.
    I understand... For me, in this case the collision would not be an issue, because usually I use two Active object, one invisible as the "real body" and the other one as...
  79. Replies
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    Thank you for the Update!!! In someway, would be...

    Thank you for the Update!!!
    In someway, would be possible to add the possibility to FLIP a sprite? For example by allowing the "negative" value of the X/Y scale?
    Es. If I set the scale to -1 the...
  80. And... is there no way to add it?

    And... is there no way to add it?
  81. Ok Thank you, by the way, is it not already...

    Ok Thank you, by the way, is it not already possible to publish on Xbox one?
  82. Getting my application into the windows 10 store?

    Hi everyone,
    is it possible to release an UWP application into the windows 10 store? Anyone with any experience?
  83. Replies
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    2,805

    Great Update, Thank you!

    Great Update, Thank you!
  84. Replies
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    5,199

    Wow! good job, man!! Is it a my impression, or...

    Wow! good job, man!! Is it a my impression, or you also increase the viewfield?
  85. Replies
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    Are the Achievements system (Xbox One) supported...

    Are the Achievements system (Xbox One) supported by this extension?
  86. I'm working on a game with 2Players, is it...

    I'm working on a game with 2Players, is it possible to use VACCINE2 also to config and use the 2nd Player controller? By the way Good job!
  87. Replies
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    I have just reported the issue in the BUG thread:...

    I have just reported the issue in the BUG thread:
    http://bugbox.clickteam.com/issues/4508
    Here's the example I created:
    http://barbarianfans.altervista.org/Download/LoadOnCall_memory_Issue.mfa...
  88. Replies
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    Very nice!

    Very nice!
  89. Replies
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    Please can you check also the "LOAD ON CALL"...

    Please can you check also the "LOAD ON CALL" option, because it seems that at the beginning of the level, the objects are loaded on memory even if the option is checked.
  90. Oops! you're right! Thank you.

    Oops! you're right! Thank you.
  91. Censored Pixelate effect for an Active Object

    Censored Pixelate shader effect

    Hi guys, I'm trying to reproduce a "censore" Pixelate effect, but how you can see from the example, the effect I realize is not perfect. Can you help me to improve...
  92. Replies
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    Hey great staff, thank you!

    Hey great staff, thank you!
  93. Replies
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    2,606

    Some of my players have encountered the same...

    Some of my players have encountered the same issue, unfortunately, like piscesdreams, I was unable to reproduce it.
  94. Replies
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    Ah Ok, thank you!

    Ah Ok, thank you!
  95. Replies
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    In the last release 289.3 there wasn't any...

    In the last release 289.3 there wasn't any Firefly update. Any news about what are you working on?
  96. Replies
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    Thanks for your continuous update. About...

    Thanks for your continuous update.
    About Firefly, are there any updates on progress?
  97. Replies
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    Thank you very much!

    Thank you very much!
  98. Replies
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    Great Job! I think a next demo you could work...

    Great Job!
    I think a next demo you could work on, could be a "simply" Doom like game. Or a basic "Hack and Slash" like the Souls genre.
    I'm pretty sure those would attract the attention of a lot...
  99. Replies
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    That's really impressive ! :)

    That's really impressive ! :)
  100. Replies
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    97,489

    Thank you for the update :)

    Thank you for the update :)
  101. Replies
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    18,580

    An updated version of this extension would be...

    An updated version of this extension would be really appreciated.
  102. Replies
    281
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    97,489

    This extension is amazing! Keep up the good work!

    This extension is amazing! Keep up the good work!
  103. Replies
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    7,792

    In the next update would be possible also to add...

    In the next update would be possible also to add the following features?
    - Backdrop: Visible/invisible at Start.
    - Physics static movement: Shape of LAST image.
  104. Replies
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    Thanks for the new update! :)

    Thanks for the new update! :)
  105. Replies
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    4,340

    Hello, in Examples: Game - FPS I can't see any...

    Hello, in Examples: Game - FPS
    I can't see any grass and I can't look around with the mouse.
  106. Replies
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    36,970

    I just bought it! thank you for this very...

    I just bought it! thank you for this very important release!
    You guys are the best!
  107. Replies
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    Ok, this is AMAZING!!! I'll buy it as soon as it...

    Ok, this is AMAZING!!! I'll buy it as soon as it coming out! :)
    A couple questions:
    - Will it support Dynamic shadows? Dynamic lights?
    - An approximate release date?
    Thank you!
  108. Replies
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    I put myself on the list!! A PS4 exporter would...

    I put myself on the list!! A PS4 exporter would be a MUST have! :)
  109. Replies
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    I will be very interested too! A PS4 exporter...

    I will be very interested too! A PS4 exporter would be fantastic!!!
  110. Replies
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    conceptgame, this will be a must have extension...

    conceptgame, this will be a must have extension for everyone. Thank you! :)
  111. Replies
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    http://bugbox.clickteam.com/issues/3912 In the...

    http://bugbox.clickteam.com/issues/3912
    In the next update would be possible to add the following features?
    Physics static movement: Shape of LAST image.
    Backdrop: Visible/invisible at Start...
  112. Replies
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    2,442

    "- Black screen after Set Frame Effect" Is not...

    "- Black screen after Set Frame Effect" Is not fixed! The screen still turn black!
  113. Replies
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    2,442

    Thank you for the update! :)

    Thank you for the update! :)
  114. Replies
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    !!!Bump!!!

    !!!Bump!!!
  115. Replies
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    There is one request already opened, time ago:...

    There is one request already opened, time ago:
    http://bugbox.clickteam.com/issues/3135
  116. Replies
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    Please add the option to Hide Backdrops/Quick...

    Please add the option to Hide Backdrops/Quick Backdrops at start!
  117. Replies
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    Hello, I just discover that if, in runtime, you...

    Hello, I just discover that if, in runtime, you turning on a Frame Shader effect, the display turn Black.
    http://bugbox.clickteam.com/issues/3838
  118. Replies
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    Bump!!!!!!!

    Bump!!!!!!!
  119. Replies
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    Sticky: Add the Steamworks Object, please! As you add it,...

    Add the Steamworks Object, please! As you add it, I'll buy it!
  120. Replies
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    I'm wondering if UWP support the shaders that are...

    I'm wondering if UWP support the shaders that are actually available for the windows exporter.
  121. Thread: Console object

    by Crian
    Replies
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    Is there any tutorial or example file about how...

    Is there any tutorial or example file about how it work?
  122. Replies
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    http://bugbox.clickteam.com/issues/3794 Black...

    http://bugbox.clickteam.com/issues/3794

    Black Screen and DATA.exe crash problem.
    It seems that this problem is still not fixed, please guys, check it.
    Please check also the stability of the...
  123. Replies
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    Could be possible to create an Sub-App that...

    Could be possible to create an Sub-App that automatically resize inside a Maximise window?
    http://bugbox.clickteam.com/issues/3622
    Thank you for your good work.
  124. Bump! I can confirm that this problem is...

    Bump! I can confirm that this problem is happening again!
    Can be of any help putting the extension in the game folder?
  125. Replies
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    Great! Thank you!

    Great! Thank you!
  126. Is it possible to recognise if the controller is Xbox or Psx controller?

    Hey guys, do you know if there is some way to recognise if the controller attached, is an XBOX or a Playstation controller or whatever?
  127. Replies
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    Thank you! :)

    Thank you! :)
  128. Replies
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    Thank you! ;)

    Thank you! ;)
  129. Replies
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    Windows 10 64bit. The first time I tried it with...

    Windows 10 64bit.
    The first time I tried it with Fusion 284.10 and it crashed!
    Recently I have installed the Beta 285.1 and it doesn't crash!
  130. Replies
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    Has someone opened a BugBox?

    Has someone opened a BugBox?
  131. Replies
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    2,500

    I have Windows 10 and yes, it Crash after 3...

    I have Windows 10 and yes, it Crash after 3 minutes!
  132. Replies
    229
    Views
    37,208

    Awesome, thank you!

    Awesome, thank you!
  133. Replies
    122
    Views
    22,320

    Almost six months are passed from the latest beta...

    Almost six months are passed from the latest beta update, do you have some news?
  134. Replies
    122
    Views
    22,320

    At what point are you guys with these "couple of...

    At what point are you guys with these "couple of fixes"? Can you give us some update please?
  135. Replies
    229
    Views
    37,208

    Thanks for your hard work!

    Thanks for your hard work!
  136. Replies
    229
    Views
    37,208

    Purchased, Hope to see more awesome stuff from...

    Purchased, Hope to see more awesome stuff from you soon!
  137. Replies
    59
    Views
    12,112

    Thanks! I'm looking forward to buy it ;)

    Thanks! I'm looking forward to buy it ;)
  138. Replies
    59
    Views
    12,112

    Any hope to see this Extension released before...

    Any hope to see this Extension released before Christmas?
  139. Replies
    122
    Views
    22,320

    In next release, would be possible to add to an...

    In next release, would be possible to add to an Active Object an option like "Automatically reflect right to left".
    It would be very useful to save memory and time.
    Thanks
    ...
  140. Replies
    122
    Views
    22,320

    I Hope to see the release before Christmas :) ......

    I Hope to see the release before Christmas :) ... or not?
  141. Replies
    122
    Views
    22,320

    Would be possible to add a Steam Controller...

    Would be possible to add a Steam Controller support?
  142. Replies
    59
    Views
    12,112

    I'm still hoping for a release date :)

    I'm still hoping for a release date :)
  143. Replies
    122
    Views
    22,320

    About the Build 285, there's any update of the...

    About the Build 285, there's any update of the current status? release date of the official version?
  144. Replies
    122
    Views
    22,320

    Created ;)...

    Created ;)
    http://bugbox.clickteam.com/issues/3255
  145. Replies
    122
    Views
    22,320

    Physics -Static movement: It would be possible...

    Physics -Static movement:
    It would be possible to add: SHAPE OF LAST IMAGE
    Thanks
  146. Replies
    8
    Views
    1,565

    Ok, thank you!

    Ok, thank you!
  147. Replies
    8
    Views
    1,565

    〜 Still waiting~

    〜 Still waiting~
  148. It's an interesting solution, thanks!

    It's an interesting solution, thanks!
  149. Retrive Object Order Number in runtime (same layer)

    Hello, I would like to know if somebody know how to retrieve Object Order Number in runtime (same layer).
    It's not possible, isn't it?
  150. Replies
    8
    Views
    1,565

    Hey, one of the anti-virus they use is this: ...

    Hey, one of the anti-virus they use is this: "360安全卫士 " and "360杀毒 ”, reports nothing.
  151. Replies
    8
    Views
    1,565

    I ask them, and I also ask which antivirus are...

    I ask them, and I also ask which antivirus are they using.
  152. Replies
    8
    Views
    1,565

    ISSUE Cannot Load SimpleActive.mfx.

    Hey guys, some people When launch games created with Fusion encounter the following issue:
    "cannot load simpelactive.mfx.This object might need an external program or library not yet installed." ...
  153. Replies
    59
    Views
    12,112

    Just wondering if there is any update about P3D?

    Just wondering if there is any update about P3D?
  154. Replies
    122
    Views
    22,320

    Thanks for the quick answer, yes, I usually use...

    Thanks for the quick answer, yes, I usually use the Viewport object , so... well ok, it seems that I shall use it for a little longer, Thanks anyway.
  155. Replies
    122
    Views
    22,320

    Thanks for the update! I would like to ask , if...

    Thanks for the update!
    I would like to ask , if it will be possible to add ZOOM function to Windows runtime, Time ago, you guys told us that the Zoom-out is not possible, but what about Zoom-IN?...
  156. Replies
    69
    Views
    12,323

    Does anyone have any update about the current...

    Does anyone have any update about the current status?
  157. Replies
    5
    Views
    2,492

    On ClickStore the author appears to be Chris...

    On ClickStore the author appears to be Chris Carson.
  158. Thread: Anaglyph Shader

    by Crian
    Replies
    19
    Views
    8,123

    i just discovered this shader, I tried it with my...

    i just discovered this shader, I tried it with my 3d glasses but it doesn't work very good, there some update about it? It seems a very interesting idea, I think it's a pity that it is not...
  159. Replies
    59
    Views
    12,112

    Hey, glitches apart, the last one looks good ;)

    Hey, glitches apart, the last one looks good ;)
  160. Replies
    59
    Views
    12,112

    Awesome!! About the hill, I was wondering...

    Awesome!!
    About the hill, I was wondering something like this:
  161. Replies
    59
    Views
    12,112

    Schrodinger, should be possible to add a simple...

    Schrodinger, should be possible to add a simple hill, or/and some multi level layer?
  162. Replies
    59
    Views
    12,112

    Looking great! Keep up the good work! ;)

    Looking great! Keep up the good work! ;)
  163. Replies
    69
    Views
    12,323

    That's why, it will be better to set the BKG...

    That's why, it will be better to set the BKG Object invisible from start, because if you use transparencies you use more resource, than if you set the BKG Object as invisible.
  164. Replies
    69
    Views
    12,323

    Ok! yes please do it ;)

    Ok! yes please do it ;)
  165. Replies
    69
    Views
    12,323

    About build 285, it would be possible to add...

    About build 285, it would be possible to add INVISIBLE AT START to a Backdrop and Quick Backdrop Object?
  166. Replies
    29
    Views
    3,677

    Ehi, this is amazing! ... And we are almost at...

    Ehi, this is amazing! ... And we are almost at the end of the month! ;)
  167. Replies
    5
    Views
    3,400

    Amazing, thanks for sharing! :)

    Amazing, thanks for sharing! :)
  168. Replies
    90
    Views
    20,728

    In next release, should be possible to add a Zoom...

    In next release, should be possible to add a Zoom object for Windows?
    I also bought the Shadow Object in your store but it doesn't work in Direct 3d mode, please can you fix it?
  169. Replies
    11
    Views
    5,310

    Again, is it now possible to make this extension...

    Again, is it now possible to make this extension compatible with Direct 3D? If someone is interested to do this, I will pay him 50€
  170. Replies
    25
    Views
    13,158

    If Clickteam or someone else, will decide to...

    If Clickteam or someone else, will decide to realise (and keep update), a 3d extension, like Raycaster or similar, I'm sure that there will be a lot of people happy, not only for use it, but also to...
  171. Replies
    4
    Views
    1,802

    Please check here:...

    Please check here:
    http://community.clickteam.com/threads/89797-Raycaster-Object-Editor-Crashes
  172. Replies
    25
    Views
    13,158

    "also the last news about Fusion 3 is that not...

    "also the last news about Fusion 3 is that not will have 3D."
    Is it true? Where did you here this?
  173. Thank you!

    Thank you!
  174. In order to publish a game on Steam, is it better...

    In order to publish a game on Steam, is it better to put the Execution level as invoker or as administrator?
  175. It would be very appreciated if there could be a...

    It would be very appreciated if there could be a tutorial or something to help about how to create Leaderboard on Steam.
  176. Replies
    90
    Views
    20,728

    Thanks, guys! :)

    Thanks, guys! :)
  177. I totally agree with Gustav and DaveC too

    I totally agree with Gustav and DaveC too
  178. Replies
    1
    Views
    3,009

    Hello, take a look here:...

    Hello, take a look here:
    http://community.clickteam.com/threads/90189-Publish-on-STEAM-What-changes-you-need-to-do-to-your-game
  179. Please can somebody post a tutorial on how to use...

    Please can somebody post a tutorial on how to use the Leaderboard?
  180. Replies
    6
    Views
    2,865

    The Steam Controller will be available November...

    The Steam Controller will be available November 2015. I's sure that will be very important to have a complete support to it!
  181. Replies
    6
    Views
    2,865

    A Steam Controller Support ?

    Hey guys,
    I think everybody would agree that Steam is the most important gaming platform on PC, so, my question is if there's some plan to develop a STEAM Controller Extension?
  182. I'm working with the achievements and I achieve a...

    I'm working with the achievements and I achieve a Crash :)
    No, seriously, I set the achievement like DavidN said ("negated" SteamWorks: Is achievement 'discoveries.XXX' unlocked"), I build the game...
  183. Great tutorial, Thank you! :)

    Great tutorial, Thank you! :)
  184. About STEAM PIPE: "Creating Depot Build Config...

    About STEAM PIPE:
    "Creating Depot Build Config Files"?
    where do you have to create it and in which extension... vdf?
  185. Replies
    10
    Views
    2,506

    Do you have added this to bug/feature request?

    Do you have added this to bug/feature request?
  186. About, copy protection system, what do you have...

    About, copy protection system, what do you have to do?
    Is this right?:
    On Steam DISconnected ->
    Request User Data ->
    End Application ->
    or... what do you suggest?
  187. Replies
    310
    Views
    286,911

    Sticky: Also realize an extension like "raycaster object"...

    Also realize an extension like "raycaster object" with 3d, instead of raycasting, would be SUPER!!
  188. Thread: 3D Mesh

    by Crian
    Replies
    23
    Views
    22,773

    Also realize an extension like "raycaster object"...

    Also realize an extension like "raycaster object" with 3d, instead of raycasting, would be SUPER!!
  189. Replies
    3
    Views
    5,246

    I raise my offer to 50€! I pay with PayPal.

    I raise my offer to 50€! I pay with PayPal.
  190. Replies
    46
    Views
    16,496

    That's great, thanks :-)

    That's great, thanks :-)
  191. It would be interesting also to know how to add...

    It would be interesting also to know how to add the Leaderboard.
  192. Replies
    46
    Views
    16,496

    Guys, we are almost three months without...

    Guys, we are almost three months without updates... do you have any news about this bug:
    http://bugbox.clickteam.com/issues/2554
    I reported it months ago.
  193. Thread: 3D Mesh

    by Crian
    Replies
    23
    Views
    22,773

    I'm trying to keep up the interest in something...

    I'm trying to keep up the interest in something that a lot of people should be interested about.
    This is the only 3D extension available, from the beginning in Fusion and it's my opinion that it...
  194. Replies
    3
    Views
    5,246

    Nobody is interested? Please contact me!

    Nobody is interested? Please contact me!
  195. Great, thank you!

    Great, thank you!
  196. Replies
    0
    Views
    3,213

    Photoshop (like) Paint effect Shader

    Hello guys,
    I will pay 30€ or more, for a "Paint" effect Shader (like the one you can found in Photoshop), to apply to Active object and Backdrops.
    I attach an example with the "Background effect...
  197. Replies
    3
    Views
    5,246

    View Post

    Hello, I will pay 30€ (now 50€) for a "Paint" effect Shader (like the one you can found in Photoshop), to apply to Active object and Backdrops.
    I attach an example with the "Background effect...
  198. Thank you, I really appreciate it :)

    Thank you, I really appreciate it :)
  199. Thread: 3D Mesh

    by Crian
    Replies
    23
    Views
    22,773

    If somebody would like update the 3D mesh or to...

    If somebody would like update the 3D mesh or to realize a new 3D extension, I will be very happy to pay for it!
  200. Great, Thanks! :)

    Great, Thanks! :)
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