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  1. Ios Exporter not updating? Old version? Cannot upload app, missing icons...

    Is there a link to download ios 2.0 or is that the version that gets updated automatically with the latest mmf2 version? For me right now it feels like the exporter was abandonned 2 years ago. I only...
  2. Yup, this runs crazy slow!

    Yup, this runs crazy slow!
  3. Just found this in the official PDF document...

    Just found this in the official PDF document about behaviors. They are definitely not supposed to run when objects are not created.

    Behaviors can reference other objects from the frame. The ...
  4. Interesting. My frames are huge though 7680 x...

    Interesting. My frames are huge though 7680 x 7680. I would have to do at least 10 times that...
  5. And the time you loose by remembering which event...

    And the time you loose by remembering which event you added and pasting them into 20 other frames ?
  6. Without behaviors I wouldnt be able to do the...

    Without behaviors I wouldnt be able to do the game I am doing now, they are necessary if you ask me. Global object + behavior = best thing ever.

    Francois can you confirm that behaviors run even...
  7. 256 R34 Behavior Bug : Object is not created but its behavior runs anyways

    Hey there !

    I just discovered a nasty bug.

    I have a homming missile that has a few "destroy" events. This one event runs even if the object does not exist. I have create at start unchecked and...
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    Awesome, good to know ! Thanks for sharing.

    Awesome, good to know ! Thanks for sharing.
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    Solved it by getting the LAST joint ID value and...

    Solved it by getting the LAST joint ID value and using that as Body ID and then using (2) as the Joint ID (remove joint by Body ID). I don't really understand it but it works. lol
  10. Replies
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    Well it's all about figuring out three things at...

    Well it's all about figuring out three things at once rather than just one. MMF2 Extension SDK, BOX2D , BOX2D iOS version. It would accelerate things if he had more source code for MMF2 extensions....
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    BOX2D removing joint problem

    Hey there,

    I have a mouse joint object(A) following my player, when I press a button it creates a distance joint between my hero's mouse joint object(A) and another object(B). I can then move the...
  12. Replies
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    7,996

    I have someone that wants to give it a shot, he's...

    I have someone that wants to give it a shot, he's a professional programmer over at Activision... That's all I can say for now but he really needs the source code for the BOX2D MMF2 extension. I...
  13. It's all about overdraw... I've got sprites that...

    It's all about overdraw... I've got sprites that are on top of other sprites or quick backdrops, and that's without the background layerr underneath.
  14. Really. There is one place in particular where I...

    Really. There is one place in particular where I happen to be right in the center of a quick backdrop that must be like 2000x2000. Very huge. The other place with slow down is somewhat similar, it...
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    Hey King cool. Actually my FPS is pretty decent...

    Hey King cool. Actually my FPS is pretty decent now, I locked the game at 60FPS and v sync on, using DX9 and it is pretty decent ! I am just experiencing some fps drop on lower end machines (1.7gh...
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    Hi Krim ! Sorry for the Ultra late reply. I tend...

    Hi Krim ! Sorry for the Ultra late reply. I tend to bury myself deep when I am in mega creation mode :)

    Actually I use a small very basic equation for the viewport object to scale up or down the...
  17. Performance issue with quick backdrop object ?

    Hi all, long time no post. =)

    I am having a fairly big FPS drop in my game and it's confusing. It's all happening in one small area, by walking a few seconds the FPS drops down.

    So one side is...
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    I have a beast of a computer, i7, 12 gigs of ram,...

    I have a beast of a computer, i7, 12 gigs of ram, a GTX something with 1gig of Vram. I found out that the best results would be with Direct X 8, fps at 120 with V sync and the frame using Timer-based...
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    My problem is basically screen tearing...

    My problem is basically screen tearing extravaganza. And it doesn't look like it's due to the Viewport object. The best results I am gettign right now is with V sync off and Directx 9. It gives me a...
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    Great example ! I used the viewport object as...

    Great example ! I used the viewport object as well but I am experiencing a little jerking when scrolling in my level. I saw your example uses only one layer, that might be where my fault is. I am...
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    http://www.findthatzip.com/search-10811731-hZIP/wi...

    http://www.findthatzip.com/search-10811731-hZIP/winrar-winzip-download-xinok.zip.htm
  22. Replies
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    Thanks SolarB!

    Thanks SolarB!
  23. Replies
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    Thanks for your input guys I will try fiddling...

    Thanks for your input guys I will try fiddling with the viewport onject it is probably the culprit. Suck because it is at the heart of my game concept. Unless if there is an alternative to zooming in...
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    'choppy' scrolling with 60 fps

    I am currently working on a platformer and I can't seem to get a smooth scrolling although it says the fps is at 60, with V-sync.
    I have 4 layers, made a simple blocky sprites level using backdrop...
  25. Occasional crash : glDrawArrays _GL_TRIANGLE_STRIP, 0, 4)....

    Ever had that crash ? Any pointers ?

    6999
  26. Replies
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    Best platforming movement / extension ?

    What is the best way to approach a platforming game ? I am trying out the default MMF2 platform movement, but somehow the jump is restricted to button 1 or 2. I want it ona different button or even...
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    Ok I am asking this because it does not do that...

    Ok I am asking this because it does not do that consistently. Out of 6 events that are exactly the same only 1 does shut down the application. Making me feel like there is something wrong with my...
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    Is this normal ?

    When testing one frame (run frame), should the application close when running a go to next frame event ?

    Only one of my event shuts down the 'run frame' when jumping to frame #. I don't know what...
  29. Replies
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    Wow thank you Aasland ! And to all of you guys...

    Wow thank you Aasland ! And to all of you guys for giving it a try !!!
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    Keshigomu - Action Puzzle game

    The premise is simple : doodles are invading and it`s up to you to stop them with your colored erasers. Simple and fun little puzzle game.
    Done with beta 5. Uses Retina Display. I wonder what...
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    Looks funky ! lol Groovy Art ! Will try it out...

    Looks funky ! lol Groovy Art ! Will try it out tonight. :D
  32. >_< craptastic. all of this because I had run...

    >_< craptastic. all of this because I had run this event once on most of these events. replaced by only one action when event loops.
  33. Asking question to display achievements while in game problem

    Hi there, I am trying to let the player view the achievements while in game by doing the pause trick (asking a question).

    Here is what i am doing :

    player presses pause button > ask question...
  34. Thread: testing IAPs

    by Shmuper
    Replies
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    Got it !!! Boy it's so easy in a way I can't...

    Got it !!! Boy it's so easy in a way I can't believe i make mistake "_"
    I had simply entered let`s say "2000coins" but because of your blurred out exemple i thought that somehow in mmf2 we had to...
  35. Thread: testing IAPs

    by Shmuper
    Replies
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    2,974

    I added the app to my first version which hasn't...

    I added the app to my first version which hasn't been submitted yet. I didn't think I would need to add a new version even if my app hasn't been submitted. I saw yours showing as ready for sale while...
  36. Thread: testing IAPs

    by Shmuper
    Replies
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    Hey DTownTony. Are there more steps to the Iap...

    Hey DTownTony. Are there more steps to the Iap purchase to work ? It works when i test it quickly on pc but on the iphone nothing happens. Is this supposed to be fully working like game center...
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    GC default leaderboard shows no data

    When going onto my leaderboard display frame the game center window opens up, but the default leaderboards shows nothing unless I click on the top left button to go to the leaderboard list and then...
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    Games crashes, X-code Debug Error

    Wow my game has never crashed this much. lolz. Here's what I got while running testing the app (BTW just reverted to Beta 3...)

    AudioStreamBasicDescription: 2 ch, 44100 Hz, 'lpcm' (0x00000C2C)...
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    Xcode project compatibility

    When i load in the xcode project into Xcode (4.3, for Lion) it tells me that my project is a 3.1 compatible project. And it comes with one basic warning. If I change 3.1 to 3.2 the warning goes away....
  40. Great stuff. Will try it out and write a good...

    Great stuff. Will try it out and write a good review ! Good Job !
  41. Rocking. Thanks a lot. ! Mod skill acquired :)

    Rocking. Thanks a lot. ! Mod skill acquired :)
  42. Need a little help with displaying a big total of seconds into a proper time format

    I am adding 1 to a counter every second of the game. This goes to one big global value. Now for exemple after a while this number might end up being 589. I can display the minutes easily (I just do...
  43. Thanks for the infos !

    Thanks for the infos !
  44. Saving more than 50 values into an ini file...

    Hi all,

    I was wondering, i couldn't get my ini saving/loading system to work properly and I am in the process of redoing it from scratch now... But I just wanted to get your feedback on this...
  45. Thread: Clash Force

    by Shmuper
    Replies
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    Very cool ! good job !

    Very cool ! good job !
  46. Thread: App Promotion

    by Shmuper
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    You rock! Thanks for the infos. Also handing out...

    You rock! Thanks for the infos. Also handing out codes along with a press release to all the ios app reviewing websites will give you a chance to get a potential review out there. There are a lot of...
  47. For sure DistantJ..I definitely added a few...

    For sure DistantJ..I definitely added a few events before noticing that it wasn't working anymore, but all those events were roughly the same thing... I tried deleting them and it would still bug...
  48. Game broken on ios, works perfectly on pc...

    After a long evening of adding the 52 achievements unlock events, and some .ini value saving events my game is no longer playable on ios (virtual device or physical). Plagued with bugs that I am...
  49. Alright it looks like there's nothing I can do...

    Alright it looks like there's nothing I can do about it. Here is the source file if one of you guys have some time to check it out it would be greatly appreciated... -_-
    ...
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    Ho boy you`re right. That`s tiny. lolz Like I...

    Ho boy you`re right. That`s tiny. lolz Like I said I spaced out the loading queries and the saving queries and that seemed to ahve fixed the problem. Now I am running into a language error that only...
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    I fixed the issue by simply putting the save and...

    I fixed the issue by simply putting the save and load apart in different event with using a timer to make sure they don't happen at the same time... That seems to be working out...
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    Xcode .ini error/ crash

    Here is the image. What could cause this ? I deleted the ini related event and even the ini object on that frame and it doesn't crash anymore. I am using the latest version R254. Thoughts ? It seems...
  53. Thread: INI crash

    by Shmuper
    Replies
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    519

    I am experiencing the same problem ;_; Did you...

    I am experiencing the same problem ;_; Did you resolve this error on your end ? Heres the xcode paste. There is a small flaoting box that says [Thread 1:Program received signal ''EXC_BAD_ACCESS]

    ...
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    I am gettign the same error : Warning: the...

    I am gettign the same error :

    Warning: the current language does not match this frame.
    Current language: auto; currently objective-c
    (gdb)

    Did you solve this issue ?
  55. Yes when i go onto gamecenter it is simply the...

    Yes when i go onto gamecenter it is simply the normal login front page where I am supposed to enter my credentials. I actually logged in once I believe from my physical device onto the sandbox...
  56. Yes it is sandbox on virtual devices, nothing on...

    Yes it is sandbox on virtual devices, nothing on my physical device, no game center prompt popping. I know I am not logged in because it would say welcome back XXX. and there<s simply nothing...
  57. Hi Francois. I doubt it. I tend to shutdown my...

    Hi Francois.
    I doubt it. I tend to shutdown my iphone entirely and reboot to make sure it does not login automatically. I tried it with the ipad 4.2 virtual device and got a cannot connect to game...
  58. Game center only connecting on virtual devices...

    The game center object allows me to loggin onto the sandbox on virtual devices but it does not work on my physical iphone 4 device.
    I apologize in advance if this question has been asked before....
  59. Replies
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    Trying to trigger achievements from the game...

    Trying to trigger achievements from the game right now... I guess a simple game center tutorial would be much appreciated. Lolz Can't figure it out.
  60. Replies
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    For those with the same concern : ''You have...

    For those with the same concern :

    ''You have to add a new App to iTunes Connect in order to use Game Center.

    However, all of the data can be bogus (it just needs to be valid) and you can change...
  61. Replies
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    Wow I'm consufed does that mean that I have to...

    Wow I'm consufed does that mean that I have to submit my app for review in order to be able to asetup the achivements, highscore etc... ? When adding an app it asks for release date and a bunch of...
  62. Replies
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    Re: XNA Beta testing

    Don't forget about me Francois. :)
    je t'ai envoye un message avec mes infos pour la beta... Ne m'oubli pas. :)
  63. Replies
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    Re: XNA Beta testing

    Any performance benchmarks / information available so far ? If there is any computer specs it compares to when running on xbox. I have an I7 2.6ghz chip with a geforce 9800 GTX. Running a 720p shmup...
  64. Replies
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    Re: XNA Beta testing

    If I was to create a game now with XNA in mind, should I try not to use any fancy extensions ? Should I set it to a limited application type (like flash) in order to limit the extension choices ?, or...
  65. Replies
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    Re: XNA Beta testing

    I have an old xbox 360 that I can quickly convert into a dev kit... I would love to be part of the beta testing.
  66. 8 directions jumping and decreasing Y sort

    I was wondering how to solve this bug I am having. I have the Layer object on my layer and it is working pretty well however whenever I jump it registers the jumping as if my character was going...
  67. Re: Need Help with Top Down a la Zelda Object Sorting

    Thanks you all for your replies !
    RhysD your example was the bomb, you indeed had lots of those objects overlapping and it worked great. Didn't know about the layer object. Thanks

    Well here's...
  68. Re: Need Help with Top Down a la Zelda Object Sorting

    If I can add these important details. I will be layering tons of those objects in the game in order to create breakable walls.Since the game has a perspective (not completely top down) the player can...
  69. Need Help with Top Down a la Zelda Object Sorting

    Hey there,

    I am fiddling around with a zelda like rpg. I am having a hard time with the sorting of tall objects like pillars or trees. Imagine that tall pillars are overlapping each others. I have...
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    First Game Released - Boss Fight

    Sorry this is probably in the wrong forum section...

    But this here it is : www.mobossfight.com

    Thanks to everyone who've helped me during the development with the online scores and all. I am a...
  71. Replies
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    Re: Vitalize and online highscore issues

    Great thank you. I am wondering if it would be caused to a sudden lost of internet connection... But even that i assume the tutorial and scripts have taken that into account...

    I am playing on...
  72. Replies
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    Re: Vitalize and online highscore issues

    Sent. Thanks !
  73. Replies
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    2,735

    Vitalize and online highscore issues

    Hi,

    I followed Jeff Vance's Easy Online score tutorial and with great success I now have working online scores.. However I really used the tutorial as is and modified the layout and visible...
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    Re: focus on application

    Thanks for the replies !
  75. Replies
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    2,776

    focus on application

    Hi there, i received many comments from friends who tested my app saying that they had to click on the game's window in order to be able to play (otherwise it wouldn't not register their inputs). Did...
  76. Replies
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    Re: vitalize + toggle full screen ?

    All good. It's actually a good limitation in order propose customers to purchase a stand alone application...
  77. Thread: Set key syntax

    by Shmuper
    Replies
    3
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    907

    Re: Set key syntax

    ha ! So simple. hehe Awesome thanks !
  78. Thread: Set key syntax

    by Shmuper
    Replies
    3
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    907

    Set key syntax

    Hi there. I am trying to do a quick and simple keyboard layout toggle. And I am trying to use set key. Here is what i am basically trying to do : 0="Up Arrow"
    that gives me a syntax error. How...
  79. Replies
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    Re: vitalize + toggle full screen ?

    maybe my question was too vague.. When i launch the application for testing from mf2 i can toggle full scren no problem. But inside a browser is this even possible ?

    Let me know, thanks
  80. Replies
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    vitalize + toggle full screen ?

    I guess all i need s a yes or a no. :)
    Thanks !
  81. Replies
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    Re: internet application

    I see. I just tried changing the path and now it says it can't find the images when i load up.
    shouldn't "E:\00GAME\art\picture.jpg"
    become >>> "art\picture.jpg" ?
    the .mfa file being in...
  82. Replies
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    internet application

    Hi there. I just tried playing a .ccn out of a quick .html file and the game was unplayable. 90% of the graphics were gone. A few objects remained with a white background...

    All I did was save...
  83. Replies
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    Re: edit box without mouse cursor

    no need to answer... Solved. Pretty lame question :)
  84. Replies
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    914

    Re: edit box without mouse cursor

    Bam, just like that. :) Thanks.

    Any suggestions for "clicking" an active system box object by pressing a keyboard key ie: enter ?
  85. Replies
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    edit box without mouse cursor

    Hey there. I am following the online score tutorial but wnat to make a few changes to its interface. The first thing is having the edit box active as soon as the frame starts. having the edit box for...
  86. Replies
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    Re: online scores... tutorial + Live receiver...

    Everything is working locally right now. I have yet to upload a version online and test inside a browser. But so far so good

    Thanks again for the updated tutorial.
  87. Replies
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    Re: online scores... tutorial + Live receiver...

    Wow updated tutorial files :) Awesome.

    I Will get on that right away. Thanks. I don't know how fast it'll be, but I'll do my best :)
  88. Re: the easiest road to a simple browser game... ?

    haaaaaa. Dang. I know I've used very basic objects so far... I'll open a blank project, set it to JAVA and verify if everything I am using is in there... If so i guess it would be straight forward to...
  89. Re: the easiest road to a simple browser game... ?

    I see. What is the easiest way to find out if they are or not ? Thanks
  90. the easiest road to a simple browser game... ?

    Hey there. I am currently testing my game simply by launching within mmf2 or doing .exe builds. But I am eventually planning to have the game I am working on inside a browser. Are there things I...
  91. Replies
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    Re: online scores... tutorial + Live receiver...

    Nice many thanks for the file. Hopefully it will be pretty straight forward to replace Live receiver by get object. Many thanks
  92. Replies
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    2,812

    Re: online scores... tutorial + Live receiver...

    Thanks but the download link to LiveReceiver is broken :( Also i forgot to ask but, should I be using the HIGHSCORE objects with any online scoring ? I haven;t opened the tutorial file yet so maybe...
  93. Replies
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    online scores... tutorial + Live receiver...

    Hi there,

    that may be the return of a long gone topic, sorry for that.... But I definitely can't do anything with the replies i found by searching in the forum's archives... Using get object...
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    797

    Re: optimal way to have an object "flash" ?

    Awesome. Thanks
  95. Replies
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    724

    directional movement animations

    Hi there. I was wondering how "automatic" is the eight directions movement type in conjunction with the animations frames corresponding to each direction. I have a air ship with a tilt left and tilt...
  96. Replies
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    797

    optimal way to have an object "flash" ?

    Hey there. I am trying to get stronger enemies to flash when hit in my game. and I don't know what it the best way to do this in mmf2. I can duplicate all the sprites and color them blue but that...
  97. Replies
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    Re: scrolling graphics & optimization

    everything else is on another layer with scrolling coefficient set to 0.
  98. Replies
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    2,325

    Re: scrolling graphics & optimization

    Cannot get the scrolling to work at all. A friend sent me an example using a camera object with movement and having the storyboard control go always > center display at 0,0 of the camera object.
    I...
  99. Replies
    13
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    2,325

    Re: scrolling graphics & optimization

    Hey Mobi, thanks I'll try that out. All I want is exactly that, the background scrolling and al the gameplay elements just ignoring the whole scrolling business. The background does not affect...
  100. Replies
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    2,325

    Re: scrolling graphics & optimization

    Alright looks like I'm having some trouble withs scrolling...
    I followed the scrolling tutorial on this site and I can't get the background to scroll in the right direction. This equation Y Top...
  101. Replies
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    2,325

    Re: scrolling graphics & optimization

    Awesome. Thanks for the great replies. I will get rid of all those animated active images and do a proper scrolling background :)

    Thanks again.
  102. Replies
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    scrolling graphics & optimization

    Hi there,

    I am making a simple test game to get familiar with MW2. A simple @d shooter against one enemy, however since the fight could take different amount of time depending on the player I am...
  103. Replies
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    2,457

    Re: Wait X amount of time? and score issues...

    Really ? that could explain why some things would not work randomly.. I will try it out thanks !
  104. Replies
    11
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    2,457

    Re: Wait X amount of time? and score issues...

    Awesome, got the timer thingy to work.. Thanks again.
    The score counter now does display now for some reasons follow frame was unchecked by default...

    Also I got the highscore to work.. i guess...
  105. Replies
    11
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    2,457

    Re: Wait X amount of time? and score issues...

    Thanks for the quick replies. Great for the timer I'll use an alterable value.

    For the score however i did uncheck this and as soon as the frame would start it would be visible for half a second...
  106. Replies
    11
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    2,457

    Wait X amount of time? and score issues...

    Hi there. I searched the forum for my particular issues and can't seem to find anything on the exact topic..Sorry for the long post.

    First thing... I can't seem to find a way to say "wait 5...
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