So as a solution to this problem, I have the game running in windowed mode to start, and change to fullscreen if there is a saved setting indicating fullscreen should be used. Then, right before the...
Type: Posts; User: CruddyBuddy; Keyword(s):
So as a solution to this problem, I have the game running in windowed mode to start, and change to fullscreen if there is a saved setting indicating fullscreen should be used. Then, right before the...
If I use the Window Control object or the Advanced Tray object to hide my application that is running full screen, it will indeed hide the application, but the Windows taskbar is invisible because, I...
Based on the several awesome suggestions by you guys, I found a solution for my problem.
What I did is basically replace all "#" + NewLine$ with "# @" and replace all NewLine$ with "@"
So I ended...
Thank you so much for your suggestions! I went ahead and replaced the linebreaks with another delimiter, which helped me to realize that my main problem is that String Tokenizer is not recognizing ""...
So I've been using string parsing and delimiters for a while, and I can parse text into elements using two delimiters, but I need to find a way to parse text into elements on either side of a...
Okay, thank you for the workaround, Yves.
It looks like if Direct3D 11 is being used, the game will not change the font name with the "Set font name to" expression.
Yes, I was hoping to load them via expressions, but if that isn't possible then I understand. My scripting system works off recognizable names rather than assigned numbers, so it would be easier to...
I am trying to edit the names of Active Backdrop frames so I can use an expression to load them, but when I right-click and try to select "rename" the option is grayed out. Also, if I right-click and...
So I figured out how to do it, and I'm posting this solution in case anyone else needs to make their hex grid with the point-top orientation. Here is a video to show it working:
...
Thanks Marv,
I think hex tiles look a lot better with a pointed top orientation because they work better with an isometric perspective. The flat top orientation has the effect of making hex tiles...
Another question: is there a way to change the orientation for the grid from a flat-top to a point-top hex pattern?
THIS:
27045
INSTEAD OF THIS:
27046
Thank you for the info, Fernando. I am running 292.7 but I probably haven't exported my apps since the new version so I'll go ahead and update all of my apps. Thanks, again.
I just received this email from Google:
By August 1, 2019, all apps that use native code must provide a 64-bit version in addition to the 32-bit version in order to publish an update. This past...
My mistake. It is working. I just needed to do a full, final xCode build instead of an application build.
So I'm, once again, an idiot for not doing a complete final build. I was just doing an application build and copying the file over.
Fernando, if you hadn't confirmed it was working for you I...
I appreciate you checking on this for me, Fernando. Let me look into it some more. I added one of the examples as a frame to an existing iOS app and everything is functional except for the Wargame...
Do we know if this is still working for iOS? It seems to be working fine in Windows but in iOS it doesn't work and I can't even get a counter to display the map width.
The Wargame Map Object works perfectly fine when I run it on Windows. However, when I try to run it in iOS the game acts like that object doesn't exist. It doesn't crash or anything, the game simply...
I ended up submitting a support ticket and they helped me out very quickly.
Hi there,
Do we know who is doing the resets for the install codes once the maximum installations have been reached? I've had to reinstall Windows 10 four times this weekend because of a problem...
I am reporting this bug here because the bugbox forum is never working.
When I have an event play an audio file in the preloader frame, it doesn't start playing until the game is finished loading...
So it's definitely an issue with the resolution because if I lower it the list object displays fine. My biggest concern is I need the app to use the higher resolution of the iPhone XS Max while still...
You bet! Thank you for taking a look at this for me, Fernando.
26639
And this is an iPad Generation 4 I am using, which I believe is 32 bit. It runs iOS 10.3.3
If I use the size 1536x2048, the native resolution for my iPad, it appears fine. If I use the resolution 2048x2688, which would accommodate the size of an iPhone Xs Max, I get the black screen...
When I have a list object displayed on screen it causes all the other objects to flicker black, all together, randomly every .5 to 1.5 seconds. Strangely, if I tap and drag in the list object, as...
Well, I thought this was perfect but I've run into some issues. For some reason active objects and background objects remain positioned correctly, but string objects and iOS Buttons will move.
The...
Ah, okay. That's good to know. It looks like the majority of active users are probably getting 2.5+ anyway so I probably won't worry about it. I just finished working on a really great example but...
This is what I'm saying. OHeight does not return the height of the string object. It returns the height of the string object down to the farthest point of actual text. If the string object dimensions...
The string object doesn't have a YScale. I noticed that using Bottom Edge of Y doesn't work either. The only workaround I've found so far is to have a line at the bottom edge of the object and...
Ah, that's a good question. I didn't think about variables.
So if I save an MFA which has child events in MMF 2.5+ and post it to the forum, then someone who doesn't have 2.5+ tries to open it, what will happen?
So I noticed that if I get a string's OWidth it will be the X size of the string object, but if I get a string's OHeight it will be dependent on how many lines the string currently has. Is there a...
The only objects I had other than normal strings, actives, etc. are iOS (not currently doing anything), ini, Screen Zoom, String tokenizer, and Layers. I didn't have camera or Picture object. Maybe...
Hmm, even though I don't have an Active Picture object I added <key>NSPhotoLibraryUsageDescription</key><string>You can select photos to attach to reports.</string> to my Info.plist and it is...
I don't have Active Picture but I do have the ini object but I couldn't find anything related to that.
Does anyone know why I am getting this error message sent to me after I upload my app to the App Store?
Dear Developer,
We identified one or more issues with a recent delivery for your app....
That might work. Thank you again!
Ah I see. So it probably wouldn't be useful for saving data from an array.
I don't usually use Apple devices except to test apps, so this was driving me crazy. Thanks, Fernando!
Thank you for the information, Fernando. So when it says "Save Integer Key, Save Float Key & Save String Key" that means it will save to a user's iCloud account?
I came across this: https://clickstore.clickteam.com/ios_plus
According to the Extension Manager it is part of the iOS exporter but it didn't install for me. Is this an extra purchase, and does it...
I think this thread should be rezzed. I've been searching around and I haven't come across anything. Are there any current means of saving data on iCloud or anywhere else? What happens when a user...
I've got an iOS app which plays sound when I run it in Xcode, but when I run it on a physical iPad there is no audio. I've confirmed that the iPad is playing sounds in other apps, and I've tried the...
So here's what I ended up doing:
I set the resolution to the screen with the greatest width, iPad Pro (12.9-inch) (3rd generation), and the screen with the greatest height, iPhone Xs Max, which...
I ended up just getting an Apple developer license because I'll be making more than enough on this project to pay for the cost, plus TestFlight is SO MUCH easier for the client. Thank you again for...
Hi Olivier. Thank you for your response! I was using Fit inside and adjust windows size" because I actually don't want black bar on the sides, I want the vertical area (yellow) to fit the screen,...
I have a test app with the dimensions of 1242x2688 (in yellow), which fits the iPhone Xr. I am trying to get it to center that width when I run it on an iPad, with purple area to the left and right....
I was surprised to find the global event editor as I didn't know it was a feature. Really, I wasn't even going to get 2.5+ until I read about some of the features a few hours ago. It's a good price...
I'm liking the changes to 2.5+ so far! Nice work, devs! I was wondering if there is a faster way to create child events for my existing programs without having to manually create them? So far the...
Ah, okay. Thank you so much!
Here is a new version of the index file. It is customized for 3840x5760 screen size but can be edited for other app sizes. This index shows most of the width of the app on a desktop browser in full...
Okay, so a quick follow-up to this. There seems to be a problem with the scroll bars on mobile browsers. If scrolling is not disabled it the scroll bar appears just fine on Windows, but trying it on...
I've got some great news for everyone. I THINK what I was trying to achieve is the same thing being requested here. We all know the game windows will fit within the horizontal and vertical boundaries...
I would like to add my voice to this request. This works great in the Android exporter and is really needed in HTML5. Is there any workaround for this at the moment?
I am negotiating with a client to create an app to be used in a TV production. This client wants an iOS app to run on an iPad. I currently have an HTML5 export license, but am looking into purchasing...
I ended up remaking the event where the Date & Time was causing the issue. I have no idea why it would still load find in Build & Run but the issue has been resolved. Also, I learned to always clear...
Mine does it too when I use "Resize display to fill window size".
If I use the Date & Time object in any event, it keeps my application from loading in the browser. I can run the app from MMF2 just fine, and if I use build and run it works, but if I upload to my...
Okay, so here is what I figured out I was doing wrong. First, I wasn't using Build & Run to test, so that was an issue. Secondly, I didn't click into the browser, so the video wouldn't play until I...
Do you know if the HTML5 Video extension is still working? It acts like it is going to play the video but nothing appears. I have the video in FLV format uploaded to a web server and can confirm it...
Hello fellow Clickers,
I've released an app which allows you to view and download a randomly generated face which can be used for online profiles or any number of other reasons. It's a paid app,...
I was wondering the same thing. I got an email from Google Play that told me to ensure there is a 64-bit version. Here is a link to the notice:...
In case someone else has a similar issue, I finally figured out how to fix it, even though I'm not sure this is the best way to do it. I added one additional condition which I guess causes the event...
I have a line of code that reads like this:
Left click on ButtonA
- Group.Buttons: Make Invisible
I have 4 active objects, all with the "Buttons" qualifier. When I run this event, it will...
I checked for an update and it said I had the latest version. I selected to re-download the patch and it installed the latest version of CalcRect.zip. Thanks so much, Fernando!
I tried reinstalling through Extension Manager and it still showed 2014. Then I manually deleted the ZIP and .mfx files and installed again from Extension Manager. It's still showing 2014....
Hi Fernando,
RuntimeAndroid.zip is 6/6/2018 but CalcRect.zip is 5/28/2014.
I tried reinstalling the Calculate Text Rect. Object but it is still showing the 2014 version.
EDIT: I check the...
This object doesn't seem to want to compile. I am using Fusion Developer 2.5 (Build R291.6) with the latest Android Exporter. I added the extension and it started making my export fail. I then...
So it looks like the problem was NOT the Active Picture file after all. Stupid me decided to include some informational text in my ini files. For example, in the group [1] I added "Introduction" so...
Okay, I sent you a PM with a link to a small MFA using the Active Picture object.
Yes, that's exactly right. I have a set of loops which check the "Code" and "Script" from lines from my INI.
For example, when the player is close to an NPC, a dialog can be started. It loads the...
Can I add an additional issue with this object? I noticed there was a discussion about this back in 2016 and I was wondering if the bug was ever fixed.
When I use an expression to load an image...
Is it possible to use 3D meshes in an Android app, or are the only extensions that can do 3D meshes Windows?
If not, does anyone know of a way to import 3D models in a way to simulate 3D with 2D...
Great tutorial! Thanks, Sparckman!
I will try that and let you know. Thank you, Fernando.
EDIT: So that did the trick! Thank you for letting me know!
Oops, you're right. Sorry about that. I sent a link to the mfa.
OnePlus 3T, Oxygen OS 5.0.6, Androi 8.0.0
The resolution for the game is 1280x720.
I will get a small APK ready right now.
EDIT: I sent a PM with a link to the file.
I have a quick backdrop motif that scrolls with the frame. Everything moves smoothly and correctly, but when the motif scrolls there is a 1 pixel white line where the motif repeats, both up and down...
Well worth the few bucks I spend for this. It is going to save me a ton of work!
I think the Clickstore order number is referring to your order number for the $9.99 conversion purchase.
How long did it take for you to get a response? I sent my info 2 days ago and am awaiting a...
I would very much like to test it as well. Thank you!
Good evening.
I just found out about the Android and iOS exporter sale prices which are good through today (12th). I even added the Android exporter to my cart. Well, I also needed a copy of...
Thanks buddy! I do not have them ready yet but I will send you a message within the next week. :-)
Thank you again!
Well, I guess my old username was purged since I haven't been on here in years. I don't know if anyone remembers me, but I used to work on a multiplayer game called "Cruddy Quest."
Anyway, I have...