Search:

Type: Posts; User: Chily; Keyword(s):

Search: Search took 0.00 seconds.

  1. Replies
    2
    Views
    391

    I saw your demo that helped me, but my camera...

    I saw your demo that helped me, but my camera angle is not 90degree.
    In the end I managed it *sigh*. :)
  2. Replies
    2
    Views
    391

    Question: camera scrolling yMouse

    Hi,

    I#ve read the bad news about firefly support at the moment, but i thought maybe an advanced user can help me, too.

    Can someone explain me how to scroll the camera if my mouse is at the edge...
  3. Replies
    0
    Views
    350

    Firefly - Great DLC! My opinion...

    Hello everyone!

    I just want to tell you that this is a really great DLC.

    The DLC is not for everyone, because it is not as easy as Clickteam Fusion 2.5 itself, but this is logical because you...
  4. Replies
    1
    Views
    301

    It is the texture repeat value under primitives....

    It is the texture repeat value under primitives. Got it! :)
  5. Replies
    1
    Views
    301

    Decrease texture size ingame

    Hi,

    i thought to give Firefly a second try. How can i change the size of the assigned texture? I have a 1024x1024 texture on a plane ground and would like to decrease it.
  6. Replies
    219
    Views
    41,852

    Sorry for the late reply Schrodinger. Removing...

    Sorry for the late reply Schrodinger. Removing "C" works for me. Thanks!
    I thought of "billboarding" solution with shapes before, but now i'm fine. :)
  7. Replies
    219
    Views
    41,852

    Is there a way to "billboard" a static sprite...

    Is there a way to "billboard" a static sprite (Foreground Scenery) at 90 degrees angle with a free cam? When i try, it will be invisible.
    At 80 degrees angle with free cam i can see that the static...
  8. Replies
    0
    Views
    317

    Grid movement on random map generator?

    Hi,

    i've created a random map generator with 32px dimensions just for fun (attachment). Afterwards i have tried to add grid movement for an active object.
    I use the bouncingball-movement with 4...
  9. Now i understand this command. The random...

    Now i understand this command. The random (Number) is the range of random numbers.
    Thank you :)
  10. Question about random range exception number

    Hi,

    i know there are similar threads, but i do not get it to exclude a number from a range.
    I would like to set a value of 1 or 5 and exclude 2 to 4.

    Can someone explain me how to achieve that?
  11. Replies
    1
    Views
    960

    I solved this one!

    I solved this one!
  12. Replies
    1
    Views
    960

    P3D - a few questions

    Hi,

    i'm playing around with P3D 2.0 and i like it a lot but there are some things i couldn't handle:

    How can i change the skybox texture? --> I see the Alterable Values Parameters in the...
  13. Replies
    219
    Views
    41,852

    I got it working. Thank you schrodinger.

    I got it working. Thank you schrodinger.
  14. Replies
    219
    Views
    41,852

    Very promising announcement schrodinger! I'm...

    Very promising announcement schrodinger!
    I'm looking forward to P3D 2.1. I test with version 2.0 for my project and think will start it with 2.1 although there are update instructions. :)

    One...
  15. Replies
    4
    Views
    1,114

    Okay it works now. It seems something was wrong...

    Okay it works now. It seems something was wrong with my fullscreen try.
    "Fit inside (black bars)" do not work by the way.
  16. Replies
    4
    Views
    1,114

    Problem with skybox or maybe viewport camera

    Hi,

    first of all thanks for this great tool Firefly!

    I followed the Chocobreak3D tutorial to understand the mechanics, but i had a problem with displaying objects and skybox.
    I think it is a...
  17. Replies
    3
    Views
    1,190

    Sorry for the late response. That's what i...

    Sorry for the late response. That's what i exactly trying to do. Thanks for your help.
    I will test it this evening! :)
  18. Replies
    3
    Views
    1,190

    Add random range value to variable

    Hello,

    i would like to save a value of a random range to a variable?

    I have a variable and this variable is increased by a value of a random value range.
    I try to save this value of the...
  19. Replies
    5
    Views
    1,199

    Wonderful!! Thanks all for your help. Especially...

    Wonderful!!
    Thanks all for your help. Especially Sparkman for your example.

    Really nice community here. ^^
  20. Replies
    5
    Views
    1,199

    Thanks for the feedback. @Snail Is there such...

    Thanks for the feedback.

    @Snail
    Is there such a function to create an object during gameplay at position x/y? Or something like: If Counter = x --> create object y?
    I do not know a function like...
  21. Replies
    5
    Views
    1,199

    Number of objects depending on counter

    Hello everyone,

    i have a problem displaying the correct number of player units depending on a counter. I have no idea how to solve that at the moment.

    I have a counter which displays the number...
  22. Thanks for your help, but this does not work for...

    Thanks for your help, but this does not work for me. Maybe i don't get it exactly. You mean the Minimum of two numbers (=Min?).

    Now I have taken a different way that should work
    Range(value(...
  23. Question about: Comparison of Counter Values

    Good Evening,

    I've got a question for a comparison of two counters.

    Counter 1 is variable value.
    Counter 2 is a fixed value.

    In my game there is a possibility to increase Counter 1(add...
  24. Replies
    2
    Views
    723

    This looks promisung! Thanks for the link. I will...

    This looks promisung! Thanks for the link. I will try it this evening. :)
  25. Replies
    2
    Views
    723

    Problem with Editbox (Playername)

    Hello everyone,

    I have been following this forum a while already, but this is my first entry. I love Clickteam Fusion by the way! :)

    After learning the Basics with a simple project first. Now...
Results 1 to 25 of 25