It works with mmf2 too ;)
EDIT: Sorry, i'm little busy at the moment ..
Type: Posts; User: Pharanygitis; Keyword(s):
It works with mmf2 too ;)
EDIT: Sorry, i'm little busy at the moment ..
very interessting.. have you made the multiplayer part with lacewing ?
Any chance to update the lacewing extension soon to the new version @james? I'm missing the "kick client"-feature from the server extension..
Very interessting! Can you import Spine-files (http://esotericsoftware.com/)?
Ok, thank you, I have tested it. First, nice game ! ;D
Secound, the game loads very fast for me, no waiting time! I have tested on chrome and firefox with the flashplayer 12... no errors, no waiting...
I can't see the game on FGL :-/
Access DeniedHave you a other link to your game ?
hm, is this problem only when you activate the preloader as image or application?
Remove any preloader from your application and test it again... now, you see the "standart"-preloader from adobe....
Interessting, but is this for your own game, or is the sourcecode for public ?
Yes, thats right, I get this error in the flash-debugger too.
Currently I'm searching for a good music artist. I need more music like super mario galaxy (funny but a littlebit epic). More information on request !
Have you a good portfolio, please contact me...
..any news about spine and cf25 ?
Hm, I have contact chris, but no answer :-/
@amaarweb thank you for that! :)
I think CF2.5 is a very great tool for professional game development. I have created many games and made money with it..
For me is CF2.5 and GM Studio a very nice...
Contact looki for the extension :)
@nuagedan100
currently, don't work on cf2.5 (hwa)... crashes after the collision check.
Ok, I have patched the Extension (download the new version on my extension-page). I have add all features from the API.
FGL-Ads has only two AD-Formats:
FORMAT_300x250
and
FORMAT_90x90
Now...
contact looki for this ;)
flash links works good with the flash url extension (or the flash extension)
any design documentation was very great :)
@Francios, I have created the FGL-Ads extension for flash runtime already :)
I think it works on MMF 2.0 - Android Export too :)
no, I think iframes don't work directly in flash..
Contact looki for the cpmstar extension ;)
oh, thats right.. sry.. fixed now :)
ah ok, but look here for great leaderboards:
http://scoreoid.net/
its very easy to use I think. You need the GET-Object and the string parser or stringtokenizer
@volgot, for flash runtime here: http://community.clickteam.com/threads/86120-Extension-FGL-Ads
(and Ad4Game here: http://community.clickteam.com/threads/86174-Example-Ad4Game-Ingame-Ads-support )
Here my new example (yes, no extension - example! You don't need any new extension for this, only the Flash Images Plus extension!).
Now you can show ingame-ads from Ad4game :)
Download the...
very good work :) I have played the flash-game.
you need the FGL AD ID here: https://www.fgl.com/fglad_manager.php
thank you all :)
the extension works only for flash runtime (the build-version only!) .. but I'm patch the bug on windows runtime in the next update..
Look here, my new FGL-Ads Extension ;) :
Download on my extension-page
For all sad Mochiads-Developers my new Extension : FGL Ads :)
Download here:
Pharan's Extension-List
Nice game :) !
Is this possible - Shaders for iOS-Export on any next CF2.5 update ? ..that would be great !
Here my first very small extension for android. (very early version from this extension)
Description:
Now you can get the device language and the unix timestamp. Next "free" time, i'm adding new...
Any updates? I need a update to call javascript :)
I have downloaded the Extension from iOSC, but I can't find it on my MMF 2 Extension List ?! (Yes, MMF2 not CF 2.5)
Thank you :)
Has anybody latest version (download) from this extension? The link is down..
This is very great LB. Can you add json_encode/create ?
Thank you iOSC!
Has anybody the extension ?
Thank you for this, great extension ! Nice work ! :)
Great game! Very good ;)
Thx ;)
Link is down.. has anybody the extension ?
great example ! :) good work Yima!
Binary Data (and some other functions) now available :)
Thank you popcorn :)
EDIT: Here a youtube video from it (but this video is not from me)
http://www.youtube.com/watch?v=wlqt5u9J6jM
I have voted up on steam for you ;)
Here my own update for the flashversion about Lacewing:
11793
Note: Extract the file in C:\Program Files (x86)\Multimedia Fusion Developer 2\Data\Runtime\Flash
With this update, you can use...
hm, bump for a new update about the lacewing-server :-/ (hope for an update..)
I have voted yes, good luck :)
Very good work ! Great game ;)
HWA upgrade for the Character Image Extension would be very useful.. :(
Hey @all,
here my new game (made with MMF2 Dev). Its a Mahjong-Game for PC (The iOS/Android-Port has a small problem..)
Release : January 2014
Screenshots:
...
YES! You are my hero :D
Hm.. I have tested it only with the latest version.. but I test again with a earlier version..
Thank you, but the extension don't work anymore in build 258.2
I cannot write anything in the ini file... before build 258.0, the extension works perfectly...
YES! EW has now greenlight, thank you all for your votes ! ;D
http://steamcommunity.com/sharedfiles/filedetails/?id=180005836
Look here : http://community.clickteam.com/threads/81872-Everworld-Island-Indiegogo?p=604570&viewfull=1#post604570
:)
Link is down :-/
Please update the extension for hwa :)
ah sorry, I have post it on the bug box :)
I have tested something, and here is my list of bugs and wishes :)
Bug 1: (tested with win 7)
I'm place a physics ground extension in my example. After then, the game crashes completely.
...
I'm interested to "add" the new movement in everworld island :)
Thank you Konidias :)
Here a small comic about everworld island:
http://www.nijumi.com/everworld/EverworldComic1.jpg
Thank you zonacas :)
Thank you XStar :D !
.. and please vote up on greenlight. Thank you ! ;)
http://nijumi.com/everworld/banner_1.png
News: Indiegogo campaign is now online! :) If you like this project, please support us.
http://nijumi.com/everworld/IndiegogoEverworld.png
Yes thats right, but I think the trailer is too long when I add the part of share maps.
Not me, but Mapster has made all graphics for everworld. Have you ideas for the game (for pets, enemys...
Big bump :) ...any updates soon for this great extension eli ?
News:
Here the new trailer from Everworld Island..
Everworld Island Trailer
( xstar is the other player in the trailer ;) )
..it would be cool, if someone could tell me, like the trailer...
You set on a own lighting layer the shader to "multiply", then the lights (actives) to add... done ;)
Update:
The logo was changed from Crossworld Island to Everworld Island.
http://www.nijumi.com/everworld/logoeverworld.jpg
Coming soon a new update? Need some lacewing patches for my game... (player disconnect from server...)
Here two new screenshots :)
http://nijumi.com/crossworld/shotmarioEV3x.jpg
Screenshot from my small ship :)
http://nijumi.com/crossworld/shotmarioEV.jpg
Super Mario created with Tilesets in...
The name changed to Everworld Island. ( Thank you Danny for edit and thank you xstar for the name-idea ) :)
I'm interested on the physics testing for crossworld island:
http://community.clickteam.com/threads/81872-Crossworld-Island-Early-Alpha
hmm, three words.. not very good. I think, its better with two words NAME Island
Yes thats right... hmm.. this is a big problem. Any ideas for a good name like this ? .... Island
Thank you :)!
But, this is not a crossWORD game (its a online multiplayer platformer with leveleditor).. the name is crossWORLD Island (World not Word). :)
The name is based on the island, where...
Update:
Weather: Rain added
Water added
Custom background landscape added
New lights added
Graveyard objects added
New ceiling-spikes added
What is new in MMF 2.5 ? :)
EDIT: Ah sry, I have don't read the post from jeff...
is the internal swf file a mmf2 swf file or not ? have you add the crossdomain.xml in the same directory? i'm very busy at the moment.. :( sry
Thank you iamjot ! I have added a small "chat-banner" on the top of the board :)
First small preview video : http://www.nijumi.com/crossworld/forum/viewtopic.php?f=8&t=15&sid=1e2b16013556dff648a29835da4a1d06
The first alpha coming soon, wait a littlebit please :)
@tompa, thank you :) .. I need some alphatesters for the first versions. If you are interested, please register on the cw board (its better for me to handle the testers..)
...
Thank you Alonso,
the game has a "mainstory", but the player can create complete own storylines!
Facebook like is added here (currently i'm working on it) :...
Hey @all,
here my new project. Long time ago (2005) I have made a small game like super mario with online features (Mario back to play online), but, the game was very buggy and I have abort the...
hm, I think this is not a flash problem, its a PNG problem. Can you post one alpha-png? The problem is, on many pngs is "outside" the "visible" area of the png a white color..
mh, I think with a modify flashruntime.zip and a extension is this possible. But the most games use vectorgraphics in the games...
Any chance for a extension port to iOS Runtime ? I need this for my current project...
Use Looki's FlashFx Extension. I have changed the "window-size" from 1024x768 to 800x600 (works perfect see here):
http://www.flashgames.info/spiele/match-3-spiele/stones-of-rome-lite/play
.. and...
Here is my example about Trajectory :)
10202
Reupload:
10201
Reupload:
10200
Here is the reupload:
10199
Here is the "reupload" :
10177
@Quinto, i have not tested it, but I think its compatible ;D
Thank you @konidias, now I have created a good engine about Mahjong ;D
@Nivram, thank you, but the example on your page is not very good and don't work correctly. First, on your example are not...
Hey,
currently, I have a problem. I'm working on a mahjong solitaire game in MMF2, but I don't how can I "generate" Mahjong-Fields (with a guaranteed solution) like this:...
MMF2 have a big problem with custom resolutions AND dynamic framesize AND scale up frame to 2.0 size.
Here my problem. I found no solution :( , but I need a good solution.. This is a very big...
The Steamextension is VERY useful for my current project (soon on greenlight) !
@Demi, I'm looking into this, but I'm little busy at the moment..
Load you a external image file or a binary image file? You need a crossdomain.xml on the same folder as the external image file:
<?xml version="1.0"?>
<cross-domain-policy>
<allow-access-from...
windows runtime only :)
No, the built-in timer doesn't work when your application is "frozen". GetTickCount get always the time after the windows-start. Is your application frozen, the timer is not frozen, too.
Get Tick Count
9937
Description:
Here is my new extension for windows-runtime. Its perfect to synchronize multiplayer-games with a timer (milliseconds).
Included functions:...
I need a extension for a custom main-resolution. My problem is, I have a game with dynamic main-resolutions and stretching.
Example:
The player change the resolution in the game-options to...
I don't know why, but my Layer-Toolbar is always hidden. (Windows 8)
http://nijumi.com/mmf/problems/LayertoolbarIsHiddenWhy.jpg
What can I do? :(
The extension don't work on hwa :-/ ...
Hey,
I have new problems in my current project. First, the subapplication don't scale-up too, when I change the window-resolution (Please see the examples).
And the other, when I activate the...
Great, I'm update advanced Mochiads next time with CPA-Ads :)
Very great, thank you. Works perfectly X)
You can host the playatomic-api self:
"PS: I've open sourced the leaderboards, playerlevels, gamevars and geoip stuff at playtomic.org as a self-hosted package and APIs. Enjoy!"
Sourcecodes:...
Any news about the extension Eliyahu? Its a great extension. The best is, I can "update" the Step self :) (This feature is missing on the current clickteam Platform movement object)
Here my new three examples about own Timer-Based Movements.
These examples are:
Box2D Timer-Based Updates/Movements
Platform (sinus and own movement ) Timer-Based Movements
TilePlatform...
Can you upload the example about this please ? I'm looking into it..
Currently I change the server, but here is the last version from iOS Unix Timestamp ( This extension works on iOS and Windows-Runtime ) :
9580
@RhysD, yes wait :)
Here the last version from tweenmax:
9579
Currently I change the server, but here is the last version from FlashHash:
9578
Currently I change the server, but here is the last version from Fast StringAdd:
9577
Currently I change the server, but here is the last version from RawSocket:
9576
Currently I change the server, but here is the last version from A*FlashString:
9575
Currently I change the server, but here is the last version from GamesChart:
9574
Currently I change the server, but here is the last version from Advanced Flash Sound:
9573
Currently I change the server, but here is the last version from Flash Input :
9572
Currently I change the server, but here is the last version from Advanced Mochiads :
9571
Currently I change the server, but here is the last version from flash images plus :
9570
Currently I change the server, but here is the last version from GamerSafe :
9569
Currently I change the server, but here is the last version from playtomic :
9567
Thank you, but don't work. I can't get any GPS-Data on my HTC.
I have a condition with "is locationservice enable", and this don't work.
Here the sourcecode:
9395
My MMF Build is : R257.9
What permissions I need for GPS ?
And yes, the first problem is fixed (reinstall the programm)
Ok i have fix it (sorry).
But the next problem, the location-extension don't work on my htc-android handy. I can't get any gps-coordinates .. :-/ Is this a extensionbug ?
Hey, everytime when I "compile" a game come this errormessage:
Buildfile: C:\Users\BUCKEL~1\AppData\Local\Temp\And5FB7.tmp\build.xml
-set-mode-check:
-set-debug-files:
Any releasedate for HWA with Unicode support ?
Sorry, my server has a system-crash. Next days is the server/downloads back !
The best extension for android -> the google maps api !
http://developer.android.com/google/play-services/maps.html
I don't have the android-SDK from mmf2, thats the problem -.- .. I can't port...
Hey,
any chance for the android SDK ? That was very nice.. need this for a prototype project in mmf2 ..
Sry, I have a complete system crash. Current, I'm repair all, please wait..
I can't port my current flashgame to html5 (Fresh Burger). I need two extensions for this: Easing and Move-It. :-/
I have exactly the same problem. Any Idea for a solution? :( Nothing works with the wrapper...
I need exactly this (disconnecting fix on relay server) for my current project very urgent. I have patched the flash-lacewing self, but I need a developer for the relay server...
I don't need this anymore, I have the solution :)
I need a php port from AES-Fusion, too :(
I think yes. Mochiads has remove the "coinshop system"... but Gamesafe have a coinshop-system.
http://blog.game-wall.com/for-developers/mmf-2/
Here the extensions :)
EDIT: I have forget, you...
Mochiads & Gameschart its a very good method ;) ... or FGL ;) When you plan to use ingame item-selling, use gamersafe (http://www.gamersafe.com).
Hey Francios,
the "set list page" action don't work again ( I have the latest version ). I'm set list page to 1 and every time goes to the last page :(
EDIT: Ok, here is the next bug. Its the...
What version you need exactly ? ;)
Here the updated-Extension list:
http://blog.game-wall.com/for-developers/mmf-2/
Here my updated Extensionlist: (sorry)
http://blog.game-wall.com/for-developers/mmf-2/
I'm upload the new version this week, and I hope the problem is solved. Unfortunately, I have not much time at the moment.. :-/ Sorry
I'm update the advanced mochiads extension next days!
@clean cirtrus, here is the new extension-list:
http://blog.game-wall.com/for-developers/mmf-2/
The next update coming soon ;)
Work the games or applications from mmf2 (hwa) in windows 8 or not ?
You need the playerglobal.swc for flashplayer 11.. download here:
http://www.adobe.com/support/flashplayer/downloads.html
Create a new folder with the name 11 on this path on your pc:
...
Change the Flashplayer-Version to 11 .. then works ;)
This is a very useful extension ! Thank you! I hope you "convert" the extension for flash-runtime :)
I think that would be great for the Html5-Exporter:
http://www.supersonicads.com/index.php/Publishers
Ads for Html5-Games ;)
I'm write a tutorial about this, wait a littlebit ;)
Sorry, I had problems with the server... but I reupload all the extensions very soon here.
No, this extension don't work with php, but I have a new extension for this problem ;) wait a littlebit and I'm upload it here.
I hope for a update about this :-/ I have a lacewing project in flash, too!
Hey Dizzy,
have you this version from lacewing?
http://community.clickteam.com/showthread.php?t=72091
Interessting bug.. I hope it comes a lacewing-patch for flash very soon (I'm working on a...
Yes, sorry! The server crashes.. I have reupload the extensions, but not the extension-website :(
Here the GamerSafe-Extension:
http://nijumi.com/mmf/MMF-Extensions/GamerSafe.zip
@MTCMusic, the Extensionpage come back soon (Problems with the server).
@redpandagames, I have see, there is a problem with some URLs. I'm looking into this problem and fix it soon, sorry :)
mh ? With advanced Mochiads works! I have tested it yesterday ...
@redpandagames,
with (and without) advanced mochiads you can use liveupdates. Its very easy. Go to MMF and go to the application properties - and activate "Use mochiads" (and with Adv Mochiads don't...
Thank you :)
@MJK, good idea! ... on the top of the start-site I add a gamebar with larger thumbnails next days ;D
Here is the new Game-Wall :D
- Click here -
Very hard work with many games on it. I hope you like it.. :)
On the Flashversion from lacewing, the leave channel function don't work. After this action, the client is removed on the server! :(
Oh, okay.. I have a game with mochi-coins (Fashion and Glamour deluxe)... but I change the coin-system next time..
@redpandagames, you can use gamersafe for the microtransaction.
This file is broken (0 bytes) :(
@Andos, good news for my current game :D
Current I'm working on a AES 256 Extension for iOS runtime ( can't wait for a AES-Fusion port ) .. but its littlebit tricky to do this in objective-c..
@SoftWarewolf: Can you send me the example file? :)
mh, I think you need a extension for this. My Idea: the image-file convert to a base64 string and send it with the get-object.
Update:
The extension is now ported to c++ (windows-runtime)!
(Thank you looki for this)
Download:
Same URL
Very great, thank you :) !!!
Hey, in my current project I need a port from the AES-Fusion Extension to iOS Runtime. Current, I send the "gamedata" over the get-object to my server without any encryption.. its not very good.
...
Nice extension stingray :) thank you!
I need the get-object for iOS Runtime, but I can't find the last version from this. How can I find the extension?
EDIT: I have found the extension, sorry ;)
very big and urgent BUMP ! I can't continue my current project -.-
I have found a bug in the Layers. The active-object positions are not correct. See the Example-File in the Attachment and start this on windows AND on iOS device.
73127313
The Windows-Version...
Here the next update:
+ Added new submit score (leaderboard) action
Download
I have no time to do this, but I hope I finished something "projects" soon, then I have more time for this.. sry ..
Any chance for a Dead Reckoning -port to iOS ? :o I need this for my next project...
http://mmf.nijumi.de/new/images/iOSTimeStampIcon.png iOS Timestamp
Hey @all,
here is my first very small iOS-Extension. You can get with the extension the Unix-Timestamp.
Download here:...
Yes, this is the biggest problem in MMF2 I think. I have the same problem... i'm missing a "draw"-event (example from yoyo's gamemaker) in mmf2 for active objects...
there is only one solution I...
Please don't donate to me, before I have finished the work. I'm looking into this and I Hope I can Port this.
@Oruga, wait.. I'm write a article next time about Flash Images Plus. But in your example: Don't use the "Attach to layer" and "Is a Movieclip?" two times on the same object. Create a new object for...
I have found a article about box2D for iOS, and I hope I can port box2D next time (I have a very huge ToDo-List)...
Mochiads in the preloader = Liveupdates
Check the "box" - "Use Mochiads" and upload your game without a own preloader to mochiads (with liveupdates).
Other (complex) way, you use the lacewing relay client for your flashgame and create a own mmf lacewing server with the SQLite extension. :)
For google wallet, you don't need a own extension! Google wallet use javascript for communication :)
Mochicoins (and Mochiads) are great, but 60 % revenue from the coins go to the developer (30% to mochi).. the same with gamersafe.
A good way is for a great revenue is google wallet, look here:...
its working, go to the gameschart website, login, go to "my games" and click on the Enable button :)
@Gibbon, please send me your example.. I'm looking into this (Flash Images Plus)