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    Figured it out. In xCode open CRunView.m and...

    Figured it out. In xCode open CRunView.m and change the "NO" in -

    eaglLayer.drawableProperties = [NSDictionary dictionaryWithObjectsAndKeys:
    [NSNumber numberWithBool:NO],...
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    This is apparently the issue/solution to grabbing...

    This is apparently the issue/solution to grabbing a screen capture in iOS 6 - http://stackoverflow.com/questions/12528365/why-is-glreadpixels-failing-in-this-code-in-ios-6-0
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