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  1. Thank you for the quick answer Yves!

    Thank you for the quick answer Yves!
  2. Please help with understanding object scoping in child events

    Hiya, I've been trying out 2.5+, especially using child events.

    It worked pretty well so far, until I ran into this curious case. Here's a sample mfa for you to try out that reproduces the case...
  3. Thank you! And no, there weren't any plans for a...

    Thank you! And no, there weren't any plans for a mobile release. It's not impossible, but not very likely, especially in the near future.
    I would probably focus first on making the game available...
  4. Hiya again all, I would like to bump this...

    Hiya again all,

    I would like to bump this thread to announce the game was just released on Steam, with achievements and stuff~ here : link to store page

    This wouldn't have been possible without...
  5. Thanks a lot Jeff! Yes and no, I don't...

    Thanks a lot Jeff!



    Yes and no, I don't have any dedicated testers ; I had a lot of friends test the early builds and others gave me feedback on the recent demo.
    Currently the only person who...
  6. Well, it was somewhat a secret feature and part...

    Well, it was somewhat a secret feature and part of the story, but seeing how the main reaction to the Greenlight page is "where is all the color?", the cat is now out of the bag :) :

    20090 20091
  7. Juno's Darkest Hour (PC Action/Adventure/Platformer)

    Hiya everyone,

    Here's a project I've been working on -and off- for quite a while now.
    It's a simple 2D adventure platformer in which you play as Juno, a cute marshmallow spirit who must rescue...
  8. I indeed have an ATI card, and disabling V-sync...

    I indeed have an ATI card, and disabling V-sync fixed it!
    I'll fiddle with the graphic modes and v sync to see which settings works and doesn't.

    Thanks to everyone for their answers, I really...
  9. Test application not closing down properly

    Hello!

    I just installed MMF2 on my laptop running on Win7 64bit, and there seems to be a quite annoying glitch.

    Whenever I test the application (Entire application or just a frame) and then...
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    Thanks to everyone for their support!

    Thanks to everyone for their support!
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    According to the comments (2 months ago), the...

    According to the comments (2 months ago), the extensions are still under development. I'm going to give it a try if the author ever releases them, it looks fun.
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    Well, I've got news. I created a new app in MMF2...

    Well, I've got news.
    I created a new app in MMF2 to demonstrate the issue, probably just like you did, Yves - and this time there was no issue at all! The collision with box option worked for all...
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    Yes, I knew that one! And it's exactly because I...

    Yes, I knew that one! And it's exactly because I added parallax backgrounds that I started to have problems. The layer system didn't exist on TGF1 and I always wanted to add parallax :P

    I only use...
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    Update on the situation! This particular issue...

    Update on the situation! This particular issue only seems to happen if the layer containing my character and the backdrop object is not in layer #1. When I set to layer #1, the collision with box...
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    You mean fine detection? That's for active...

    You mean fine detection? That's for active objects. Background objects have the option collision with box, and it doesn't seem to do anything.
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    Collision with box no longer working?

    Hello everyone!

    I finally bought MMF2 and converted my project from TGF1 to MMF2.

    I used transparent colours for some obstacle backgrounds, and used the "collision with box" option so these...
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