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  1. Replies
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    Sticky: Hello guys, I'm experiencing a wierd issue here...

    Hello guys, I'm experiencing a wierd issue here in 292.2 (both with plus or without plus installed) when using Button Object and Control X.
    Basically if I click on any button and give it focus,...
  2. Replies
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    Sticky: Ok, thank you Yves.

    Ok, thank you Yves.
  3. Replies
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    Sticky: I'm really really happy to see Fusion grow and...

    I'm really really happy to see Fusion grow and address some of the most wanted features.
    I used MMF for a long time and switched to Unity a few years ago. After several comparisons I can say that...
  4. Am I the only one getting this error? "Your...

    Am I the only one getting this error?
    "Your version of Clickteam Fusion 2.5 is not compatible with this export module
    Pelase update Clickteam Fusion 2.5 after installing this module."

    EDIT:...
  5. 1pm Eastern time and nothing... :( pressing F5...

    1pm Eastern time and nothing... :(
    pressing F5 every 5 minutes anyway. By the time 2.5+ is released I'll have to buy a new keyboard... lol
  6. Hey guys, i have some good news until Yves don't...

    Hey guys, i have some good news until Yves don't fix this bug.

    I made a quick fix for this issue, it don't fix all the cases but it's doing a great job in my game. I'm just need get back home and...
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    thanks for the reply! o.O i'm a little...

    thanks for the reply!

    o.O

    i'm a little confuse now. This is what I see when i run the example:

    http://img844.imageshack.us/img844/7228/demonstration.jpg

    the spot light and orange box...
  8. Replies
    4
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    1,661

    shader + Blend Coefficient Bug/Issue

    Hello,

    I found a problem in the MMF2 Hwa while i'm making a game.

    when you have 2 layers and the front one have some shader applied to it, if some active object in this layer have a blend...
  9. Replies
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    Re: Image Bug, some active object problem

    Hi Yves,
    thanks for all the support you have given me.
    I install the build 251 and the problem was fixed.

    I installed the 251 because the build 252 seemed a bit unstable according to some...
  10. Replies
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    1,513

    Re: Image Bug, some active object problem

    Hi Yves,
    I tested my application just a little more and get some informations. Like you sad, in other machines the backdrop are not being replaced. when I compile in exe format, the bug doesn't...
  11. Replies
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    1,513

    Re: Image Bug, some active object problem

    Here is the 4 imagens:
    http://img571.imageshack.us/img571/8464/frameeditor.jpg
    http://img809.imageshack.us/img809/736/legsd.jpg
    http://img404.imageshack.us/img404/9528/worked.png
    ...
  12. Replies
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    Re: Image Bug, some active object problem

    Hi Yves, thank you for reply.
    I sent you my MFA file, any problem just PM me.
    I am trying to find a way to fix it too, any news I'll let you know.
    by the way, use the buttons A, S, D, W and the...
  13. Replies
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    1,513

    Image Bug, some active object problem

    Hello,
    I'm developing a project several years, and suddenly, something very strange happened.
    When I put on my frame editor some backdrops and run the application, in the runtime the image of...
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    Problem creating a shader

    Hi Guys,

    I'm developing a shader, but i got a problem!
    In my shader, I generate a float4 texture. I wish I could blur it before apply it to the rest of the shader.

    I've looked at some blur...
  15. Replies
    6
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    1,043

    Re: Resizing Sub-Application

    StephenL,

    You are suggesting that I create the Window Control object in the sub-application, and place events in this sub-application that manipulate the size of it, right?
    The problem is that I...
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    Re: Resizing Sub-Application

    Thanks man,

    I simply can not understand it. If the MMF already has the programming lines that explain how to display the sub-app in the size of the object at runtime (proof of this lies in the...
  17. Replies
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    Resizing Sub-Application

    The Sub-Application Object has the option to stretch the application to the size of the object. But I want to resize my sub application ​​at runtime. Then I realized that there are no commands to...
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