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  1. Unfortunately I get the same message but my date...

    Unfortunately I get the same message but my date for here in the UK is:

    From August 1, 2019 all releases must be compliant with the Google Play 64-bit requirement.

    So I just get a big red error...
  2. Google no longer accepting Fusion built Android apk's

    Now that Google Play no longer accepts Fusion built apk's after 1st August 2019, even though they're updated with 64 bit code. It seems we have to use app bundles instead. Is this correct and can...
  3. Thanks for the above. Unfortunately I've...

    Thanks for the above. Unfortunately I've downloaded Visual Studio Community 2017 and it says my sln file is not supported. Under VS Community 2015 I don't get the open folder option only open file...
  4. Visual Studio Tutorial for compiling UWP app?

    Hi,
    Is there a Visual Studio Tutorial for compiling an UWP app? I couldn't see one anywhere and a step by step tutorial would be a big help along with how then to submit to the Windows store. I have...
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    No just the Ogury Pre Roll Ads though I've never...

    No just the Ogury Pre Roll Ads though I've never seen an actual ad from them just 'Loading' on opening the app
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    Yes I understood that too but all I can tell you...

    Yes I understood that too but all I can tell you is that Admob ads are showing up on my Amazon Fire tablet in my apps enhanced with Ogury.

    However, I've never clicked on any of the ads so maybe...
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    Admob Ads now showing on Amazon devices with this workaround

    After a lot of trial and error work, I've finally found a workaround that shows Admob ads on Amazon Fire tablets and phones. So if it helps others who have the same problem, here's what I discovered:...
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    Amazon Ads SDK Object

    I just bought an Amazon Fire 7 Tablet to check my apps on Amazon. Admob adverts do not show on this 7th generation tablet and often just crash the app. Some older apps of mine, not updated in the...
  9. Very interesting, I didn't know this, many thanks.

    Very interesting, I didn't know this, many thanks.
  10. Can anyone recommend any App News magazines?

    My Admob Android App revenue has been dropping quite dramatically in the past few months and I've been concentrating solely on the fault being mine e.g. I've been trying to improving quality, trying...
  11. Great, many thanks.

    Great, many thanks.
  12. Can anyone recommended a Build API number to use

    Is there a recommended or minimum Build API number to use with the latest version of Fusion, 290.4 ?
  13. Replies
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    Sticky: Very nice tool, many thanks. Is there a...

    Very nice tool, many thanks. Is there a recommended Build API number to use with the latest version of Fusion, 290.4 ? If not what should be the minimum API ?
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    Sorry Fernando

    I'm very sorry Fernando, of course you deserve days off. I was not aware your location was the USA and as you know 'Thanksgiving' is not a public holiday in many countries outside North America. We...
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    And what does this have to do with my question?

    And what does this have to do with my question?
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    In which Fusion version was Admob SDK update to 7 or better??

    I don't agree that this should be deleted. My questions haven't been answered in the other thread and it doesn't relate to this single issue of the Admob SDK.

    I don't understand why this is not so...
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    Thanks Perry for the heads up on 'Google...

    Thanks Perry for the heads up on 'Google Achievements'.

    It would be extremely useful if the change log for each build could show the Admob SDK version number. Chartboost and Leadbolt version...
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    Admob SDK Version in 286.6

    I've had the same email from Admob re 23rd January.

    I'm still using Fusion Developer 286.6 as many of my games no longer work as they did before in any release after that. Does 286.6 have sdk 7.0...
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    Many thanks Yves, I hadn't realised it was...

    Many thanks Yves, I hadn't realised it was available so quickly.
  20. Replies
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    OK many thanks. My problem is I use active system...

    OK many thanks. My problem is I use active system boxes in a lot of my apps and there is currently a small bug in releases after 285.1 where a container no longer carries attached boxes with it....
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    OK but I must be very stupid, I cannot see any...

    OK but I must be very stupid, I cannot see any reference to Google Mobile Ads in the Android SDK Manager. Can you give me a clue where it is hiding please?
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    Admob SDK Version Number ?

    According to Google today ...."we are deprecating versions 6.4.1 and lower of the Android Google Mobile Ads SDK on 15 September 2016.
    In order to ensure that your ads continue to serve after 15...
  23. I agree, a tutorial on how to get a certificate...

    I agree, a tutorial on how to get a certificate and how to integrate it into a Fusion build would be extremely useful. It even seems as though we might be able to use a free certificate from the open...
  24. Has anyone actually digitally signed an exe...

    Has anyone actually digitally signed an exe created with Fusion? If so could they give some steps as to how to go about it, as Windows 10 seems to be more aggressive towards 'unknown publishers'.
  25. The problem is that Google's policy is always...

    The problem is that Google's policy is always 'you are guilty until you prove that your innocent', so they will likely suspend an app if you've ticked 'No', if their system believes you are showing...
  26. Rebuilding with latest runtime does indeed remove...

    Rebuilding with latest runtime does indeed remove the alert message from Google when you check the 'No Ads' box.

    I'm surprised no-one else has had this problem but in case someone has, here's the...
  27. OK thanks Fernando. So I'll have to rebuild all...

    OK thanks Fernando. So I'll have to rebuild all my apps :(
  28. Google Play's New 'Ad Supported' tick box and Admob

    Following on from Google's tantrum over Privacy and Cookies notices required in all apps and websites, their latest curved ball to publishers is that you have to specifically declare whether you have...
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    OK, many thanks.

    OK, many thanks.
  30. Replies
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    Windows 10 compatibility across devices

    I don't have Windows 10 yet and would like to know about the compatibility across devices. I understood this was one of the main benefits of 10 in that apps built for one device e.g. desktop, would...
  31. Not sure if you solved this yet but make sure you...

    Not sure if you solved this yet but make sure you set the - File Selector info - first, followed by - Save file selector Dialogue as "1" - then set the action to - Open the file selector dialogue "1"...
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    New integration for Leadbolt Ads

    I'm posting this in case someone has the same problem I've just had.

    Leadbolt have changed their Ad integration and when you add a new app, they now show by default their Network Direct Deals Ad...
  33. Very interesting reply, thanks. I often wonder...

    Very interesting reply, thanks. I often wonder what some of these default values actually mean.
  34. I notice that the default for new Android apps in...

    I notice that the default for new Android apps in 283.5 is a Frame Rate of 60 instead of 50 and Display Mode is Direct3D 9 instead of Standard. I doubt this has anything to do with the problem but...
  35. Sorry to say your app didn't work on my HTC...

    Sorry to say your app didn't work on my HTC phone, my unbranded cheap tablet or Bluestacks emulator. Apps I'm building with 283.5 are running OK on my devices.
  36. I don't have one but as the Samsung Galaxy seems...

    I don't have one but as the Samsung Galaxy seems to be one of the most popular in the World does this mean Apps built using the latest release 283.5 might not work on these devices?
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    Yes but only once built as an apk and tried on my...

    Yes but only once built as an apk and tried on my phone and tablet. The black active moves to the right and falls off the end of the pink backdrop.
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    I added a line 'When Active is in the play area'...

    I added a line 'When Active is in the play area' then emulate joystick player 1 with value 8 and remove the emulate joystick from the event line above it i.e. you just need for the Active to 'bounce'...
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    I think it's the Inject Key under Devices in the...

    I think it's the Inject Key under Devices in the menu for Android+ object but I'm not sure what the key codes are for each letter. Maybe someone can help us with this.
    I wanted to emulate the left,...
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    Yes thanks, I was aware of that and duly checked...

    Yes thanks, I was aware of that and duly checked my set up some time ago. I found the problem today. It was simply that I was still building with API 14 when I needed to update to 19. The...
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    Admob Interstitial

    Whatever I try I cannot get an interstitial ad to show when testing my game before uploading to Google Play. I have Admob banners in the game which show up fine on Game over for the 1 player screen...
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    Great, thanks FVivolo

    Great, thanks FVivolo
  43. Replies
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    OK thanks

    OK thanks
  44. Replies
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    Control X Object Possible?

    I was wondering if the Control X object might ever be made available as an Android extension for the ability to simulate key strokes?
  45. Thread: Source Code

    by olltwit
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    I don't actually believe it's a serious request...

    I don't actually believe it's a serious request as I've not heard any more. My guess is it's someone writing in bulk to developer emails gathered from Google Play for a particular game genre, then...
  46. Thread: Source Code

    by olltwit
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    OK, many thanks Jeff

    OK, many thanks Jeff
  47. Thread: Source Code

    by olltwit
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    Yes I understand, many thanks.

    Yes I understand, many thanks.
  48. Thread: Source Code

    by olltwit
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    Source Code

    Someone wants to buy the source code of one of my Android games. Am I correct in thinking it is not possible for me to provide this?
  49. Thread: Beta 281.3

    by olltwit
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    Great, many thanks.

    Great, many thanks.
  50. Thread: Beta 281.3

    by olltwit
    Replies
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    Many thanks FVivolo. Do I need to update my Build...

    Many thanks FVivolo. Do I need to update my Build API of the Android SDK? I currently have it set to 14.
  51. Thread: Beta 281.3

    by olltwit
    Replies
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    Beta for Admob August deadline

    Just wondered how the beta was going for the Admob Google deadline of August 1st.
  52. Thread: Beta 281.3

    by olltwit
    Replies
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    Many, many thanks FVivolo. I just tried the beta...

    Many, many thanks FVivolo. I just tried the beta and the bitmap button and high score reset works great. I notice that you must make a filename for the high score chart to work correctly but that's...
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    OK great, many thanks.

    OK great, many thanks.
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    Thanks for the replies. Yes I misnamed it the...

    Thanks for the replies. Yes I misnamed it the Google SDK rather than the Android SDK but as Google owns Android I wanted to make the point that the SDK is heavily biased towards Google. I realise we...
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    App Distribution

    Maybe a silly question but does the Google SDK used to make our apk files lock the apps to Google Play or can we distribute them through other sites e.g. http://apps.opera.com/en_gb/

    I noticed on...
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    I agree. I cannot see Adobe being happy about it....

    I agree. I cannot see Adobe being happy about it. It must contravene some terms of use to not show at least 'About Flash Player' on right click
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    OK, thanks Stephen

    OK, thanks Stephen
  58. Replies
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    Disabling the Flash right click menu

    Is there any way of disabling the Flash right click menu? I have searched through many, many posts and found no definitive answers. I noticed that Francois was apparently addressing this issue for...
  59. Hi Francois, I hope the foot is better soon. I...

    Hi Francois,

    I hope the foot is better soon. I attach wrapper.zip which includes a simple Asteroids game of mine renamed as game.swf as per the readme file in the zip, plus their wrapper.swf and...
  60. Did you receive any reply from Francois?

    Did you receive any reply from Francois?
  61. I'm having the same problem with this company's...

    I'm having the same problem with this company's wrapper. Below is their reply to me. Is there a possible solution?

    Error #1009: Cannot access a property or method of a null object reference.
    at...
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    Thank you for this, it's excellent. Only problem...

    Thank you for this, it's excellent. Only problem I have found is with the High Score object in the Flash exported version of a game. The box comes up OK asking for the Players name but the OK button...
  63. Thread: youyouwin API?

    by olltwit
    Replies
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    Re: youyouwin API?

    I understood that submissions to youyouwin won't work until the next update of the flash exporter. At the moment when you upload and test you just get a white screen. Or has that changed?
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    Re: youyouwin / chinese distribution news

    Hi life2searching, how is your game going on yyw?
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    Re: youyouwin / chinese distribution news

    OK thanks videogiochi
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    Re: youyouwin / chinese distribution news

    Not sure when 251 was released. Was the youyouwin problem solved in that version?
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    Re: Need expert advice: Keno game

    Hi Jack,

    I'm no expert but I have made a Keno game though with numbers not balls. The online version is at
    http://www.go-games.com/keno.html

    Re your questions: I would give all your balls a...
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    Re: Chinese translation for Mochi?

    I've had a very positive experience with the free translation service from Mochi. Mochi has been bought by the Chinese 'Shanda games'. maming@shandagames.com is doing the translations and is very...
  69. Thread: Array Object

    by olltwit
    Replies
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    Re: Array Object

    I'm really not sure how I would do that but as SoftWarewolf said, wouldn't that be a bit slow? Also as he suggested (thanks SoftWarewolf) I have loaded all my standard word lists into the list object...
  70. Thread: Array Object

    by olltwit
    Replies
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    Re: Array Object

    I was unable to get the list or combo object to receive the data using the get object, or external files object. I tried many different scenarios. Maybe I'm doing something wrong but I used to be...
  71. Thread: Array Object

    by olltwit
    Replies
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    Re: Array Object

    Thanks Francois and Softwarewolf. I'll try the txt file idea as it will be extremely useful for some of my educational games to be able to add word lists etc., and maybe at some future stage, allow...
  72. Thread: Array Object

    by olltwit
    Replies
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    Array Object

    Is it possible to load an array file, say from the same directory on the net, into the array object?
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    Re: Red Syntax Text

    Great. Thanks very much :)
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    Red Syntax Text

    OK so I have finally saved all my pennies and purchased MMF2. I have searched the forums for an answer to probably the first of many silly queries but alas I have not found an answer. So firstly...
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