I normally go about using Camtasia studio when capturing video footage, also it takes 4 GB minimum ram to run the game
Type: Posts; User: path; Keyword(s):
I normally go about using Camtasia studio when capturing video footage, also it takes 4 GB minimum ram to run the game
Yes, this is related to the cry of fear mod, it's actually a fan game of it and its one of my favorite horror games of all time. I geuss you can call it a mod of a mod. The standalone engine of it is...
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Cry of Fear - Project Zero ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ - a 3D FPS...
~3D Clickteam Fusion Examples~
-OpenGL Collection-
Extensions Included in Zip
...
Looks interesting, is this a full 3D game engine or a five nights at freddy kinda thing?
Hey, what opengl engine do you happen to be using, the 3d maze example? If not i've done an a and d strafing side steping like event in one of my older examples if thats what you mean. It can be...
This is another 3D Engine/Example in Clickteam fusion & MMF2 In RE old school style. Though people miss out on it and how much 3D can be achieved with the program, and getting accustomed to 3d models...
For anybody interested a newer version showing off a simple enemy path movement with rotation is available here :
http://www.mediafire.com/download/g9aumwmn3t1bx66/Zelda+3D+23rd+Person+MFA+2).zip...
(Only for serious people who want to do 3D in Clickteam Fusion but cant code, because positioning a 3d model in clickteam fusion takes work, or dedication. Other programs require programming...
Wondering how to do a 2.5D Game? This example/engine shows off a demonstration with Min's opengl extensions
and works for both Clickteam fusion 2.5 and Multimedia fusion 2. It also features...
A New example/demonstration for a 3D Fps in Click team fusion. It shows how a game can be made with it in ways. So I'm gonna go ahead and share the engine for whoever is interested. There's also a...
There's a method for hud but u'd have to use a 3d model for it with animations. Move and rotate it as the player moves and rotates. Calculations could vary from easy/hard but i have done it here in...
I think u can get them here :
http://www.mediafire.com/download/1d2cj73ju3iyeq7/oglext.zip
https://www.mediafire.com/?7o9qnlgnc01qszq
Also, a new engine which finally opens up without hassle. Just...
Might be problems with your browser if you cant download, maybe try a different internet browser, google chrome or ie?
Hello Folkz, Here to share a collection of 3D engines/examples for Clickteam fusion and Multimedia Fusion 2. Also would Like to show off some upcoming 3d engines to be released in video.
Check it...
Zelda Tales of the Sea (Fan Game Project) :
http://s32.postimg.org/42d2qyxdx/zeldatotfangame.png
(a fangame demo project of Zelda Lttp style in early stages)
Description : As an old school loving...
Sorry, this was about 3 months ago and i couldnt reply quicker. But i do think the big box extension is a free one, so heres a working link
https://dl.dropboxusercontent.com/u/97046746/BigBoxExt.zip
I dont know how to edit posts but forgot to list the extensions required.
OpenGl collection : https://dl.dropboxusercontent.com/u/97046746/oglext.zip
Big Box Extension :...
This is an 3D Engine example of Half life for Multimedia fusion 2. MMF2 is not so good for 3d but can be done. However using 2 floor levels (Stairs and slopes) is not recommended though.
...
I wasn't sure how to do this yet but does anybody know how? Just want to delete some .wav samples that was imported (by default in mmf selecting play sample from file the .wav is imported and the...
Tryed the extension for CF2.5 and it finally loads, Nice, but how did you get the extension to work? I'll see if i can port my 3d engines/examples using this (especially my new one)
Hello, Is there an extension that can rotate the screen?
Doesn't work with 2.5, also the ogl extension doesnt show up in extensions list but heres how to do it https://www.youtube.com/watch?v=Ocg6en8uXOk
And the extention its self...
Only works with MMF2.0, and this is how to open the .mfa file : https://www.youtube.com/watch?v=Ocg6en8uXOk
This is a 3D Engine For Fusion 2.5 and Multimedia fusion 2. A Basic 3d world has been made in it. It includes
-Moving Sky
-Jumping
-Talking to NPC example with sub app
-Collisions
-3D level...
Yes, I'd like to see a fix to use OpenGL extension(Looki's one) for CF2.5 as well, I'd like to share engines/examples for it but when trying to add the extension it does crash CF2.5
I made some updates to the engine (I may organize the code of the engine), And also realized I didn't include the music in the engine, and download link.
...
A quick but unfinished 3d example for 2.5 made to resemble a city.
Not completely finished but decided to upload it anyways.
https://dl.dropboxusercontent.com/u/97046746/3D%20example%20MMF2.5.zip
https://www.youtube.com/watch?v=NjjOwVP643M
An Engine/Example for 3D Raycasting. Originally done by distro, just based off his engine.
Includes Examples like:
-A monster that roams around an...
now gentlemen, I realize this only works with mmf2.0 not 2.5. also it only works on windows 7,8, and 10 . Now with windows 7 you'd have to load it a different way. But i'm workin on a 3d example that...
Hello Clickteam users, This is a 3D engine I made of paper Mario. Includes Rotation of Sprites and Dimension.
It uses the open gl extension by Loki, may work with 2.5. If you get Opengl extension...
Thx, But it doesn't seem to work with Sub Application/Frame :(
Hello mmf users, is there anyway to make the backround of a frame transparent?
Ya, figured since its using mins extension. I might do something else with it, anybody have ideas?
Hello, this is a whacky example using Min's extensions. It is a 3d engine with a Pre Render backround (3D model with image in the backround) sort of like final fantasy 7/9
Example :...
Hello, Here is a 3D open gl example with a PreRendered backround (3d with one non moving image like final fantasy 7-9)
https://dl.dropboxusercontent.com/u/97046746/3D%20PreRendered%20Backround.zip...
Hey, I've been using 3d mesh object for my hud in recent projects, but I haven't gotten around to adding a 3d model that contains more then 1 texture for its material and mapping.
So when I use the...
I can help with coding if your still lookin for some help in that department. Ill send a pm
Are you using the built in platform movement or a custom platform movement? If you use the PMO object (extension) you can do it by velocity/gravity events I think.
Hey, its been a while since I was active on these forums. I started workin on an old 3d project lately,
and need an expression that adds to a value to a certain value. any help?
crayzorechos : thats a really nice mfa, about skybox animation (sky moving) , i think you can animate skys by using diffrent picture frames 1 by 1. Like using the "every" time event
Piqutchi: This...
fishrod, that engine doesnt have to much events in it, it can be learned if you mess with every setting to see what its function is.
i do have a new version with more comments in it which also...
Hello guyz, Just stoping through to show off an updated 3D engine with a release version.
Now includes a skybox example with crosshair and active objects that can overlap the 3d environment.
And...
Muddy mole, for a person like me i would suck totally trying C++ , unity , or scripting. ( I wouldnt be close if it wasnt for mmf2 ) At least Min created an extension (opengl) where 3d is possible...
Ratty have you come up with a solution? I use the window control object to make window bigger but in some frames objects get squished/streched and look weird. Ive tryed diffrent window control object...
Not to mention the 3d opengl engine i released http://www.youtube.com/watch?v=BS2d-S6ExHo
(not very popular though) and a 3d biohazard project of mine...
Hello Folks, Even though I have been workin on 3d engines I have a simple ray casting game.
New Trailer and demo, take a peek if your interested in indie games.
Demo:...
Hey Cray, I will see if i will release this 'resident evil like' engine, depends on far i can go with it, and yes it is based off the opengl engine i released. As far as shadows and reflections, i...
Here is an update With new Model/w/Animations, Zombie enemy, Shooting/Aiming & getting hurt(bit).
http://www.youtube.com/watch?v=maGcaDcGJIA
(video may seem slow because of the recording...
Sorry i cant make a video now, my video recording software is acting up. But i use the function under ms3d model, Set material "name" to texture handle "# of texture overlay" .
When my video...
War Lords i see your problem. Your Forgeting to copy/add some events under Oncreatewindow success and GLSL supported. You should have under +OnCreatewindow success->Load all internal models and GLSL...
I looked at the video you posted. Under GLSL Supported event (in 3d models group) make sure Render Object comes before Apply Camera.
Warlords did you try the loading model from file yet? and do you mean your model wont show after making new ms3d object?
Make sure to load and render the objects on Create window succes and GLSL...
This is a demonstration of what the OpenGl engine I released can do.
Please ingnore the animations on jill, as I'm not good at 3d modeling.
This may become a full pledge project but i dont know...
I havnt gotten around to all that yet but i did add a jump example to the engine.
https://dl.dropboxusercontent.com/u/97046746/MMF2OpenGL_3D_Engine%2Bjump.zip
The opengl translate function is...
MMF crashes when you import too many models into the ms3d extension, Or when the 3d model file sizes are too big. Theres a certain memory the ms3d extension can take.
So instead of importing models...
Warlords, i might consider making some tutorials once i'm able to get more stuff done with it. But its about getting to know the opengl functions and what they do, even i have some problems knowing...
You can get all the opengl extensions from nivram, and you can get them here https://dl.dropboxusercontent.com/u/97046746/oglext.zip
Also, Happygreenfrog discovered that you need glew32.dll in your...
Actually yes it is i just tested them. Can i ask you, does the opengl.mfx extension even load/work for you? Have you tryed importing it into a new application? you know, the red cube icon.?
Frog, Sorry that it isnt working for you. Im using windows 7, that may be the problem but i doubt it. Did you want to try and use the OpenGl.mfx im using in my mmf directory?
Ok here is a video
http://www.youtube.com/watch?v=UX_1XNjfytw
Notice when i open the mfa file it says OpenGl Extension missing.
Actually yes, its a redish cube icon. The only way i can show you the steps is a youtube video, if u want. But it could be some version issues.
Yes i have that same problem. Read the readme, Before opening the mfa file I have to create a new (blank) application.
Then you have to insert the object OpenGl.mfx into blank application from file...
This is an Open gl 3D engine which includes
3D Environment
3D Models
3D Model Textures
Wall Collision
Mouse Aiming
3D Model movement
Drawing Textures
2d MMF users interested in 3d should give...
Here is the Zip version
https://dl.dropboxusercontent.com/u/97046746/MMF2openGL_3D_engine.zip
and rar
https://dl.dropboxusercontent.com/u/97046746/MMF2openGL_3D_engine.rar
and you can get the...
Isn't the Irrlicht object being worked on by other people then clickteam? Oh i may be confused about that. I would love an easier way to create 3d using that extension,
Even though 3d is already...
Here it is
https://dl.dropboxusercontent.com/u/97046746/MMF2openGL_3D_engine.rar
Im interested in people making 3d projects, but there are barely no 3d projects these days with mmf using the...
Hello, I have been messing with 3d in mmf, and its like MMF2 can already handle 3d
Of course with the OpenGl extension. You can take a look here
http://www.youtube.com/watch?v=BS2d-S6ExHo
I am...
I probally know alot of people asked this already, But will MMF 2.5 feature any 3d extensions?
I do hope one day Clickteam will feature fully compatible 3d in their programs, if they can make 2d...
I put 2 little gl examples together (3dmazeexample.mfa and MS3D.mfa) for testing
purposes. Just imported a 3d object from ms3d.mfa into the gl map maze
for a open gl level with a 3d model. I do...
Coldfire how? with the open gl extention? I would like to know instead of working with the fake 3d raycasting.
I came across a 3d game supposely made in mmf2.
http://www.youtube.com/watch?v=V7IAOEdArCo
Is this even possible, does anybody know anything about this?
Hey, im working with the raycasting object and i would like to know if there is a way to make the 3d mesh object follow the frame,
and would it be possible to import it to a raycasting posistion.
Is it possible?
As im going through an fps example ( a good 1 at that ) using a raycasting object, I notice that they load a map file.
What can I use to edit/make these maps files?
How do I go about making player bounce back off the wall when he is charging? (the player charges like a dash i mean then hits a wall and supose to bounce back)
I'm using the Platform movement...
Im using Platform movement object and when I make a player Charge he moves up when colliding with an obstacle when he charges.
An example of what i mean is below, you can see exactly what i mean....
How do you make is so player can walk up a hill/slanted platform?
I am having difficulties using the PMO object and am new to it. How do i add gravity jumping like when the player holds down the jumping key he jumps higher
and the less the player holds down the...
I'm really stuck on this and i need another way to make a player move up/down slanted hills. I'm currently making the player move by adding/subtracting to his X posistion....
Im having this same problem, can you show me an example on what ur doing for this?
or you can deactivate other animatons when repeat moved down is pressed and when its not pressed activate other animations. like this
Hello, I have worked with mmf for like 3 years total and I still cant come up with a custom engine without bugs!, Yep I feel like a noob.
Can somebody take a look at my current game engine and...
Ok, so Ive been trying diffrent methods, and somebody told me to use fastloop to make the player correctly align with the platform.
I'm having trouble doing this, when I try to the player sometimes...
Hey guys I made a custom method for a platform movement like
repeat while move right = set player x posistion "player"+2
repeat while move left = set player x posistion "player"-2
But im having...
Hey does anybody know if you can do this with mmf2? I want to unpack a protective rar (or compressed file) in my application?
Sounds better, but with ogg your saying there aren't any external dependencies? So I wont have to load an ogg file, Like loading an mp3?
Hey, I am using the mci object to play mp3 files. Is it possible to change volume or adjust or lower it?
I know a few commands but this I dont know.
Do you mean a Game like doom or wolfistein 2d fps? Heres an fps engine made in mmf2. Dont ask me anything about it, cuz im not good with 3d (mode7)in mmf2 . only 2d...
Running MMF2 2.0 Build R251. All I see under the display options is Standard, Direct x, and Direct x + VRAM
well, i did the random stoping (randomly selects an animal when enter is pressed) here
http://dl.dropbox.com/u/97046746/Animales(arrow%20spin%20method%20random%20stop).mfa
but you'll have to adjust...
So you mean, install an older verson of Directx, 8 or 9? Wut do I do with the the newest dx?
Oh ok. It works when i set display mode to standard instead of directx. Wonder why tho, cuz i wanted to use direct x as the display mode.
Hey guys, im trying to enable this option in application properties but it wont let me click on it. Heres an image
7864
or
https://dl-web.dropbox.com/get/Photos/fullscreen.png?w=afc27503
As you...
Hey, So you mean spinning the arrow right(in circular motion)? I came up with a method, Heres one.
http://dl.dropbox.com/u/97046746/Animales(arrow%20spin%20method).mfa
Let me know if this is wut u...
i had this which helped me http://dl.dropbox.com/u/97046746/simple%20saving%20with%20ini.mfa
just save a value to ini and load it, when its loaded like value=1 then set loaded game stuff
some 1...
ok thx
Hey guys, I have tested my mmf2 application on my computer and runs fine but I also tested on other computers and there seems to be
"slowdowns" and lag and other messups. Are there any other runtime...
Are there any other frame transitions for mmf2 that arent the default transitions? Im looking for a zelda link to the past like frame transition
You probally mean like this right? https://www.dropbox.com/s/9ysbw2v11l81mxs/Untitled2.png
But then how do i do it for a moving object?
Hey does anybody know a method for this? I was trying something like this
https://www.dropbox.com/s/4wyynsuy3xo6ryz/Untitled1.png
Doesnt work well. Wut i was trying to do is make the player...
sorry if this sounds noobish, but how do i check the layer orders?
Hey im really having trouble understanding how this guy made a backdrop object that overlaps an active object.
How do u do this? Or how did he do this? The Mfa file here is here made by davidn's...
Can you showme an example of this?
A gif File actually so i meant an animated gif. how to load an animated gif?
hey guys this may sound simple, how do i load an animated in frame?
u were right, bouncing ball movement can be stoped. Some 1 helped me with the solution
i did do this but i was tryin another method with the bouncing ball. I wanted bouncing ball movement to stop at collision but i dont think it can , it can only bounce (reverse)or stop with set speed...
chris i knew of the negated - Player is overlapping a backdrop and adding another event to when it is overlaping backdrop but i didnt want to use this method.
i was just showing an example of wut i...
i geuss its not possible to stop a bouncing ball movement, is there any other way to make another movement for player to get hit and move back? I know theres something like
set x posistion to...
hey guys, im having trouble trying to perform a method to stop a bouncing ball movement, when colliding with obstacle or backdrop.
can some 1 plz help me or lead in me in the right direction?
heres...
solves 1 problem but
plz help, when the player gets hit and collides with backround he wont stop he goes thru the obstacle or either gets stuck.
i need the player stoping at the obstacle when...
Yeah thats wut i mean. thx But theres still a bug , The player sometimes gets pushed back into an obstacle and gets stuck or goes through it.
i need to player to either stop when getting pushed...
hey clickteam community i have this engine for pushing the player back while getting hurt
but when i make the enemys look in direction of player theres a bug i dont know how to fix.
the enemys stay...
Hey does anybody know howto work with onloops, im not quite show how to use it
but i heard its good for making the player get hurt which is wut im trying to do
im sorry i dont know how to work with the fast loops can u showme an example of this?
Hey guys Im really havin trouble with this, i just keep coming up with bugs. When the player gets hit/hurt and moves back into an obstacle sometimes the player gets stuck there in the obstacle.
(the...
dang, 1 of my frame runs slow when i have over 2000 or something active objects. now im forced to duplicate and make more frames becuz of this.
How many active objects are allowed in each frame to...
using load level would be wiser, i crossed a node in my path where only a certain amount of active objects are able to run at runtime so more frames will be needed
thx alot! this is a great example. except ur right, my engines seem like a maze
Heres the mfa file,
6782
can somebody post an example plz?
im having trouble still, i dunno how to use fastloop and i dont know how to set the player direction to X tells me syntax error when i try
and i dont know how to...
Hey guys I need a method for a player getting hurt and after getting hurt moves backward automaticlly.
Heres something i came up with, but it is real buggy . When the player gets hurt and moves ...
im trying to make the backround of the sub app transparent. any help? chris i dont quite understand the mfa file u posted :(
yes, this was the original way to do it but its hard lining up everything at the same posistion thats why i wanna use sub application but its hard also cuz
im trying to make the frame backround of...
Hey guys, im in need of some help. I dont want to copy all the objects of the pause menu to every frame to pause.
so how do i correctly use pause using another frame?
right now im using capture...
I use to know this way back in 2005 with the original mmf but i forgot how to use the ini extention. Does anybody have an example or
can tell me how to do it? Saving values and loading values with...
im trying to get the player to get hurt and ignore the control and disable groups(in events) for awhile and then restore control and groups
the code is really buggy but if u really wanna have a look...
Hey guys for some reason im having trouble trying to damage the player and setting player hurt animation
(or a hurting animation object by create playerhurt at 0,0 from player) i keep coming up...
thx, this works alot better. Im not too good with extensions but this helps out alot.
OK. Heres wut i was able to come up with Thx to King_cool
Does anybody have an more advance 1? Like the enemy stops at an obstacle and goes the other way...
does anybody know the methods to do this, i tryed but cant quite come up with it properly? is there an engine of some sort on here?
Hey if anybody can help me im trying to loop an mp3 with the mci object, how is it properly done?
i know the commands are open,play, and stop. are there any others?
EDIT : N/m found out theres the...
im not using fast loops, and the total of objects is 1752. i dunno if its the code in events are not, but it might be.
Probally standard mode, how can i tell if its standard or directx?
Hello guys of from the clickteam forum, im having a problem with my game. im wondering, wut is the maximum
number of active objects allowed?
EDIT: i tryed duplicating the frame again and deleting...