Thank you, will see.
Type: Posts; User: evi1ove; Keyword(s):
Thank you, will see.
Any way to configure main\sample pan on iOS? Because i can't. This setup is unactive, but i need it, it's main feature in my audio-game.
Thank you, Sonic!
Thank you, problem solved with Android Studio, without JDK.
I have a problem.
FAILURE: Build failed with an exception.
Settings file 'C:\Users\USERNAME\AppData\Local\Temp\AndCD9E.tmp\settings.gradle'
* What went wrong:
Could not compile...
Sorry, but what do you mean?
I'm should just destroing banner, or deleting from frame?
I would like to ask your advice with the following question.
On IPhone xs (ios 12.2) there is a wrong calculation of the center of the frame and the right corner of screen. I use Center...
Thank you for your advice. I meant a little bit another thing but this variant is even better. I thought a lot and made exactly as i wanted, using your example. Once again, thank you for ideas.
Thank you for your help, but can you advice with another small nuance.
If you make object 2 Drag and Drop movement and move it, how to make it so that object 1 also always moves with it? At the same...
Thank you very match, mate!
I would like to find out from you the next information. Can you advice how to save coordinates when moving and scaling one object in relation to another?
There is an object 1, it moves along the X...
I am sorry, there is a little mistake. I have rebuild app without change and everything gets well, mistake has gone. Don't know what was that.
Hi, Fernando! I have same problem, but I haven't admob or something in my game. But I have this error. Interesting why? And how I can fix this issue?
Try to save hours and minutes separately.
Then u can compare hours vs hours, minutes vs minutes.
I would like to ask your advice as to the following point: how is it possible to establish different prices for different content in the app.
In the market price for two objects is different, but...
Problem solved, thank you Fernando!
Channel pan must be before playing sound.
No, I didn`t change anything. Just built with API 28.
I`ve written the wrong information, yes it happens with channel pan.
Upon pressing any button the first time - the sound appears from both...
Thank you for your help.
It works but not in a proper way. Upon the first press on the buttons and even upon the second press,
android ignores sample pan, after this everything works correctly.
Hi, Fernando, thank you for your advice.
I have R291.6 fusion build(Steam version).
Small mfa created. Pan doesn't work on Android. Tested on Android 7 and 8.
I have a problem. Set sample pan does not work on Android. Android just ignores the settings of sample pan. Please advice how to solve or to cope with this problem.
I would like to ask you help in the following question. In what way is it possible to group the objects so that they move together and their coordinates did not change? For...
Yes, i told about android permissions.
The example already set up correctly, but did u check your version?
What about permission? Mb problem with it?
Thank you very much, it's works.
I would like to ask your help with the following question. When I push the Button 1 an Object A with random coordinates is created. How is it possible to sort Object A in such a way...
Problem was with old .mfa, i created new - and everything works fine on 291. Thank you, Fernando.
- You can now select API's 26 and 27 as target APIs.
- New version of Google Play Lib, 11.0.2
- AdMob object: now supports rewarded videos
Its a great news!
I have the same problem without sub-application. Mb this is really a bug.
Hi, i need your help.
I'm trying to create button with actual price for Android, but something was wrong, my app didn't work correctly.
My example is below.
Thank u, the problem was with pathname. Android don't like this)
I would like to ask your help with my application. The problem is that I`ve done saving with INI file and everything works on PC and iOS correctly and on Android it does not work at all....
Simple, but good idea. Thx)
I would like to ask for your advice. I have a main hero animation of which consists of 30 frames.He moves, collides with the enemy and starts the animation of death.
wow, thank you very much mate!
Hi guys, i have a some issue. When block(bouncing ball) collided with platform(static), it overlaps platform for a few pixels, and i can't understand why, and how fix this issue.
Plz, help me with...
Sorry, but when i installed Android SDK in Program Files, it helped me, and i have no error anymore.
Problem is solved. There was one thing, Android SDK shoud installed in Program Files, its important.
I solved issue about error, but i have a new problem. My android export module freeze by export a program, i can wait a few ours, but - no reason.
I'm using Android SDK 25.2.5, and jdk 1.8.0_152....
Hello guys, i have a same problem. Help me plz.
[checkenv] Android SDK...
U need iphone 6/6s/7 Plus, coz Apple need sreenshots 2208x1242 and video 1920x1080.
Ok, thank u, i understand that.
I can`t understand exactly the situation with iPhone 6S Plus. Its screen resolution is 1920х1080 but xCode says that it is 2208х1242. I have checked it on my game, put the screen size through the...
Please, advice how is it possible to scale background for different devices? Everything is clear with the active objects, the screen size is checked and then the object regenerates...
Thank u mate!
U are help me!)
I have done everything as you advised but it did not help. When I reload a frame, the music reloads at the same time.
I would like to ask your help in such a question. The music in the game is created through "Play sample". while in the settings turned on the option "Play sounds over frames". The question is in the...
I would like to ask your advice in the following question as I can`t understand one thing. Initially I set the global variable A = 1. Upon loading frame 1, we use А=1 accordingly. In...
Thank u guys!
I would like to ask your advice in the following question. I need an example of a high quality and proper implementation of the game settings (when such settings are in a separate...
Thank u for infromation!
I`ve recorded my game through XCODE on iphone, IOS 9.3.2. Everything worked fine when I disconnected a phone from Mac. In several days I`ve decided to run up the game but it didn`t...
Thank u very much!
I would like to ask your advice in the following question. I have a problem with saving\loading through INI. There is no problem with saving\loading of an object`s position but I...
Hello, Active Direct Show doesn't support with iOS Export Module. What can i do with this problem? Have i another way to upload music in my game?
Music must be global, i use it in all my frames. ...
I would like to find out an answer to the following question. I have an object, upon pressing it turns round on 20 degrees. On the next pressing it has to turn on one more 20...
It was my fault, rly. Thank u very much!
I have an Active object stored in PNG 24, with a transparent background and a blur on the edges. When I import it into MF2, everything is fine. If I put the object in the frame as invisible, and...
I would like to create the lives scorer but the object "Lives"does not suit to me. What variants can you propose? The content will be the same as in "Lives", 3 balls, but I need from...
Thank u, gyus!
I have noticed that all the actions in MF2 occur instantly and that is why I would like to find out how to create a small delay? For example upon interaction of Active 1 and Active 2 they are...
1. All graphic elements that I use (squares, lines, circles, arrows) I have created using "Active" and "xcode building" can see them. But when I use "Picture" in the game xcode can't see it.
I have several questions concerning testing of my own game at IPhone/IPad:
1) I have lost a part of pictures. Where should I keep them for xcode could see them?
2) Xcode chooses...
Thank u very much!
My name is Konstantine and I would like to ask for your help. I want to create my own puzzle. For example, there are four elements at the level and for reaching the next level you have...
tu! will see.
I would like to ask u for a help.
Where i can find a guide(or something) settings for iOS Export module?
Have the Steam Version been released yet? coz i can't build my game with Xcode.