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    Finally figured it out, thank you everyone

    Finally figured it out, thank you everyone
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    Doesn't work again, but anyway thank you and...

    Doesn't work again, but anyway thank you and everyone in this thread
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    As i know, build R292.29 is the latest version

    As i know, build R292.29 is the latest version
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    fredetmumu, can't open your mfa, it says "this...

    fredetmumu, can't open your mfa, it says "this file cannot be loaded because it has been created with a newer version of this product"
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    Still can't figure it out even with your help, it...

    Still can't figure it out even with your help, it just doesn't work properly
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    Thank you very much, that's what i was looking...

    Thank you very much, that's what i was looking for. Sorry for long response.
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    Beat em up enemy range collision

    That "thing" which tells us how close characters must be to hit each other. Can't figure it out after countless attempts of using clunky overlaps.
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    Thanks alot! Going to try it today

    Thanks alot! Going to try it today
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    No, i don't use built in controls

    No, i don't use built in controls
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    I used fastloops and examples from this thread,...

    I used fastloops and examples from this thread, but it doesn't work https://community.clickteam.com/threads/50182-Custom-8-direction-movement-problems-with-speed?highlight=diagonal+movement
    And my...
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    8 directional beat em up movement

    Don't get me wrong, i tried a lot, spent many hours to find it on forums, YT, Reddit etc. but still can't find a proper solution. I'm talking about accurate 8 directions movement without doubling up...
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