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  1. I tried that. It didn't quite work but it got me...

    I tried that. It didn't quite work but it got me going in the right direction! It turns out the system is way better at picking up what I'm trying to tell it than I thought! Also, the PMO does have...
  2. Having trouble linking objects together (Especially without alterable values)

    Kind of hard to explain, but basically I want to make it so that enemies in my game use the "Platform Movement Object" to move around and collide with walls. The problem is, I don't know how to...
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    This is probably because you have the condition...

    This is probably because you have the condition for the walking animation as "Object is moving" the problem with this is that before you walk into the wall you are "Moving" which causes the walk...
  4. Just checked it, this works perfectly! Thanks!

    Just checked it, this works perfectly! Thanks!
  5. Oh, cool! My biggest problem was getting the...

    Oh, cool! My biggest problem was getting the height of the window right with the header, because otherwise things get really blurry. This displays fine!
    I see it's adding the height of the screen...
  6. I really think there's no way to properly resize...

    I really think there's no way to properly resize with this. Your idea sort of works but the resizer doesn't resize correctly
    I used math to get the height of the screen and the height of the title...
  7. Window Control is not resizing window consistently

    I'm trying to allow for you to change the screen size with page up/down, but I'm having many issues with the window control object. It's a little hard to explain but I'll try to explain it as well as...
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    Thanks for the help! I was able to use the events...

    Thanks for the help! I was able to use the events to get the effect I wanted, but I was still not able to get the clicking to work. I realize the order of the events are what are screwing up the...
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    Checkboxes in menu can't be unchecked

    Whenever I create a custom item in the menu, there is no way to get it functioning as a checkbox. If I don't set it to "checked" it acts as a normal button, but if I do set it to "checked", it will...
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