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  1. Question: html5 application change to size in mobile browser?

    There is some configuration for html5 application change to size of equal the browser mobile size?

    I did not find bugs, but I thought the controls in the mobile browser a bit strange
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    I'm using and have found errors, I will look...

    I'm using and have found errors, I will look better.
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    Please sign me up

    Please sign me up
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    Avira virus found in MMF2

    Below is a screenshot of the alert

    Note: Portuguese language

    http://i39.tinypic.com/21odan5.jpg
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    I think something normal for a beta software,...

    I think something normal for a beta software, even when retreat Goombas the fps go to 35 - 44.
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    Unstable Runtime [FPS 62 to 34]

    The FPS is very unstable, altering from 62 to 34, and returning in 62. Attention on the counter marking the frames per second, I'm using "machine independent speed", if not use it the same also...
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    [BUG] Android object in mmf2

    http://i44.tinypic.com/50qoud.jpg


    Whenever I add any function to the menu button and run application (alt + alt + f7 or f8) this error occurs.


    Build:MMF2 Dev - Beta 1 after build 254
    OS:...
  8. [BUG] java mobile - ( flashing white, black cover, counter disappears... )

    Device: Nokia 6120c - 240x320 - MIDP 2.0 - cpu 369 MHz ARM 11 - 64 MB RAM
    Build in: Beta 1 after build 254
    Video: http://www.youtube.com/watch?v=rhvPzcB0HSw

    If the cellphone turns off the screen...
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    Bug fixed in beta 17! This white flash screen bug...

    Bug fixed in beta 17! This white flash screen bug is present in the "Java for mobile devices" the long time (years), some estimate it to be fixed?
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    The problem of flashing screen keeps appearing in...

    The problem of flashing screen keeps appearing in the beta 16 (Machine independent speed). Device sony xperia x8
    Video: http://www.youtube.com/watch?v=eGEnEciKO_0...
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    I have a sony xperia x8 and am having trouble...

    I have a sony xperia x8 and am having trouble with the FPS. Limited the application to 30fps (no vsync)

    1- When not in check "machine-independent speed" the FPS is 85 and drops suddenly to 70 and...
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    I have read many complaints about this same...

    I have read many complaints about this same problem that unfortunately has not been fixed in beta 15. I have a sony xperia x8 and am having trouble with the FPS. Limited the application to 30fps (no...
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    I have a sony xperia x8 and am having trouble...

    I have a sony xperia x8 and am having trouble with the FPS. Limited the application to 30fps (no vsync)

    1- When not in check "machine-independent speed" the FPS is 85 and drops suddenly to 70 and...
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    I found that the error occurs by checking the...

    I found that the error occurs by checking the option "Machine independent speed". From what I tested occurs in all applications with many objects with this option checked.

    I love the option...
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    [ERROR] BETA 13 - flashing white screen

    This has happened with the java mobile in another mfa file. Anyone know what causes this flashing white screen?

    VIDEO
    http://www.youtube.com/watch?v=K_VwiJSxMdM
  16. [BUG] BETA 13 - Mobile Utilities error and two suggestions

    Question1 (BUG): Whenever I add the extention Mobile Utilities an error occurs in the building. Because it was kept? What is its usefulness in android?
    (msg: "An error occured, do you want to read...
  17. Language support under Multimedia Fusion 2

    The Multimedia Fusion 2 could support language files (external), so people around the world could translate the program to your language as already happens with the programs for linux.
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    Re: MMF2 Build #249 - Final version

    mmf2devb249.exe ("b" of beta). Not B for beta?
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    Re: MMF2 Build #249 - Final version

    Why the 249 final version released three months ago and removed next has not been corrected and relaunched??? When is R250 beta released???
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    Sticky: Re: Developping your own Java extension

    When will there be an extension for internet access by mobile devices??? This is essential for the criation of applications that use web data, as weather forecast.
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    Re: Android 1.6+ for MMF2

    What is the release date of the android exporter for mmf2 ???
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    Virus in VOLINFO.mfx ?

    Virus in VOLINFO.mfx ?


    http://www.virustotal.com/file-scan/report.html?id=e44218aa792b0c964e4dc2c25c5dd23ac2b4b8c79aefe2fe0a09e649a0408757-1285375196
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    Re: MMF2 Build #249 - Final version

    ERROR IN R249 FINAL

    Java mobile devices:
    I created an app and the test on my nokia had this error, so does the blackberry emulator

    NOTE: In the beta r249 it did not happen she displayed the...
  24. How do I create a real loading on mmf2?

    How do I create a real loading on mmf2? Or something similar to the loading?


    http://brmaker.com.br/forum/index.php?showtopic=21&pid=16691&mode=threaded&start=#entry16691
    This has some effect???...
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    Re: [Bug] java mobile mode 256 colors

    Is it needless I to use a png compressor to reduce the size(kbyte) of the images inside the .jar???? Even compress without changing the colors keeping true colour???? (PNG Monster, AdvPNG, PNGOut,...
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    [Bug] java mobile mode 256 colors

    I create a custom palette(less of 256 colors each custom pallete) for each frame later convert the app for 256 colors mode and the palettes of each frame are substituted for the last palette...
  27. Re: [BUG] Paralax for java mobile! [BUG] Layers!

    Take a look.

    http://img524.imageshack.us/img524/527/paralaxactive.th.png
    Parallax with actives (Java mobile mmf2 resolutions 176x220 and 240x320)

    Run well in low processor! ( nokia 5000 -...
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    Re: MMF2 Build #249 - Beta #10

    Thanks for the great update! Excellent new Advanced Game Board !
  29. Re: [BUG] Paralax for java mobile! [BUG] Layers!

    "...hopefully it will inspire the creation of extensons that will someday make it easier to make paralax scrolling on more mobile devices with MMF2."

    That's my intention. :D
  30. Re: [BUG] Paralax for java mobile! [BUG] Layers!

    If low processor does not run paralax, how explain the fact that old mobile games have paralax and run well ???? (example Castle Of Magic 128x128, Mojos Adventure 128x160)


    Parallax is possible...
  31. Re: [BUG] Paralax for java mobile! [BUG] Layers!

    "It seems to me, what Fernandolt was saying is that it seems to him that the layers system runs slower than it should. that perhaps it could be reprogrammed to run faster. He pointed out that on the...
  32. Re: [BUG] Paralax for java mobile! [BUG] Layers!

    You are mistaken! As you can see in the example that I've done, in a game that only has actives I've made a paralax and it runs perfectly. The problem is the lack of an extension that creates paralax...
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    Re: MMF2 Build #249 - Beta #9

    The mojos adventure game in nokia 2660 (old phone - 128x160) has paralax and less than 100kb (.jar size), and it doesn't gets slow, if I use a spread quick backdrop it doesn't gets slow, it only gets...
  34. Re: [BUG] Paralax for java mobile! [BUG] Layers!

    The mojos adventure game in nokia 2660 (old phone - 128x160) has paralax and less than 100kb (.jar size), and it doesn't gets slow, if I use a spread quick backdrop it doesn't gets slow, it only...
  35. [BUG] Paralax for java mobile! [BUG] Layers!

    http://img256.imageshack.us/img256/4893/paralaxlag.th.jpg

    The only way you can create paralax (for layers) causes delays in the game, making it slow in the mobile! (lag in game)

    Tested:
    ...
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    Re: MMF2 Build #249 - Beta #9

    [BUG] Paralax for java mobile!

    http://img256.imageshack.us/img256/4893/paralaxlag.th.jpg

    The only way you can create paralax (for layers) causes delays in the game, making it slow in the...
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    Re: OpenGL textured 3d example

    corrupted link :(
  38. Re: When will ClickTeam release "Java Mobile SDK" ?

    1 year?
  39. Re: When will ClickTeam release "Java Mobile SDK" ?

    1st trimester 2010?
  40. When will ClickTeam release "Java Mobile SDK" ?

    When will ClickTeam release "Java Mobile SDK" ? Some forecast 2009? 1st trimester 2010?
  41. [Request] Advanced Game Board Object JAVA MOBILE

    When will extension Advanced Game Board Object (Andos) to Java for mobile devices (mmf2dev) ??
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    Re: MMF2 Build 249 - Beta #6

    Nokia softkeys working in device Sony Ericsson W380 :o !!!!!!!
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    Re: Need some extensions converted to Java

    It would be useful to Advanced Game Board Object to create puzzle games !
  44. Thread: NokiaKeys

    by fernandolt
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    Re: NokiaKeys

    When will NokiaKeys of java mobile be available ?
    In version build 249 final ?
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    Sticky: Re: List of compatible phones

    Is working on Sony Ericsson Z250i ????

    Specs
    CPU Class : ARM9
    CPU MHz : 100 MHz
    JVM Type : Jazelle

    http://developer.sonyericsson.com/site/global/products/phonegallery/z250/p_z250.jsp
    ...
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    Sticky: Re: List of compatible phones

    Work on mobile! (I tested)

    LG KM 380
    LG KF 600
    LG KM 500
    LG KM 501
    LG KM 710
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    Re: Pause application event

    That will be interesting.
  48. Re: ERROR in the Sub-application Obj export to java m?

    It will not be possible to use sub-application object in applications on the Mobile java and blackberry ?
  49. ERROR in the Sub-application Obj export to java m?

    Because the error in the Sub-application Object export to java mobile or blackberry?

    http://img141.imageshack.us/img141/1373/subnotwork1.th.jpg

    ERROR...
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    Re: Left/right Softkeys press for Cellphones

    Thats really great news!
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    Re: Pause application event

    I had the same problem!
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    Re: MMF2 Build #249 - Beta #4

    Two links that maybe are useful for MMF2 to support Softkeys(java mobile)

    1 http://www.j2meforums.com/wiki/index.php/Canvas_Keycodes

    2 http://www.javaeye.com/topic/179073
    ...
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    Re: MMF2 Build #249 - Beta #3

    I tried to change the keys # and * for LEFT SOFT(key) and RIGHT SOFT(key) using Java Adapter for Mobile 2.0.2, did not work.
    I hope that some java extension is capable of this soon.
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    Re: MMF2 Build #249 - Beta #3

    "What do those buttons do?" The buttons activate a sub-menu.
    http://img194.imageshack.us/img194/6396/keyfuncion.jpg
    Images: Mojos adventure, Castle of magic, Tetris mania mobile.

    I uploaded 533...
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    Re: MMF2 Build #249 - Beta #3

    http://img198.imageshack.us/img198/8729/cel4.jpg

    These buttons missing! They are fundamental buttons to trigger the menu in the games! He is a default button in the games can not replace it for...
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    Re: MMF2 Build #249 - Beta #3

    ERROR in MANIFEST.MF! Name does not appear (nokia 6120 classic)

    ACTUAL:
    MIDlet-1: CMidlet,Icon.png,Application.CMIDlet

    CORRECTION:
    MIDlet-1: GameName, /Icon.png, Application.CMIDlet
    OR...
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    Re: MMF2 Build #249 - Beta #3

    I changed the code again!

    .mfa+jar+jad
    http://www.mediafire.com/download.php?fmjjwvn4jjv
    Is very simple now.
  58. Replies
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    Re: MMF2 Build #249 - Beta #3

    Francois I fix the code!

    http://www.mediafire.com/download.php?45iggmyymjm

    No error

    <> = add or subtract
    1 = save
    3 = load
  59. Replies
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    Re: MMF2 Build #249 - Beta #3

    Error CMidlet
    "Illegal Argument
    java/lang/IllegalArgumentException"

    I tried to save position of active using INI.

    (Mobile: Nokia s40v6 and s40v5)
  60. Replies
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    Re: MMF2 Build #249 - Beta #3

    In INI was used the system described in this website?

    midp-rms (.db )
    http://developers.sun.com/mobility/midp/articles/persist/
  61. Replies
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    Re: MMF2 Build #249

    The fastloop will be converted to the java mobile ?


    (Note: The fastloop of the mmf2 has not as many resources as the fastloop extension!)
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    Extension fastloop

    The fastloop will be converted to the java mobile ?


    (Note: The fastloop of the mmf2 has not as many resources as the fastloop extension!)
  63. Replies
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    Re: MMF2 Build #249

    Blackberry Error and question

    http://img5.imageshack.us/img5/3637/captura292.gif

    I can use the JDE_4.0.2 or JDE_4.7 instead of JDE_4.0 ?????????? (Renaming the folder to "BlackBerry JDE 4.0")
  64. Replies
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    Re: MMF2 Build #249

    What is the minimum requirement** that a mobile needs to run games .jar (mmf)?

    **Technical specifications
  65. Replies
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    Re: MMF2 Build #249

    I know the specifications, already programmed in java for mobile phones! (three years)
  66. Replies
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    Re: MMF2 Build #249

    java tested in mobiles:

    Motorola K1 - OK all
    (most sold in Brazil)Nokia 2630 - not run! white screen(possible MIDlet error)
    Nokia 2660 - not run! white screen(possible MIDlet error)
    Nokia 2760...
  67. Re: Is it possible to make a web browser using moo?

    ActiveX had some errors on many computers!(tests)
    The dependence of IE is not something interesting.
  68. Is it possible to make a web browser using moo?

    Is it possible to make a web browser using the "moo" extension or other? how?

    OBS: Using the activex extension I can create it already
  69. Re: how can I create a shortcut with the File-Folder ?

    Thanks, it worked!
  70. how can I create a shortcut with the File-Folder ?

    I would like to know how can I create shortcuts using a file-folder object, What am I doing wrong?

    DOWNLOAD SHORTCUT.MFA
  71. Re: Install Creator Pro - Portuguese

    I am brazilian
    The portuguese.txt contains errors
    I will correct it and send the link
  72. Replies
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    Re: How is it that I create transitions ?

    No! I want to create new transitions.
  73. Replies
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    How is it that I create transitions ?

    How is it that I create (new) transitions for MMF2 ??? I want to create transitions as the "standard transitions"!
  74. [Request/Idea] Analog joystick with support rumble

    Extension for the analog joystick (dual shock, rumble...) to vibrate.
  75. Re: Translation Installer in Portuguese (Brazil)

    Version Final for download

    http://rapidshare.com/files/42786878/Portuguese.txt.html


    Attention I altered the translation for the popular, but the two are correct.
    ...
  76. Re: Translation Installer in Portuguese (Brazil)

    Que bom assim você poderá confirmar que minha tradução é verdadeira sou falante nativo do idioma português moro no Brasil.

    That good you will like this be able to confirm that my translation is...
  77. Translation Installer in Portuguese (Brazil)

    Good morning my suggestion is not of extension and yes a translation to be increased to the languages of the installer of mmf2 to be converted in Portuguese.txt:



    #04#
    *0000*
    Bem-vindo
    ...
  78. As I make an analogical control to vibrate inMMF2?

    As I make an analogical control to vibrate in the MMF2 ?
    The extensions "Analog Joystick" and "Joypad object" seem not to do that!
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