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    Re: Keeping things moving

    Note gbDelta is a global value I have created - (g)lobal value (b). I populate this variable in the global event editor, just one event line with a couple of actions so be sure to check that out.
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    Keeping things moving

    While making my iOS game I have been testing on a nice shiny and newish iTouch 4th generation which everything runs speedily along but also on a 2nd generation iTouch which most of the time runs...
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