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  1. The second example was just what I was looking...

    The second example was just what I was looking for. Thanks! Maybe I have seen that example before but must have forgotten.
  2. 8 Direction Move Safely 2 Collision Detection - XY Stored on Alt Variables Issue

    I recently implemented a custom 8 direction movement system to my game. I store the xPlayer and yPlayer as variables, and then I set the x and y position to these variables. I am then trying to use...
  3. Wow! Very impressive Vol! I also see your...

    Wow! Very impressive Vol! I also see your VolCamera which is exactly what I need. I had made my own camera solution but it is not nearly as robust as yours. I already own your VolProfiler which...
  4. It seems the Mouse Controlled object has too many...

    It seems the Mouse Controlled object has too many problems and is not the way to go... If anyone has any alternate ideas please let me know.
  5. After doing some more testing, I was able to use...

    After doing some more testing, I was able to use the mouse controlled object if I positioned it at 0x 0y and then made it so that another object is positioned from the player at the...
  6. Topdown Thumbstick-Like Player Look Direction

    Right now we just have the player move in 8 direction movement, and the direction of the animation of the character look towards wherever the mouse cursor is. Right now the player movement and...
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    Yes, I made sure to update. I even reinstalled...

    Yes, I made sure to update. I even reinstalled the latest update after installing the DLC.
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    I'll try the debug object and see how it goes. ...

    I'll try the debug object and see how it goes.

    The problem is that it does not crash consistently. On generating the terrain for the game on my laptop it is more likely to crash, but on my...
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    2.5+ DLC Causing Crashes in Game

    We have had a large project game in development for many years. We recently purchased and upgraded to 2.5+ and since doing so we have noticed the game crash A LOT more often. Previously we would very...
  10. After looking further into this issue, it seems...

    After looking further into this issue, it seems that if you do NOT check the "Resize display to fill window size" and then maximize the window, the window glitches out the mouse cursor so that it...
  11. Hmmm, Julian, it seems your solution messes up...

    Hmmm, Julian, it seems your solution messes up the mouse cursor position. I am just trying to add support for 16:10 and 21:9 aspect ratios as my game is 16:9 naturally, and has black bars on other...
  12. Sadly text blitter balloons are not affected by...

    Sadly text blitter balloons are not affected by the follow the frame box :(
  13. Text Blitter Balloons Don't Position When Scrolling

    When I try to position the text blitter balloons when my screen position is somewhere else (Other than the very beginning of the frame) the balloons don't position correctly. For example, If I scroll...
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    Thanks for the help!

    Thanks for the help!
  15. Replies
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    I'm having this same problem. Got a W10 SSD...

    I'm having this same problem. Got a W10 SSD laptop that can run most games fine. As you can see from this: 25355 There is literally nothing on the frame and yet my between frames microseconds is...
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    Knockback based on attack direction

    Hi, I need help with some complex formulas. My game is an 8 direction topdown RPG. When my players sword collides with an enemy, I just want one event to determine sword direction and knockback the...
  17. In this case, the actions are subtracting from an...

    In this case, the actions are subtracting from an alt. value, creating a counter, setting the counter to a number, changing the color of the counter, and changing a couple of other alt. values. All...
  18. From my experience, having it use an "on loop"...

    From my experience, having it use an "on loop" decreases framerate more than putting it as actions in a single event. Wish I could just use loops for everything though!
  19. Copy and paste multiple actions (Action Editor)

    Is there any way to copy and paste multiple actions at once in the action editor? This would make my life so much easier. At the moment I seem to be able only select one action at a time.
    Thanks!...
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    Wow thanks a ton! A picture is a thousand, or in...

    Wow thanks a ton! A picture is a thousand, or in this case ten-thousand words. This is very helpful.
    That's good to know about Dithering though. As you can see from the first screenshot in the post,...
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    Alright, I can look into some dithering. I've...

    Alright, I can look into some dithering. I've never done it before, but I know what it is and how it works. I currently use Asesprite, Gimp, and the Clickteam editor to make my graphics which seems...
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    I took your advice and made a lot of changes to...

    I took your advice and made a lot of changes to the main graphics in the game (tiles and trees mainly). Here is a before and after image of it. Let me know if you have any other suggestions for it!...
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    Hi Julian! Thanks again for more suggestions! The...

    Hi Julian! Thanks again for more suggestions! The Gimp Indexing was just what I was looking for. I'll also look into some tutorials. It sounds like for the most part I will need to go back manually...
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    Change Color Palette and Update Sprite Colors

    I am looking into changing the color palette of my game. I was told that my game has too many colors, and also I think the palette I've used doesn't really look that great. The problem is now I have...
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    Ah this works, I don't know why I didn't think...

    Ah this works, I don't know why I didn't think this would work. I thought it would position on the cursor, but it doesn't.
    Now I am having other problems though. :(
    1) When setting to position on...
  26. Replies
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    I was using the cursor object, but now I am...

    I was using the cursor object, but now I am trying to implement a full-screen solution for getting crisp pixels. The problem with this fullscreen solution is that the cursor thinks it's still...
  27. Replies
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    This works for controlling the mouse speed, but...

    This works for controlling the mouse speed, but not for the mouse controlled object :(
  28. Alright thanks! That helps a lot. I started a new...

    Alright thanks! That helps a lot. I started a new thread. And yes, decreasing the PC cursor speed does decrease the mouse controlled object speed.
  29. Replies
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    Mouse Controlled Object Adjust Speed

    I am using a mouse controlled object to replace the mouse (because I am using a Fullscreen solution for crisp pixels, but the cursor doesn't adjust to the fullscreen.)

    The problem is that the...
  30. Ah okay. I have a few questions about this...

    Ah okay. I have a few questions about this solution though:
    1) How do you decrease the speed of the mouse controlled object?
    2) Just to make sure I am doing this right. Will I need to have 2...
  31. @Julian82 It works great! The pixels are crisp...

    @Julian82 It works great! The pixels are crisp both when I build the application, and in editor. The problem is that the mouse is off center, even on your example. I made it so when you click on...
  32. Wild Light - An Unexplored Survival Video Game for PC

    https://i.imgur.com/uCYmUmH.png

    Hi all! I just released a Kickstarter for Wild Light developed using Fusion!
    I've been developing this with my brother for 4+ years and we are excited to start...
  33. Great! Thanks! I'll test it out sometime soon,...

    Great! Thanks! I'll test it out sometime soon, I've been working on the Kickstarter for my project, and I am launching it on Thursday, so it might be a bit before I can test this out.
  34. Your solution looks great in my game, but I use...

    Your solution looks great in my game, but I use the virtual height and width to do the world creation and such. So is there a way to factor in that the virtual height and width has to be -1 for my...
  35. So I was able to get it so it scaled well for my...

    So I was able to get it so it scaled well for my computer when I select the run button. But when I build the application, and then run the .exe it runs at a different resolution. I have the game set...
  36. Ah yes! That's exactly what I'm looking for....

    Ah yes! That's exactly what I'm looking for. Sorry I posted a new thread discussing the same issue, I was unaware of that thread.
    I appreciate it!
  37. Ah that's what I figured, but I hoped there was a...

    Ah that's what I figured, but I hoped there was a way around it. What do you mean by a game resolution that can be scaled up by integers? I have a little flexibility with the game resolution if I...
  38. Ultimate Fullscreen Pixels distorted Game Scale

    2341123412

    I've attached two screenshots of the same object and background, but the scrolling has shifted slightly which leads to some of the pixels being stretched, and others be shrunk.
    I am...
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    Maybe Fusion 3 will fix it. Here's to hoping...

    Maybe Fusion 3 will fix it. Here's to hoping Fusion 3 makes everything great!
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    If you notice though, in both of your examples...

    If you notice though, in both of your examples the main character/where the camera centers bounces left and right or up and down when the camera is moving and trying to catch up with the player...
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    I added that and it made it very slightly more...

    I added that and it made it very slightly more smooth, which helps. Appreciate it.

    Still looking for a way to make the camera move toward/follow the position it's supposed to be on so it doesn't...
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    Yeah, I was able to make mine scrolling work like...

    Yeah, I was able to make mine scrolling work like that, but the extra feature I would like would be a smooth effect, where the screen doesn't adjust so quickly to where the mouse or player is.
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    I've tried that before, and it looks worse...

    I've tried that before, and it looks worse because it just keeps snapping back. I have just discovered though that I can set the X and Y Scrolling positions and this works very smoothly. I have it...
  44. Replies
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    Custom Smooth Screen Scrolling Effect Topdown

    I've created a system where ScreenPositionMain object is where the screen is centered. This object follows the player to make it so when the player moves the camera doesn't suddenly move the same...
  45. Yeah I had the same problem. I couldn't figure...

    Yeah I had the same problem. I couldn't figure out if it was me or Bluewing. I tried to get help from Phi but still couldn't get it to work.
  46. Well if game-development software is anything...

    Well if game-development software is anything like game development then it probably will be delayed, so I'll be surprised if there are no delays.
  47. Great to know! We've still got some time before...

    Great to know! We've still got some time before we launch the game through Steam Direct, so maybe Fusion 3 will launch before we do and we can look into adding multiplayer through the Clickteam...
  48. Did you use Bluewing or Lacewing?

    Did you use Bluewing or Lacewing?
  49. Bluewing or Lacewing (Or Online Multiplayer) Success Stories

    I am wondering if anyone has any success stories with working with multiplayer with Clickteam Fusion? I am asking because I have not been able to get it to work well, and I want to know if its even...
  50. I still get the same error with the WAV file. I...

    I still get the same error with the WAV file. I just bought and downloaded it. I'm using the 1.01 version, and I don't see one on the downloads page named WAV-less.
  51. Does Lacewing work for large multiplayer games?

    Hey,
    Is lacewing reliable enough to work with a 10,000 event large-scale game? We are attempting to add multiplayer to our survival game and so far I can't keep the connection steady. It will do...
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    Sending array files (lacewing?)

    Hey,
    What is the best/most reliable way to send 26 array files (size of each is less than 350kb) to one or more clients?

    When I try to send the files one by one it keeps getting stuck.
    Thanks
  53. Lacewing - Multiplayer - Sending/Receiving Worlds

    Hey again,
    So I'm building a multiplayer sandbox game. I just finished a saving and loading engine where it saves every array that is associated with the world in a single folder. This is in the...
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    Also, Danny, I tried your suggestion and it...

    Also, Danny, I tried your suggestion and it worked for some reason. The bug came back again this month and I simply tried the same thing and it's fixed again I believe
  55. Replies
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    I got the effect to fade in and out using the...

    I got the effect to fade in and out using the alpha coefficient on the layer, but the problem is that this causes the water to look darker and not have the water-distorting effect, and just the...
  56. Replies
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    Okay awesome! I bought it and it works great with...

    Okay awesome! I bought it and it works great with the game! Great work on it!
    Is there a way to make it fade in and out when the player gets out and in the water, or is that not possible because...
  57. Replies
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    I attached a screenshot of our game. The world...

    I attached a screenshot of our game. The world tiles are randomly generated, and the water tiles have a static animation, but when the player gets in the water the screen tints blue. Because the...
  58. Replies
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    Underwater Shader video and performance

    Hi, I was looking at using this shader for my game http://clickstore.clickteam.com/underwater_shader
    I was wondering if anyone has an videos of it I can see before I buy it, and if it slows...
  59. Replies
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    Extension Support for Mac Exporter

    So I have a large game in the works that uses several extensions that don't have Mac support:
    Control X Object
    Ultimate Fullscreen
    Bluewing Client (Lacewing Blue Client)
    Lacewing Webserver...
  60. Oh yes! I remember hearing about Wineskin a while...

    Oh yes! I remember hearing about Wineskin a while back, that will probably be what I use, and I will go ahead and test that on our game to see if it works well with it. Also thanks for pointing me to...
  61. Thanks for the help! I'll definitely use your...

    Thanks for the help! I'll definitely use your advice, you've saved me hours of trial and then lots of error.
  62. Replies
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    Until Fusion 3 comes out though, you can just...

    Until Fusion 3 comes out though, you can just bootcamp your mac and run the PC version of Fusion I believe. https://support.apple.com/boot-camp A friend of mine did that and it worked great because...
  63. Alright, I just did a lot of research on Client...

    Alright, I just did a lot of research on Client Prediction/Server Reconciliation and thanks for the advice. I can now definitely see why its used even though it may be a bit more difficult to...
  64. Multiplayer, Lacewing, Mac, Number of Objects, and Fusion 3 questions

    So, we have developed a game for the past 3 years, and are about to start implementing multiplayer to the game using Lacewing. So here are a few questions related to this:
    1) When Mac...
  65. Directional Sound for multiple/each of the same object

    So the player in the game has the ability to place unlimited campfires in the game, and I have directional sound for this topdown game, but the problem is comes when I have multiple campfires all...
  66. Is there a way to do 360 degree aiming with...

    Is there a way to do 360 degree aiming with Clickteam Bouncing Ball movement?
  67. Clickteam Movement Shaking when moving diagonal

    I realize that it is better to make a custom movement system... but the clickteam movement system has worked great for my game and is quicker to implement...EXCEPT the diagonal movement makes the...
  68. Replies
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    Yeah it was my list object that was causing the...

    Yeah it was my list object that was causing the problems, so I just implemented a different object instead of the list.
  69. For some reason the fullscreen object started...

    For some reason the fullscreen object started working for what I wanted it to work for. Not 100% sure why. But I did make sure the object was on every frame and made sure certain settings were...
  70. The ultimate fullscreen object works perfectly...

    The ultimate fullscreen object works perfectly with my game....except when you build the application, and I have no idea why
  71. So it doesn't work on my main frame and I'm not...

    So it doesn't work on my main frame and I'm not sure why yet, but on my main menu, when I build the application as an .exe it is zoomed out too much, and shows a black border. Also when I take a...
  72. Hmmmm, it works for your application, and it does...

    Hmmmm, it works for your application, and it does exactly what I'm looking for, but when I try to implement it into my application the screen is still the same resolution with black borders and is...
  73. Replies
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    So I made sure that every object does not become...

    So I made sure that every object does not become inactive or destroy when too far from frame and my enemies still cycle through random objects in the game.
    Any other ideas?
  74. Replies
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    Have you had any issues with the Tab Key not...

    Have you had any issues with the Tab Key not working with control X?
  75. Replies
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    Thanks for all the suggestions. I tried them,...

    Thanks for all the suggestions. I tried them, except the sub app, and they didn't work for my frame. I think I may just have to make it a String object and seperate it by paragraphs instead of lines.
  76. Replies
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    What do you mean? I want the Tab key in my case...

    What do you mean? I want the Tab key in my case to always either open or close the inventory. I never want it to be focused on or control the list object.

    Also:
    If i make the list object no...
  77. Replies
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    Tab Key Disabled By List Object

    Whenever I have a list object in the frame the Tab key no longer works. I have tried always disabling control and "lose focus" on the list, but it still does not work. I made a seperate application...
  78. Replies
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    It's not the object count, but I will try your...

    It's not the object count, but I will try your other suggestions! Thanks!
  79. Building Application Graphics and Pixels are Different

    The game looks and runs fine when testing with the run application button, but when I build the application and run the .exe file the full screen mode makes makes all the graphics stretched a little...
  80. Replies
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    Active cycles through other active objects

    Hey,
    I am working on a large project, and sometimes some of the my active objects will start flashing through other active objects in the game. For example, I will have a wasp in my game fly towards...
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    Ah a true stroke of genius. Much appreciated!...

    Ah a true stroke of genius. Much appreciated! Saved me lots of time now, and also in the future when I come across another situation like this. I wish my math skills were up to that level haha.
  82. Replies
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    OR Condition in an alterable value

    Is it possible to make an OR condition inside of a condition that says "If alterable value A=1 OR 5?" I know I could use the regular OR condition, but I have a lot of other conditions in the event,...
  83. Ah, okay, thanks casleziro. I'm using 8...

    Ah, okay, thanks casleziro. I'm using 8 directions so that worked. Thanks all!
  84. Alright so I tried your method @schrodinger, but...

    Alright so I tried your method @schrodinger, but I am getting the error too many closed brackets. Group.Player is the model, and Player is the Player.

    Abs(ATan2(Sin(currentAngle( "Group.Player" )...
  85. Test if two objects are facing opposite directions

    So I want to make it so that when the (8 direction) player moves up, but the model object which looks at the mouse is facing any of the 16 angles down the player's speed is slower because he is...
  86. Ah you are truly a genius. I was using the...

    Ah you are truly a genius. I was using the Control X to set the controls in the keybindings and get player input, but I didn't even think to use it to set the player default controls. Thanks!!
  87. Yeah. If anyone else has any ideas for how to do...

    Yeah. If anyone else has any ideas for how to do this I would appreciate it. If I have to switch over to custom movement it will be a pain since I have over 2500 events.
  88. Right, but is there a way to set the key to the...

    Right, but is there a way to set the key to the player input rather than the input I select?
    I realize I could do something with this like "if player sets key to value "c" then set key to c?" but i...
  89. Keybindings (change with event) for player movement controls

    I have a menu where the player can set the keybindings for the movement controls...the problem is, is that I use the 8 Direction Movement for the player. Is there a way for me to change the player...
  90. Replies
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    Steam Key Humble Bundle

    I bought the humble bundle hoping to snag the universal Windows 10 exporter and HTML exporter, but then afterwards realized they were steam keys. Is there a way to transfer them to not be steam keys?
  91. Figured out a workaround, where if it is...

    Figured out a workaround, where if it is fullscreen it sets the font to a certain size, and windowed sets it to the other size
  92. Okay gotcha. Thanks for the help. I guess I can...

    Okay gotcha. Thanks for the help. I guess I can just find the font size that works best with all resolutions.
  93. Ah okay, so it's because when I go fullscreen my...

    Ah okay, so it's because when I go fullscreen my resolution changes? Is there not a way to change that behavior for the list object?
  94. Ultimate Full Screen List font size change

    When I use the Ultimate Full Screen Object and go fullscreen the font size of my lists shrink dramatically. Is there a way to make it not change?
  95. List or array of item names or icons for crafting recipes

    Would anyone have any suggestions for how to create a crafting recipe list. I want to be able to select an object from an array or a list of item icons or strings (whichever method works best) and...
  96. Looking for Lacewing Experts to work with us

    We have a large open world 2D game we are about to release a Kickstarter for and I am wondering if there are any Lacewing experts that would be willing to work with us on the game's multiplayer. We...
  97. Ohhh I see. That makes sense. Well that's great...

    Ohhh I see. That makes sense. Well that's great to know! Thanks!
  98. I don't need to use that many global values with...

    I don't need to use that many global values with my current project. But since I have so much other stuff going on it would be helpful for global values to not decrease the framerate at all. The...
  99. So I checked the alterable value to see if it...

    So I checked the alterable value to see if it affected framerate the same way and it doesn't. I guess I should have just done that in the first place haha. But global values definitely affect it when...
  100. Here it is. Just remove the only event and look...

    Here it is. Just remove the only event and look at how the framerate changes. Try it with just changing global value 1 vs global value 4000 and you notice a drastic change.


    20364
  101. Global and Alterable values affecting frameratr

    So I have noticed that high global values such as Global Value 4000 will significantly affect framerate, so is that true for alterable values as well? Will an alterable value 4000 on an object affect...
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    Hmm, that's a good idea! Do you know how to do...

    Hmm, that's a good idea! Do you know how to do that off the top of your head? Or should I just try to figure it out? haha
  103. Replies
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    Dynamic World (Tile) Generation

    Hey guys,
    I'm trying to create a game with an endless world based on tiles. The resolution is 640x480 and so I needed a total of 832 22x22 tiles to fill the screen at all times that basically change...
  104. Replies
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    Screen Overlay effects UI

    Does anyone have or know where I can find some good screen overlay effects for a 640:480 screen? Like water drops on the screen when the character gets wet and blood when you get hurt and such.
  105. Thanks PBarwick, but I realized that if my game...

    Thanks PBarwick, but I realized that if my game is going to be multiplayer then I may need everything to be based off a timer correct? If so, if I am using an extension like flocking object that is...
  106. FPS based timer for consistency on slow computers

    So I want my game to run multiplayer and also to make it so that everything in the game runs the same. But when the framerate is slower than 60 FPS some events based on the timer still go like it is...
  107. Timer Based Flocking extension and Movements

    Is there a way to make it so that the Flocking Extension is timer-based? I have a custom movement for the player that uses the timer, but when the framerate drops below 60 the movement is faster than...
  108. Replies
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    Sorting Layer Object Flashing

    Hey,
    I am trying to sort an Isometric world using the layer object, sort by alterable values. (tried sorting by decreasing Y as well with no success). The problem is, if two objects have the same...
  109. Multiplayer Netcode efficiency for a Large Game

    So I am currently creating a rather large isometric game and I am wondering if lacewing would be able to handle all of this, or if I need to use a different networking extension.
    Random world...
  110. Replies
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    Alright thanks. I was hoping parent child would...

    Alright thanks. I was hoping parent child would work for what I need because its simpler and also uses less memory for what I am trying to do.
  111. Replies
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    Parent Child Create by Name

    Is there a way to do a parent child using the "Create by Name" action? I tried it in the example I posted here, but it doesn't work. 19957
  112. Replies
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    So when I use the updated SDK I can't find the...

    So when I use the updated SDK I can't find the app delegates file. I assume RuntimeIPhoneAppdelegate.h is the same as appdelegate.h?
    If I change the name of #importRuntimeIPhoneAppdelegate then I...
  113. Replies
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    I am still having troubles. My xcode cannot find...

    I am still having troubles. My xcode cannot find the chartboost/chartboost.h file and also the appdelegates.h file. I am using the SDK perry uploaded too
  114. Replies
    3
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    821

    Isometric Collisions without 2 objects

    I want it so that the character only collides with the base of an isometric wall and not the whole wall, so that the player can go behind walls and such. Is there any way to do so without having 2...
  115. Replies
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    449

    Nevermind, I just had a counter max too low, the...

    Nevermind, I just had a counter max too low, the objects still stop linking at a certain point, but it must be due to something else.
  116. Replies
    1
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    449

    Fixed Value Limit (999999999)?

    Hey,
    So it seems to me that there may be a fixed value limit? (999999999) Is this the case? I'm creating a game where a world is constantly generating and destroying itself depending on whether it...
  117. Replies
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    Ohhhhhh, yeah that could work. I will try it out!...

    Ohhhhhh, yeah that could work. I will try it out! Thanks ProdigyX!
  118. Replies
    5
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    ProdigyX: Yeah I've used the alterable values for...

    ProdigyX: Yeah I've used the alterable values for similar things, but there are just some scenarios where it just won't work, and a qualifier is the only solution.

    Schrodinger: I'll look into the...
  119. Replies
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    Too Few Qualifiers. Solution?

    My most recent game just passed 2,000 events and is a single frame, so I'm afraid that I will run out of qualifiers to use. Is there a way to add more qualifiers to Clickteam Fusion? It would be...
  120. Replies
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    785

    Alright thanks for the input. I would want the...

    Alright thanks for the input. I would want the reward to be exclusive for only the people that buy the bonus item. So that would rule out just a code or external file, and I don't have an...
  121. Replies
    4
    Views
    785

    Kickstarter In game digital rewards

    If I were to offer certain in-game digital bonus rewards for backing the kickstarter with more money, would I be able to give players those rewards? Or how would I do so? Example: Spend $20 get the...
  122. Connecting two individual objects using qualifiers without parent child system

    Hey!
    I have a problem. My game has randomly created enemies. When the enemies are created they are assigned random strings that are the names of their weapons. The weapons are then created by name...
  123. Replies
    2
    Views
    1,789

    Actually nevermind, i managed to figure it out

    Actually nevermind, i managed to figure it out
  124. Replies
    2
    Views
    1,789

    Hey do you have an example file of this?

    Hey do you have an example file of this?
  125. Replies
    5
    Views
    1,396

    Ok thank you! I will test it out when i get the...

    Ok thank you! I will test it out when i get the chance!
  126. Replies
    5
    Views
    1,396

    Which one of the two options would be the best?...

    Which one of the two options would be the best? (fastest to send) If a delimited string is the better option, how would i do so? Or what do you even mean by delimited string?
  127. Replies
    5
    Views
    1,396

    Send Array file over lacewing

    Is it possible to save an array file, and then send it over lacewing to a client for them to load it? I'm using a randomly generated world with array values and i want all the players to see the same...
  128. Replies
    0
    Views
    571

    Advanced Scrolling Running with Rifles

    I am attempting to create a scrolling system similar to Running with Rifles http://www.modulaatio.com/runningwithrifles/
    Any advice on how to do so?
  129. Replies
    14
    Views
    5,672

    Where can i download the tilenormalmap.fx...

    Where can i download the tilenormalmap.fx extension?
  130. Replies
    1
    Views
    714

    Pixel art is great for games! Its easy to do, and...

    Pixel art is great for games! Its easy to do, and not too time consuming. Plenty of tutorials online. Also here is some art and music/sounds http://opengameart.org/
  131. Replies
    7
    Views
    3,219

    This is amazing! Is it possible though that you...

    This is amazing! Is it possible though that you could make a quick Youtube video to explain it?
  132. Replies
    0
    Views
    549

    Top down Ocean Graphics

    I attached a photo of what I've done so far (not much) but i'm wondering how to best make an ocean. Waves? Shore? Character will be able to swim as well.
    15451
  133. Replies
    17
    Views
    3,755

    CRKFIEND: It is possible I believe. Instead of...

    CRKFIEND: It is possible I believe. Instead of blasting or sending information to the server, send it to a peer.
  134. Replies
    17
    Views
    3,755

    Ok thanks bobjuzz that helps a lot! I think my...

    Ok thanks bobjuzz that helps a lot! I think my problem was that I was not blasting the ID, and was just blasting the information so you couldn't tell the actives apart. But yeah for your game I might...
  135. Replies
    17
    Views
    3,755

    Have fun in Disney world! i can wait a bit for a...

    Have fun in Disney world! i can wait a bit for a tutorial, I have graphics and other things to make for my game anyways.

    Okay yeah that's fine, i'm not creating a competitive game anyways
  136. Replies
    17
    Views
    3,755

    Happygreenfrog, let me know when/if you make a...

    Happygreenfrog, let me know when/if you make a tutorial
  137. Replies
    208
    Views
    34,939

    Awesome! Ads seem to be working fine, just...

    Awesome! Ads seem to be working fine, just published a new app! :D
  138. Isn't it possible to have players host their own...

    Isn't it possible to have players host their own servers and then other players join that server?? That seems to be the best option, or at least a good place to start. Jeff is right though, don't...
  139. Replies
    17
    Views
    3,755

    Ok yeah that would be awesome! The few lacewing...

    Ok yeah that would be awesome! The few lacewing tutorials i've found are outdated or are meant for 2 player games only. I spent around 8 hours yesterday just trying to figure out how lacewing works...
  140. Replies
    17
    Views
    3,755

    Lacewing more than 1 peer

    Creating a 4 player coop game. Is it possible to have only a single active for the 3 peers and use lacewing id's to distinguish them. I've been trying to do so, but can't get it to work. It could...
  141. Lacewing still works. Check the extension manager...

    Lacewing still works. Check the extension manager for the extensions: Lacewing and string tolkenizer. Download those. There is also a rather helpful tutorial example on the clickstore (free) as well...
  142. Getting the same issue except with other objects...

    Getting the same issue except with other objects like the gamecenter and leaderboard objects which i need
  143. Replies
    42
    Views
    7,753

    Mobichan i was not able to fix the lag...

    Mobichan i was not able to fix the lag completely, but going to the sdk manager and updating everything helped it a lot! I also had to reduce the number of objects and size of objects move across the...
  144. Replies
    2
    Views
    1,307

    Thankya....probably the easiest graphics to draw...

    Thankya....probably the easiest graphics to draw though besides 8 bit or so ;)
  145. Replies
    2
    Views
    1,307

    Pixel Pirates - World Plunder

    14905
    Pillage and plunder through a randomly generated world with your own crew!

    Working controllable chartboost ads and in app purchases on both versions.

    Available on both
    iOS:...
  146. That may have been it, i just recreated the...

    That may have been it, i just recreated the itunes connect app of it and changed the product id and it seemed to work.
  147. Replies
    31
    Views
    20,116

    Sticky: I am using all managed articles but I can only...

    I am using all managed articles but I can only purchase them once as well...I updated my sdk and such and i have events that purchase an item and then consume it so it can be purchased again...but it...
  148. Replies
    208
    Views
    34,939

    So the ads are only rotated 90 degrees on the...

    So the ads are only rotated 90 degrees on the simulator, not on an actual device! Hurrah! Sorry for all of the posts :)
  149. Replies
    7
    Views
    1,466

    Poll: Official iOS Chartboost Extension Poll

    Should Clickteam develop an official completely functional iOS version of the Chartboost extension similar to the temporary solution extension Softwarewolf created?
  150. Invalid Provisioning Profile on application loader

    I am using Build 282.3 and when i try to submit my app with application loader i get invalid provisioning profile....Missing code signing certificate. I've published 30+ apps so i know how to do the...
  151. Replies
    208
    Views
    34,939

    I fixed the error! I was copying the whole...

    I fixed the error! I was copying the whole chartboost 4.1 folder instead of just the chartboost folder. When i fixed that it worked...but like other people said, its rotated 90 degrees :(
  152. Replies
    208
    Views
    34,939

    duplicate symbol _main in: ...

    duplicate symbol _main in:
    ...
  153. Replies
    208
    Views
    34,939

    Thing is, I was getting a weird bug where on...

    Thing is, I was getting a weird bug where on landscape the screen would not scale properly and updating it to the latest beta fixed that error....maybe it was just a bug with the simulator?, but is...
  154. Replies
    208
    Views
    34,939

    I keep getting: Apple Mach-O Linker Error Id: ...

    I keep getting: Apple Mach-O Linker Error Id: 1 duplicate symbol for architecture x86_64 linker command failed with exit code 1 (use -v to see invocation

    I also get 3 different...
  155. Replies
    25
    Views
    4,027

    I just tested the bug with the 283.2 prerelease...

    I just tested the bug with the 283.2 prerelease and the bug has been fixed! Hurrah!
  156. Replies
    42
    Views
    7,753

    I fixed the issue!!!! Updating to the latest...

    I fixed the issue!!!! Updating to the latest android sdk helped a ton! Also helped it by optimizing my game and reducing the number of objects on screen at one time.
  157. Replies
    42
    Views
    7,753

    So was anyone able to find a fix for the issue? I...

    So was anyone able to find a fix for the issue? I was able to condense my game down to around 115 objects and 30 MB and i also turned off all fine collisions which helped a lot but i still get a...
  158. Replies
    45
    Views
    22,802

    This is greatly needed for the android exporter!

    This is greatly needed for the android exporter!
  159. Replies
    8
    Views
    2,120

    That works, thank you both!

    That works, thank you both!
  160. Replies
    8
    Views
    2,120

    Well I want to cannon to shoot to the position I...

    Well I want to cannon to shoot to the position I tap at, and also I feel like the closer the cannon ball gets the faster it should go.
  161. Replies
    8
    Views
    2,120

    Ship Cannon Help

    I am creating a 2D pirate ship game. Where a distant pirate ship shoots cannon balls at closer land. I'm using scale to give the impression of a moving cannonball, but the problem is, if i shoot a...
  162. Replies
    3
    Views
    1,271

    I am using the latest stable build

    I am using the latest stable build
  163. Replies
    3
    Views
    1,271

    Physics Rope and Chain Problem

    I'm creating a boating game using the physics rope to attach the tube. On my PC it runs just fine, but one my android device the rope is a little more stretched, and it is not facing the right...
  164. Replies
    42
    Views
    7,753

    Ok so I definately have more than 100. On one...

    Ok so I definately have more than 100. On one frame I even have 700. Though I'll make the collisions sensing more basic to test and see if that will help
  165. Replies
    42
    Views
    7,753

    im using the default settings under the android...

    im using the default settings under the android tab. I've tried v-sync on and off. And i also know a lot about memory usage and stuff already, i've minimized it as much as i can. Its a really big app...
  166. Replies
    42
    Views
    7,753

    Galaxy S4 and S5, and im hitting the build and...

    Galaxy S4 and S5, and im hitting the build and Run button
  167. Replies
    42
    Views
    7,753

    Android huge framerate drop

    As compared to ios the lag that i get on android is terrible! I'll export the same game to android as to ios and on ios it runs perfectly. Yet on android the framerate drops significantly, so much so...
  168. Replies
    0
    Views
    643

    Gestures Direction

    Is it possible to detect the direction of a gesture? Like a swipe to the right vs a swipe to the left? Or for my case in particular, a circle to the left vs a circle to the right?
  169. Replies
    0
    Views
    540

    Resizing without stretching the pixels

    Is there an option that makes it so when i export a game to ios (or android) it doesnt blur the pixels together. I'm making a 16 bit pixel game and when i export it, because the frame is so small it...
  170. Replies
    12
    Views
    4,038

    yes I have, ive tried it both ways and still get...

    yes I have, ive tried it both ways and still get the same problem
  171. Replies
    12
    Views
    5,829

    Bizness man is right, they are no longer...

    Bizness man is right, they are no longer accepting flappy apps anymore. Apple review team can be weird sometimes and accept 1/10 but still that's pretty bad odds, i have some friends who submitted 10...
  172. Thread: Admob?

    by Shadeve
    Replies
    3
    Views
    1,676

    i've posted a feature request in the bug tracker...

    i've posted a feature request in the bug tracker as well as a forum post for someone (hopefully clickteam) to make a Chartboost extension for clickteam fusion. DistantJ made one but it only works for...
  173. Replies
    9
    Views
    2,942

    Forget admob, Chartboost is much better, i've...

    Forget admob, Chartboost is much better, i've posted a feature request in the bug tracker as well as a forum post for someone (hopefully clickteam) to make a Chartboost extension for clickteam...
  174. Replies
    12
    Views
    4,038

    Multiplayer is out, but for ios version because...

    Multiplayer is out, but for ios version because multitouch condition when a touch has occurred on an object is broken for ios you cant have two players touch on the screen at the same time, not sure...
  175. Replies
    5
    Views
    1,039

    Thanks DistantJ this was exactly what i was...

    Thanks DistantJ this was exactly what i was talking about. But yeah you are right about still having to re-position active objects, i should be able to come up with a solution though.
  176. Replies
    2
    Views
    1,086

    Hmmm, this is the only thing holding me back from...

    Hmmm, this is the only thing holding me back from making free games instead of paid. And free with ads is the way to go. Who should i ask about the progress of this extension, basically who is the...
  177. Replies
    2
    Views
    1,086

    IOS Chartboost Extension update

    (Paid) Hey I need someone to update DistantJ's extension Chartboost Control Object so that I can add decent ads to my games that i can actually make decent revenue off of. DistantJ said he will...
  178. Replies
    5
    Views
    1,039

    Right Side of Frame merge left

    Is it possible to have it so the right and left side of a frame merge. I can make it so that if an object leave the right side it re positions the X position of the object to the left side which...
  179. chartboost control for clickteam 2.5 request

    Would anyone be interested in updating the Chartboost Control Object for IOS made by DistantJ? He is currently too busy to do it himself but he says he will give the source to anyone who would like...
  180. Replies
    5
    Views
    1,341

    With Chartboost, what do I do with creatives? Do...

    With Chartboost, what do I do with creatives? Do i have to make the ads myself or do i download them from somewhere?
  181. Replies
    5
    Views
    1,341

    Ok thanks, i'll look into chartboost then

    Ok thanks, i'll look into chartboost then
  182. Replies
    5
    Views
    1,341

    Admob crashes app

    I'm using Interstitial advertisements in my app Flappy Jellyfish for Android. It will display the ad, but when i close it the app is frozen, and eventually says it is not responding and asks if i...
  183. Replies
    12
    Views
    4,038

    Yep made it with fusion, very simple game to...

    Yep made it with fusion, very simple game to make. And its thousands daily. I've made and published around 35 apps and this is the first to sell more than 300 in a day. So its taken a lot of tries to...
  184. Replies
    12
    Views
    4,038

    Multiplayer is real, it's just bugged, and the...

    Multiplayer is real, it's just bugged, and the apple review team keeps rejecting the update for stupid reasons, I won't share exact sales numbers but it is several thousand (it's number 7 now)
  185. Replies
    12
    Views
    4,038

    Now top 14!

    Now top 14!
  186. Replies
    12
    Views
    4,038

    Flappy Jellyfish

    Currently top 27 on the paid app store! Also available for google play! Few bugs, but an update is in review!

    https://itunes.apple.com/us/app/flappy-jellyfish/id814662199?ls=1&mt=8
  187. Replies
    0
    Views
    576

    Android IAP problems

    I have gotten the in app purchases to work. The problem is however, that i can't get the game to detect when i have purchased the IAP. I have the event "Is Sku "811516" purchased" Set global value G...
  188. Replies
    4
    Views
    962

    Name of app at top

    For some reason recently all of my apps have a bar at the top showing the name of the app, how do i remove this?
  189. Replies
    2
    Views
    742

    I fixed the problem. My USB cord didn't work very...

    I fixed the problem. My USB cord didn't work very good so i switched it out
  190. Replies
    2
    Views
    742

    Testing Problems

    I've tested apps on my Galaxy S4 before, and it worked fine. But recently when i hit the build and run button it shows the loading bar go all the way and then just stay there for all eternity. What...
  191. Replies
    1
    Views
    776

    Fusion 2.5 Ios Lighting

    With the new update, is there a way to add lighting to a game?
  192. Thread: ios ads

    by Shadeve
    Replies
    1
    Views
    760

    ios ads

    Is it possible to make pop up ads and full screen ads for ios? If so, how?
  193. Replies
    2
    Views
    1,885

    I'll try that, but why would it be showing this...

    I'll try that, but why would it be showing this error now? The only thing i've done different is use MMF2 developer instead of just MMF2 and ive added iads and in app purchases
  194. Replies
    2
    Views
    1,885

    Cannot open xcode file

    I've made a lot of apps so i know how the process works and all and xcode and MMF2 are both updated. But recently i made an app and when i open it with xcode it says Project (file path) cannot be...
  195. Replies
    0
    Views
    870

    Birds with Mustaches

    Here is one of my most recent apps

    https://itunes.apple.com/us/app/birds-with-mustaches/id696158791?ls=1&mt=8
  196. Thread: IOS ads

    by Shadeve
    Replies
    1
    Views
    1,427

    IOS ads

    So I recently published a free app to the android store using Lead Bolt for ads. Now I'm wondering how do I put ads in an ios app cause it says that Lead bolt doesnt work for it. I've seen iad and...
  197. Replies
    14
    Views
    3,454

    IOS physics engine?

    Is there a physics engine for ios yet? i know there is box 2d but i dont think it works with ios
  198. Replies
    0
    Views
    596

    Lighting method

    Are there any ways of adding a lighting engine to an ios app with MMF2?
  199. Replies
    0
    Views
    609

    Lighting for IOS app

    I found a way to make my app have really cool lighting by turning the layer with the black light and the white background to subtract which makes everything look amazing, the problem is, in order to...
  200. Thread: Run on device

    by Shadeve
    Replies
    4
    Views
    917

    Run on device

    What is the best way to run the app on my android device? I hit build and run with my phone plugged in but the green bar goes all the way across and then nothing happens, what do i do?
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