Search:

Type: Posts; User: YeOldeLuke; Keyword(s):

Search: Search took 0.00 seconds.

  1. Oh, this is awesome! Thanks marbenx!

    Oh, this is awesome! Thanks marbenx!
  2. I can't believe I never saw that. This is...

    I can't believe I never saw that. This is perfect, thanks!

    (It's a bit of a bummer that it seems to work on a per-animation basis and not per-object, but it's not too hard to paste all the...
  3. Is it possible to extract spritesheets from Clickteam Fusion?

    I know how to import spritesheets into CTF, but if we have active objects full of sprites, can we extract those sprites into spritesheets?
  4. Creating procedurally-generated weapons - looking for advice

    I want to make sure I'm doing this right before I start, so any advice is super appreciated.

    In my game, the player is holding a rifle. That rifle can have 3 different barrels, three different...
  5. Ohhh, that did it. So you set the frame size in...

    Ohhh, that did it. So you set the frame size in the Application settings, not the virtual width/height. Thanks!
  6. "Center Window Position in Frame" (aka Scrolling camera) not working?

    Making my first new CTF2.5 game in a while, an old trick I've used countless times doesn't seem to be working anymore.

    https://www.youtube.com/watch?v=i98DIUnEgwM It's exactly what this guy's...
  7. New sounds keeps cutting off old sounds

    If any sound plays (a gunshot, an explosion, background music) it causes all other sounds to stop. Can't figure out why. I haven't specified a channel for any of the sounds, so I thought they'd just...
  8. Can't save. "AppData/local/temp/mft51EC.tmp/icons.$$$ contains an incorrect path"

    I get this error when trying to save: https://gyazo.com/3b03694c1d0ada77a65954d614f23c27

    My .mfa just contains a few sprites I created using the in-game sprite editor. I'm not too fussed if I...
  9. Game window appears at the bottom left of the computer screen

    I think it's something to do with the "Window Control" plugin, since I'm using it to make the game load at double resolution. Here's an example of where the game window appears on my screen. You can...
  10. Thanks guys! Here's what was happening: my code...

    Thanks guys! Here's what was happening: my code was deleting the bird-form sprite upon start of frame, and Creating a new one at (0,0) from player when the player used the form. This was causing the...
  11. Active appears behind other actives despite being ordered "to front"?

    I have a layer dedicated to the player's 'bird form' and treetops (it's a top-down game). I want the player to appear above everything when in bird form, but the treetops are appearing above him. I...
  12. Best way to simulate a motif animated background?

    I have a 'Grass' sprite that has 4 frames of animation. I want this sprite to show up over and over on its own layer throughout a 5000x5000 frame. Since Backdrops can't be animated and Actives can't...
  13. Yup, in case anyone was wondering, layers were...

    Yup, in case anyone was wondering, layers were the problem. Thanks all!
  14. Can I use this to port Applications to the Apple computer?

    I suspect the answer is "no," but I don't own the Mac exporter so I was wondering if people with Apple computers could play a game I exported with this.
  15. Omg thats got to be it! I cant actually check...

    Omg thats got to be it! I cant actually check until monday but im positive youre right. Thank you so much!
  16. Collision stopped working on copy-pasted objects?

    Here's what I did, in order:

    1. Created a boulder sprite.
    2. Created a "boulder hitbox" sprite and stuck it right on top of boulder
    3. Set the boulder hitbox sprite to Qualifier 4 and unchecked...
  17. Thanks Tisnart! I went with that first way. And...

    Thanks Tisnart! I went with that first way. And ill keep that in mind Volnaiskra. The mouse is only used for clicking the Main menu buttons, it shouldn't affect them during gameplay. But because you...
  18. How to make a cursor object that remains in-frame when the real mouse leaves?

    I've got a custom image for a cursor in my (windowed) game. I want my cursor to be available at all times, but I don't want to lock the player's actual cursor from leaving the game (cause that's a...
  19. Replies
    25
    Views
    33,033

    Sticky: Good idea! This'll clear up having to ask whether...

    Good idea! This'll clear up having to ask whether people are using the free version.
  20. Replies
    5
    Views
    1,184

    It's in the Application properties, Runtime...

    It's in the Application properties, Runtime options, Edit default controls

    https://i.imgur.com/jEwTpIs.png



    If this refers to the HTML5 bug, thank you so much for seeing if you could fix it...
  21. Replies
    5
    Views
    1,184

    I appreciate that a lot, I've spent an...

    I appreciate that a lot, I've spent an embarrassingly long time (four years) making this really simple game, and while I could just leave it as a downloadable .exe, people only play in-browser games...
  22. Replies
    5
    Views
    1,184

    Game works for a second, then freezes

    You can view the game here. Mash WASD and Space as soon as the game is loaded, and you'll see that you can run/jump/shoot for only a second before the game freezes. The .exe version works perfectly....
  23. Sprites seem to "skip" over duplicate frames during animation?

    This question's pretty embarrassing, not to mention something I screwed up literally years ago, but I'm at my wits end so I'm just gonna admit all my crimes against game development.

    I usually...
  24. -assuming your window size is 200x200, in the...

    -assuming your window size is 200x200, in the application "window" properties you can set window size to be 400x400 and check "resize display to fill window size"

    This one worked for windows that...
  25. Any way to make my game display larger than I made it?

    I made a whole game in 200x200px, since I'm teaching myself to pixel art so I started small. Can I set my game up so the Application displays at 400x400px or even 800x800px?
  26. Replies
    3
    Views
    1,024

    Ratty's advice fixed it, thanks. Running the...

    Ratty's advice fixed it, thanks. Running the sounds through Audacity and saving them as MP3s with the correct settings made them all playable
  27. Is there a way to view all objects in a 'Qualifier' group?

    I keep hitting the problem where I want to use new Qualifiers (mostly the custom ones like Group.0, Group.1, etc) but I'm not sure which Qualifiers I've already used. Is there a way to see which...
  28. Replies
    3
    Views
    1,024

    Most of my samples won't play

    The only sounds I can get to play are ones tied to something really simple, like the timer. For example, I have a test line "When the timer equals 3, play grunt.wav." That worked perfectly. But any...
  29. Replies
    2
    Views
    876

    Would Underwater Shader work in 3D?

    http://clickstore.clickteam.com/underwater_shader Interested in buying this, but does anyone know if it would work as the surface of a 3D body of water?
  30. Sorry, forgot to mention, but that worked great!...

    Sorry, forgot to mention, but that worked great! Thank you both!
  31. Replies
    195
    Views
    39,504

    Good enough for me; purchased! Can't wait to...

    Good enough for me; purchased! Can't wait to finally make 3D games. Thanks to you and the team for all the hard work you put into improving and releasing new CTF content!

    Does Firefly have a...
  32. An arrow that shows where an out-of-frame object is relative to the player?

    The player is a top-down plane that can fly in 360 degrees. Right now he's dogfighting an enemy plane, and I want to have an arrow that continues pointing at the enemy plane even when the enemy is...
  33. Replies
    195
    Views
    39,504

    I'm looking at buying this, how similar is it to...

    I'm looking at buying this, how similar is it to 2D Clickteam Fusion? I've been making games in CTF for over a decade, but I've never had the time to learn Unity or Unreal or any other more...
  34. Thanks you two! This is what I was looking for :D

    Thanks you two! This is what I was looking for :D
  35. How to make homing rockets that don't fly in a straight line at the player?

    I'm making a platformer boss, I'd like if he fired rockets that "spiraled" while coming at the player, instead of just moving in a straight line. Anyone know a way to do this?
  36. Replies
    141
    Views
    22,518

    This is amazing! I can't believe so much awesome...

    This is amazing! I can't believe so much awesome software is available for just $15! I owned most of it already, but I'll be buying multiple copies in order to gift people the full CTF2.5 as...
  37. Game freezing in HTML5 but not as an .exe or .mfa

    I've uploaded the game to itch.io (secret url) but within minutes of playing it, it'll often freeze and require a refresh to work again. The game works fine in CTF 2.5 so I'm not sure what I could do...
  38. I feel like I overuse counters. Are there better ways to do the following things?

    I'm entirely self-taught at CTF, and I use counters to make a lot of stuff work in my games. Are there better ways to do:

    1. Randomness. If I want something to happen 25% of the time, I create a...
  39. Can someone provide me a sample sprite sheet?

    I have been having a hell of a time importing spritesheets. Could someone show me an example of a correctly-formatted spritesheet that CTF will have no trouble importing, so I can use it as a...
  40. That appears to have done it. Thanks guys

    That appears to have done it. Thanks guys
  41. Still showing default icon after editing game's icon?

    Hi. So I have replaced all the icons here with custom ones, but when I view the file in its computer folder it still shows the default icon. Is there somewhere else I edit that?
  42. Replies
    4
    Views
    1,307

    Thank you for educating me about fastloops....

    Thank you for educating me about fastloops. However, that particular fastloop sends the pellets flying in 360 degrees, more akin to a grenade than a shotgun. How can I keep them firing towards the...
  43. Replies
    4
    Views
    1,307

    Making a shotgun for a top down shooter

    I'm trying to make the player character fire multiple pellets with a single press of m1. First attempt I just put 7 times "Launch an object > pellet > in the direction of crosshair" and maxed out the...
  44. Looking for Clickteam Fusion 2.5 tutor - paid position

    I've been hired to make a game in Clickteam Fusion 2.5, and while I'm pretty good at the program, I'm still a relative amateur. In order to ensure the game turns out as well as it can, and to learn...
  45. Replies
    4
    Views
    933

    That solved it. Thanks! Is this the best way...

    That solved it. Thanks!

    Is this the best way to setup a pause system? I couldn't think of a better one.
  46. Replies
    4
    Views
    933

    Why doesn't this Pause system work?

    I've recreated what I think is the simplest way to include a "pause" feature into a game. But I can't figure out why it doesn't work. What's causing this system to fail?
  47. But how do I run the application twice, as this ...

    But how do I run the application twice, as this asks me to do?

    Also, can you direct me to any additional Lacewing tutorials? The ones I'm working through right now are this, this and primarily...
  48. Trouble Getting a Lacewing example to host a game

    I've downloaded this tutorial for a Co-Op Lacewing game, but I can't get a game that can be both hosted and joined by a second player. How exactly must I set things up so that one instance of the...
  49. Oooh, perfect. Thanks!

    Oooh, perfect. Thanks!
  50. No problem; your tiny application taught me of...

    No problem; your tiny application taught me of some new features I'll be using in the future. :)
  51. It appears to work on my end....

    It appears to work on my end. Is that animation what you were hoping would happen?
  52. Is that game really a 360 shooter? Maybe I just...

    Is that game really a 360 shooter? Maybe I just couldn't figure out how to shoot but it appeared to be a jumping game.
  53. Fully rotatable arms for a 360 degree shooting system?

    What's the best way to make a character's arms "look" in the direction of a 360 degree bullet? An example game is the Portal Flash game. http://portal.wecreatestuff.com/portal.php
  54. So let me clarify: I have a number of commands...

    So let me clarify: I have a number of commands that are relevant on what direction the character is facing (such as the one that determines which direction the fired bullet goes). Because it's a...
  55. Okay! Everything makes sense now. I see how to do...

    Okay! Everything makes sense now. I see how to do these things, and sadly because I'm using the packaged platform animation I don't think I can use the superior way to solve the problem. I'm going to...
  56. I know how to do Popcorn's suggestion, but...

    I know how to do Popcorn's suggestion, but DaveC's suggestion is what I initially wanted to do but didn't know was possible.

    How do you set the qualifier "If animation hurt is not playing?" I've...
  57. If I could rename this thread, I'd clarify to...

    If I could rename this thread, I'd clarify to "How to make uninterruptible animations?"
  58. The problem is, the player still has the ability...

    The problem is, the player still has the ability to change animations, i.e. they get hit, start playing the "knockdown" animation, but if they hit any other key a new animation overrides the...
  59. Prevent the player from doing anything during an event

    How do you temporarily take control from the player? I'm making a fighting game and I don't want the player to be capable of moving, attacking etc during the "knocked down" animation. Once the...
  60. Fixing Bullets firing downward while character is falling

    2D platformer-style game, I have the basic "when pressing E, player character fires a bullet in the direction the player is facing." Only problem is when the character is in freefall straight...
  61. Replies
    1
    Views
    781

    Paid DLC for your games?

    I've read this thread and will definitely be using the Patch Updater it refers to. But is there any way to make updates/patches that only allow content for users who have paid? One more problem is...
  62. As there were four different players, I was...

    As there were four different players, I was hoping to set a single command for "When any player presses 'Button 1', whatever key that be assigned to each of them..." but I suppose the long way works...
  63. Setting functions to Buttons 1, 2, 3 etc. from Platform controls.

    The Platform movement set allows you to set Button 1, Button 2, Button 3 and Button 4. But I can't figure out how to use these keys in the ctrl-E window.

    I want to set things such as "When player...
  64. How to make two objects with Platform controls but different keybindings?

    I'm trying to make a very simple fighting game. Ergo I want two characters with the Platofrm controls, which currently work perfectly for a single player. Except that instead of default arrow keys,...
  65. Replies
    1
    Views
    1,284

    Best way to make dialogue trees?

    I haven't found a really efficient way to make dialogue trees except with a lot of juggling of strings that get confusing fast. Is there a faster, easier way to make dialogue tress with many options...
  66. Replies
    3
    Views
    1,024

    I want to, but medical bills have made 90 dollars...

    I want to, but medical bills have made 90 dollars a very valuable thing right now :( I plan to in the future though.

    I have a Humble Bundle key I've never activated (I owned MMF2 before the humble...
  67. Replies
    3
    Views
    1,024

    What does MMF2.5 mean for MMF2 owners?

    I own MMF2 and MMF Flash publisher. Will these products still work or must I purchase MMF2.5 to continue publishing Flash games?

    And now that I own a new computer, how can I install MMF2 and MMF2...
  68. Replies
    2
    Views
    3,301

    Why didn't I think of that? Thank you!

    Why didn't I think of that?

    Thank you!
  69. Replies
    2
    Views
    3,301

    Can you define a character's hitbox?

    So, if you've got a character with a tail, but you'd like the tail to not be a part of the hitbox (i.e. if the tail touches hazards the game doesn't damage the player, tail can clip through walls and...
  70. Replies
    8
    Views
    4,181

    Thanks guys! HUDs are a lot easier now!

    Thanks guys! HUDs are a lot easier now!
  71. Replies
    8
    Views
    4,181

    Best way to make a HUD in MMF2

    When your game needs a HUD, what's your preferred way to do that?

    The only real way I've found is to have a bunch of elements tagged to float nearby the player character wherever he walks. IS that...
  72. Replies
    12
    Views
    15,497

    Here's a second screenshot: ...

    Here's a second screenshot:

    http://img9.imageshack.us/img9/9163/tw8a.png
  73. Replies
    12
    Views
    15,497

    Here's a screenshot: ...

    Here's a screenshot:

    http://img690.imageshack.us/img690/8215/2ta9.png
  74. Replies
    12
    Views
    15,497

    How to make a "scrolling camera"?

    I've made a lot of games (casually) since MMF1, so I have a lot of experience with MMF, completely self-taught. Because of that, I have some basic holes in my understanding of the program, the most...
  75. Sampling rate errors when converting to swf

    I keep getting this error when trying to convert my .mpa into a .swf:



    It looks like a sampling error. Using Audacity I found the Hz of every sound file I use in the game:

    I Like Your Hat -...
  76. Is there a way to find out which mp3 is causing...

    Is there a way to find out which mp3 is causing the problem? .0005 and.0003 weren't my original titles.

    I'm using Audacity to check each audio file to see which ones have the wrong sampling rate....
  77. Now the game is having problems with the mp3s. ...

    Now the game is having problems with the mp3s.

    Loading configuration file C:\Program Files (x86)\Multimedia Fusion 2\Data\Runtime\Flash\Flex\frameworks\flex-config.xml...
  78. Fixedsys at the moment. Of course I'm willing to...

    Fixedsys at the moment. Of course I'm willing to change it if it fixes the problem.



    Trying that now.
  79. Wow I'm stupid...I had "Timer is greater than...

    Wow I'm stupid...I had "Timer is greater than 0:00", which meant it tarted playing the song every mllisecond. THAT sounded weird. It works now.

    Still getting the string problem though. Is there a...
  80. Replies
    4
    Views
    879

    Does that work in Windows 8? All that happens is...

    Does that work in Windows 8? All that happens is a small menu to do things like "Move," "Minimize", and "Maximize." Do you mean the one in the upper left hand corner of the window?
  81. Replies
    4
    Views
    879

    Help! Lost my main menu :(

    I was attempting to click the word 'File' in the main toolbar (you know, the one with words like "File", "Tools," View", Help"...) and clicked the margin of it. This apparently tells Multimedia...
  82. If I play a file from my computer, will it...

    If I play a file from my computer, will it maintain the file once I've converted to Flash? Or do I have to add it to my game somehow?

    Also, will adjusting the size of my game window fix the weird...
  83. How to make your Flash games play sounds AND why the game looks completely different

    First question: When I try to convert my game into swf, I'm told that "the following extensions are not compatible with the build type of the application:

    DirectShow.mfx
    adshow.mfx

    Do you want...
  84. Do I actually have to spend 69 dollars to save MMF2 games as flash .swf?

    Seriously? I spend over a hundred bucks on this product and make a game, expecting to save it as a flash game.

    Then I can't see an option to save it as a .swf, so I search and find the sales page...
  85. Replies
    3
    Views
    1,124

    Help with Global Objects

    Hello, I'm making my first game, and it's 95% complete. I'm just having some issues with global objects.

    For the record, I made some global counters and it works fine.

    Here's what I want:
    ...
Results 1 to 85 of 85