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    In DX11 mode all fonts must exist in object...

    In DX11 mode all fonts must exist in object settings, you cannot (yet) set a font that is not already used in an existing object. Check in the Data Elements editor to see if the font is in the list...
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    Sticky: There are several function objects (Advanced...

    There are several function objects (Advanced Function, Fast Function, etc), they already work like fast loops, they are a bit more useful but still not like true functions. True functions are already...
  3. Yes it is, Chris confirmed it.

    Yes it is, Chris confirmed it.
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    Sticky: You would get the same problem, this thread would...

    You would get the same problem, this thread would quickly become huge. Unless we clean it up and on a regular basis delete all the new posts and report the requests in the top post. Can't wait for...
  5. No, it's only for Windows for the moment, sorry...

    No, it's only for Windows for the moment, sorry...
  6. It's an old option from the time where was only...

    It's an old option from the time where was only the Standard display mode. It doesn't work in DirectX mode.
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    It's in Looki's shader pack. I was pretty sure it...

    It's in Looki's shader pack. I was pretty sure it was in clickstore but apparently I'm wrong, weird. You can find a version here:...
  8. Not yet, sorry. We're trying to release it this...

    Not yet, sorry. We're trying to release it this week.
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    For example with the Cursor object: - add a...

    For example with the Cursor object:

    - add a Cursor object to your frame
    - in the event editor, when the user clicks the Color Picker Tool button, use the Set Cursor Shape / Color Picker action...
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    Sticky: Yeah, but it's partially due to the fact that...

    Yeah, but it's partially due to the fact that with alterable values the runtime has to evaluate the expression that gives the value, and a Set Flag by Expression action would have to do it too. ;)
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    Yes it is, don't do that.

    Yes it is, don't do that.
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    OK. I've double-checked, apparently only the...

    OK. I've double-checked, apparently only the Windows runtime supports collision masks for extension objects. I can add this to the wish list but I don't know when we'll have time to do it.
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    This feature doesn't seem to be implemented in...

    This feature doesn't seem to be implemented in the HTML5 runtime. What kind of extension do you need to do?
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    I think the Draw object doesn't display any...

    I think the Draw object doesn't display any specific tool cursor, you have to draw one yourself (for example with the Cursor object or with an active object that you move at the mouse position).
  15. View Post

    Il faut toujours installer la dernière mise à jour de Fusion après avoir installé un module d'exportation.
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    Sticky: Thanks. :) I can't reproduce this problem, do...

    Thanks. :)

    I can't reproduce this problem, do you have a simple example?
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    Sticky: >> Happy birthday Yves, and thank you for...

    >> Happy birthday Yves, and thank you for creating this incredible software.

    Thank you :) And I was not alone to create this software, I send half those thanks to Francois, who is not at Clickteam...
  18. Sorry we don't know yet, we depend on a 3rd party...

    Sorry we don't know yet, we depend on a 3rd party system we use. I would say not before several months at least.
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    The post you mention is an old post and things...

    The post you mention is an old post and things have been fixed in the List object for all this time.

    Why do you use the List Line Dir$ function in your event? The Drive / Directory functions are...
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    Sticky: Thank you guys :)

    Thank you guys :)
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    Sticky: https://community.clickteam.com/threads/89513-Some...

    https://community.clickteam.com/threads/89513-Some-useful-hidden-shortcuts
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    If you use it on a group it will be slower than...

    If you use it on a group it will be slower than for a single object as it will need to list all the concerned objects, maybe sort them (I don't remember exactly) and check if the group is already in...
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    If it's a single object it will be fast. If it...

    If it's a single object it will be fast.

    If it moves several objects in a single Move to Front action, this can be a bit slow, even if performance in this case has been dramatically improved in...
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    Sticky: The String object is an internal object, not made...

    The String object is an internal object, not made with the SDK, it requires more work and I don't know very well what is possible yet. But it's in the wish list anyway. I'll take a look asap, but I'm...
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    To build an iOS app you can use either the...

    To build an iOS app you can use either the standard version of Fusion or the Developer version, with the iOS exporter. The Developer version will give you features that don't exist in the standard...
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    #1 will be done in the next update, I've added a...

    #1 will be done in the next update, I've added a Paint Mode entry to the Edit menu and a default keyboard shortcut that you can modify in the toolbar settings.

    Not sure about #4, #1 seems enough...
  27. Quick update: the next beta won't be released...

    Quick update: the next beta won't be released this week, still a couple of things to do. Hopefully middle of next week.
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    The libraries we currently use only support TTF...

    The libraries we currently use only support TTF fonts. We could use other libraries that support OTF fonts too but we'll need to re-test everything, compare performances, etc and as far as I remember...
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    Could you try to reproduce the problem in a...

    Could you try to reproduce the problem in a simple MFA and post it here please? (with the font you use) I can't reproduce it.
  30. Yes, but you need to install the 2.5+ DLC for the...

    Yes, but you need to install the 2.5+ DLC for the stand-alone version (= non-Steam) of Fusion...



    Correct. You can generate the Mac application (or project) on PC with your Steam version if you...
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    There is an Open URL action in the HTML5 object.

    There is an Open URL action in the HTML5 object.
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    Sticky: No, you don't. Android Studio installs its own...

    No, you don't. Android Studio installs its own version in C:\Program Files\Android\Android Studio\jre. Just use this directory as "Java SDK directory" in the preferences of Fusion (General Tab,...
  33. It's already in all versions of the build 292.

    It's already in all versions of the build 292.
  34. Do you have a simple MFA where this problem can...

    Do you have a simple MFA where this problem can be reproduced?
  35. It's in the wish list but I think it's too much...

    It's in the wish list but I think it's too much work in the current version of Fusion.
  36. Yes, it's a limitation of Fusion. Actually layers...

    Yes, it's a limitation of Fusion. Actually layers are for graphical objects like active objects, counters, texts, etc. Objects displayed in their own sub-window like all controls have their own layer...
  37. >> Does Fusion trigger "Last [object] has been...

    >> Does Fusion trigger "Last [object] has been destroyed" after it's destroyed animation has played or as the animation begins?

    I think it's when the animation ends.
  38. When it destroys an object, Fusion runs its...

    When it destroys an object, Fusion runs its "Disappear" animation. Does this animation end or does it loop forever? Though you say it's the same object in the working frame, so probably it's not the...
  39. Extensions marked as "Fusion" are installed with...

    Extensions marked as "Fusion" are installed with the installer of Fusion or the update patches. You don't need to install them or update them, they are automatically updated when you install the...
  40. This thread was about the memory used by the...

    This thread was about the memory used by the object list in the event editor, not at runtime. A 64-bit runtime wouldn't help for this. And anyway I've double-checked I think I could set the maximum...
  41. Answered. I've fixed the crash but I'm not sure...

    Answered. I've fixed the crash but I'm not sure why it doesn't crash in the other versions. Let me know if anything seems wrong in the game.
  42. This will be fixed in the next update (next week...

    This will be fixed in the next update (next week in theory).
  43. >> How about setting the limit to be 30000? I...

    >> How about setting the limit to be 30000?

    I don't know very well this code and I want to make sure changing this limitation is safe and doesn't explode the used memory. This limit shouldn't...
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    IIRC the bandwidth of the download object depends...

    IIRC the bandwidth of the download object depends on the frame rate. Have you tried to set the frame rate to 1000 (and turn vsync off) when you download data?
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    Sticky: It's the time taken to send everything to the...

    It's the time taken to send everything to the video card after the events have been processed.
  46. Is 5000 enough?

    Is 5000 enough?
  47. I've just checked the source code and yes there...

    I've just checked the source code and yes there is a limit, around 2000.

    We'll increase it in the next update (making it unlimited would be possible but would be a risk given the number of...
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    Sticky: More a limitation than a bug, probably because...

    More a limitation than a bug, probably because the Action editor only works on the current event and has no knowledge of the frame events. I'll check to see if this can be improved.
  49. Yes Set Layer X/Y Position seems broken in HTML5....

    Yes Set Layer X/Y Position seems broken in HTML5. I failed fixing it yesterday, I'll retry today.
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    More info about this 3.5 Gb app, it contains tons...

    More info about this 3.5 Gb app, it contains tons of huge images that can be cropped. Empty space is lost space! Actually you might not even need the 2.5+ DLC if you crop all images...
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    Not the same issue, sorry, I was talking about...

    Not the same issue, sorry, I was talking about the 3.7 Gb memory issue, which is a different issue.
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    Looks like the 2.5+ DLC solves the problem (the...

    Looks like the 2.5+ DLC solves the problem (the problem comes from the fact the old versions of Fusion don't compress very well images with alpha channel, the "Optimize Image Size in RAM" option of...
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    If you can send me (a link to) your MFA by PM...

    If you can send me (a link to) your MFA by PM I'll take a look.
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    I've just sent you a PM.

    I've just sent you a PM.
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    3.7 Gb is huge... I guess you don't own the 2.5+...

    3.7 Gb is huge... I guess you don't own the 2.5+ DLC? If so you could use the "Optimize image size in RAM" option. Well, it depends on what is taking memory, this could be also sounds, specific...
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    Are you saying it uses 200 Mb when you run it...

    Are you saying it uses 200 Mb when you run it from Fusion and 3.7 Gb when you run it as stand-alone app? Same MFA? O_o

    Almost no difference with your example file (15 Mb from Fusion, 16 Mb as...
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    I'm not sure this is a memory leak, it seems this...

    I'm not sure this is a memory leak, it seems this function shouldn't be used like this. Well, I don't know this object but when I look at the source code it seems this function inserts an alignment...
  58. Thank you for the feedback :)

    Thank you for the feedback :)
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    Here is it.

    Here is it.
  60. OK thanks! I'll send you a runtime by PM.

    OK thanks! I'll send you a runtime by PM.
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    Works fine for me too (tested with both...

    Works fine for me too (tested with both stand-alone and Steam versions of Fusion). On a side note, "Set shape from Active" is a slow command, I suggest you don't do it in an Always event, do it only...
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    At some point we developed a Unicode version of...

    At some point we developed a Unicode version of Text Blitter but it had important issues and we couldn't release it. Perhaps we could redo it, but we are a bit busy right now. I'll check it later...
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    Well it's what Janette said. On Windows maybe not...

    Well it's what Janette said. On Windows maybe not too much, especially with solid actives. On other platforms like Android it may have an impact yes. Though in theory the impact should be limited...
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    Are you talking about the 'ū' for example? It's...

    Are you talking about the 'ū' for example? It's not a standard ASCI character, its code is 363 (> 256). You have to use characters that are defined in the character map.
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    The key for this one is "C", I've changed the...

    The key for this one is "C", I've changed the text of the button in the next update.
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    How do you import your graphics? In the Import...

    How do you import your graphics? In the Import dialog box you can select the default position of the hot spot and action point.
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    Not yet sorry, I had no time to work on this.

    Not yet sorry, I had no time to work on this.
  68. I think I fixed it, though the fix was so easy...

    I think I fixed it, though the fix was so easy that I wonder if I missed something... Would anyone volunteer to test the fix in real games to see if everything is OK or if this is causing any issue?...
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    This source code is only for the runtime, Fusion...

    This source code is only for the runtime, Fusion will always build Mxxx.png files. If you change the source code you have to rename the files yourself.

    What you want to do looks complicated, you...
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    This is a service we could provide I think, you...

    This is a service we could provide I think, you should submit a ticket for professional service here

    Otherwise maybe you can install an older version of Xcode on this Macbook? (not sure)
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    Sticky: Changing this default behavior is risky as it...

    Changing this default behavior is risky as it would break existing apps.

    Reporting this kind of possible issue in the debugger is a good idea for the wish list. Not quick to detect and implement...
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    Sticky: I attach a modified version of your example. ...

    I attach a modified version of your example.



    Because of what I said. The Stopped animation has a single frame, when you switch to this animation, the forced animation frame becomes invalid (if...
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    Sticky: Ah lol... :)

    Ah lol... :)
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    Sticky: I think I've never seen this one, but it could be...

    I think I've never seen this one, but it could be an old bug that has been fixed only partially, as there has been object reference bugs in the past with the Create Object action.

    These bugs came...
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    Sticky: What happens in your example is that when you...

    What happens in your example is that when you change the animation to Stopped, Frame #1 is invalid, this causes the "Force animation frame" action to be canceled and the objects 1 and 2 to be...
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    Sticky: OK, thank you. Apparently there are broken object...

    OK, thank you. Apparently there are broken object references in this frame. I'll check in depth when I've more time, not sure if this single frame is enough for me to see where the problem came from...
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    I meant the source code in the data/runtime/html5...

    I meant the source code in the data/runtime/html5 folder of Fusion.
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    If x86 32-bit apps work, then in theory Fusion...

    If x86 32-bit apps work, then in theory Fusion 2.5 should work. F3 will be 64-bit, I suppose we can make both ARM64 and x64 versions of F3, but I can't confirm it at 100% yet.
  79. It's due to a crash. Could you send me the MFA by...

    It's due to a crash. Could you send me the MFA by PM so that I see where it crashes?
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    Why would you want to do that? You can rename it...

    Why would you want to do that? You can rename it but in this case you'll need to change the source code.
  81. Sticky: Well, IMHO an auto-installer would just be...

    Well, IMHO an auto-installer would just be confusing.

    There is now just one thing to install (Android Studio) (+ 2 pathnames to set in Fusion's preferences + make sure Fusion and its exporters are...
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    Sticky: Hmm, your INI object is not created at start, not...

    Hmm, your INI object is not created at start, not sure exactly why it crashes, but selecting the "Create at start" option fixes the issue.
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    Sticky: Apparently you can add a key in...

    Apparently you can add a key in HKCU\Software\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers:

    - value name = app pathname
    - value = ~ HIGHDPIAWARE

    It seems it's the value that get...
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    Sticky: Works here, tested with both DX9 and DX11, same...

    Works here, tested with both DX9 and DX11, same result. Do you have a MFA that doesn't work?
  85. Yes you can develop on PC, transfer your Xcode...

    Yes you can develop on PC, transfer your Xcode project to Mac and and build / test your iOS app from the Mac. Once your Xcode project is created you just need to build Application.cci and transfer it...
  86. I'll check if we can add order options. "Green...

    I'll check if we can add order options.

    "Green always": the green conditions can be called at any time, either from other events, or during collision tests, or when Windows sends an event, etc,...
  87. You're welcome. Yes there are plans to improve...

    You're welcome. Yes there are plans to improve this exporter.
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    I think you need to add a Restart Movement to...

    I think you need to add a Restart Movement to recalculate the movement parameters.
  89. View Post

    Il suffit de créer par exemple un autre compteur, NombreObjetsMax et à chaque fois que tu changes le compteur NombreObjets tu mets dans NombreObjetsMax la valeur maximum de NombreObjets et...
  90. Unfortunately the HTML5 exporter doesn't support...

    Unfortunately the HTML5 exporter doesn't support effects yet, I attach a possible solution with a big light mask on a layer, not sure if it's what you want.
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    J'imagine que le but serait d'agrandir la boîte Répertoires Source en largeur? (car la liste des fichiers est redimensionnée en fonction de la largeur de la fenêtre) L'interface est un peu figée pour...
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    I've debugged the code, for some reason for this...

    I've debugged the code, for some reason for this window size Windows says that the content of the main window is smaller (as if there was a caption and a border or something like that), I've NO idea...
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    Sticky: Thank you for the report, I'll check it.

    Thank you for the report, I'll check it.
  94. I'm not 200% sure about what you mean or want, so...

    I'm not 200% sure about what you mean or want, so I've sent you a couple of changes for the HTML5 List control by PM. With these changes, the control is no longer created when you check the "Hide on...
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    Very odd O_o. It seems it's specific to this...

    Very odd O_o. It seems it's specific to this resolution, it doesn't happen if you set the height to 640 instead of 540 for example (I can't find any other value that triggers the problem).
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    You can use the Get object to send data via...

    You can use the Get object to send data via parameters to an URL. On your web site create a page (PHP, etc) that retrieves these parameters and store them in a database. And you can use another URL...
  97. Maybe someone else has the answer to your...

    Maybe someone else has the answer to your question, but out of curiosity if the control was not created if the "Visible" property of the List object is not selected, would this solve the problem? if...
  98. Did you really install the Android SDK in your...

    Did you really install the Android SDK in your Fusion 2.5 folder? O_o

    If so, IMHO you should uninstall the Android SDK, uninstall Fusion, delete the Fusion folder, reinstall Fusion, reinstall the...
  99. This warning is a ... warning, it's not a fatal...

    This warning is a ... warning, it's not a fatal error, the error is in the "other long texts". Could you post the entire log?
  100. Sticky: 1. Make sure you install the Fusion update patch...

    1. Make sure you install the Fusion update patch AFTER installing the Android exporter (or any exporter or DLC), so that everything is up-to-date.

    2. In theory you don't need to install JDK...
  101. Well, it's a bit problematic, the Preload Image...

    Well, it's a bit problematic, the Preload Image creates an image with the specified hotspot. When you load the same file later it just compares the filenames and uses the same image. It' not supposed...
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    Sticky: Just an update about this, if this may help...

    Just an update about this, if this may help someone else: when you pause a sound, both its playing and paused states are ON, so the "Is sound/channel not playing" condition is false. If you want to...
  103. I did add it to my list, had no time to check it...

    I did add it to my list, had no time to check it yet.
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    Sticky: You may not want to delete the events associated...

    You may not want to delete the events associated with this qualifier when you delete an object that uses it, even if it's the last one, you may want to keep the events for a new object you're going...
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    Sticky: Yes, this issue has been reported a couple of...

    Yes, this issue has been reported a couple of times for global events: when an object is not in the frame, the conditions/actions that reference it are removed at build time. If it's a condition, the...
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    Sticky: I always forget to check this (well I did once,...

    I always forget to check this (well I did once, but I didn't understand why it was coded like this in Fusion so I postponed it). I'll check with Olivier.
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    Sticky: OK, I'll reinstall this version and compare your...

    OK, I'll reinstall this version and compare your example. Yes you can post it here, no problem, you can also send me PMs you are in my contact list.



    Well posting this without giving us the...
  108. It's already fixed, so yes it'll be fixed in the...

    It's already fixed, so yes it'll be fixed in the next update. Do you need it urgently? The next beta won't be released before one week or two, not sure yet.
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    Sticky: I need a simple MFA to see what you mean. What...

    I need a simple MFA to see what you mean. What version of Fusion did you use to make this application so that I check if changes have been done?



    I need a MFA as obviously this works in a...
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    Installing the MMF2.5DEV 292.14 update patch and...

    Installing the MMF2.5DEV 292.14 update patch and then the Android Exporter B289.3 is the wrong order. After (re)installing an exporter, please re-install the Fusion update patch so that all exporters...
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    The Preload option is for built-in sounds. When...

    The Preload option is for built-in sounds. When this option is selected (default), the entire sound data is loaded to memory when the frame starts. The other option is "Play from disk": if this...
  112. IIRC this shader is already converted,...

    IIRC this shader is already converted, re-download it from your Clickstore account.
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    Oops, bug... some code was copied to a wrong...

    Oops, bug... some code was copied to a wrong location and Preload Sample didn't work correctly anymore... sorry! This will be fixed in the next update. EDIT: if you need it urgently I can send you a...
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    >> There isn't much debugging tools for checking...

    >> There isn't much debugging tools for checking preloaded audio.

    You can compare the memory used by your application with and without these samples.

    This MFA will load all the entiere sample...
  115. >> the only reason I'm using the Sound Player...

    >> the only reason I'm using the Sound Player extension is so that large music files don't have to be saved within the mfa

    Can't you use the regular "Play Sample File On Channel" action?

    >>...
  116. I don't know the Sound Player object, so here is...

    I don't know the Sound Player object, so here is just general comments:

    Files in Binary Data

    These files are embedded into the EXE. Not all 3rd party extension objects are compatible with...
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    What's the Build API in your Android properties?...

    What's the Build API in your Android properties? It should be at least 26 with the newest Android SDK's.
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    I've tested your example again. The "Last active...

    I've tested your example again. The "Last active joystick" expression of the Joystick 2 object is, IMHO, not significant to show issues. Joystick values may change often even if you don't touch the...
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    Cool :) Though I think the second issue...

    Cool :)

    Though I think the second issue doesn't happen with everyone (not me for example) and some people might still have issues. Fingers crossed.
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    I talked about the .mfx in data/runtime, not the...

    I talked about the .mfx in data/runtime, not the .mfx in Extensions. The size of the .mfx in Extensions is 192,000 bytes.
  121. OK, sorry for the delay. If you want to convert a...

    OK, sorry for the delay. If you want to convert a Steam DLC to the standalone version, or a stand-alone serial to a Steam DLC, you can use this page in Clickstore:
    ...
  122. Replies
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    I've checked, actually it seems it's due to time...

    I've checked, actually it seems it's due to time differences between the place the file was created for the extension manager and the place where it's used. I was pretty sure I had taken this into...
  123. If you build a bundle, you don't need the APK...

    If you build a bundle, you don't need the APK file. When you use a bundle, Google will build the APK file from the bundle file before sending it to the user (this allows them to include only the...
  124. Replies
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    Ah, I think it's a known (display) issue that...

    Ah, I think it's a known (display) issue that happens sometimes in the extension manager. I'm checking.
  125. Replies
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    Out of curiosity, what's the date of...

    Out of curiosity, what's the date of joystick2.mfx in your data/runtime directory? If it's older than April 2019 or if its size is different from 174592 bytes, then probably it's outdated, you should...
  126. Sorry if this seems obvious, but have you tried...

    Sorry if this seems obvious, but have you tried cleaning the project before rebuilding it?
  127. >> I'm assuming the 2.5+ project will not open on...

    >> I'm assuming the 2.5+ project will not open on non-steam Fusion 2.5 is that correct?

    It will open in non-Steam 2.5 if you do NOT use custom qualifiers or child events. Just try loading it with...
  128. If you use the Steam version of Fusion you must...

    If you use the Steam version of Fusion you must get the Mac exporter DLC from Steam, you cannot use the non-Steam Mac exporter with the Steam version of Fusion.

    Does this answer your question?
  129. Replies
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    Sticky: If you want and can, could you upload your MFA...

    If you want and can, could you upload your MFA somewhere and send me the link by PM? I'll try to see what is causing this issue.
  130. Replies
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    You can detect the browser with the HTML5 object.

    You can detect the browser with the HTML5 object.
  131. Replies
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    Sticky: Not sure if we can do anything, this is not a...

    Not sure if we can do anything, this is not a Clickteam object. Why do you need this object?
  132. Replies
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    Sticky: Ah thanks, yes I can reproduce it with groups....

    Ah thanks, yes I can reproduce it with groups. Not with child events though.
  133. Hmm, I don't see at all how objects that are...

    Hmm, I don't see at all how objects that are deleted before the last game loop could be saved when the frame ends, because they don't physically exist anymore, this is not possible at all. It must be...
  134. Replies
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    It's used in radio button mode only, to indicate...

    It's used in radio button mode only, to indicate the index of the button. EDIT: I guess it should simply be ignored in the other modes...
  135. Yes, Jump To Frame saves the values of the...

    Yes, Jump To Frame saves the values of the current objects when the frame ends, Restart frame doesn't save the values so when the frame restarts it resets the values to their state they got when the...
  136. Replies
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    Works fine here in HTML5 mode, see attached...

    Works fine here in HTML5 mode, see attached example. What's different in your app?
  137. Replies
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    Sticky: OK, when the next build is released, let me know...

    OK, when the next build is released, let me know if you have a simple MFA that allows to reproduce the problem.
  138. Replies
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    Sticky: I tested it with the build 291, the same thing...

    I tested it with the build 291, the same thing happens. I wouldn't worry about it, maybe it updated a stamp image or something like this. I'll check when I'll have more time.
  139. Replies
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    Sticky: Correct, the way you phrased it (with the...

    Correct, the way you phrased it (with the "precise" word) made me think maybe you didn't refer to the same issue. But I may be wrong.
  140. Err, I'm lost, now the 2 examples I've posted run...

    Err, I'm lost, now the 2 examples I've posted run at the same speed and child events are faster in both cases, not sure what happened when I tested the first one, forget my post just above.
  141. Actually I tested with the debug version of...

    Actually I tested with the debug version of Fusion and the speeds are not the same, the 6-object version is about the same speed, not faster.

    Though, something weird, I made the same example after...
  142. I tested something else in your example. ...

    I tested something else in your example.

    Another important factor is the number of objects that are involved. In your example there is only one instance of each object. Saving / restoring the...
  143. Replies
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    Sticky: EDIT: fixed in next update (I think). This...

    EDIT: fixed in next update (I think).



    This is clearly not a feature. :) A bug usually becomes a "feature" when people use it intentionally (or not) to do things, making it difficult to fix (as...
  144. Interesting example, that shows 2 different...

    Interesting example, that shows 2 different things:

    1. When objects are selected in parent events, Fusion has to restore the object selection for each child event that use them, this may take...
  145. Correct this dll contains the Direct3D8 graphic...

    Correct this dll contains the Direct3D8 graphic engine. It's used when DirectX 9 (or 11 and then 9) fails to initialize, I guess this doesn't happen anymore nowadays... So yes if you could submit...
  146. Replies
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    You misunderstood how this works. The Editor...

    You misunderstood how this works. The Editor Synchronization option is explained in the documentation:



    "Identical" doesn't mean the objects will become identical, it means the changes in...
  147. Replies
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    No news yet, sorry. Too busy right now. I'll put...

    No news yet, sorry. Too busy right now. I'll put it back at the top of the list to check if it's possible in a next update.
  148. For the moment this option is only in the...

    For the moment this option is only in the Developer version.
  149. Replies
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    View Post

    Hmm, pas de souci chez moi. Vous réussissez à reproduire le problème avec ce MFA "édulcoré" chez vous? Si vous n'y arrivez pas en fait le souci vient peut-être de quelque chose dans les objets ou...
  150. PMs are enabled for my contacts and you are in my...

    PMs are enabled for my contacts and you are in my contact list. Maybe I'm not in yours and that's the problem? No other idea why.

    PS: thank you for the file, I can hear the pop, I had no time to...
  151. Replies
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    View Post

    Hmm, ça serait possible de poster un MFA? (en supprimant tout le contenu, seules les propriétés de l'appli sont importantes)
  152. Replies
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    Sticky: On which platform? The PC version hasn't been...

    On which platform? The PC version hasn't been modified and AFAIK no runtime structure used by this object has been modified either.
  153. Replies
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    11,591

    Sticky: Yes this is a legacy option, you shouldn't use...

    Yes this is a legacy option, you shouldn't use it. IIRC we kept it in case it could be useful for some cases, and also for compatibility reasons with old apps. By default global objects are set to...
  154. Replies
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    Sticky: Fonts are automatically embeded in DX11 mode, you...

    Fonts are automatically embeded in DX11 mode, you don't need the Font Embed object for this graphic mode.

    What's the problem in your app in DX11 mode? Do you see the fonts when you run your app...
  155. OK, yes the MFA will help, thanks, I'll take a...

    OK, yes the MFA will help, thanks, I'll take a look.
  156. Have you tried to uncheck Optimize Play Sample in...

    Have you tried to uncheck Optimize Play Sample in the properties of your application? It doesn't work fine in all cases for some sounds.
  157. Replies
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    Sticky: I can't reproduce it with a simple app, could you...

    I can't reproduce it with a simple app, could you attach a MFA please?
  158. I confirm the problem. This will be fixed in the...

    I confirm the problem. This will be fixed in the next update. Let me know if you need a fix urgently.
  159. Replies
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    I did it for someone else some time ago, but I...

    I did it for someone else some time ago, but I don't remember who or for what reason. Here is it, though a quick test seems to show differences with the DX9 version, not sure why: 27566
  160. You're right, it seems there is a problem, this...

    You're right, it seems there is a problem, this works with normal objects, not with qualifiers.
  161. Ah, I see what you mean, hmm... I need to...

    Ah, I see what you mean, hmm... I need to double-check...
  162. Same as Manuel, I don't see the problem. If you...

    Same as Manuel, I don't see the problem. If you set Alt Val A of one of the objects to 1, only the other object will flash, this seems correct.
  163. Replies
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    Yes, on Android 5 you see this. Android 6 or...

    Yes, on Android 5 you see this.

    Android 6 or above = 75% of current Android devices, Android 5 = 15% and I guess it's decreasing.

    But yes anyway I agree, an option that you can unselect in the...
  164. Ah yes, bug, probably this also happens with any...

    Ah yes, bug, probably this also happens with any action that is not supported on the target platform. This will be fixed.
  165. Replies
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    So you see the permission dialog where the user...

    So you see the permission dialog where the user has to accept or deny the permission? I don't see why, as you don't use this feature. Unless you use Android 5 or 4.

    Only old versions of Android...
  166. I didn't read it, as Manuel said it's not a bug....

    I didn't read it, as Manuel said it's not a bug. I'll take a look when I've free time.
  167. Replies
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    Views
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    Sticky: Just retry later.

    Just retry later.
  168. Replies
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    389

    The Mac editor runtime that is used when you test...

    The Mac editor runtime that is used when you test your applications doesn't fully support DirectX. I suppose the Direct Show object uses DirectX to play videos, that's why it doesn't display videos...
  169. Replies
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    Views
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    Sticky: This is not a bug, when 2 values are integer...

    This is not a bug, when 2 values are integer values, the result is an integer value.

    You need to work with at least one floating point value if you want the result to be a floating point value.
    ...
  170. This is a known issue, AFAIK only the PC runtime...

    This is a known issue, AFAIK only the PC runtime will detect a fine collision between the first object and the bounding rectangle of second one. When one of the objects is using box collision, then...
  171. Replies
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    lol, just take a screenshot of the Extensions tab...

    lol, just take a screenshot of the Extensions tab in the Data Elements editor.

    TBH I've no idea how we can debug an application in Windows 10 S as Visual Studio is not in the MS store.

    Out of...
  172. Replies
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    You also have to delete any conditions and...

    You also have to delete any conditions and expressions that refer to these sounds.

    Also the sounds won't disappear immediately from the list. Save your app, close it and reopen it, the sounds...
  173. Replies
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    Windows 10 S is a limited version of Windows 10...

    Windows 10 S is a limited version of Windows 10 where you can execute only apps from the Windows store. No idea if Fusion apps work on it.

    What extensions does your app use?
  174. Replies
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    525

    Could you show the source code of the On Right...

    Could you show the source code of the On Right Click condition?
  175. Replies
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    OK, I can reproduce it with advanced scaling,...

    OK, I can reproduce it with advanced scaling, I'll try to fix it, thanks! Must be due to the latest Windows update.
  176. Replies
    14
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    549

    Yes you're right, it's something on your machine....

    Yes you're right, it's something on your machine. I've just tried it with the Steam version (build 292.14), no problem. Using the latest Windows update.

    I'm installing the latest Windows update on...
  177. Is the "Load all data at start" option selected...

    Is the "Load all data at start" option selected in the HTML5 properties of your application?
  178. Replies
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    549

    This error doesn't seem to come from Fusion....

    This error doesn't seem to come from Fusion. Maybe another program running in the background is intercepting the interface of other running apps on your machine?
  179. Replies
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    549

    Weird. Could you post a MFA that shows this...

    Weird. Could you post a MFA that shows this problem please?
  180. Replies
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    250

    Yes, if you add new variables to global objects...

    Yes, if you add new variables to global objects don't forget to reset them manually if and/or when this is required.
  181. >> I tried to compile an .APK with an older Api ...

    >> I tried to compile an .APK with an older Api

    What API? AFAIK you now have to use at least API 26 or 27 . The latest versions of the Android SDK require those APIs, older API build tools are...
  182. Replies
    5
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    223

    What could happen perhaps: - for some reason...

    What could happen perhaps:

    - for some reason there is a file virtualization system for Windows Store apps (or maybe only win32 Windows Store apps)
    - when you unzip your files it unzips them to a...
  183. Replies
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    O_o Is it the same application that unzips...

    O_o

    Is it the same application that unzips your files to AppDataDirectory$( "File" ) + "/" + data_folder + "/" and that prints AppDataDirectory$( "File" ) at runtime?
  184. Replies
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    Sticky: Works for me.

    Works for me.
  185. Replies
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    223

    Isn't the store pathname the pathname of the...

    Isn't the store pathname the pathname of the application? (given by Apppath$) It seems to be the directory when MS installs your app.

    AppDataDirectory will always return...
  186. Replies
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    Views
    11,591

    Sticky: The text in the release notes is not wrong, you...

    The text in the release notes is not wrong, you have to set the "Java SDK Directory" preference to this pathname.

    What is not accurate in this case is the title of the option in the preferences,...
  187. Replies
    4
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    250

    Yes, variables from global objects are preserved...

    Yes, variables from global objects are preserved for all the application.



    You have to reset those variables and flags at the start of this menu frame.
  188. brett I think this Allow Offline option is not...

    brett I think this Allow Offline option is not what you think, AFAIK it was the ability to run HTML5 apps without server (= run the app locally without the need to put it on a server).
  189. I don't see why apps would freeze because of a...

    I don't see why apps would freeze because of a bad Wifi connection, it must be caused by something in your application.

    I've just tried to run a simple application and stopped my Internet...
  190. Replies
    201
    Views
    11,591

    Sticky: Perry the JRE folder is inside the Android Studio...

    Perry the JRE folder is inside the Android Studio folder. You just have to change the Java SDK directory option in the Fusion preferences. No change for the Android SDK directory option which should...
  191. Replies
    201
    Views
    11,591

    Sticky: Hmm maybe a download issue? Have you tried to...

    Hmm maybe a download issue? Have you tried to download it?
  192. Replies
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    734

    No, Fusion apps should work fine.

    No, Fusion apps should work fine.
  193. Replies
    6
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    282

    BTW, did you update Fusion after installing the...

    BTW, did you update Fusion after installing the 2.5+ DLC? If not, do it, so that everything is up-to-date (the installer of 2.5+ is outdated compared with the latest builds).
  194. Replies
    201
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    Sticky: Build 292.14 - Release version

    Hello,

    The build 292.14 is available as release version (in the Community Passport and/or Product Owners Lounge if you own the stand-alone version).

    Change log

    In case of problem you can...
  195. Replies
    4
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    193

    O_o Seems OK here with 292.10. Can you reproduce...

    O_o Seems OK here with 292.10. Can you reproduce it in a fresh MFA?

    A bug with object selection in child events was fixed in 292.11 but it doesn't look like the same issue. We're about to release...
  196. Replies
    4
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    193

    Sounds weird, I don't see why, if it's on the...

    Sounds weird, I don't see why, if it's on the same machine. Is it the same user account? (maybe test the user's language instead)
  197. It's how it should be, all the instances of the...

    It's how it should be, all the instances of the same object share the same images.
  198. Replies
    6
    Views
    282

    If you've a way to easily reproduce crashes I can...

    If you've a way to easily reproduce crashes I can run your MFA with the debug version of Fusion and see what happens.
  199. Replies
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    874

    I think I've seen a game using this one:...

    I think I've seen a game using this one: https://en.fontke.com/font/10439828/ (not sure if it's free to use though)

    Otherwise, do you use DirectX 11 in your app? If so and if you don't need it,...
  200. Replies
    20
    Views
    1,535

    Sticky: OK, I was confused because you mentioned binary...

    OK, I was confused because you mentioned binary data.

    OBB is Android expansion files that you have to use when the size of your APK is greater than 100 Mb (you build the full app in a .OBB file,...
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