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  1. Replies
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    I did remove everything you don't need, change...

    I did remove everything you don't need, change the title, the .cch file name and the size of the canvas to match your settings.


    <!DOCTYPE html>

    <html>

    <head>
    <title>My Awesome...
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    Yes you right, looks like the qualifier is the...

    Yes you right, looks like the qualifier is the issue in your case. For my issue it is a bit different i guess, but who knows X)
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    Wow, thanks Bro, thats exactly what i need :) ...

    Wow, thanks Bro, thats exactly what i need :)

    I would never found that formula out myself lol X)
  4. Replies
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    In this mfa i even put the timer event inside the...

    In this mfa i even put the timer event inside the for each event line, and still no scope >:D
  5. Replies
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    Scoping timer events? How to do?

    Hello, i try to destroy an instance on an object via timer event, but the scoping is not working like i want it. Each objects should be destroy seperate, 2sec after it hits the ground. Sometimes more...
  6. Thanks a lot Yves, that would be so amazing if...

    Thanks a lot Yves, that would be so amazing if you have a solution :), i have no hurry i will wait for the next build than :)
  7. Replies
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    Thats a very good idea, i will check it out,...

    Thats a very good idea, i will check it out, thanks.
  8. ... yes lets hope its only a small bug :)

    ... yes lets hope its only a small bug :)
  9. Here is also a more basic example, it shows...

    Here is also a more basic example, it shows clearly the scoping against the physics bg does just not work.
  10. Thanks Volnaiskra for you time and analysis, your...

    Thanks Volnaiskra for you time and analysis, your just the best :)

    Maybe your right and i should just give up with physics, in the non-physical movement the scoping is actually very straight...
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    Hello marbenx, did you ever fully understand why...

    Hello marbenx, did you ever fully understand why it is so strange acting, i have kind of the same issue with physics background and scoping, i don't know what to do! :o
    ...
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    Layers and physics collision?!

    Physics objects collide with each other despite the fact they are on different layers?

    How can that be?
  13. How to scope collision against physics background?

    Hello, does somebody know why does the collision here in this example not work correct?!

    Frame 1 - Ground is set to Physics Background Movement = Collision is strange acting.
    Frame 2 - Ground is...
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    Sticky: If you don't want to use the cmdline you can...

    If you don't want to use the cmdline you can check out this tool, its really convenient to use.

    https://keystore-explorer.org/

    Here is an explanation how to use it, follow step 1-14.
    ...
  15. Progject There is no need to make your own...

    Progject

    There is no need to make your own level editor today, the only reason why people made it was because the code reuse issue in the past but with fusion 2.5+ there is no need for that...
  16. Maybe just make your game with high resolution...

    Maybe just make your game with high resolution like 1080p or something and scale you pixel art up with your photo program on export, the enduser will not even see the difference and you can use full...
  17. What does java subscription mean now for us?

    Hello, do we need to buy java subscription now to make android apps with fusion? Or how does it work?
  18. Replies
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    Sticky: Glad i read this, because i had the same issue...

    Glad i read this, because i had the same issue recently with the var names are gone, i had no idea what was going on :o:)
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    There is an option on objects "follow the frame",...

    There is an option on objects "follow the frame", uncheck it and the objects will follow the scrolling of the window.
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    Ohhh ... you right Fernando, the issue is using...

    Ohhh ... you right Fernando, the issue is using gravity above 200, didnt know there is a limit. I use gravity high to make the object fall down faster, but i will us high density and high display...
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    No there is no good workaround, i try around long...

    No there is no good workaround, i try around long time now, even when you think you found perfect values and everything looks find it still happens sometimes, it can be ok for 25 times and the next...
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    Physics object bouncing forever glitch???

    Hello, i have the problem lot of the time that the physics objects get stuck into an infinite microbouncing like in the example mfa.
    I know already it has something todo with the relation between...
  23. "resize display to fill window size" and sharpness in html5!?

    Hello, there is a problem in this exporter when using "resize display to fill window size", it makes everything blurry.
    For example i make an app in 2k portrait mode (1600x2560), when i now run that...
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    Yves is there a chance that we could get a...

    Yves is there a chance that we could get a slowmotion/speedup feature for the physics engine, that we can control the timescale ourselfs, would this be possible?!
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    Ok, thanks for clarification Yves :)

    Ok, thanks for clarification Yves :)
  26. Replies
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    WebGL and Gpu Acceleration!?

    Hello, is there a way to make use of webgl and gpu acceleration on mobile for this exporter to get better performance?
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    The same issue is also on desktop (without resize...

    The same issue is also on desktop (without resize to fill window) if your website is large and has scrollbars and you use arrow controls in your game the whole website scrolls. Does anybody know a...
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    Whole website scrolling up/down on swipe?!

    Hey,
    i use the option "resize to fill window size" on android and it works good but if i swipe over my game (which depends on touch-drag) the whole page always scrolls up and down and hides/showes...
  29. Look at the "Physics Ground Object" ;)

    Look at the "Physics Ground Object" ;)
  30. Here is a basic visual example i made, it will...

    Here is a basic visual example i made, it will help to understand the "fit inside and adjust option".

    The mfa's are made for portrait but for landscape apps/games its the same concept :)
  31. Replies
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    Sticky: Thanks, right click on the line number worked,...

    Thanks, right click on the line number worked, did oversee this.
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    Sticky: Hello, i have noticed if i remove all child...

    Hello, i have noticed if i remove all child events from an event, the child "New condition" dialog stays. Is there a way to also remove this?
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    Sticky: Wow, that DLC is just amazing, big thanks to all...

    Wow, that DLC is just amazing, big thanks to all the super awesome people at clickteam for all you effort and hard work, you guys are just the best :):)
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    Sticky: Hello Clickteam, your skins (dark, girly, glossy)...

    Hello Clickteam, your skins (dark, girly, glossy) have a spelling error in the info.ini, it says -> [EX_Editor] - fontName = Courrier.
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    Whoa!!! Thanks works perfect:D I would never have...

    Whoa!!! Thanks works perfect:D I would never have thought about that LoL^^
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    Dobermann think about it like that, you have a...

    Dobermann think about it like that, you have a multiplayer game with no delta time, on guy runs the game at 500 fps and the game logic runs blazing fast, another guy runs the game with 20fps and...
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    Easing and Moveit object breaks joints?!

    Hello,
    i have a problem that i dont really understand why it happens.
    So the story is, basically i need a main object that is in the physics space that i can joint other physics objects to it but...
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    Wow, comparing against scale instead of...

    Wow, comparing against scale instead of width/height really works perfect fine, thanks buddy ;)
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    But i think i know already what the problem is,...

    But i think i know already what the problem is, if you run the example, open the debugger and put in the Ball objects and look at the width and height of both. You will see the "Physics_Ball" is...
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    I have tried it with variables already, also with...

    I have tried it with variables already, also with counters but it does not work^^ If you cannot see it move the red ball more up, to the top of the screen, than press play, sometimes it depends also...
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    How to scale objects correctly?

    Hello, i want to scale a normal static object, that is parented to a physics static object, to a specific size, in my example 64, 64 pixel, but it does not work, it gets always to small. I just dont...
  42. Interlink rope and chain objects to fake cloth physics possible!?

    Hey, does somebody know is it possible to interlink two or more rope and chain objects smoothly together?
    I test around now few days to create something like a net (like cloth physics) with no...
  43. Thanks Julian, i will test it out. I read on the...

    Thanks Julian, i will test it out.
    I read on the internet also its not such a good idea to scale collision boxes anyway, especially in box2d, it gives all kind off problems, what i ended up doing i...
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    I have also had this problem few days ago, if you...

    I have also had this problem few days ago, if you apply force to an object it works to fast in html5 compared to the other runtimes.
  45. --BUG-- Get width and heigth of physics object is wrong

    Hey Clickteam, there is a bug when you get the width and height of a physics object that has its property initial directions, set to more than one at the same time, the obtained weight and height is...
  46. Messed up collision box after scaling physics object at runtime

    Hey, does anybody know if its possible somehow to scale the collision box of a physics object at runtime in fusion? Whenever i try to scale a physics object in the game the collision box is totally...
  47. Are variables also fixed in this update,...

    Are variables also fixed in this update, moving/sorting and deleting them?
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    But for what you wanna do its best just use the...

    But for what you wanna do its best just use the path movement and at click "reverse at end" and "loop the movement", than you also don't need collision boxes ^^ ;)
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    Hello, i dont know what you use as colliders but...

    Hello, i dont know what you use as colliders but if you use actives its not a good idea this will give bounce direction problems like that, use the physics ground object to bounce off from, and read...
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    Yves, hello if you read this maybe you could add...

    Yves, hello if you read this maybe you could add an option to the physics object that we can control its timescale and set its framerate. Hope its possible because its a really missing feature. Thx.
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    Thanks marbenx for the suggestion i will check it...

    Thanks marbenx for the suggestion i will check it out.
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    Change speed of Physics Engine possible?

    Hey,
    does anybody know, is there is a way to change the speed of the physic engine?
    For example i shoot an arrow with physic static movement and now i want to "make slow motion" or "speed up"...
  53. hcem, you can use the control-x object on...

    hcem,
    you can use the control-x object on windows to simulate keypress/keycodes, on phone there is a touch controller object, and if you want something cross platform you can do it yourself like in...
  54. What i have always wondered is, there are lot of...

    What i have always wondered is, there are lot of games on android with beautiful graphics lot of stuff going on that heat up you phone a lot after time, wich shows clearly there is lot of cpu/gpu...
  55. I tried you example's on my tab s 10.5 and the...

    I tried you example's on my tab s 10.5 and the framerate bounces around between 45-65 always, there's lot of stuttering. I think you problem is just you have to many active objects for android. From...
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    Does anybody have information what happened to...

    Does anybody have information what happened to the bugtracker? It was very important in terms of information about the software - updates,current issues, etc.!?

    I cannot imagine a maintaince that...
  57. Here is the old sdk manager that works with...

    Here is the old sdk manager that works with fusion. Just download the latest api and build tools within and it should work.

    https://dl.google.com/android/installer_r24.4.1-windows.exe?hl=id

    But...
  58. You can fix this with qualifiers very easy.

    You can fix this with qualifiers very easy.
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    Sub Application wrong FPS output

    Hello all,
    i have noticed when when using fusion subapp, set to 60fps, which i can confirm by reading the framerate in the debugger or via "set counter to framerate", msi afterburner reads 120 fps...
  60. Ok sorry forget what i said above, its not a bug...

    Ok sorry forget what i said above, its not a bug or collision shape problem, its because in your example the purple backdrops are set to "obstacle", change it to "platform" in settings and it works.
  61. I dont know, i have not found another way. The...

    I dont know, i have not found another way. The problem you have is because the collision shape works not great, the 8-direction physics movement also has a bug like that but there you can change the...
  62. On the active object go to properties - movement...

    On the active object go to properties - movement tab - and set "mask width" to 1.
  63. Replies
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    Keli, i dont know exactly whats causing this but...

    Keli, i dont know exactly whats causing this but its the network somehow, i had the same problem a time ago, reinstalled fusion like 4 times but the extension manager was still always empty and...
  64. The mp3 format is patent free now, maybe try if...

    The mp3 format is patent free now, maybe try if it works better than ogg for you ;)
  65. Replies
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    Hello, Fernando is there a chance to get a new...

    Hello, Fernando is there a chance to get a new version of this object?
  66. There is another question i have: isnt it so that...

    There is another question i have: isnt it so that i have to show consent to everybody? Because the gdpr law applies to eu members, and not only to people in the eu. So for example if somebody has eu...
  67. Perry what you mean with "then it will come up",...

    Perry what you mean with "then it will come up", does admob show a gdpr consent automatically? I thought i have to make a popup myself and ask users about consent?
  68. So how do you guys now handle Admob ads, i have...

    So how do you guys now handle Admob ads, i have problem to understand this!? Here ( https://support.google.com/admob/answer/7666366?hl=en-GB ) it says: non personalized admob ads need consent because...
  69. Thats great, thanks for the info Fernando.

    Thats great, thanks for the info Fernando.
  70. I think i should have made a seperate thread...

    I think i should have made a seperate thread because my question was for Fusion 2.5 in general (all exporters) not only the android exporter or admob integration.

    You can see here on the unity...
  71. Perry, the question is only meant in terms of...

    Perry, the question is only meant in terms of fusions source code itself, if i request personal infos with eventcode myself thats something completely different of course^^
  72. Hello Fernando, could you please tell me, does...

    Hello Fernando,
    could you please tell me, does fusion 2.5 have any telemetry/analytics build into (the exported project, not the editor itself) like other engines (unity, gamemaker, ...) that...
  73. Kisguri You right, its probably best i dont...

    Kisguri You right, its probably best i dont bother you any longer. But i wish you all the best for the future anyway ;), bye all.
  74. QuailStudio It sadly does not help to bugreport,...

    QuailStudio It sadly does not help to bugreport, i have made a lot reports but clickteam does not care, they dont fix bugs in firefly now for 18 months, we have to find workarounds ourself if we want...
  75. The weird thing is sometimes it works perfect...

    The weird thing is sometimes it works perfect fine i can go up the whole ramp, and sometimes it crashes at the beginning, the middle or when i turn around. And when i go down the ramp it does not...
  76. QuailStudio do you know how to go up and down a...

    QuailStudio do you know how to go up and down a ramp in firefly, i use your code kind of, but as you can see it goes up the ramp fine than suddenly fusion crashes always? I simple dont understand...
  77. Wallslide rotation glitch / FPS jump rotation glitch [FIX]

    Hello,
    i found a workaround for these problems:
    - if you run against a wall the camera automatically rotates and the wallslide gets messed up.
    - on the fps camera movement if you jump the y-angle...
  78. Ok Thank you guys for the help i will look into...

    Ok Thank you guys for the help i will look into all this now.
  79. Hello, Triadian if there is a raycast than...

    Hello,
    Triadian if there is a raycast than please tell us where it is because i cannot find this anywhere in firefly.
    QuailStudio thanks for your help but look Quail my problem is not to get the...
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    AftPeakTank ...

    AftPeakTank

    https://steamcommunity.com/app/248170/discussions/0/620695877224218221/
  81. Ok after experimenting around now for one full...

    Ok after experimenting around now for one full day it simple looks like its not possible to get this to work.

    In my example it would kind of work if you use colliders (front, back, left, right,...
  82. Here is an example that shows the problem. If...

    Here is an example that shows the problem.

    If the collision of the player against the ground is active it then simply ignores the collision with the cube, you can run inside it.
    And yes, the...
  83. Multiple collision detection in Firefly possible?

    Hello,
    as the title says how to you make an object recognize multiple collisions at the same time?
    I have for example setup an FPS movement, the collision against the ground works perfectly fine...
  84. Ok i see now what the problem is, on the physics...

    Ok i see now what the problem is, on the physics 8 dir movement you can set the collison shape to "circle" that fixes it on my end.

    But its still strange that the box colider pushes it away (even...
  85. Yes its true, its not the hotspot, i see now what...

    Yes its true, its not the hotspot, i see now what you mean. If you run against the static-obstacle and along it at the sametime the movement-object gets pushed away slightly. But i have no idea why...
  86. I think its an issue with the hostspot of your...

    I think its an issue with the hostspot of your actives, set them to the center.
  87. Replies
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    I have the same problem, even when using the...

    I have the same problem, even when using the splash screen extension you see a black frame with blue title bar first.
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    Tomorrow Light also arrived.

    Tomorrow Light also arrived.
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    Know1, i'm glad you like it. :)

    Know1, i'm glad you like it. :)
  90. Replies
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    Tomorrow Theme for Fusion 2.5

    Tomorrow Night Theme port for Fusion 2.5 - Enjoy!
  91. What type of texture maps are supported in firefly?

    Hello, i use a program that outputs these maps:

    - Diffuse
    - Normal
    - Displacement
    - Occlusion
    - Specularity

    Is there a way to load the later three into firefly?
  92. Replies
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    Different Light - OpenGL and DX9?!

    Hello, can somebody tell me why the light is different in OpenGL and DX9?! You can see what i mean in the example mfa that comes with firefly, the "diorama, platformer, firefly-logo" frames for...
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    Ok thanks for the info, i can see it now also.

    Ok thanks for the info, i can see it now also.
  94. Replies
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    Hello, what do you mean "for it to look right"?...

    Hello, what do you mean "for it to look right"? How does my example look on your side!? Because i cannot see any difference in your example and mine, beside that you chanced the appsize and streched...
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    I tried standart and directx8 mode in the fusion...

    I tried standart and directx8 mode in the fusion properties (firefly is set to directx9) for a few days now and i have to say, forget about it, it does not work correct.
    You get serious performance...
  96. Replies
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    Fusion 2D Objects On Top Of Firefly!

    An example how you can use Fusion 2D Objects on top of Firefly.

    Window Transparency Object -> http://www.g2f2media.com/mf2/WndTransp.zip
  97. Replies
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    I found a workaround: in my example exclusive...

    I found a workaround: in my example exclusive fullscreen works, you can also activate vsync bugfree and switching to opengl in the firefly-engine resizes correctly.
  98. Replies
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    I have found a solution: you can select standart...

    I have found a solution: you can select standart runtime or directx8 in fusions application properties, and on the firefly engine select directx9, that way you can make your frame, the firefly engine...
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    Please look at the Vsync Problem!

    Hey clickteam,

    It would be much appreciated if you guys could look into the vsync-bug in firefly, thats such a bad issue it really has to go away. Thank you.
  100. I have experienced the same issue DavidT, i made...

    I have experienced the same issue DavidT, i made a bugreport about it.

    http://bugbox.clickteam.com/issues/4720
  101. Replies
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    Ok thanks its loading that way.

    Ok thanks its loading that way.
  102. Replies
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    Load Material On Loop?!

    Hey, i create primitive objects per loop and try to load a material, the objects getting created but loading material does not work!

    I have no idea whats wrong, maybe someone can tell me, thanks.
  103. Replies
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    I mean real 3D physics, like for example: making...

    I mean real 3D physics, like for example: making a ball (primitive sphere) assign physics to it and it then acts like a real world ball with gravity, collison, rolling etc.
    Its good news that it is...
  104. Replies
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    Please add Physics Objects to Firefly

    Hey, could we get 3D physics system for Firefly like we have also for 2D apps in Fusion?

    This would be awesome, i hope its possible :)
  105. Here is an information file for andoid from...

    Here is an information file for andoid from clickteam i found some time ago, it describes the different screen options.
    ...
  106. Replies
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    Ok now i understand, thanks for help. :)

    Ok now i understand, thanks for help. :)
  107. Replies
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    Ok i will try that, thanks.

    Ok i will try that, thanks.
  108. Replies
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    I would also like to know what kind of shape has...

    I would also like to know what kind of shape has the collisionbox that firefly uses on objects? Is it a box, sphere, ... ? Or has is it exactly the shape of the object?
    I can't find any information...
  109. Replies
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    Display collision-radius in firefly?

    Does anybody know how can i display the collision-radius for an object in firefly?
    I tried checkmark "enable debug data" on objects but that doesnt help.

    So is there a way to do it?
  110. https://stackoverflow.com/questions/47719420/sdk-p...

    https://stackoverflow.com/questions/47719420/sdk-platform-android-8-1-0-cant-download
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    Sticky: Ok, i understand :)

    Ok, i understand :)
  112. Replies
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    Sticky: Hey Kisguri Triadian, could you maybe think...

    Hey Kisguri Triadian, could you maybe think about making the world-editor open source, so that we as community could work on features/bug-fixes together?! I think this would speed the development...
  113. I'm not sure if you mean this sarcastic now or...

    I'm not sure if you mean this sarcastic now or not but to answer you question: I can see it, like a lot of other people also, i didn't measure anything. I dont really know how that would help me, i...
  114. Hey all, i have tested around now the last 2...

    Hey all,

    i have tested around now the last 2 weeks like a maniac with different game engines, godot 2/3, gamemaker 2, unity, construct 2/3, coppercube.

    And i must say im very depressed now,...
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    +1 i also search for that a long time now, is...

    +1

    i also search for that a long time now, is there a documentation for expressions somewhere?
  116. Julian82 Firefly is on sale, 27 dollar at the...

    Julian82 Firefly is on sale, 27 dollar at the moment, buy it and test yourself.
  117. Julian82 Install Firefly, there is an option to...

    Julian82 Install Firefly, there is an option to switch between OpenGL and DirectX9, but it makes no difference the stuttering is exactly the same on both.
  118. Hello Simon, i am sorry if my comment was a...

    Hello Simon,

    i am sorry if my comment was a bit to harsh for you.

    But you have to consider my (the users) point of view, because when i research, the stuttering issue was reported long time...
  119. Thanks for the info Christian, Fernando has also...

    Thanks for the info Christian, Fernando has also given me the same advice when i added a feature request on the bugbox.

    Im going to add that technic to my program ;)
  120. I really cannot understand how you guys from...

    I really cannot understand how you guys from clickteam can think of not fixing this issue, its the most core/fundamental thing to have a smooth working engine.

    So if a core issue like the...
  121. Can someone confirm that the issue is also on...

    Can someone confirm that the issue is also on other runtimes or i am the only person who experienced this ??? (Especially on Firefly and Html5!)
  122. The stuttering problem is not only on the windows...

    The stuttering problem is not only on the windows runtime like everybodys talking here, i have the same issue on Html5, also Firefly has the issue very bad. Its exactly the same kind of stuttering....
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    Thanks, that worked, very crispy now :D ;)

    Thanks, that worked, very crispy now :D ;)
  124. Replies
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    Crisp Pixel Art with Firefly?

    Hey, im trying to load pixel art into firefly but i cannot get i crisp its always blurry.
    I tried setting anti aliasing OFF on my graphic driver program, firefly engine object and on the material...
  125. Other than exactly 16-chars password for AES-Obj?

    Hi, is there a way that i can use more or less than 16 character passwords for the AES Fusion Object?

    I made a text encryption app but only having the option to use exactly 16 chars is not...
  126. Replies
    40
    Views
    8,030

    Sticky: Oh! Wow, that sounds great :)

    Oh! Wow, that sounds great :)
  127. Replies
    40
    Views
    8,030

    Sticky: Hey, would be great if you could add a feature to...

    Hey, would be great if you could add a feature to create camera and light (position, rotation, ...) in the world editor.
  128. Replies
    5
    Views
    1,369

    I have attached an mfa where i try to get it...

    I have attached an mfa where i try to get it working, but when i press F to start fullscreen all it shows is an empty frame window, the firefly objects dont show up. The weird thing is sometimes when...
  129. Replies
    5
    Views
    1,369

    To be more specific i want to know if its...

    To be more specific i want to know if its possible to use the fullscreen option at storyboard controls with firefly?
  130. Replies
    5
    Views
    1,369

    Firefly and exclusive fullscreen?

    Hey, as the title says im looking for a way how i can run the firefly engine in "exclusive fullscreen", i know how to do windowed fullscreen but thats not what im looking for.
    So does anybody know...
  131. Replies
    40
    Views
    8,030

    Sticky: Triadian, there is another issue, sometimes in...

    Triadian, there is another issue, sometimes in the perspective view you can see ghost artefacts, the objects from the other views glitching through. But you cannot see them always, they appear only...
  132. Replies
    40
    Views
    8,030

    Sticky: Yes there is a small gizmo, but what i mean is...

    Yes there is a small gizmo, but what i mean is something like the old world editor has (look screenshot), colored axis lines over the whole screen. They are way better visible when lot of objects are...
  133. Replies
    40
    Views
    8,030

    Sticky: Would also be good if we could have the XYZ-axis...

    Would also be good if we could have the XYZ-axis shown in the views - they are a good leading point.
  134. Replies
    40
    Views
    8,030

    Sticky: Yes its true on perspective if you click the...

    Yes its true on perspective if you click the right mouse you enter W,A,S,D controls and can zoom with W,S, what i mean is when the right mouse is not pressed (no game mode) you have the ability to...
  135. Replies
    40
    Views
    8,030

    Sticky: Hey Triadian, thanks for you indeept answer, and...

    Hey Triadian, thanks for you indeept answer, and yes i understand that the editor is in its first beta release, you have deadlines etc, so lot of features are still not fully implemented and/or on...
  136. Replies
    40
    Views
    8,030

    Sticky: Hey Kisguri Triadian, first off all big...

    Hey Kisguri Triadian, first off all big thanks for making this awesome world editor and firefly update, very amazing thanks. :)

    Regarding the world editor i have found a few issues/feature...
  137. Replies
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    Views
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    Open task manager - close adb.exe - try again.

    Open task manager - close adb.exe - try again.
  138. You have to install the Advanced Board Game...

    You have to install the Advanced Board Game Object first in the extension manager for this example mfa to be also installed i think.

    But here is the file.
  139. You can install the "Advanced Board Game Object",...

    You can install the "Advanced Board Game Object", than inside fusion go to help - examples - advanced board game - open mfa --> there is a minesweeper game mechanic example.
  140. Replies
    20
    Views
    3,125

    Poll: I have voted GREAT, because fusion is so easy for...

    I have voted GREAT, because fusion is so easy for most of the part that you dont even need a documentation -> thats the real MAGIC about this software ;)
  141. Replies
    90
    Views
    16,970

    Hello, can someone tell me, when will the new...

    Hello, can someone tell me, when will the new update be released?
  142. Replies
    4
    Views
    1,106

    Edit: I have fixed two issues i found. 1) The...

    Edit:
    I have fixed two issues i found.

    1) The font color of groups that are set to "inactive at start" is now clearly different than normal groups.
    2) The font color of objects in the "new...
  143. Replies
    9
    Views
    1,710

    Edit: after using my themes for a while i have...

    Edit:
    after using my themes for a while i have found two issues and fixed them.

    1) The font color of groups that are set to "inactive at start" is now clearly different than normal groups.
    2)...
  144. Replies
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    Views
    605

    Navigate to the Fusion install directory on you...

    Navigate to the Fusion install directory on you pc, there is a skin folder inside, you can modify the images and the info.ini file ;)
  145. Replies
    2
    Views
    605

    Modern Grey Theme for Fusion 2.5

    Hey, i have made a new theme "Modern Grey", its a modified version of the default theme from fusion.
  146. Thread: Help?

    by Manuel
    Replies
    12
    Views
    1,935

    When i visit your html5 version on itch i get...

    When i visit your html5 version on itch i get also stuck, but when i build it via html5 and put in on an local server it works for me ... strange.

    Maybe try to remove the fade effect, change jump...
  147. Replies
    1
    Views
    468

    I have fixed the issue by restarting my router! ;)

    I have fixed the issue by restarting my router! ;)
  148. Replies
    1
    Views
    468

    (Crash) when opening Extension Manager

    Hello, i have reinstalled Fusion on Steam, now i have the issue when i open the extension manager Fusion crashes. I have reinstalled Fusion + Steam now like 3 times also cleared the appdata folder...
  149. Replies
    3
    Views
    796

    I think the counter-object can do that, you can...

    I think the counter-object can do that, you can set its type under properties to horizontal or vertical loading bar.
  150. Replies
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    Views
    553

    http://clickstore.clickteam.com/android_obb_tool

    http://clickstore.clickteam.com/android_obb_tool
  151. Replies
    8
    Views
    2,019

    I have the same question, setting fullscreen...

    I have the same question, setting fullscreen under storyboard controls like you can do for normal 2D programs in fusion does not work, it only gives me an empty frame when i run it!?
    Can someone...
  152. There are Global Events and Behavior Events for...

    There are Global Events and Behavior Events for code reuse.

    - https://clickfusion.academy/global-events-clickteam-fusion-2-5/
    - http://library.clickteam.com/guides-tips/fusion-behaviours/
  153. I have to correct my previous comment: On 2d...

    I have to correct my previous comment: On 2d projects with vsync-on there is no stutter, only microstutter the same as with vsync-off. But on 3D projects with Firefly it is so bad stuttering with...
  154. What i never understood is, for me when i turn...

    What i never understood is, for me when i turn vsync-on the smooth sometimes microstutter turns to continuous very bad stuttering. Most games where i had problem with stutter or tearing did work...
  155. Replies
    4
    Views
    1,106

    Great, i'm glad you like it Jesse. :)

    Great, i'm glad you like it Jesse. :)
  156. Replies
    4
    Views
    1,106

    Mariana Theme for Fusion 2.5

    A port of the beautiful Mariana Theme from Sublime Text 3. Enjoy! ;)

    24139
  157. Replies
    9
    Views
    1,710

    Awesome :)

    Awesome :)
  158. Replies
    9
    Views
    1,710

    Thanks Alex, i'm glad there is even one person...

    Thanks Alex, i'm glad there is even one person who likes it. XD :)
  159. Replies
    9
    Views
    1,710

    Hi, i have also ported "Monokai Pro" from Sublime...

    Hi, i have also ported "Monokai Pro" from Sublime Text, two versions - "flat" and "visual" (event editor).

    Happy coding! ;)

    24115
    24116
  160. With an active the collision is working outside...

    With an active the collision is working outside but with an backdrop i have the same issue.
  161. Replies
    38
    Views
    11,706

    Sticky: Hey Danny, are your udemy videos also...

    Hey Danny,

    are your udemy videos also available on the academy? Especially the full 3-hour platformer video, or are they udemy only?
  162. Replies
    12
    Views
    2,291

    I think comparing it by animation he means for...

    I think comparing it by animation he means for example:

    you have two active objects on the frame, you add now lets say 4 animation frames with different color to each active;

    animation frame1 -...
  163. Replies
    1
    Views
    420

    Keyboard shortcut for behavior-events?

    Hi i wanna ask, is there a way that i can assign keyboard shortcuts to behavior events?

    For example i set a global rule that:

    Behavior event 1 = Key A
    Behavior event 2 = key B
    and so on .......
  164. Replies
    90
    Views
    16,970

    Wooow, amazing Kisguri :) can't wait. :D But...

    Wooow, amazing Kisguri :) can't wait. :D

    But please don't forget to record everything step by step and put it on udemy than - many thanks. ;)
  165. Replies
    90
    Views
    16,970

    Hi, i remember that i read there will be a...

    Hi, i remember that i read there will be a Minecraft tutorial, i do wait for that so bad :), i want to ask whats the current status, or is it dropped?

    A video series about making core mechanics of...
  166. Replies
    9
    Views
    1,710

    I made a 3rd version "Monokai Light". 24042

    I made a 3rd version "Monokai Light".

    24042
  167. Replies
    9
    Views
    1,710

    Monokai Theme for Fusion 2.5

    Hello my friends,

    i have ported the Monokai-Theme to Fusion 2.5, there are two versions "Classic" and "Dark", i hope you like them. :)


    24010
    24011
  168. Replies
    4
    Views
    946

    Im not sure if thats what you want but maybe it...

    Im not sure if thats what you want but maybe it helps :).
  169. Hi, i have the microstuttering also very bad,...

    Hi, i have the microstuttering also very bad, even on very simple things, like creating an active and let it move across the screen, etc. So its for sure not a heavy game or something. It happens...
  170. Replies
    5
    Views
    957

    The remarks.png does set the background color for...

    The remarks.png does set the background color for comments, but its not a good idea to change that png from transparent to any color, because than you cannot change/set the color of comments anymore...
  171. Replies
    5
    Views
    957

    Thanks for the info Volnaiskra, its true what...

    Thanks for the info Volnaiskra,

    its true what you said, i have tried it now with the opposite color on the ELE selected.png files but to my surprise the color was still wrong and "did not invert...
  172. Replies
    5
    Views
    957

    Fusion 2.5 EventListEditor Skin Issue!?

    Hi, i have the problem when i select groups, events etc,... on the EventListEditor the color does not match with the specified png image inside the skin directory. On the screenshot you can see the...
  173. I think the PMO object is not compatible with the...

    I think the PMO object is not compatible with the free version only on the full version.
  174. Replies
    11
    Views
    2,822

    Oh my goodness! Thats the best changelog i have...

    Oh my goodness! Thats the best changelog i have ever read in my whole life. Thanks a lot! :)
  175. Replies
    17
    Views
    2,592

    The pause function in fusion works, the...

    The pause function in fusion works, the timex-object also works (windows only object). The thing with that technics however is, it pauses everything, thats the problem here. If you have a platformer...
  176. You can use the WebView-Object.

    You can use the WebView-Object.
  177. Replies
    17
    Views
    2,592

    I would also like to know that!? Setting the rope...

    I would also like to know that!? Setting the rope and chain to "stop" on the event editor also does not work, the object still moves.
  178. Replies
    7
    Views
    1,117

    https://community.clickteam.com/threads/101464-How...

    https://community.clickteam.com/threads/101464-How-to-delete-sounds-saved-on-the-actual-project?highlight=delete+unused+audio
    ...
  179. It is already in place on the "Open topic...

    It is already in place on the "Open topic community forum" section only.
  180. The best way against crackers is, simple lock...

    The best way against crackers is, simple lock down the community forum for registered users only.
    Because everybody needs help at some point and the clickteam forum is the biggest source of...
  181. Replies
    3
    Views
    824

    https://community.clickteam.com/threads/87248-PMO-...

    https://community.clickteam.com/threads/87248-PMO-for-enemy-movement
  182. Replies
    3
    Views
    733

    Here is a glitchfree player movement you can use....

    Here is a glitchfree player movement you can use.

    Basically the PMO object works by using an active for all the collision checking and another for all the animation stuff otherwise you will get...
  183. Replies
    3
    Views
    1,109

    A Roadmap for Firefly?

    Hey Clickteam,

    it would be nice if you guys could give us an update about the current status of firefly, what features/bugfixes are you working on at the moment, what are your future plans for...
  184. Replies
    7
    Views
    1,331

    Maybe this also helps you.

    Maybe this also helps you.
  185. Replies
    2
    Views
    864

    Here is a simple example.

    Here is a simple example.
  186. Replies
    4
    Views
    875

    http://bugbox.clickteam.com/issues/4359 I made...

    http://bugbox.clickteam.com/issues/4359

    I made a bug report ;)
  187. Replies
    4
    Views
    875

    The bug is caused because of you loop logic: Your...

    The bug is caused because of you loop logic: Your loop creates the position ot the rope and chain object twice ... first you create/set its pos at 187,155 than you set the pos to 320,240 at the same...
  188. I think thats a known issue, i have this also. If...

    I think thats a known issue, i have this also. If i compile a blank project to an exe without or with compression does not matter it gives me around 7 positives on virustotal. So if the exe is for...
  189. Replies
    3
    Views
    873

    Yes, if your player only jumps once, you can also...

    Yes, if your player only jumps once, you can also simple do something like: PMO is standing on ground + Upon pressing jump button = Jump.
    And for double or triple jumps etc., you can use a variable.
  190. Replies
    3
    Views
    873

    An easy way for that is to use a Global Variable...

    An easy way for that is to use a Global Variable like in my example.
  191. Replies
    22
    Views
    3,474

    You can do it like this.

    You can do it like this.
  192. Replies
    5
    Views
    1,360

    Ok, thank you Triadian for your nice explanation,...

    Ok, thank you Triadian for your nice explanation, i will wait than for the next version and try to find another scene editor.
    Old or New FBX doesnt tell me anything, im not that experienced with 3D...
  193. Replies
    5
    Views
    1,360

    It doesnt work, i tried that before already. When...

    It doesnt work, i tried that before already. When i put the scene.irr file into a static mesh it shows nothing.
    I have attached a simple scene, maybe someone can try to load it and tell me if its...
  194. Replies
    5
    Views
    1,360

    How to import/load IrrEdit-Scene?

    I have exported an IrrEdit-Scene that gives me an Irr file and one folder with five Irrmesh files - how can i load this correctly?
    I tried to load all files into different static mesh objects but...
  195. I have never used the build in platform movement...

    I have never used the build in platform movement because its not really good. I recommend just use the PMO object, its not hard to switch and works very well.

    But if you still want to use the...
  196. Also notice the Touch Buttons have...

    Also notice the Touch Buttons have behavior-events attached to set there position relative to the screen size/width (thats important to do on mobile).
  197. I have made a basic example .... if you build...

    I have made a basic example .... if you build your final game set Finger and ButtonAnimationTrigger to invisible in the menu.
  198. Replies
    2
    Views
    1,067

    I support this idea :):):)

    I support this idea :):):)
  199. Replies
    6
    Views
    1,548

    Standalone-Version -->...

    Standalone-Version --> https://dl.google.com/android/installer_r24.4.1-windows.exe?hl=id
  200. Replies
    2
    Views
    741

    If it does not automatically install it -> open...

    If it does not automatically install it -> open steam - go to library - rightclick fusion 2.5 - select downloadable content (dlc) - checkmark firefly.
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