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  1. Replies
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    Re: Mouse Coordinates

    Yah, your pixel array should have

    *Depth (the Z value, duh)
    *Pixel Color
    *Pointer to object (ID)

    that way simply clicking on a specific pixel will access
    depending on implementations ie...
  2. Replies
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    9,890

    Re: Mouse Coordinates

    Record a z-buffer of all your screen, and link sprites ID's into it and then compare to that?
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