That works. What I'm personally doing is having my entire application consist of *two* frames instead of one: my engine is actually loaded as a subapplication inside another frame. The "loader" has...
Type: Posts; User: Pixelthief; Keyword(s):
That works. What I'm personally doing is having my entire application consist of *two* frames instead of one: my engine is actually loaded as a subapplication inside another frame. The "loader" has...
You can also use the "resize" commands of the windows control object, which should work- its how I'm doing it in my program to work around the same problem.