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  1. Nessie is released on the XBLIG Marketplace

    Its out enjoy!
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    Back in review. Third time's the charm right?....

    Back in review. Third time's the charm right?....
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    Took it out of testing since it had one fail and...

    Took it out of testing since it had one fail and no one was reviewing it. Its in play testing till the 28th. Please take a look and check for anymore issues it might have. I feel like I got it all...
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    Nessie is back up for review! Thank you again...

    Nessie is back up for review!

    Thank you again Danny and Cole for helping me fix my bugs.
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    It is not. I forgot to post here when it failed....

    It is not. I forgot to post here when it failed. (the device selector could only be controlled by first controller) Bugs are fixed and it will be back up sometime on Saturday.

    -sorry for the...
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    Reviewed it. Gave it a pass. No crashes or bugs...

    Reviewed it. Gave it a pass. No crashes or bugs found by me. My only complaint is that the stars in the background make it harder to see the bullets. But overall nice little game.
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    Yes of course I'll give it a look right now.

    Yes of course I'll give it a look right now.
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    Oh wow I figured out what I was doing wrong...

    Oh wow I figured out what I was doing wrong stupid mistake. I had my ini object on my splash screen that's why the device selector was getting brought up before I could set my player index.
    ...
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    Ok maybe I'm not being clear here. BEFORE any of...

    Ok maybe I'm not being clear here. BEFORE any of my code executes BEFORE I can even set the system player based on a button press exactly how it is in colej_uk's example. The Device selector is...
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    7518 So here is my code on my first screen...

    7518

    So here is my code on my first screen here. Before this code even starts the device selector is automatically brought up if there is more than one device. From my understanding the "open...
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    I updated to beta 34. The device selector still...

    I updated to beta 34. The device selector still is automated and appears when there is more than one device. It still cannot be controlled by anything other than the first controller. Are you able to...
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    Just to be clear part 2 of that members fail...

    Just to be clear part 2 of that members fail about the high-scores. That was on my end and I fixed that. (forgot to un check the "check on start" on my second leader-board). I am only asking about...
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    I did use ColeJ's method of handling controllers....

    I did use ColeJ's method of handling controllers. However I did not make the code that brings up the device selector if there is multiple memory units. The only thing MMF2 has is the action to bring...
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    Memory Device Selection Fail

    Hi my game Nessie is currently 50 percent through peer review. One of the members who reviewed it said this

    Sorry, had to fail it due to a Code 4 and requirement to use the first controller.

    -...
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    Nessie in Peer Review

    Hey guy just submitted my first game made in MMF2 Nessie for Peer Review.

    http://catalog.create.msdn.com/en-US/GameDetails.aspx?catalogEntryId=7621a0b3-8333-4c31-89ad-e138ce5a8fb0&type=1

    Its a...
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    Ah it was in disk 1 that was my problem. Thank...

    Ah it was in disk 1 that was my problem. Thank you. Will probably submit the game today now that this is all worked out.
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    Fueled by Fusion Logo

    I can't seem to find the Fueled by Fusion logo.

    Also does Microsoft even allow a splash screen with the Fueled by Fusion logo? Or do I need to purchase the Developer version of MMF2?
    ...
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