This might be what you are looking for,
Type: Posts; User: stiggits; Keyword(s):
This might be what you are looking for,
Hi, been taking advantage of custom Qualifiers in +, but it can get confusing
sometimes when moving code or objects from one project to another.
So yesterday I got organised and built a small...
Thanks for the clarification.
Hi, quick question, seem to remember that this used to work differently,
but I'm probably imagining it ,
An event with a qualifier condition excludes direct actions on objects not included in...
If you mean you never deactivate groups, you are missing out on something important !
Fusion reads and checks every line of code every frame( 60xsec),
but if a group is deactivated, it...
yes, I agree cloning isnt ideal, its just a work around to the problem,
not too bad to change things, just update one, delete the others, the clone again, if you have a foreach loop for setting ids...
I had this problem recently, see post https://community.clickteam.com/threads/108425-Behaviours-in-created-instances.
If you can use clones instead of duplicates , they will work the way you want.
if you want the total number of cells that contain a zero in Y
onloop"addup" ........add 1 to counter
& if value loopindex,Y =0
if you want the X positions of the zeros, add a...
just loop through the array at the y position you want,
when button presed -- start loop "addup"--(number of times= the X size of your array)
on loop "addup" --- add to counter --read value...
I do believe that behaviours can be very powerful, creating custom objects, which
can easily be transferred from one project to another.
From the doc, "Behaviors: Behaviors are a list of events,...
OK, thanks for your answers,
but, these groups inside behaviours have been giving me a real headache !.
Trying to work around the problem I have now found more peculiarities,
Even if you only...
Yes fredetmumu, your right, the problem is with the groups,
actions on groups effects all instances....which is wrong !
The whole point of behaviours is that they run independently
Line 6 also has the command to set "start" off which stops the group move from opening, which it does.
the problem is that it only does this when one of the actives meets the condition, but then the...
Hi, I'm experiencing problems with creating multiples of an object i have made with behaviours,
it has quite a lot of code in it so I have made a simple mfa to try and
understand what is happening,...
hmm, thats a strange problem, if a letter overlapping matches in the box under it it copies the text over, must be
a bug with static text box, maybe try the Active system box, you can use the same...
the Static Text box is resizable also, I made a quick example, I used a fixed width font (Lucida Console) there a a few you could use to make life easier,
Set alterable strings with the words...
I think I've used the surface object for this before, take a look at it, you can do a lot of things with it.
Thanks for the answer YesNoYes , Yeah, stopping and restarting the loop is what im having to do, but its a pain as the loop length can vary
each time, so i have an extra bit at the end, ie, loop...
Just did a quick test, and its the other way around, the loop takes priority and runs to its end stopping all other frame events and refreshing
until it has ended, I tried to move an active around...
Anyone have any good tricks for varying the speed of fast loops ?,
I have been trying for the last couple of days with different
on each frame actions are too slow, so it has to...
OK, shame, but thanks for looking.
Hi, I was just searching for information on the different options under android
and came across this thread deep in the vaults, it was originally for iphone, but
relevant for android.
Hi, I have just been doing something similar myself,
This uses an alterable string of the active with all the frames,
It only needs one line of code with two actions.
Can also be duplicated and...
Hi I was looking to installing a tracker on my mobile devices,
Then thought I should already have the perfect tool for making
This would obviously be the best option, no cost, no third...
I got a basic version working, graphics are a bit slow catching up, probably need to put
some fast loops in.
I used the active shape object as I thought it might be better , but it turns out to be...
Thanks for taking the time to do that schrodinger,
a very elegant solution, it will definitely come in handy.
I am going to give a multi object solution a go, to try and give the effect in the...
Surprisingly I cannot find an extension or object that supports this,
I would like to be able to select an object at runtime, either by click or action,
and have an adjustable bounding box...
thats what i said about Xp, the problem is when you have to finally make the the jump, its a big jump.
XP to 8.1 !! , i spent weeks saying WhatTF, HowTF, WhyTF
sorry, just looked at the mfa, you dont need the climbing ani. just create a second animation frame, set speed to 0, and change to that with the key command
have you created rotated directions for your animation in the image editor ?
maybe a silly question, but if its only 0,0 have you checked that the array is not set to "1" based
trying to steer away from arrays at the moment, and i think i would encounter the same problem when
updating the array, as its not a simple update as on a tile being destroyed...
I have been trying for a week now to find a solution to a problem.
I have a grid based matching tile game and want to check if two
adjacent tiles match, this is not a problem initialy until I...
you can set the animation speed to 0 in the image editor( direction options) tab,
then when you want it to start just set speed to 50, or whatever.
You have to have the layer selected with the objects on it else they are locked (you can deselect the lock option)
Thanks SolarB, that looks safer than using an object behaviour.
Came across something else interesting while playing with this,
If you give the object a second qualifier, any actions on this in...
thanks for your answers,
tompa- not quite sure what you mean, an ex.would be great,
attached file with one solution, but i dont realy like it,
but would like to see some documentation on how...
Hi, trying to understand the way qualifiers work, it seems to vary depending on
a set of obscure rules.
sometimes it effects all objects, other times just the particular object
Thanks Ziplock, thats cleared it up for me.
And the alt trick is handy
I have an AO 64x64,
In frame 1 the bottom half is transparent,
when i clone it and rotate it in frame editor it crops it down, causing problems with positioning,
and action points.
can i stop...
Thanks for your help,
I think i am starting to bend my mind in the right direction.
I managed to find a fairly reasonable solution with alterable values, it took a while, but am learning...
hi, thanks for your answer, but not sure what you mean .
I notice now the free version has a lot less options.
the drag and drop is great, but not being able to add a few lines of basic code is...
Hi, have just started with Fusion 2.5 and am going through some of the excellent tutorials while trying to implement some things into a "escape the room" type of game.
One thing often used in these...