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  1. Replies
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    Sticky: I've tested with qualifier and destroy at start...

    I've tested with qualifier and destroy at start and it was not working fine, i don't remember why. I really do think this "include frame" needs a special property for the active objects.
  2. Replies
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    Sticky: If i unset "create at start" of Object A in frame...

    If i unset "create at start" of Object A in frame 2, the properties of Object A in frame 1 will set them both to create at start and i will have 2 times the same object when i want only one. (player...
  3. Replies
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    Sticky: I've found an important issue when using "include...

    I've found an important issue when using "include another frame".
    In the frame 1, there is an object A, and in frame properties i use "include frame 2".
    In the frame 2 (where the events are), this...
  4. App has passed the validation process! :) Thank...

    App has passed the validation process! :)
    Thank you for your help.
  5. Replies
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    Sticky: I don't know if it's a miss or if it was not...

    I don't know if it's a miss or if it was not ready for this version, but i still can't get the display name, build and version when creating an Xcode Project.
  6. Thank you! When typing...

    Thank you!

    When typing UIRequiredDeviceCapabilities manually, it automaticaly creates it as an array with an item0, then you can select what capabilities to add.
    I'm trying with opengles-3, armv7...
  7. App rejected by Apple because of a new requirement?

    My last update has been rejected by Apple because of the following issue:



    That's the first time i get a reject for this kind of reason, so i guess it's a new requirement for iOS 16. Maybe...
  8. SO, we should be able to do the same then, it's a...

    SO, we should be able to do the same then, it's a Fusion 2.5 limitation... Going to test this on a popular game to check.

    I've tested with candy crush saga, and i can listen to some music while...
  9. So Clickteam, can we get the possibility to add...

    So Clickteam, can we get the possibility to add inapp item to steam games? Those options are really needed to make free multiplayer games... :(
  10. Replies
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    This issue is still present in this version. It...

    This issue is still present in this version. It happens since they added the "app category" field in xCode i believe.
  11. Replies
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    It seems that when i build an iOS project and...

    It seems that when i build an iOS project and open it in xCode, it is missing the "display name", "build" and "version" fields.
    Also, the iOS target is set to 10.3 but should be set to 11 (it's the...
  12. Even with no sounds, i can't play music from a...

    Even with no sounds, i can't play music from a third party app.. So if it's impossible, no problem.
  13. How to allow music from third party app to be played while running a Fusion App?

    I was sure this was possible before (or on previous verisons of ANdroid OS), but now, each time i go back to a fusion app, background music from any music player is paused.
    So nobody can play my...
  14. Replies
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    Is it possible to do the same thing for Android?

    Is it possible to do the same thing for Android?
  15. Damn, don't put "F3" keyword in your comments, we...

    Damn, don't put "F3" keyword in your comments, we are all like dogs in front of a fresh bone when we hear about Fusion 3! xD
  16. Replies
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    Thanks for the tips, going to try that myself!

    Thanks for the tips, going to try that myself!
  17. Replies
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    Congratulations! I would recommand to lower...

    Congratulations!

    I would recommand to lower the price of your game, people doesn't want to pay for games that doesn't have achievements on Xbox. So try an aggressive price tag like $0.99 or $1.99...
  18. Replies
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    The Android object can't detect any gamepad...

    The Android object can't detect any gamepad anymore (or joystick or dpad).
    "Android object : Is a controller with gamepad connected?" does nothing.
    It was working in a previous version, i don't...
  19. Replies
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    I can't even install this new build, so i guess...

    I can't even install this new build, so i guess something wrong is happening with the clickteam server.
  20. Replies
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    It depends of the resolution of your device. For...

    It depends of the resolution of your device. For example your resolution 325*175 is bad, it's a screen resolution that doesn't exist.
    First, you need to learn how adaptive resolutions work:...
  21. Replies
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    I think that it's because of the resolution of...

    I think that it's because of the resolution of your game, and the resolution of the iPhone XS Max. They may be different. You need to make your mobile games responsive to be able to support all...
  22. Replies
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    I've got the same issue: 31707 Then i build...

    I've got the same issue:
    31707

    Then i build an EXE and all the texts fonts were messed:
    31708
  23. Replies
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    Sure, here it is: 31706

    Sure, here it is:
    31706
  24. Replies
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    No, it's grayed and impossible to uncheck for me....

    No, it's grayed and impossible to uncheck for me.
    It's working fine at runtime hopefully, the only issue is visual in frame editor.
  25. Replies
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    Quick backdrop set to black (0,0,0) will be...

    Quick backdrop set to black (0,0,0) will be displayed as dark red (8,0,0) in frame editor, but it will be displayed as black at runtime.
    31692
  26. Replies
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    Also, is it posibble to add multiple objects to a...

    Also, is it posibble to add multiple objects to a folder in a frame objects' list at once? If not, could it be added?
    Currently, when i try to organize my frames by creating new folders for the...
  27. Using tiles means more objects, if more objects,...

    Using tiles means more objects, if more objects, android will just starts to ram. So it seems the active picture object is still my best solution to date...
  28. Replies
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    Yes it's the Nexus TV extension. I've bough it to...

    Yes it's the Nexus TV extension. I've bough it to add gamepad in my Android games but this thread made me think that i could use a better extension, but it was a mistake from the author.
  29. But you can't use pattern on active objects? I...

    But you can't use pattern on active objects? I always use pattern for parallax, so my levels can be endless.
  30. Ah forgot a point... I also need to be able to...

    Ah forgot a point... I also need to be able to deactivate "follow the frame" so the background stay visible, this is not possible with quickbadrop... :(
  31. What object do you use for your parallax backgrounds?

    Hello guys,

    What is the best object to use for parallax backgrounds?

    Currently, i'm using active system box object, (i was using this when layers didn't exist to be able to move the object at a...
  32. Replies
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    Wait.. what!? There are Joystick objects that...

    Wait.. what!? There are Joystick objects that work with Android??? But they are shown as Windows runtime compatible only in the extension manager...
    I'm using the nexus tv object to be able to add...
  33. Replies
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    Could the flip function be used to save a LOT of...

    Could the flip function be used to save a LOT of memory/loading times on Android devices?
    Why they don't add a default flip shader if it is ported to all exporters? It could be useful to everyone,...
  34. Replies
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    We can't test it, because we also need your...

    We can't test it, because we also need your shader file CS_flip.fx.
  35. Replies
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    I have visual issue on iOS with build 294 with...

    I have visual issue on iOS with build 294 with scrolling, on the picture you can see the difference between iOS and Android.
    On iOS there are space around the background where it should not have...
  36. Replies
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    Could it be possible to have an option to...

    Could it be possible to have an option to deactivate the behaviors of the defaut animations of an object?
    For example, in a game i use "disappear" as a death animation, but it creates some issues...
  37. Replies
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    Mince, c'est tellement pas clair en anglais......

    Mince, c'est tellement pas clair en anglais...
    En fait si je fais le ALT+CTRL+Fill sur une frame d'un compteur (ex. le 0), toutes les frames des autres compteurs vont être coloré, sauf la frame...
  38. Replies
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    ALT + CTRL + Fill on a counter's frame will color...

    ALT + CTRL + Fill on a counter's frame will color every other frames of every counter except the one you used to fill all the frames of the counter.
  39. Replies
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    Got the same issue at first, you have to contact...

    Got the same issue at first, you have to contact clickteam if the update isn't availabel in your downloads.
  40. Replies
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    I just told you above, you have to display a...

    I just told you above, you have to display a message that explain what you do with the data you're using directly in your app.
  41. Replies
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    I get random crash even if i don't use any Global...

    I get random crash even if i don't use any Global objects while working on a MFA, also got 3 time the case where saving corruped the MFA for no reason.
    31647
  42. Replies
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    31630 The Y is shown as a V. 31631 I have...

    31630
    The Y is shown as a V.

    31631
    I have some icons that shows pink square instead of the icon of a frame in the picture editor.


    This also happen in the frame editor.
    31632
  43. Replies
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    I also confirm it crashes on Windows 11 Build...

    I also confirm it crashes on Windows 11 Build 294.4.
  44. Replies
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    You need to install GPG Object V200G. Check your...

    You need to install GPG Object V200G. Check your downloads in the clickstore: https://clickstore.clickteam.com/index.php?route=account/download
  45. Replies
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    The issue where texts are overloaping when using...

    The issue where texts are overloaping when using "create object at" or anything that display this particular window is still present:
    31617

    The direction box when we open an active object whith...
  46. Replies
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    It wasn't directed specificaly to you, i...

    It wasn't directed specificaly to you, i apologize if you feel it was. The fact is that everyone comes to give his suggestion while there are a lot of important bugs to fix first that are lost in the...
  47. Replies
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    I don't want to look rude, but you're all asking...

    I don't want to look rude, but you're all asking for new things while we should be focused on issues to fix so we can get this new version to run perfectly? And then, later, ask for new things?...
  48. Replies
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    Yes, i've also reported that, it was in version...

    Yes, i've also reported that, it was in version 294.2 and it's still there unfortunately.
  49. Replies
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    Does this build include the lasts fixes i've got...

    Does this build include the lasts fixes i've got from Fernando about android exporter?
    - A fix for RGB coeff that was not working for objects with option "inactivate if too far" set to "no" or...
  50. Replies
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    View Post

    Ah oui désolé je me suis mélangé ! Super si le bug est trouvé et corrigé :)
  51. Replies
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    Le problème que j'ai rencontré c'est que dans un objet, j'ai supprimé des global values non utilisées, puis j'ai voulu ajouter de nouvelles global values comme on peut voir a la fin. Mais dans...
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    i had to add back the missing values in the right...

    i had to add back the missing values in the right order, then reboot fusion, and i've fixed this issue... But it means the reordering system doesn't work.
  53. Replies
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    In global values of an object, i've deleted some...

    In global values of an object, i've deleted some values then added new at the end (3 last of the list). and each time i try to use them in the event editor, it will select a global value above, like...
  54. Replies
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    I've found two UX bugs: 31572 Using "set...

    I've found two UX bugs:

    31572
    Using "set position relative to object", if you select an object, then another, it will keep the name of the previous object and shows both.

    31573
    Each time i...
  55. Replies
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    It also seems that if we publish an app on Google...

    It also seems that if we publish an app on Google Console built with build 294.1 (and i guess 294.2), the OpenGL ES version, even if it's the same as used with build 293.10 will make the app...
  56. Replies
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    Also, for the RGB coeff issue, in build 293.10...

    Also, for the RGB coeff issue, in build 293.10 even if an active object has the "ignore if too far" option checked, the color was changed. Now since b294.1 we need to uncheck "inactivate if too far",...
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    I can't build with build 294.2 while i can with...

    I can't build with build 294.2 while i can with build 294.1:



    Warning: Mapping new ns http://schemas.android.com/repository/android/common/02 to old ns...
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    Got this mail too for one game, i guess it is...

    Got this mail too for one game, i guess it is because it access the Google Account email to create an user account in the game.
    Google wants you to push a message to explain what you will do with...
  59. Replies
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    I can't build android app with this version, it...

    I can't build android app with this version, it was working with build 294.1.



    Warning: Mapping new ns http://schemas.android.com/repository/android/common/02 to old ns...
  60. Replies
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    I can't believe the only bugs that was present...

    I can't believe the only bugs that was present for the runtile was the RGB coeff on Android i reported and the two others.
    None of you guys encoutered any issue in your projects?
  61. Replies
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    Ah i see, adding somethin like "Never - create...

    Ah i see, adding somethin like "Never - create object A".
    Actually i'm using instance values + group, so objects of the group where instance values are equal to 1 are deleted at start. But it seems...
  62. Trying to fix the sample issue on android that...

    Trying to fix the sample issue on android that makes every game to lag when playing samples. If you loop a sample, mute it, then set it to 0 and unmute it when needed, no lag. But as on Android...
  63. Replies
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    I'm sure it's because it's just a selector, so if...

    I'm sure it's because it's just a selector, so if your action doesn't use the selected object, nothing happens.
  64. Also, it doesn't work at all on Android, i can't...

    Also, it doesn't work at all on Android, i can't change the position of a sample or retrieve its position...
  65. I've made a MFA, it seems to depends of the...

    I've made a MFA, it seems to depends of the sample duration, if it's too short it doesn't work, if it's longer, it works...
    31537
  66. It doesn't work when you loop a sample. It will...

    It doesn't work when you loop a sample. It will only shows 0. If you play without any loop it will shows the position. Also this function doesn't work at all on Android...
  67. Well honestly, the best way for me should be to...

    Well honestly, the best way for me should be to have something that works like the color replacement, because we can customize up to 4 colors on the same sprites, so i need to be able to select 4...
  68. Replies
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    Ca permet de faire du color replacement ?...

    Ca permet de faire du color replacement ? J'aimerai bien utiliser des shaders pour remplacer ma technique actuelle qui consiste à utiliser le RGB Coefficient sur des sprites supplémentaires qui sont...
  69. How to get the sample position of a sample that is looping?

    Hello guys,
    I was wondering why i can't retrieve the sample position of a looping sample?
    I can change its position, but i can't retrieve it's position for example, to mute it when it is at the end...
  70. Yes, i have downloaded the Zip from the first...

    Yes, i have downloaded the Zip from the first post just to test, and i don't know how to port the shaders to android/ios. I also don't understand the greyscale used, i would like to use more colors,...
  71. I mean, I'm unable to test the plaette swap with...

    I mean, I'm unable to test the plaette swap with android/ios as i don't know how to port the shaders.

    Thank you i'll give it a look.
  72. Yes it's why i was asking for HTML5 support even...

    Yes it's why i was asking for HTML5 support even if i don't use HTML5 exporter.
    What is the name of that extension?

    Actually i'm unable to get piwel shaders to work on Android or iOS as i know...
  73. Are shaders compatible with HTML5 (and then UWP)?...

    Are shaders compatible with HTML5 (and then UWP)? My game is available on Steam, Xbox, Android and iOS so i need something compatible with all those exporters to replace my actual method that consist...
  74. Is it possible to use shaders to replace specific...

    Is it possible to use shaders to replace specific colors? As a replacement to "color replace" that isn't compatible with all exporters. Because i'm my case, i need to be able to change only some...
  75. Replies
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    I'm looking for this thing too, any idea on how...

    I'm looking for this thing too, any idea on how to convert the palette swapper effect to .FXAO to test it on android? Actually i use RGBcoefficient and a real palette swap would do better result...
  76. Replies
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    I can't build an iOS project with Xcode, i get...

    I can't build an iOS project with Xcode, i get the error "GoogleMobileAds/GoogleMobileAds.h file not found" error.
    The GoogleMobileAdsSDKiOS frameworks are correctly included (i still use version...
  77. Replies
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    I was able to solve that issue on Android 10 and...

    I was able to solve that issue on Android 10 and 11 by settings "ignore if too far" to "no" on the objects where the RGB coefficient is changed.
    On Android 5, it still doesn't work...
  78. Replies
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    Currently, the only easy way i've found, is to...

    Currently, the only easy way i've found, is to add a qualifier to all those objects in both frames, and the put all those objects in the "game engine" frame above the play frame and setup this event:...
  79. Replies
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    Also, i don't now if it's normal, but i'm trying...

    Also, i don't now if it's normal, but i'm trying to use the new "include frame" optino that is awesome.
    So to have one frame with all game engine, and one with only levels objects, i have separated...
  80. Replies
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    I'm really pleased with the new UI, it's...

    I'm really pleased with the new UI, it's refreshing, like if i have a new software (a preview of Fusion 3?)! :D

    First issue i've spotted is on Android, i haven't did any change to my events yet,...
  81. Sorry for that post, this issue is now fixed in...

    Sorry for that post, this issue is now fixed in Build 294.1 :D
  82. It seems to bugs only on my Samsung A02S...

    It seems to bugs only on my Samsung A02S (Android11).
    It's working correctly on my Nokia 3.1 (Android 10) and my Samsung J3 (Android 5).

    I don't know if it's related to some devices or the...
  83. Editbox/Button disappear in landscape when app is back from background

    Hello,

    I've found a strange issue with the editbox that happens in landscape mode only.

    If you click the edit box to fill text and write some text, then instead of hitting OK to close the...
  84. Replies
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    Same state as the new forum/website state......

    Same state as the new forum/website state... That's the problem of the lack of communication.

    Yves previously said they were finalizing the update a few weeks (months?) ago, like it was in final...
  85. First, you don't need the "on received" action...

    First, you don't need the "on received" action for this, it does nothing in your example. The Post values must be sent with the get URL only.

    Second, what you're asking is simply php/html coding,...
  86. Replies
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    My only way to pass trough this issue was to...

    My only way to pass trough this issue was to remake my engine to be compatible with delta time so framerate loss isn't slowing down my game.
  87. That's because you're using POST for the "on get...

    That's because you're using POST for the "on get complete" It will does nothing. Post is used when you connect to a URL.

    To receive data, all you can do with GetObject is to get the content of a...
  88. Replies
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    Sticky: Working perfectly fine here, since the begining....

    Working perfectly fine here, since the begining. I believe that you must have something that isn't correctly setup or maybe just your phone connection that is bugging/off?
  89. Replies
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    We all have this terrible issue, we have...

    We all have this terrible issue, we have discussed a lot about it and so far there is no solution... I've tried everything to solve this issue and nothing work. You remove sounds and FPS is...
  90. Steam and in App items, Is it possible ?

    Hello, is it possible to add in-app items into a game released on Steam?
    Thank you.
  91. Replies
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    A built-in function is still better. :)

    A built-in function is still better. :)
  92. Replies
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    You could simply use two counter and display the...

    You could simply use two counter and display the result of both in a string.
  93. Replies
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    Sticky: It also happens to me when i build an EXE for the...

    It also happens to me when i build an EXE for the first time (and for now it happened twice in two day). I had to redo the build to make it to work. But as said, i haven't biult anything from 24hours...
  94. Replies
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    Sticky: Yes, i was speaking about the use of the Fusion...

    Yes, i was speaking about the use of the Fusion toot itself, not about programs made with it.*

    Come on guys, bring back the edit function, there is no need to let the forum in semi-read-only state...
  95. Replies
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    Sticky: Yes, i was seapking about the use of the Fusion...

    Yes, i was seapking about the use of the Fusion too itself, not about prgrams made with it.
  96. Replies
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    Sticky: So i'm not mad, this issue exists. Was going to...

    So i'm not mad, this issue exists. Was going to think it was an issue with my computer or windows 11 not working correctly with Fusion only... Thank you! :)
  97. Replies
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    Sticky: My mouse has already been replaced because of the...

    My mouse has already been replaced because of the left click that has died after many years of good services, it's a brand newone, and it is correctly working with every program, i can click as fast...
  98. Replies
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    Sticky: I have issue with mouse clicks in Fusion, it (too...

    I have issue with mouse clicks in Fusion, it (too often) detect fake double clicks, like you click once, it do a double click action in the event/frame editor. Same with double clicks, it detect a...
  99. Glad to hear that, as we workn on Android games,...

    Glad to hear that, as we workn on Android games, saving memory is so much important that we learnt all the tricks :p
  100. Yes it helps a lot, big image needs more pressing...

    Yes it helps a lot, big image needs more pressing to display, motif will repeat a small image.
    Same with scale, you can use a small image and scale it to x2 to help to save memory.
  101. Have you tried "player is overlaping dirt"...

    Have you tried "player is overlaping dirt" instead of checking direct collisions? I don't know if it will change something, but i always used PMO with overlaps and not collides.
  102. Replies
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    I think i might understand better now, like in my...

    I think i might understand better now, like in my game, i'll be able to remove every hud items and player/enemies/objects items from evey level frames on layer where they are. Then create a new frame...
  103. Replies
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    i'm also lost about this new feature, don't know...

    i'm also lost about this new feature, don't know how to use it with an existing project, i guess it will be easier to understand when we will be able to test it by ourself.
  104. Replies
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    Any news about this issue? I would like to help...

    Any news about this issue? I would like to help but i don't know why i can't get the same data than tk22 when i open a crash log...
  105. But what where there is no loop? No events, just...

    But what where there is no loop? No events, just Fusion loading the images before displaying the next frame? I don't think you can do anything about that freezing time.
  106. Problems with your methods is that in frame...

    Problems with your methods is that in frame transitions, if there is a lot of graphical elements to create, the app will just freeze... On Android device it's highly noticable and annoying.
  107. Replies
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    I still don't get it. FOr example, acutally i...

    I still don't get it.
    FOr example, acutally i have same objects and events on all level frames, could i just remove all events on all frame but keep one frame with events and say on each level to...
  108. Replies
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    Excellent, looks like a Fusion 2.6 update! By...

    Excellent, looks like a Fusion 2.6 update!

    By the way, i've seen the "include another frame" option, but i don't see how to use it to use the same events on multiple frames.
    Did i have missed a...
  109. Correct path is "...\AppData\Local\Android\Sdk"...

    Correct path is "...\AppData\Local\Android\Sdk"
    And you should see a folder called 30.0.2 or/and 31.0.0 if installed.
  110. Do you see the SDK30 in the SDK folder of Android...

    Do you see the SDK30 in the SDK folder of Android Studio ? (...\AppData\Local\Sdk)
    Have you already tried to completly remove then reinstall Android Studio?
  111. Check your Fusion settings in "Tools > Preference...

    Check your Fusion settings in "Tools > Preference > General".
    Check that you're correctly pointing the SDK directory (...\AppData\Local\Sdk).
    Same for JDK (...\Program Files\Android\Android...
  112. Replies
    971
    Views
    191,342

    Sticky: I think it's because the groups is put into...

    I think it's because the groups is put into comments, like in real code, so it's like there is no group here. Only way to deactivate a group once for all is to set it to "deactivate" in code or at...
  113. Replies
    76
    Views
    22,719

    Yes, i was saying that even without admob request...

    Yes, i was saying that even without admob request or any get pending, the crash still happens... Something i haven't tested, is to don't make any admob request at all instead of waiting for the iap...
  114. New Android requirements for apps for children

    Hello, i saw this on my google console and i don't know what i must do, is Fusion already working with the new AD_ID?

    In my games for children "set admob child-directed" is on. Do i need to do...
  115. Replies
    21
    Views
    1,436

    Here what i could find on google console: ...

    Here what i could find on google console:

    Crash1:
    31273
    31274

    Crash2:
    31275
    31276
  116. Replies
    21
    Views
    1,436

    I don't use global events. The game is available...

    I don't use global events. The game is available here: https://play.google.com/store/apps/details?id=com.dobermannstudios.spartanfirefight
    I didn't got any of that crashes on my own devices.
  117. Replies
    21
    Views
    1,436

    Forgot this one: ...

    Forgot this one:



    java.lang.NullPointerException
    Events.CEventProgram.evt_DeleteCurrentObject

    java.lang.NullPointerException:
    at Events.CEventProgram.evt_DeleteCurrentObject...
  118. Replies
    21
    Views
    1,436

    So i've tested the beta, and here the crash that...

    So i've tested the beta, and here the crash that remains:



    java.lang.IllegalStateException
    android.os.Handler.dispatchMessage

    java.lang.IllegalStateException: at...
  119. Replies
    76
    Views
    22,719

    In my case i don't load admob until inapp request...

    In my case i don't load admob until inapp request is done with items and prices response, so i doubt it has something to do with admob.
  120. Replies
    76
    Views
    22,719

    I use those from your list: iOS Store iOS...

    I use those from your list:
    iOS Store
    iOS
    AdMob
    Get Object
    String Parser
    Multiple Touch
    Ini
  121. Replies
    971
    Views
    191,342

    Sticky: Does the upcoming events sharing between frames...

    Does the upcoming events sharing between frames function will be part of a regular update? Any approximative date? Can't wait to test it!
  122. Replies
    76
    Views
    22,719

    Thanks for the screenshot because i'm unable to...

    Thanks for the screenshot because i'm unable to open the scripts myself, when i click on a crash it opens my project, shows threads on the left side but doesn't open any file no matter what i do...
  123. Replies
    76
    Views
    22,719

    Does this helps?...

    Does this helps?
    https://williambourdon.fr/files/ios_crash1.png
    https://williambourdon.fr/files/ios_crash2.png
    https://williambourdon.fr/files/ios_crash3.png...
  124. Replies
    76
    Views
    22,719

    Hmm, Not really, information request is sent only...

    Hmm, Not really, information request is sent only if the user opens the shop for the first time, i check that no get is pending and i don't do any admob request until the request for inapp is done....
  125. Replies
    76
    Views
    22,719

    This issue is still present in buid 293.10. It...

    This issue is still present in buid 293.10.
    It randomly crashes as soon as i do a request informations, sometimes it can crashes at first time, sometimes it will crashes after multiple times...
  126. Replies
    21
    Views
    1,436

    It seems that i have no new PM :(

    It seems that i have no new PM :(
  127. Replies
    21
    Views
    1,436

    Sure, is there any changelog with it?

    Sure, is there any changelog with it?
  128. Replies
    21
    Views
    1,436

    If it can helps, a more visual explanation: 31212

    If it can helps, a more visual explanation:
    31212
  129. Replies
    21
    Views
    1,436

    Thanks, yay i'm uysed to edit those java files by...

    Thanks, yay i'm uysed to edit those java files by myself, like you, i can't wait for fixes.. xD
    Does this modification solved the crash related issue for you? The extension still works correctly?
  130. Replies
    21
    Views
    1,436

    Yes, i use it to load URL images!

    Yes, i use it to load URL images!
  131. Fusion apps does not stay on top of other windows...

    Fusion apps does not stay on top of other windows (unless the user set a special thing in the EXE properties?). I think he was just looking for a fake argument to get a refund.
  132. Replies
    21
    Views
    1,436

    - I've just checked and in reallity i do not use...

    - I've just checked and in reallity i do not use auto-loggin, i use "log in with UI Box" only if player isn't already logged. What i've seen is that if you log in one time with UI box, it will...
  133. Replies
    21
    Views
    1,436

    No i don't get thos crash myself, i'm monitoring...

    No i don't get thos crash myself, i'm monitoring Google Console to check what to improve.


    1st and last: here's some devices from the crashes list, they are not all low memory devices:
    31178
    ...
  134. Replies
    27
    Views
    5,210

    Hey @Fernando, is there any way to test the...

    Hey @Fernando, is there any way to test the non-soundpool version?

    IO don't see myself looping 100 sounds to mute and unmute at will...
  135. Replies
    21
    Views
    1,436

    Crash reports from Google Console

    Hello, here are the most common crash reports from my Google Console from the last 30 days.

    Is it possible to fix them?



    java.lang.NullPointerException
    Application.CRunApp$1.run
    ...
  136. Replies
    7
    Views
    1,160

    View Post

    Oh alors ça, ça m'intéresse, je me rappel avoir commenter un post qui en parlait, puis j'étais passé à autre chose. Mais c'est vrai qu'il manque un truc pour référencer des groupes d'events dans...
  137. Seems that using 1+6/10.0 works instead......

    Seems that using 1+6/10.0 works instead... Strange way to use math.
  138. Math with decimals completly wrong on Android

    I'm trying simple math on android, and the result is always false.

    For example: 1+6*0.1= 1.5999999999991618097 on Android instead of 1.6.

    How to fix this?

    Example file
  139. View Post

    Sans oublier de réinstaller les extensions que tu pourrais avoir acheté sur le click store (on oublie souvent cette partie ^_^).
  140. Replies
    971
    Views
    191,342

    Sticky: The issue when you copy/paste child events in a...

    The issue when you copy/paste child events in a group is still present and ruins EVRYTHING ! I've lost many hours of work just because of the copy/paste of an event with child events...

    31003
  141. You will stil lneed to add the photo library...

    You will stil lneed to add the photo library usage description to your info.plist file in order to publish your app. If not, the binary wil lbe rejected. But, of course, no message box will be shown!...
  142. Issue solved! Thank you :)

    Issue solved! Thank you :)
  143. Any news about that issue? I'm getting the same...

    Any news about that issue? I'm getting the same right now. I don't know what i changed since last time.
  144. Check the size of your background image. If it's...

    Check the size of your background image. If it's too big, it will not load on some devices.
  145. Replies
    9
    Views
    1,819

    Use AES Fusion to securize your data instead of...

    Use AES Fusion to securize your data instead of just another ext name. ;)

    Using INI with Android is really easy, no need to specify a path, just set the name of your file and voila. Android will...
  146. Replies
    20
    Views
    1,797

    For it seems fine, no more refund (when item is...

    For it seems fine, no more refund (when item is bough with the new version that include the acknowledgement). ;)
  147. Replies
    20
    Views
    1,797

    I'm tracking them right now, i will know on...

    I'm tracking them right now, i will know on january 10 and later if it works. Btw, hard to tell what version was used to buy the item, so maybe i'll have to wait some weeks to be sure everyone has...
  148. I did only what Fernando said, comment define use...

    I did only what Fernando said, comment define use photo library. I'm also using R293.10. By the way, never got any crash while missing the description, it was just rejected when sending to apple...
  149. Replies
    14
    Views
    6,845

    They released an update for Xbox Series Consoles...

    They released an update for Xbox Series Consoles last year that fixed the stutter issue from Javascript based UWP games.
    No framerate issue, no stutter, everything is fine. It's working like it...
  150. Great suggestion, i was using Photoshop instead...

    Great suggestion, i was using Photoshop instead and it takes time to export/import everything.
  151. I used it as fernando specified it, and i have no...

    I used it as fernando specified it, and i have no issue. Maybe you're app is trying to access local files with APO?
  152. Replies
    14
    Views
    6,845

    Hello, just a message to tell that this issue has...

    Hello, just a message to tell that this issue has been fixed since i've contacted Xbox Game Stack team :)
    Now games made with Fusion works perfectly on Xbox Series consoles.
  153. Replies
    20
    Views
    1,797

    Yeah i saw that auto-consumme was okay, and...

    Yeah i saw that auto-consumme was okay, and that's what i use for almost everything. But i have one game where i sell "no-ads" items. And then people can remove ads and get refund from this purchase...
  154. Replies
    20
    Views
    1,797

    Does anyone know when this has been added? Seems...

    Does anyone know when this has been added? Seems that i've lost a lot of money because of this 3 days refund on my unique lifetime item in a previous game. All the orders has been refunded with no...
  155. Replies
    20
    Views
    1,797

    Forget my previous comment, was thinking about...

    Forget my previous comment, was thinking about time out but in reality it just create a "delay" before to trigger the acknowledge. I still don't see the utility of this.
  156. Replies
    20
    Views
    1,797

    I'm sorry but this does nothing at all. All it...

    I'm sorry but this does nothing at all.
    All it does is to trigger the acknowledge once, like it was already done in it's original version. Deactivating the group will not stop the command, it's...
  157. Replies
    20
    Views
    1,797

    It seems that the acknowledgement is required...

    It seems that the acknowledgement is required only for lifetime products or subscriptions. It's why oi don't get any error with my last game as it's all auto-consumme products.
    But on one of my...
  158. Replies
    20
    Views
    1,797

    Hello, What is the point for doing the...

    Hello, What is the point for doing the acknowledge SKU part after everything has already been granted to the user? Then you trigger a query purchase, but why?
    I'm sorry, i'm completly lost with the...
  159. Thank you for that, i'll use it asap! :p

    Thank you for that, i'll use it asap! :p
  160. Active Pictures object: how to remove photo library usage permission

    Hello,

    I'm using Active Pictures object to display images from my server only (for daily news). But for iOS, if we use Active Pictures Object it automatically adds Photo Library Usage permission,...
  161. For the first issue, i need to check "heading" in...

    For the first issue, i need to check "heading" in app properties to fix it. Strange.
    For the second one, i think it needs a real fix.
  162. Also, when you press the "apps" (don't know its...

    Also, when you press the "apps" (don't know its name, looks like a square) button to put the app in backgroud, the game will crash.
    Removing the extension or disconnecting the gamepad (because i...
  163. Hello, i get new issue with build 293.10 and this...

    Hello, i get new issue with build 293.10 and this extension. If i press twice the back button on a game pad, it will show the action bar on android 10+ and the controller will be unresponsible.
    It...
  164. Replies
    11
    Views
    852

    Got it, thank you. Issue solved!

    Got it, thank you. Issue solved!
  165. Replies
    11
    Views
    852

    That's all i get, last version available for GPG...

    That's all i get, last version available for GPG Objects in my list is 200c:

    30869
  166. Replies
    971
    Views
    191,342

    Sticky: Ok, so i'm just missing update 200f that isn't...

    Ok, so i'm just missing update 200f that isn't available in my downloads, even if i got the mail, all i can download is the version 200e and that's why it doesn't work. Now, i need to wait for...
  167. Replies
    11
    Views
    852

    Ok, so i'm just missing update 200f that isn't...

    Ok, so i'm just missing update 200f that isn't available in my downloads, even if i got the mail, all i can download is the version 200e and that's why it doesn't work. Now, i need to wait for...
  168. Replies
    11
    Views
    852

    No the 200f isn't in my list, i have received the...

    No the 200f isn't in my list, i have received the email about it, but all i have is 200c that downloads the 200e version... xD
  169. Replies
    971
    Views
    191,342

    Sticky: Seems to comes from GPG Objects. Even if i update...

    Seems to comes from GPG Objects. Even if i update to last version like 10 times, the issue remains. If i delete the extensions, i can build.
    The version i installed is...
  170. Replies
    11
    Views
    852

    I confirm that the issues comes from GPG objects....

    I confirm that the issues comes from GPG objects. If i delete them i can build APK/AAB files. But i can update it as many time as i want, it doesn't solve the issue. Last version i installe is...
  171. Replies
    11
    Views
    852

    I have another app with no bluewing, and i have...

    I have another app with no bluewing, and i have the exact same issue.
    It seems to happens only in the apps where i use GPG objects. But i have updated it from click store like 10 times and it made...
  172. Replies
    971
    Views
    191,342

    Sticky: I can't build any APK file since i've updated to...

    I can't build any APK file since i've updated to b293.10! Everything was working fine with version 293.6.
  173. Replies
    11
    Views
    852

    Fusion b293.10 can't build any APK file

    Hello, since i've update my Fusion Dev 2.5+ to version b293.10, i canb't build any APK file, i always get the same kind of error:



    Warning: Mapping new ns...
  174. Replies
    5
    Views
    644

    Using 4.4, targeting 11, build 30. But i don't...

    Using 4.4, targeting 11, build 30. But i don't want to loose 4.4 compatibility... It means, loosing incomes from a game that works fine on 4.4. So i'll stuck to 293.6 for now.
  175. I think that the best thing to do is to edit the...

    I think that the best thing to do is to edit the JAVA file that is creating this issue in Native Notification:

    MyAlarmReceiver.java:46: error: package NotificationCompat does not exist...
  176. Replies
    5
    Views
    644

    I've reverted to build 293.6 and no issue.

    I've reverted to build 293.6 and no issue.
  177. Thank you, i'll give it a try. Native...

    Thank you, i'll give it a try.

    Native Notifications doesn't work anymore, so it's not worth getting it as you can't build anything with it now..
  178. Replies
    5
    Views
    644

    Build 293.9 Android Build fail

    I've just installed the last beta version 293.9, and now, i can't build Android projects.


    Warning: Mapping new ns http://schemas.android.com/repository/android/common/02 to old ns...
  179. Ok, so how to get refund? This extension doesn't...

    Ok, so how to get refund? This extension doesn't work with actual versions of Fusion, it should be removed from the clickstore or at least add a note about this... Is there any extension that could...
  180. Replies
    971
    Views
    191,342

    Sticky: View Post

    J'en utilise aucun à part le Windows Defender de base... Chaque fois que je télécharge une update beta, c'est flaggé comme un virus, encore pire avec les mise à jour d'extensions, quand c'est un exe,...
  181. Impossible to build an AAB file if using Native Notification object

    All is in the title, it's impossible to build an AAB file with Native Notifcation object, I'm using Fusion Dev b293.3 and just bought the native notification object.
    How can i fix this issue ? I...
  182. Replies
    971
    Views
    191,342

    Sticky: All your files are also flagged as viruses......

    All your files are also flagged as viruses... It's really complicated to download updates for extensions and Fusion itselft...
  183. Replies
    971
    Views
    191,342

    Sticky: No, no object used. I use the general properties.

    No, no object used. I use the general properties.
  184. Replies
    971
    Views
    191,342

    Sticky: "Keep screen ratio" in window properties seems to...

    "Keep screen ratio" in window properties seems to don't work with ultra wide screens. The screen is stretched...
  185. Replies
    971
    Views
    191,342

    Sticky: Seems we still go the fake positive for EXE...

    Seems we still go the fake positive for EXE released on Steam... I don't understand how you, guys, distribute your games for PC if they are always flagged by anti-viruses... :(
  186. Replies
    971
    Views
    191,342

    Sticky: Everytime i try to edit the about text and hit...

    Everytime i try to edit the about text and hit save, it is modified by a chain of numbers instead, even if i let it blank:

    30518
  187. Replies
    27
    Views
    5,210

    Sorry to revive this thread, but actually sounds...

    Sorry to revive this thread, but actually sounds lag are still a big issue... On old device i have no issue with samples playing, but on newer ones, it lower the framerate to a level that is...
  188. Replies
    971
    Views
    191,342

    Sticky: I use it with no problem on B293.6, you must...

    I use it with no problem on B293.6, you must update it from clickstore.
  189. Replies
    4
    Views
    1,304

    Des fois j'ai l'impression qu'on se bat avec...

    Des fois j'ai l'impression qu'on se bat avec Fusion oui... Des trucs simple ne marchent pas, faut trouver des méthodes détournées, et tu sais même pas pourquoi...
  190. Replies
    971
    Views
    191,342

    Sticky: No, i'm not speaking about transparency, i'm...

    No, i'm not speaking about transparency, i'm speaking about quick backdrop object that doesn't have transparency, they are just one color or gradient of two.

    In previous version the back was...
  191. Replies
    971
    Views
    191,342

    Sticky: I've found an issue, i don't remember if it has...

    I've found an issue, i don't remember if it has been already reported, the black color (0,0,0) of quick backdrop object is slightly red (0,0,8).
  192. Replies
    4
    Views
    1,304

    J'ai pas compris ta question, tu veux savoir...

    J'ai pas compris ta question, tu veux savoir pourquoi il faut une boucle pour que le code ne se trompe pas d'actif ? Moi aussi j'utilise des boucles pour le déplacements des ennemis, j'ai...
  193. PMO is the best because it use less resources...

    PMO is the best because it use less resources than a custom engine using fast loop. The only issue i have is that i can't use delta time with it... Move Safely 2 is good too for pixel perfect...
  194. Replies
    971
    Views
    191,342

    Sticky: My bad, just figured out it was the normal...

    My bad, just figured out it was the normal behavior of OR when adding an object in the condition. As it scope for this particular object and ignore it if is not scoped in one of the OR. (case of my...
  195. Replies
    971
    Views
    191,342

    Sticky: I've fpound the issue, here is a MFA that...

    I've fpound the issue, here is a MFA that reproduce it:

    30395

    Pressing SPACE BAR should add 1 to counter 2 and add 1 to Alterable Value O of Active 2.
    The add 1 to Alterable Value O of Active...
  196. Replies
    971
    Views
    191,342

    Sticky: Seems not to be related to this build as...

    Seems not to be related to this build as reverting to 293.5 or 293.1 doesn't change anything. (or the MFA is broken?)

    But if i let the child event with its OR it trigger only the last action of...
  197. Replies
    971
    Views
    191,342

    Sticky: Does child events has been changed? I have a lot...

    Does child events has been changed? I have a lot of issues with child events not triggering correctly in this version, for example, this event trigger only one of both actions:


    * NOT...
  198. Replies
    971
    Views
    191,342

    Sticky: Impossible to make a working app for iOS if we...

    Impossible to make a working app for iOS if we use Gamecenter + Get object. The app will freeze. I'm forced to reinstall b293.1 each time i need to make an update for iOS and switch back to b293.5...
  199. Replies
    334
    Views
    117,741

    Sticky: Have you updated GPG objects ? Chceck the...

    Have you updated GPG objects ? Chceck the clickstore for update.
  200. Replies
    971
    Views
    191,342

    Sticky: Woo! Thank you it worked! Both missing buttons...

    Woo! Thank you it worked! Both missing buttons are back:D
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