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  1. Came back to this thread to share that all builds...

    Came back to this thread to share that all builds can be found on SteamDB and downloaded from the Steam console!

    Now I can play around with old Fusion builds lol
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    Sticky: Amazing! Now everyone who has never tried the...

    Amazing! Now everyone who has never tried the betas can now experience 294.
  3. Suggestion: Add image-rendering: pixelated; in CSS of HTML5 apps

    When an HTML5 app is exported without Anti-aliasing when resizing enabled, I think it should have image-rendering: pixelated; in the body of the CSS. This is so that pixel-styled games can keep the...
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    Can't find any option to send a file directly...

    Can't find any option to send a file directly from here, so I'll just add a download link from my storage website:

    https://nassiic.me/html5fulltowinbug.mfa
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    I've noticed that on HTML5, going from fullscreen...

    I've noticed that on HTML5, going from fullscreen to windowed will not resize the window properly. This also happens on 293.10, but I didn't think much of it when I first seen it.

    Here's a video...
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    Ah I see. New bug found I guess!

    Ah I see. New bug found I guess!
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    I can still rename qualifiers, I go to Events tab...

    I can still rename qualifiers, I go to Events tab in application properties, click Edit on Qualifiers, and just triple click the name of it.

    And why would New Frame would be disabled?
  8. I have some questions with Firefly, and a few bugs I found

    Recently, I've started to use Firefly, and I have a few questions regarding it:

    1. Why can't OpenGL mode scale to the entire window? It is stuck to the bottom left corner of the screen.

    2. For...
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    Also to be clear, this was about the welcome page...

    Also to be clear, this was about the welcome page not saving recent MFAs, not the MFA files themselves.
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    This has just been happening once I've installed...

    This has just been happening once I've installed this build, even others are just now experiencing this
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    Specific to this build, now I cannot connect to...

    Specific to this build, now I cannot connect to the extension manager?

    31740
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    Too bad I'm a steam user, so I was forced to!

    Too bad I'm a steam user, so I was forced to!
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    Thanks for the update! Many bugs fixed and popup...

    Thanks for the update! Many bugs fixed and popup transition has returned.

    However, I'm not sure if this was in the last build or not, but qualifier texts seem to overlap each other for some...
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    Behavior is spelled wrong on this error message:...

    Behavior is spelled wrong on this error message:

    31672
  15. HTML5 Run over Wi-Fi is not working, IP not connecting

    It's not common that I post on the forum anymore, but I just really want to get this working. I tried checking my firewall, changing Wi-Fi settings, etc.
    Wanted to test this game on my phone to see...
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    Paid item?

    Paid item?
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    Yeah I just noticed that, honestly didn't expect...

    Yeah I just noticed that, honestly didn't expect even the first beta to be this buggy. :V
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    Shaders on HTML5? I'm gonna take a look at this..

    Shaders on HTML5? I'm gonna take a look at this..
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    Thanks for fixing the Welcome scaling!

    Thanks for fixing the Welcome scaling!
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    Oh, and also when I click on new colors they...

    Oh, and also when I click on new colors they disappear for some reason?

    31588
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    I noticed that the editor runtime and runtime...

    I noticed that the editor runtime and runtime DLL's have 2021 written on the copyright info, I think this should be changed...

    31587
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    It's finally on Steam.. :)

    It's finally on Steam.. :)
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    ah yes made a typo lol

    ah yes made a typo lol
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    Finally, steam version is close!! Can't wait to...

    Finally, steam version is close!! Can't wait to for themes, DPI aware and pick closest object!
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    Same here. I'd use the built-in transitions if...

    Same here. I'd use the built-in transitions if they didn't pause the frame while it was happening. And also, I don't like how the fade out transitions happen when the app is closing. So yeah looks...
  26. This could be a bug maybe

    This could be a bug maybe
  27. Yeah, probably too short, because other longer...

    Yeah, probably too short, because other longer samples work perfectly and even after re-exporting the same sample with Audacity it still does this.
  28. Yeah not sure what is happening on your end, but...

    Yeah not sure what is happening on your end, but Naitors's solution works perfectly
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    You can also set the blend coefficient to 255,...

    You can also set the blend coefficient to 255, which is easier.

    Although I'm not sure if that actually makes it completely invisible, I'm pretty sure 255 blend coefficient is still very barely...
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    Awesome! Finally but no steam version for a...

    Awesome! Finally but no steam version for a while..
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    Man, it's been almost 3 months since update 294...

    Man, it's been almost 3 months since update 294 was announced? This feels surprisingly long and it already looks really complete judging by the trailer. Like how much more time do they need? If it's...
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    I tried and the highest I was able to go was...

    I tried and the highest I was able to go was 2147483647 for alterable values. I think it has something to do with integers or something
  33. Glad I was able to help and you got it working!

    Glad I was able to help and you got it working!
  34. You're welcome!

    You're welcome!
  35. If I understand you correctly, to change the...

    If I understand you correctly, to change the build output path a file explorer will just pop up, and just build it in the directory you want to build it in. I do this by clicking File at the top,...
  36. edit: What folder is your exe in? Because in...

    edit: What folder is your exe in? Because in Apppath$ you shouldn't include the root directory of the exe, like for example if you used Apppath$ + "My Game/Data/Video.avi", you should be using...
  37. I think it's a codec issue. AVI files are not...

    I think it's a codec issue. AVI files are not easy to get working. Try downloading the codec used for your AVI file. Note that the people playing your game will also need to download that codec.
    ...
  38. Late reply, but I already tried the motif...

    Late reply, but I already tried the motif backdrops, and it solved my problem! Went from 3000 objects to only around 300. I had to remake the entire level but it was worth it, and even though this...
  39. Edit: do motif backdrops help performance instead...

    Edit: do motif backdrops help performance instead of one big picture?
  40. It is necessary. I would collide through every...

    It is necessary. I would collide through every object without the bottom expression.



    I don't know how to check the amount of one object, How would I do that?



    This actually gives me an...
  41. Thanks for the details. From what I understand on...

    Thanks for the details. From what I understand on what you said, the player is supposed to collide with the dirt. There are caves in my game and they include a lot of dirt, and not colliding with...
  42. Optimization tips for my large platform game?

    Sorry if I don't explain this correctly, but let me try to explain my problem:

    My game is getting pretty large as I am closer to finishing it, and I have been starting to run in to a few simple...
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    Oh, Naitor beat me to it, I found this post when...

    Oh, Naitor beat me to it, I found this post when there were no replies lol
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    Hmm. I downloaded the MFA, using Direct3D 11, and...

    Hmm. I downloaded the MFA, using Direct3D 11, and i'm not experiencing that "color issue"
    In fact, it looks exactly how it was supposed to on Direct3D 9, even though I'm using D3D11

    You can try...
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    Your using Direct3D11, iirc I heard that D3D11...

    Your using Direct3D11, iirc I heard that D3D11 doesn't support a lot of fonts. So you're gonna have to stick with using Direct3D9 if you want the font to work
  46. Download Older Builds of Fusion 2.5 on Steam

    Anyway to download older builds of Clickteam Fusion on Steam? I'm not encountering any problems with the newer builds, I just want to see what the old builds were like.
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    No replies? Wow, that was unexpected, but I don't...

    No replies? Wow, that was unexpected, but I don't need this anymore now.
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    Get User's Graphics Driver Name

    Greetings.

    I am making a configuration program for my game and I would like to display text that shows the driver name of the graphics card, If possible, how may I achieve this?

    I will be using...
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    Sticky: Awesome, and the ANM feature is gonna be really...

    Awesome, and the ANM feature is gonna be really useful but why can't you import ANM files as well?
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    Thank you for the information, you are very...

    Thank you for the information, you are very helpful!
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    Add folders to install programs

    How do you add folders to install programs? I am compiling a game with the Unpacked EXE option which includes the Modules folder, and another folder needed for the function of the game.
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    Thank you for your help. I noticed that the...

    Thank you for your help. I noticed that the glitch happened because the icons were gifs and Import As Animation was selected.
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    Need help with a app icon glitch

    The attached picture is the bug I am experiencing. Every icon I add automatically goes to 32x32, and the 256x256 icon is gone.
    Does anyone know how to fix this? I am using build R293.1
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    Changing filename of Unpacked .DAT file

    I'm not sure if I should post suggestions here, and this might be a pointless feature to add, but it would be cool if you could change the .DAT file name, instead of having it set to the exe file...
  55. I was talking about changing the video driver...

    I was talking about changing the video driver while the program is running, like changing from D3D11 to D3D9.
  56. Changing display mode while program is running

    Is there a feature in CF 2.5, or an object than can allow users to change their display mode while the program is running?
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    Sticky: Cool version! I find that the Event Explorer is...

    Cool version! I find that the Event Explorer is going to be really useful with creating my games!
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