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  1. Heres an actual level of another example

    Heres an actual level of another example
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    wow

    amazing, cheers for download
  3. Another example of some basic artwork using a spaceship physics movement

    Just a very very early idea, but kind of reminds me of fantasy zone by sega
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    I love the look of your game, reminds me of south...

    I love the look of your game, reminds me of south park a little, and love snow affect, plus with that 2d shadow creates a wonderful atmosphere
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    That's genuinely amazing dude, I'm still using...

    That's genuinely amazing dude, I'm still using basic basic functions, but that reminds me of the effect you got with much later 16 bit and 32 bit games. Would be really good for a dark dungeon level,...
  6. Here my only project very very early project, it...

    Here my only project very very early project, it allows you to switch between two characters, pressing 1 and 2 on the keyboard
  7. Please feel free to nick anything assets from it...

    Please feel free to nick anything assets from it ;)
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    I disagree with the fact your saying its only to...

    I disagree with the fact your saying its only to make money, I use it just for fun
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    Very very nice work pradeep :) wouldn't know...

    Very very nice work pradeep :)
    wouldn't know where to start with something like that, still just learning to use the basic functions
  10. example Im working, very early, but what do you guys think?

    I'm trying to improve my artwork, gameplay is no where
  11. my game project so far, getting bored, feel free to take it

    my game project, anyone want to help with levels, im losing patience
  12. best I can do but get stuck

    best I can do but get stuck, as the object doesn't join the others D:<
  13. just learning myself with movement too, with the...

    just learning myself with movement too, with the physics engine use a invader movement and path, and randomly pick an enemy, then say every 5 seconds randomly pick a enemy and change the movement to...
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    that's cool, didn't realize the fusion engine was...

    that's cool, didn't realize the fusion engine was capable of that, if you could make a tiny one, it would work well for a top down game and water
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    that's really nice, lots of uses, reminds me of...

    that's really nice, lots of uses, reminds me of that PS2/PS3 game where you roll over things and they stick to you
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    creating a jump attack (need help)

    the turtle can attack and mid air attack with a different move like in most platformers
    please let me know if there's a better way of doing this? as I'm having issues as sometimes the launching...
  17. made me laugh when I saw it :) Your game idea...

    made me laugh when I saw it :)
    Your game idea sounds like no mans sky, but I hope you can figure out how to make it keep the players interest, but good luck with it :)
  18. really nice dude, contra fanboy too :)

    really nice dude, contra fanboy too :)
  19. I'm taking a look, thanks as this is excellent...

    I'm taking a look, thanks as this is excellent for so many things, like rpg's and like, I would have just done it static as I'm lazy lol :)
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    create platforms to reach a finish, and then play the level

    Using 2 movements for the player, you can create platforms to reach a finish, and then play the level
    Please feel free to pinch anything, I just like making examples :)

    creating:
    arrow keys:...
  21. Contra tutorial on enemy bikes and other bad guys

    Contra tutorial on enemy bikes and other bad guys (sorry the thread should have been "contra tutorial for bikes/protecting a van")

    There are active object red bars that when collided with set off...
  22. cool :) thanks dude

    cool :)
    thanks dude
  23. loved the example

    loved the example
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    Nes Megaman appearing example

    Nes version of Megaman appearing (teleporting in) example.

    Please feel free to pinch anything, I just like making examples :)


    space: to start when arrow on start

    when playing:
    arrow keys:...
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    yeah sorry if you want it I can send it, but...

    yeah sorry if you want it I can send it, but working on new ones
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    Mario turtle jump/leaving shell/kick shell

    keys - arrows
    shift - jump
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    Its running about 10 fps to 20fps, at its best,...

    Its running about 10 fps to 20fps, at its best, only if I leave the track does it hit 30 lol
    maybe I will just have to invest at some point in a new computer, thanks so much for your help, and...
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    Even on lowest setting its still too slow. ...

    Even on lowest setting its still too slow.
    However I liked the game, your graphic style is really cool and the control set up with mouse, means there's no fixed camera issues.
    Thanks so much for...
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    thanks for the information and download...

    thanks for the information and download schrodinger :) I try it and get back to you, thanks so much for the free help :)
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    happy green frog I was using the built in...

    happy green frog I was using the built in examples, the first one with the frog and monsters, with a few cubes and some grass texture, it was slow, I didn't add anything, the racing built in example...
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    Mega man appearing example

    This is an example using multiple movements of megaman appearing in his famous fashion

    press space to start on megaman title screen
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    I tried to zoom in using the x and y scale as an...

    I tried to zoom in using the x and y scale as an active object collided with an invisible active line from top to bottom, then I made everything scale up, but it doesn't look very smooth, thanks for...
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    the laptop does have a AMD E1, E stands for idiot...

    the laptop does have a AMD E1, E stands for idiot then I guess lol

    sorry I didn't reply back sooner

    its a AMD Duel Core E1 (1.5Ghz)
    AMD Radeon R2 Graphics
    4GB DDR3 L Memory

    it runs MMF2...
  34. I try dropbox thanks

    I try dropbox thanks
  35. I like to see other adandoned projects

    I like to see other adandoned projects
  36. this is a very basic way

    this is a very very basic way

    make a counter set to say 5 (Mario) and one to 0 (Toad)

    when you collision with a reload icon, if the counter starting with 5 (Mario) is equal to 1 or above, then...
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    P3D is slow running

    Is there anyway to speed it up pls? or is my £200 laptop too slow?

    I'm a little bit peed off as I just spend £10 on it, is firefly much better?
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    Im trying the same thing, I'm wondering whether...

    Im trying the same thing, I'm wondering whether you can help me?
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