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    https://i.imgur.com/h5mACsa.png

    https://i.imgur.com/h5mACsa.png
  2. I'm fairly sure you have to create your own...

    I'm fairly sure you have to create your own leaderboard and populate it using the data Steam sends you after a request.
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    Sumo's suggestion is the best way to do it. It...

    Sumo's suggestion is the best way to do it. It would be multiple line of sight objects, each one assigned to each NPC as a child.

    Fusion 3 really needs 2D ray casting options for things like this.
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    I'd use an array and save the x, y position to it...

    I'd use an array and save the x, y position to it every few milliseconds (or less) as a new entry. Then when you want to replay it, you spawn your character and loop through the array, settings it...
  5. I'm not even sure how you wrote that expression...

    I'm not even sure how you wrote that expression (string maybe?) but Fusion uses a different handling of OR. Right click your event to insert them.

    You have to repeat your events after each one you...
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    I mainly use it for things that need to be...

    I mainly use it for things that need to be toggled on or off, or things that require only to be true or false.

    I've attached an example of what I mean in the form of a value toggle between 0 and...
  7. Works fine for me in Chrome

    Works fine for me in Chrome
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    I thought it didn't matter what you imported your...

    I thought it didn't matter what you imported your images as? Besides the alpha channel being a memory hog, doesn't Fusion convert them to whatever internal format it uses? So it wouldn't matter if...
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    Are you trying to build as Windows exe? This is...

    Are you trying to build as Windows exe? This is the only build type that is compatible with the object.
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    Send the MFA file to Yves then. If it's not what...

    Send the MFA file to Yves then. If it's not what he's talking about then I'm sure he will be able to help you out :)
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    To flip all frames, select them all and hold...

    To flip all frames, select them all and hold shift then press the flip horizontal or vertical button.
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    You should really store the avis externally, not...

    You should really store the avis externally, not inside the exe file. If you want players to have the ability to play the movies in your game you probably should use WMV (most players using windows...
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    Sure, you can start a loop 100 times and check...

    Sure, you can start a loop 100 times and check the array position of the current loop index. I've attached an example for you. Let me know if you have any other questions.
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    Here is an example that changes the image frame...

    Here is an example that changes the image frame based on a number with a single line.

    It's the same as an array that has an index of 0. The only difference is that you have to add 11 to your y...
  15. For something quick and easy you can use the...

    For something quick and easy you can use the Layer Object to sort things by Y (see example). You can also sort things by alt value, so you can give certain objects different alt values if you want to...
  16. Delta time is great as well in case your game...

    Delta time is great as well in case your game suffers any unintentional slowdown. It ensures any movements will still move at the correct speeds you intended even if the FPS varies.
  17. I've never used the Global Event editor, so I'm...

    I've never used the Global Event editor, so I'm not sure sorry. Perhaps the object isn't enabled for Global events? I know on some objects in their properties you can check an option to make it a...
  18. The DateTime object found on this page should...

    The DateTime object found on this page should return the current system timestamp on Android. It's usually a long number which represents the time and date in one value. Using it would be as simple...
  19. Always spread value 1 in an alterable value on...

    Always spread value 1 in an alterable value on the object, or set an alterable value to the object count when it's created.
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    Register your product in the forums and upload an...

    Register your product in the forums and upload an example MFA file then people will be more likely to help you.
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    Register your product and someone will probably...

    Register your product and someone will probably help you.
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    Are you sure the server is running? Also,...

    Are you sure the server is running? Also, register your product in the community passport, more people will be willing to help you then.
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    While the button is pressed add 1 to an alterable...

    While the button is pressed add 1 to an alterable value. If the value is 1, then the player is jumping, if it's greater or equal to 2 then the button is being held. Remember to reset the value back...
  24. True, I usually use an array to do saving stuff....

    True, I usually use an array to do saving stuff. It is pretty annoying having to keep track of ID's though. Fusion really needs a dictionary storage option (if there isn't already an extension for...
  25. This video goes over the save frame stuff pretty...

    This video goes over the save frame stuff pretty well

    https://www.youtube.com/watch?v=LqG6Hp6friY
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    Looking way nicer than the current examples! Keep...

    Looking way nicer than the current examples! Keep it up :)
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    When you play the music make sure you tick the...

    When you play the music make sure you tick the "uninterruptible" box on the sample selection popup. This way Fusion won't automatically use this channel when it runs out of other ones.

    Fusion only...
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    It's not so much that people prefer grindy F2P...

    It's not so much that people prefer grindy F2P mechanics on Google Play, it's because pirating a premium game is so easy compared to iOS. Therefore you will find a lot more free games on Google Play...
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    Look forward to the examples :)

    Look forward to the examples :)
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    Not to start any arguments but I'd wish people...

    Not to start any arguments but I'd wish people would stop comparing this 3D solution to Unity or Unreal. Those are both AAA capable engines that render the quality of graphics that a lot of players...
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    The screenshots on the store page are too small...

    The screenshots on the store page are too small to read the event editor. Looks like a cool project though :)



    http://www.hutonggames.com/

    No coding needed ;)
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    Good too hear :)

    Good too hear :)
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    Unless the player has the correct codec...

    Unless the player has the correct codec installed, they won't be able to play mp4. In the end I had to go with .wmv for my game as I figured that since it was a Windows release, nearly every player...
  34. If you are referencing Adventure Time, isn't it...

    If you are referencing Adventure Time, isn't it "Finn and Jake"?
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    Yes, very nice example! I'm just wondering how...

    Yes, very nice example!

    I'm just wondering how you are getting around the flag limit? I thought you could only use flags 0-31 but your events reference flags 200+ - They usually wrap around and...
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    He said in his first post he has already set that...

    He said in his first post he has already set that up. This is a different thing that you need to do as well.
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    Edit - Yes, scroll to the bottom of the list you...

    Edit - Yes, scroll to the bottom of the list you see there and click the plus button next to the last entry to create a new field. Enter "Localizations" and add them all to the array it creates.
    ...
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    You have to add supported languages inside your...

    You have to add supported languages inside your app Info.plist file in xCode. See the first answer on this page - http://stackoverflow.com/questions/4244010/iphone-localization-info-plist
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    Congrats to Sinclarian! Good job to all the...

    Congrats to Sinclarian! Good job to all the people that entered, it was a very intense month trying to juggle work and the jam :)

    I downloaded a few entries and they were all very polished and...
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    Yeah it works mostly for what I needed. Still a...

    Yeah it works mostly for what I needed. Still a few bugs as you can see :)

    The pathfinding object will work fine, but its a nuicance having to use the in object array saving / loading for multiple...
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    The pathfinding object relies on a grid for...

    The pathfinding object relies on a grid for movement, but I assume you could make the cell size it uses pretty small to make it look less grid like.
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    You can safely ignore the video posted above,...

    You can safely ignore the video posted above, it's basically just a path movement done via events for some reason?? Not very good for the type of thing you want to do.

    Sketchy/Muddymole has an...
  43. Go to View - Toolbars - Customize - Keyboard -...

    Go to View - Toolbars - Customize - Keyboard - Category "Arrange" - Create your own shortcut keys for ordering :)

    I use CTRL+[ for send back one and CTRL+] for send forward one.
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    Oh sorry! I misread paragraph (single) as the...

    Oh sorry! I misread paragraph (single) as the plural :P - but yes, should be easy enough to just do what you mentioned as well.
  45. It could be Fusion converting your images into a...

    It could be Fusion converting your images into a power of 2 texture before using them.

    Your example image is 1285 x 725 - the nearest power of 2 texture that would match that would be 2048 x 1024,...
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    Start a loop for the amount of paragraphs in the...

    Start a loop for the amount of paragraphs in the string.

    On the loop, add the paragraph(loop index) to the list.
  47. Like Bipolar_Games mentioned above. Event 1 ->...

    Like Bipolar_Games mentioned above.

    Event 1 -> Create your object

    Event 2
    + object flag is off -> create child shadow, set ID to parent, turn parent flag on
  48. Make the objects all part of the same qualifier...

    Make the objects all part of the same qualifier group and move that down in your code instead of each object. To add a qualifier to an object, it's in the object properties (one of the tabs near the...
  49. Look into delta time if you want to do anything...

    Look into delta time if you want to do anything rhythm based. If there are any frame drops in your app things will get out of sync really quickly, especially if you are using the built in timer.
  50. Holy crap! I'm having this exact same issue with...

    Holy crap! I'm having this exact same issue with my current project. I have an enemy that is set to follow the player, when it's in range it switches movements to bouncing ball and is meant to set...
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    Please post in the correct forum -...

    Please post in the correct forum - http://community.clickteam.com/forums/331-Fusion-2-5

    For your question, you can use Global Values which are located in the properties / values (A-Z icon) tab of...
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    He is talking about extensions, you are talking...

    He is talking about extensions, you are talking about exporter addons.

    From what I remember, I also had trouble getting the steamworks extension to show up in my extension list. I think I had to...
  53. Use a For Each loop to check each object...

    Use a For Each loop to check each object individually (see example attached).
  54. Pathfinding would be great :)

    Pathfinding would be great :)
  55. There is also a topic that's stickied in this...

    There is also a topic that's stickied in this very forum that tells you how. http://community.clickteam.com/threads/73438-In-App-Purchases-a-guide
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    Great to hear! Now just don't go over 4gb memory...

    Great to hear! Now just don't go over 4gb memory and you should be okay :P

    The solution should be permanent until you either format Windows or reinstall Fusion. You might need to reapply it after...
  57. Yes, you need to create a sandbox account within...

    Yes, you need to create a sandbox account within your iOS Developer member center to test purchase any IAP you create.

    However, you don't need a sandbox account to display IAP pricing in your app....
  58. Have you set everything up in iTunes Connect?

    Have you set everything up in iTunes Connect?
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    From the thread I linked before, I would try and...

    From the thread I linked before, I would try and download the program that can increase the amount of RAM Fusion can use.

    Otherwise, I'm not sure there is anything else you can do to stop it from...
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    How much RAM is your Fusion 2.5 using? Fusion is...

    How much RAM is your Fusion 2.5 using? Fusion is a 32 bit program and can't handle anything over 2GB.

    See this thread - http://community.clickteam.com/threads/92896-Running-Out-Of-Memory
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    In your RuntimeIPhoneAppDelegate.m file after the...

    In your RuntimeIPhoneAppDelegate.m file after the block


    -(void)applicationWillTerminate:(UIApplication *)application
    {
    if(runApp == nil)
    return;

    int eventCount =...
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    He's talking about local notifications guys, not...

    He's talking about local notifications guys, not ones that are pushed through the internet remotely.

    If I can recall, there was an extension developed for iOS for local push notifications. I used...
  63. Great game! Been enjoying playing it today. Is...

    Great game! Been enjoying playing it today. Is there anywhere that displays the previous score for a character? I think that's only my main gripe. Perma-death is fine and all, but there is no...
  64. You need to upload it to an external site (such...

    You need to upload it to an external site (such as imgur) and use tags like [ img ]URL OF IMAGE[ /img ] (without spaces)
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    Not 100% sure, but try ticking the "display as...

    Not 100% sure, but try ticking the "display as sprite" option in the Sub-App properties.
  66. Hey, I remember you from the old days! Hope...

    Hey, I remember you from the old days! Hope things are well.

    Anyway, here's an easy way to do what you need in Fusion using the built in ForEach loops.
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    I'm pretty sure you can just select the object in...

    I'm pretty sure you can just select the object in your frame and copy paste it to the new frame.
  68. Place the fruit at x = 0 and y = 0 (or whatever...

    Place the fruit at x = 0 and y = 0 (or whatever the top left of your grid is), then do the expression

    Set fruit X to : fruit x + ((random (Frame Width)+1) / 20 * 20 )
    Set fruit Y to : fruit y +...
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    Found a bug in my example with the grid values,...

    Found a bug in my example with the grid values, change line 20 after the comment "Set the cell values of the overlapping room" to

    On each one of (Grid), loop name "Cell"
    + X Position of (Cell) =...
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    Hmmm, I've tried AppPath$ before but it doesn't...

    Hmmm, I've tried AppPath$ before but it doesn't seem to work when running from in Fusion, only when compiled into an exe.
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    Managed to get the generated map saving to an...

    Managed to get the generated map saving to an array, updated your example. It's probably a lot more efficient to do all of this in the array instead of by creating actives, but I'm more of a visual...
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    Great work! This is what I was also trying to...

    Great work! This is what I was also trying to achieve. Hopefully now it's easy enough to translate the rooms into an array and load levels based on the room you enter / exit like Binding of Isaac etc...
  73. Here's an example 21098

    Here's an example

    21098
  74. Create an alterable value or counter, when Z is...

    Create an alterable value or counter, when Z is pressed and the counter is 0, do the action and set the counter to 10 or 20. Always subtract 1 from the counter in another event.
  75. Glad to hear you got it sorted out, this post...

    Glad to hear you got it sorted out, this post will help others that run into the same issue :)
  76. Just a quick thought, but are you testing this by...

    Just a quick thought, but are you testing this by running the game from Fusion, or uploading it to Steam and running from there? From what I can recall, I had to create a build and upload it to Steam...
  77. Not really sure as I haven't implemented...

    Not really sure as I haven't implemented leaderboards in Steam. But the second screenshot you linked has a red event, which usually means it will not be fired. I don't think you can use that event on...
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    Thanks for the link, I'll check it out!

    Thanks for the link, I'll check it out!
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    Register your product on the forums then.

    Register your product on the forums then.
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    Great example MuddyMole! Have you ever tried...

    Great example MuddyMole! Have you ever tried doing a similar thing to say Zelda or the Binding of Isaac, where it's just rooms connected to each other without the need for passages? I tried messing...
  81. It's easier to create a single active that can...

    It's easier to create a single active that can hold 26 separate counter values as alterable values, than 26 different counters. If you want to look at things while the game is running, add the active...
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    What did you set the items up as on the Apple...

    What did you set the items up as on the Apple end? Make sure they're set to consumable as well.
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    Hi! Great widget. Was just wondering if anyone...

    Hi! Great widget. Was just wondering if anyone had any ideas about how to make the created blitted text be grouped together so the strings could be moved around? At the moment it seems like the...
  84. He could at least post about it either on the...

    He could at least post about it either on the forums or the Kickstarter page. Right now it looks like he took some money and disappeared.
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    You need tens of thousands of downloads for each...

    You need tens of thousands of downloads for each app to make any decent money from advertising.
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    You can, you just have to lock the layer you...

    You can, you just have to lock the layer you don't want to move stuff on.
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    Have you stopped pirating the software yet? ...

    Have you stopped pirating the software yet?

    http://community.clickteam.com/threads/96635-access-to-C-Program-Files-OuroBoroS-Team-Clickteam-Fusion-2-5-Data-Runtime-c-denied?p=689391#post689391
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    Have you stopped pirating the software yet? ...

    Have you stopped pirating the software yet?

    http://community.clickteam.com/threads/96635-access-to-C-Program-Files-OuroBoroS-Team-Clickteam-Fusion-2-5-Data-Runtime-c-denied?p=689391#post689391
  89. Thread: Console object

    by RhysD
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    This topic is nearly 9 years old...

    This topic is nearly 9 years old...
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    This is the only way to do it at the moment...

    This is the only way to do it at the moment unfortunately :(
  91. Replies
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    The list of supported extensions should be...

    The list of supported extensions should be available on the purchase page. Would hate for anyone to buy this and only then realize they can't export their project because an extension isn't supported.
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    Funny how he's dancing around that option..

    Funny how he's dancing around that option..
  93. Replies
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    Change the application icon in Fusion if you...

    Change the application icon in Fusion if you haven't already, not just the iOS ones.
  94. Replies
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    They don't use delta time in the physics...

    They don't use delta time in the physics extensions for some reason (even though it's possible) - There is no way to make sure the physics simulates the same way with frame rate changes until they...
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    Add an additional condition to your reset frame...

    Add an additional condition to your reset frame event that checks if animation "disappearing" has finished.
  96. Replies
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    Strings have always been from a 0 index IIRC, the...

    Strings have always been from a 0 index IIRC, the first example you listed wouldn't have returned that Perry.
  97. You can set the color reduction property on...

    You can set the color reduction property on individual objects in the iOS exporter. Keep your app at 16 million and just check the option to reduce colors on the objects you think will benefit the...
  98. Did you happen to add a new extension between...

    Did you happen to add a new extension between exporting the first xCode project and doing updates to the Application.cci? If so, you will need to rebuild the xCode project again so it can include the...
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    Post it in the bug box like has been requested...

    Post it in the bug box like has been requested for the last 1000 beta versions.
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    Why not just check if the value( "Counter 5" )...

    Why not just check if the value( "Counter 5" ) mod 2 "is different to" 0?
  101. Replies
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    This page explains it perfectly :)...

    This page explains it perfectly :) https://en.wikipedia.org/wiki/Modulo_operation

    So if the counter is equal to 10, then 10 divided by 10 is 1 with a remainder of 0. So the expression is true.
    ...
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    http://i.imgur.com/U7hx5iy.png

    http://i.imgur.com/U7hx5iy.png
  103. Replies
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    If counter mod 10 = 0 -> play sound.

    If counter mod 10 = 0 -> play sound.
  104. There is also this extension for Android that has...

    There is also this extension for Android that has unix timestamp - http://community.clickteam.com/threads/86067-Extension-More-Android-Info

    Not sure if it's still working though.
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    Thanks for the visible mouse over debugger...

    Thanks for the visible mouse over debugger feature! Will make developing even easier when I can see what I'm clicking :D
  106. You don't need to check if the achievement is...

    You don't need to check if the achievement is unlocked or not on Steam. Once the player unlocks it once, trigger the achievement as unlocked on Steam's side. You don't even need to save it anywhere...
  107. Definitely do not constantly check with Steam if...

    Definitely do not constantly check with Steam if an achievement is unlocked or not. Do it at the start of the frame and store the unlocked status in an ini or array file locally as the achievements...
  108. Replies
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    You don't add them via Fusion 2.5 - as long as...

    You don't add them via Fusion 2.5 - as long as you have the Steamworks extension in your game, and the player launches the game from Steam (have Steam running in the background) they will get card...
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    You can find it in the "Manager" part of the...

    You can find it in the "Manager" part of the insert extension popup in 2.5. It's called Pathfinding Object.
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    I would assume you would have to change the...

    I would assume you would have to change the country of the currently signed in Google Store account. Google is probably your best bet.
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    The Pathfinding object by z33z works fine in 2.5...

    The Pathfinding object by z33z works fine in 2.5 if you are looking for something simple.
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    The character should actually be faster when...

    The character should actually be faster when moving diagonally if you're using the 8 direction movement.
  113. Replies
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    The Random Pool object works for this, or use the...

    The Random Pool object works for this, or use the list object. Put all your numbers in the list, then pick a line randomly, get the number, delete the line. Repeat until the list is empty.
  114. Replies
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    Are you using built in frame transitions? They...

    Are you using built in frame transitions? They like to crash Ultimate Fullscreen from what I remember.
  115. Replies
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    Make sure you are using build 285.0 You just...

    Make sure you are using build 285.0

    You just enter a number in the use expression box. Like for the example above, you just put "30".
  116. Replies
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    When you set the Alterable Value of the object,...

    When you set the Alterable Value of the object, there is a "Use Expression" button on the right next to Choose Value that you can press to set a value above 26.
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    19433 Veeeerrry very simple.

    19433

    Veeeerrry very simple.
  118. Replies
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    Not that I know of. The only way would be to set...

    Not that I know of. The only way would be to set your counter to the seed you want before you set it as the random seed.
  119. Sorry for the bump but a user just reported this...

    Sorry for the bump but a user just reported this issue again - It would be great to get fixed so people aren't scared away from buying my game.
    ...
  120. As Ryan mentioned above, the first thing you...

    As Ryan mentioned above, the first thing you should check for is the "compress runtime" option. Make sure it's off.
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    It retrieves the pricing information based on...

    It retrieves the pricing information based on your account region, not device language.
  122. You should really be using an array for this sort...

    You should really be using an array for this sort of thing. Ini's are usually used just to store settings variables.
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    1,138

    Touch co-ordinates broken on Sub Apps

    I am trying to use a sub-application for a pause menu in an iOS game.

    It was working in an older version of the iOS exporter and was created and closed properly etc. The co-ordinates for touches...
  124. Here is an example - No need for payment. ...

    Here is an example - No need for payment.

    http://www.rhysd.com/random/FormattedPrices.mfa
  125. Replies
    2
    Views
    1,400

    Thanks :) I should really update the first post...

    Thanks :) I should really update the first post but it won't let me.

    Anyway, Fort Meow is out now worldwide on Steam (PC) and iPad!
  126. Hmm, I wonder if there is a way to prevent it...

    Hmm, I wonder if there is a way to prevent it from always polling for current keystrokes right after one or more have been released.
  127. Trouble with detecting keys - Custom 8 direction movement

    I'm currently creating a custom 8 direction movement with acceleration and deceleration.

    It's all working fine, except for a weird annoyance. Moving diagonally works most of the time, but on some...
  128. Replies
    1
    Views
    677

    Was going to say, remove that only one when event...

    Was going to say, remove that only one when event loops ;P
  129. Replies
    3
    Views
    836

    The iOS Timestamp can be used in Windows as well...

    The iOS Timestamp can be used in Windows as well - http://community.clickteam.com/attachment.php?attachmentid=9580&d=1365841521
  130. Replies
    2
    Views
    1,400

    Fort Meow - Coming 25 June 2015

    Hey guys,

    The game I've been working on for the past year and a bit finally has a release date!

    Fort Meow is releasing on the 25th June, 2015 on Steam (PC) and iOS (iPad).

    Fort Meow is a...
  131. Replies
    5
    Views
    1,143

    The counter can only go upto a certain number...

    The counter can only go upto a certain number 2147483647. I just tried it and was having the same problem going from string to counter, but going from editbox to counter seems to work.
  132. Replies
    21
    Views
    12,301

    What size are we talking when you say full screen...

    What size are we talking when you say full screen animations? What does the RAM usage look like in the debugger?
  133. They work, you need to hit the download button up...

    They work, you need to hit the download button up the top of the page. He's just linking to the selected item in the OneDrive folder.
  134. Great example! Thanks :D

    Great example! Thanks :D
  135. Replies
    7
    Views
    1,485

    How many objects are there in total when you...

    How many objects are there in total when you start noticing the errors? (The debugger will tell you when you are running the game)

    If it's over 1000, then adjust the object amount in your frame...
  136. Replies
    15
    Views
    4,915

    The issue arises when the game is not the same...

    The issue arises when the game is not the same resolution as the monitor being used to display it on using UFS. I'm developing at 1920x1080 (16:9) and my main monitor is 1920x1050 (16:10) - UFS adds...
  137. Replies
    5
    Views
    1,073

    Not sure why you are setting a counter to 1 at...

    Not sure why you are setting a counter to 1 at start of frame and then caching the interstitial when it equals 1. It's probably looping over and over because the counter is always equal to 1.

    Try...
  138. Replies
    15
    Views
    4,915

    Yeah that just fixes the crash with the shader...

    Yeah that just fixes the crash with the shader afaik. Still a problem where the Steam overlay has the wrong mouse co-ordinates if using Ultimate Fullscreen.
  139. Replies
    2
    Views
    607

    This is great, free and open source -...

    This is great, free and open source - https://obsproject.com/ It's primarily used as streaming software, but also supports local recording.
  140. Replies
    2
    Views
    1,465

    You need to be signed in as a Sandbox account if...

    You need to be signed in as a Sandbox account if you are testing via xCode on simulator or device. Sign out of your current iTunes account in the device settings and sign in with the Sandbox one you...
  141. Replies
    4
    Views
    2,570

    Not sure about iAD, but Chartboost can do full...

    Not sure about iAD, but Chartboost can do full screen ads.

    The Chartboost extension let's you choose when you want to display them via events. So you could have a global counter that keeps track...
  142. Replies
    6
    Views
    2,220

    Yes there is -...

    Yes there is - http://community.clickteam.com/threads/73528-iOS-Notifications-Extension-Release-Version?highlight=ios+notification

    All that was needed was a simple search..
  143. Replies
    3
    Views
    3,263

    Waaay too ambitious. Especially if you're new to...

    Waaay too ambitious. Especially if you're new to the software. I'd try a small, simple game to get started. Even try and create a clone of pong or space invaders.
  144. Ignore the warnings. If they aren't errors, and...

    Ignore the warnings. If they aren't errors, and your game runs, then just let Anders sort them out in time :)
  145. Great job! Love the simplicity of the smooth...

    Great job! Love the simplicity of the smooth scrolling one :)
  146. Replies
    14
    Views
    4,476

    Hi, I am also encountering this issue. Going full...

    Hi, I am also encountering this issue. Going full screen with UFS extension and then enabling Steam Overlay results in the clickable areas of the overlay being not in the correct places (as shown in...
  147. Replies
    3
    Views
    2,193

    This would be an awesome option to have,...

    This would be an awesome option to have, especially for physics simulation on mobile devices where the FPS can drop fairly heavily on some devices.

    I've been reading about possible fixes and came...
  148. Replies
    34
    Views
    6,327

    I like the boss design! What is the emblem on his...

    I like the boss design! What is the emblem on his chest?
  149. Replies
    7
    Views
    2,080

    Actually, when I uninstalled Fusion 2.5 Windows...

    Actually, when I uninstalled Fusion 2.5 Windows somehow kept all my extensions in the Program Files install path. So after I reinstalled Fusion they automatically appeared in my extension list...
  150. Replies
    7
    Views
    2,080

    Reinstalling Fusion 2.5 fixed the issue. Must...

    Reinstalling Fusion 2.5 fixed the issue. Must have been something corrupt somewhere along the line.
  151. Replies
    4
    Views
    1,029

    You can set a property on the form to email you...

    You can set a property on the form to email you if a new response has been entered. This isn't found on the "form" file in Google Drive, but the actual spreadsheet which stores all the responses....
  152. Replies
    7
    Views
    2,080

    Apologies, went to sleep pretty late last night!...

    Apologies, went to sleep pretty late last night!

    I'm pretty sure I'm using the version previous to the latest beta that's been released (I'm at work at the moment so can't check quickly - possibly...
  153. Replies
    7
    Views
    2,080

    Steamworks Extension not loading

    Hi,

    I'm looking into the Steamworks object and have downloaded it from the Clickstore.

    I unzipped the file into the root Fusion 2.5 directory and assume the files are the in the correct places....
  154. Replies
    9
    Views
    3,058

    http://ddrjweroc.com/wct/includes/email.php" +...

    http://ddrjweroc.com/wct/includes/email.php" + "$subject=" + "test subject" + "$message=" + "test message"

    I think you're missing the "?" between the .php and the first $ - so it will be

    ...
  155. Replies
    4
    Views
    1,029

    Use a Google form and display it using the...

    Use a Google form and display it using the Webview object.
  156. There is also a property in the iOS settings of...

    There is also a property in the iOS settings of your program in Fusion that prevents the screen from dimming (not sure if its application properties or frame properties)
  157. Have you tried putting the code line after ...

    Have you tried putting the code line after


    -(BOOL)application:(UIApplication *)application didFinishLaunchingWithOptions:(NSDictionary *)launchOptions

    This is the part the fires after an app...
  158. Replies
    12
    Views
    2,677

    ^ Please don't do it this way, it's very...

    ^ Please don't do it this way, it's very convoluted and confusing. Trust me. For example, grabbing the minute from the Date and Time object would result in incorrect results if the player has spent...
  159. Replies
    12
    Views
    2,677

    There is a Timestamp object for iOS, search the...

    There is a Timestamp object for iOS, search the forum.
  160. Replies
    12
    Views
    2,677

    Save a server timestamp to a local array. Then...

    Save a server timestamp to a local array. Then compare it with the same server timestamp when they load the app again by subtracting the old timestamp from the new timestamp (will give you seconds...
  161. I don't think you need the BinFileTempName stuff...

    I don't think you need the BinFileTempName stuff with iOS. Just include the txt file in the Resources folder of xCode and inside Fusion reference it as : Load List File "platform_list" +...
  162. It's pretty hard to read your logo against the...

    It's pretty hard to read your logo against the background with the same colour. Consider these image will be displayed on a tiny mobile screen, so will lose a lot of visibility when resized smaller....
  163. Replies
    295
    Views
    37,290

    If you want to see any money from Chartboost that...

    If you want to see any money from Chartboost that isn't just "pennies" your game will need thousands of downloads. My old game has 30,000+ downloads and has only earned $200 from Charboost, even with...
  164. Replies
    2
    Views
    811

    http://i.imgur.com/lLbse79.png

    http://i.imgur.com/lLbse79.png
  165. Replies
    5
    Views
    1,411

    Looks cool, but there's a game already called...

    Looks cool, but there's a game already called Bounce :( http://forums.toucharcade.com/showthread.php?t=255454
  166. Replies
    2
    Views
    1,080

    Anyone keen to give it a look? I have the zooming...

    Anyone keen to give it a look? I have the zooming in and out working, just need to limit the scrolling to the edges of the orange active depending on the zoom scale.
  167. Replies
    2
    Views
    1,080

    Anyone? It's probably just some maths that I need...

    Anyone? It's probably just some maths that I need to figure out :(
  168. Replies
    2
    Views
    1,080

    Pinch to zoom - Scrolling trouble

    Hi,

    I'm trying to adjust an excellent example originally created by Anders to a frame in my game.

    The original example begins having the frame at scale 1.0 and scales up to a maximum of 5.0 -...
  169. Replies
    24
    Views
    6,839

    I've been messing around with this and it's a...

    I've been messing around with this and it's a great example, thanks!

    I'm trying to make sure my graphics stay crisp however, so I was wondering if anyone could help me get this example working in...
  170. The only thing I found about it is -...

    The only thing I found about it is - http://windows.microsoft.com/en-us/windows/windowsmedia-components-licensing

    "To get object code implementations of the Windows Media Audio and Video codecs...
  171. Replies
    295
    Views
    37,290

    Just a thought - but Chartboost is probably still...

    Just a thought - but Chartboost is probably still retrieving an image to cache and the app is crashing because the cache is returning empty. Would explain why it works a few times and then gives up....
  172. If you are just aiming for Windows, use WMV (I'm...

    If you are just aiming for Windows, use WMV (I'm pretty sure it comes installed by default on most newer versions of Windows these days)
  173. Replies
    2
    Views
    716

    Put your separate wheels into different...

    Put your separate wheels into different directions or custom animations and change the collision to "shape of first image".
  174. None of these easy to find solutions worked? ...

    None of these easy to find solutions worked?

    http://community.clickteam.com/threads/89996-Small-Guide-Don-t-stop-sound-from-other-sources-and-mute-own-game-sound
    ...
  175. Good to see some new tutorials in this section,...

    Good to see some new tutorials in this section, but...I think this is waaaay over complicated for something which you can achieve by setting the ID of the created object to "Number of objects + 1"
    ...
  176. Replies
    4
    Views
    839

    Use the Font Embed object for Windows.

    Use the Font Embed object for Windows.
  177. Replies
    3
    Views
    1,054

    You didn't accidentally press ctrl+S when you...

    You didn't accidentally press ctrl+S when you were running the game? That toggles sound on/off.
  178. Replies
    8
    Views
    1,479

    Use the timestamp object. Save the timestamp when...

    Use the timestamp object. Save the timestamp when the application goes to the background (using iOS object to check this) to an ini file. When the application comes back to being active, compare the...
  179. Which movement? The object or player? If it's...

    Which movement? The object or player? If it's just the object, I already have them getting destroyed if they touch the player in my example.

    If you want all the objects to stop spawning and be...
  180. I don't think Apple let's you exclude devices via...

    I don't think Apple let's you exclude devices via xCode. They usually discontinue supporting devices only through new iOS updates. Most games let users know which devices are supported in the iTunes...
  181. Replies
    5
    Views
    3,897

    Font embed is only available from Windows Vista...

    Font embed is only available from Windows Vista onwards I think. I had a bit of trouble with it in the past on XP machines.

    Edit: It's SUPPOSED to work on XP, but Dines has to make some code...
  182. Ignore them.

    Ignore them.
  183. I don't want your $20 because it's not too much...

    I don't want your $20 because it's not too much of a complex question and frankly help on these forums should always be free :) I made this in about 2 minutes, let me know it's what you're after.
    ...
  184. Replies
    3
    Views
    1,370

    Use the "Compare two general values" it's under...

    Use the "Compare two general values" it's under the Special Object (two cogs icon). Then in the first value area put "Get text" from your edit box, and in the second value area put "text you want it...
  185. Looks great :) The sound effects are a tad...

    Looks great :) The sound effects are a tad distorted, but besides that I enjoyed the promo ;)
  186. Replies
    8
    Views
    1,550

    Yeah change the Fusion random seed from -1 to a...

    Yeah change the Fusion random seed from -1 to a positive number. Then when you use "Random( )" it will always return the same random sequence of numbers.
  187. http://www.diybandits.com.au/MMF/tutorial_rain1.ht...

    http://www.diybandits.com.au/MMF/tutorial_rain1.html

    It's a pretty active intensive method though. If you want to save on performance you best bet is probably just to create a looping animation...
  188. http://www.clickteam.com/download-centre/press

    http://www.clickteam.com/download-centre/press
  189. It could be because you're disabling/enabling...

    It could be because you're disabling/enabling groups that contain events that interact with the IAP object. I'd try putting all events dealing with the IAP object in it's own group and use "only once...
  190. Replies
    26
    Views
    4,676

    Thanks! :)

    Thanks! :)
  191. "Deprecated" doesn't mean it won't compile and...

    "Deprecated" doesn't mean it won't compile and work...it's just a heads up for the future when those commands will eventually need replacing. It's pretty safe to ignore them if you want.
  192. Nice, thanks for the information!

    Nice, thanks for the information!
  193. Replies
    26
    Views
    4,676

    Hello all, and sorry for the topic bump...but I...

    Hello all, and sorry for the topic bump...but I am seeking beta testers for Fort Meow - Looking to squish a bunch of bugs that people find and balance the game if it's too easy or too hard. There are...
  194. Any chance you can share the method using...

    Any chance you can share the method using shaders? I'm interested to know as my game is developed at 1920x1080 as well.
  195. Replies
    4
    Views
    1,106

    If you drag your pre-filled ini file into your...

    If you drag your pre-filled ini file into your xCode project under the Resources folder, you can reference it in your app just by loading "filename.ini" at the start of frame.
  196. Replies
    3
    Views
    1,047

    Not a bug. iOS buttons have transparent...

    Not a bug. iOS buttons have transparent backgrounds by default. This was introduced with iOS7 and is in line with Apples design guidelines.
  197. Use the VideoPro object -...

    Use the VideoPro object - http://community.clickteam.com/threads/52992-Video-Pro?highlight=videopro
  198. Replies
    22
    Views
    3,650

    Not running any anti-virus? I had Bit Defender...

    Not running any anti-virus? I had Bit Defender quarantine that exact file a while ago and had the same error.
  199. Replies
    23
    Views
    8,127

    Real full screen means it contains your mouse in...

    Real full screen means it contains your mouse in the application that's full screened. If its full screen windowed and you run multiple monitors, you can move the mouse outside of the game screen...
  200. Replies
    23
    Views
    8,127

    Ultimate Fullscreen works with Fraps for me...? I...

    Ultimate Fullscreen works with Fraps for me...? I used it to record some of the gameplay for my trailer.
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