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  1. Replies
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    Standard keyboard events works like in windows....

    Standard keyboard events works like in windows. Just tested on Android with Bluetooth keyboard
    .
  2. for dx11 mode we can create very cool shaders))

    for dx11 mode we can create very cool shaders))
  3. I dont have time at this moment. Some Later....

    I dont have time at this moment. Some Later. There are some limitations in cf2.5 supported pixel shader version. Size of Shader... But i try to do it

    I think in fusion 3 will be better shader...
  4. 1 frame editor turn of shaders sometimes(when...

    1 frame editor turn of shaders sometimes(when zoom). at this moment clickteam fusion not support shaders in mobile exporters(
  5. when clickteam checked. 24hours max.

    when clickteam checked. 24hours max.
  6. yes. i changed description on clickstore and it...

    yes. i changed description on clickstore and it under revision now again. ))
  7. 2D Water shader based on normal map reflection/refraction with water border.

    https://www.youtube.com/watch?v=gqqSsOlx-qg

    http://clickstore.clickteam.com/water_shader_2d
    Under revision now.
  8. Replies
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    hm. i think i want to see at ct SDK. May be i can...

    hm. i think i want to see at ct SDK. May be i can do something like ScreenZoom extention.
    I'm not sure what I can do.
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    yes. and there are some offset over time. Because...

    yes. and there are some offset over time. Because wee must store first coordinates and always calculate from it. Better war for ct is rotate on render frame. but its not implemented.
  10. Replies
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    somethink like that24498

    somethink like that24498
  11. Replies
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    3,180

    its easy - replace first "color = maintexture;"...

    its easy - replace first "color = maintexture;" in shader to "color = 0;"
    I write shaders in clickteam editor.
  12. not completely true. their particle system are to...

    not completely true. their particle system are to slow on android.
  13. Replies
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    good. but i find on clickstore normal map...

    good. but i find on clickstore normal map platformer with same effect. and better))
  14. Do you set Player score before call ? On my...

    Do you set Player score before call ? On my windows 10 works fine with scores. Some controls from "interface" not showing in full screen. I think it is limitation of DX9...
  15. Replies
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    the best thing its tutorial translation.

    the best thing its tutorial translation.
  16. Replies
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    Докуметацию бы перевести, сам интерфейс в общем...

    Докуметацию бы перевести, сам интерфейс в общем итак ясен, при русской докуметации.
  17. Replies
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    24450 1. Shader on layer. 2. mask,mask...

    24450

    1. Shader on layer.
    2. mask,mask coordinates and size must be aded to shader parameters.
    3. there a some wrong coordinates when editing in clickteam. Clickteam affect by shader all layer...
  18. Replies
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    oh. i check. we can put effect on layer. a have...

    oh. i check. we can put effect on layer. a have some idea about this shader. I post it later.
  19. Replies
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    i will create shader for layer. with any size...

    i will create shader for layer. with any size mask.
  20. Good game. nice animations.

    Good game. nice animations.
  21. Replies
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    very good game.

    very good game.
  22. Replies
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    its not "next frame" problem. its something else.

    its not "next frame" problem. its something else.
  23. Try to play with blend coefficient. its not same...

    Try to play with blend coefficient. its not same but.
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    or this 24424

    or this

    24424
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    24423 Hm. Somethink like that;

    24423

    Hm. Somethink like that;
  26. Replies
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    Sepia shader. if it needed. 24420

    Sepia shader. if it needed.

    24420
  27. To many code fix need for GLSL shader support to...

    To many code fix need for GLSL shader support to 2.5. I think better wait to CF3 it will be faster.
  28. Replies
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    24409 some fixes - added alpha channel in...

    24409

    some fixes - added alpha channel in pixel shader. Now it works with transparent images.
  29. Replies
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    Darkhog Look at example. It use shader. You can...

    Darkhog Look at example. It use shader. You can on/off and etc. on background. On Active or others. Additional 1D image need for fast compute. Its can be only 64x1 image. Size depends on effect...
  30. Replies
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    24407 shader works with gradient image. It...

    24407

    shader works with gradient image.
    It just bw gradient with some curve efect on red and green channels.
    RED:
    24405
    GREEN:
    24406
    you can play with this to change effect. its faster than...
  31. Replies
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    Simple 2d normalmap lighting Shader

    https://www.youtube24402.com/watch?v=3B18U83PnWQ
    24403
  32. Replies
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    If you write ini files and etc to appdata folder...

    If you write ini files and etc to appdata folder or my documents and etc - it will be stored on computer wich run application. If yuo store data in application folder(where you put exe file on lan) i...
  33. I can use Samples sfx effects only in Fusion, or...

    I can use Samples sfx effects only in Fusion, or i can use in the other software too?
  34. Replies
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    another bug with steam betatesting = you cannot...

    another bug with steam betatesting = you cannot open images to edit any active objects. I think problemm in steam overlay for steam betatesters.
  35. Replies
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    in steam - Steam/options(preferences)/Account -...

    in steam - Steam/options(preferences)/Account - find and disable beta testing.
    i have this error week ago
  36. Replies
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    Just disable beta testing in steam.

    Just disable beta testing in steam.
  37. Replies
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    midi folder license

    Can i use files from midi folder of Fusion2.5 in comerce projects? I have Fusion 2.5 developer (steam version).
    Anyway a put clickteam logo in about page. becouse you are best ))
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