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  1. Replies
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    That's really weird - if you have an example MFA,...

    That's really weird - if you have an example MFA, it might be worth putting that up to see if other people have the same issue. Is it feasible for you to switch to a different input object such as...
  2. You can! I use the List object for this, which...

    You can! I use the List object for this, which has a visual component but you can turn it off and use it as data storage instead. It has the ability to load files from disk - you can either load a...
  3. Welcome to Fusion :) Making Sonic-style games is...

    Welcome to Fusion :) Making Sonic-style games is definitely possible with Fusion - see all the fangames and Freedom Planet, and so on - but it's a deceptively complex game to write, with a lot of...
  4. That's right, Fusion exports 32-bit...

    That's right, Fusion exports 32-bit applications... they'll only be able to address a maximum of 4GB RAM, which I suppose might be affected by 32-bit/64-bit Windows because 32-bit Windows has to...
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    I use fastloops to do an approximation of this -...

    I use fastloops to do an approximation of this - start a loop 1 times with parameters in global values, and then read the result off another global value (acting sort of like registers, or...
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    Thanks for the clear example :) What's happening...

    Thanks for the clear example :) What's happening here is a bug in Fusion that means that sometimes, when multiple objects are created from the same event and then have actions performed on them in...
  7. Replies
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    Yes, you could use the File object to check if...

    Yes, you could use the File object to check if the file you're looking for exists. What's your exact scenario - are you looking for a file that's part of your game, or something installed elsewhere?...
  8. Replies
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    Which font? You can look up the license for most...

    Which font? You can look up the license for most fonts online, and the way you're allowed to use them can vary between licenses.

    That said, I haven't gone out of my way to look up licenses for...
  9. What's the request that you're making? A standard...

    What's the request that you're making? A standard GET request will be over port 80, but I'd be surprised if that wasn't open already.
  10. Maybe the Onu objects? I think I remember it has...

    Maybe the Onu objects? I think I remember it has some sort of spectrum analyzer but I can't recall how much you can get out of it.
  11. Replies
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    Well, some good news, sort of - I tried building...

    Well, some good news, sort of - I tried building the one-blank-frame file you uploaded and the EXE version works fine on my machine (developer version 284.10). So it's probably not a problem with...
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    Physics objects work in a way that requries the...

    Physics objects work in a way that requries the objects to be convex - that is, you can cross the object from one point to any other point without going over empty space. Take a look at this...
  13. That's right - the Steamworks object handles all...

    That's right - the Steamworks object handles all of those callbacks for you, so all you need to do is use the condition "On achievement unlocked" that Decal mentioned. Or if you're checking to see if...
  14. It's the runtime EXE, the executable that Fusion...

    It's the runtime EXE, the executable that Fusion applications get built on - sometimes it gets flagged falsely by antivirus software, so you're most likely safe.

    The best thing to do is report it...
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    Fading objects in and out

    For interfaces, I often find myself writing a lot of boilerplate code that looks roughly like:

    + When something happens:
    -> Set object's FadeState to 1

    + When object's FadeState is 1
    ->...
  16. Hi, welcome to Clickteam Fusion! Yes, you can use...

    Hi, welcome to Clickteam Fusion! Yes, you can use these extensions in commercial projects.
  17. If you have the platform you're planning to...

    If you have the platform you're planning to deploy on selected in the application properties, it should only show you extensions that are compatible with that platform in the New Object window - are...
  18. Replies
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    The *32 is fine, 64-bit Windows can run both...

    The *32 is fine, 64-bit Windows can run both 32-bit and 64-bit applications. The process is running but you don't see any kind of window, is that right? Does this happen if you build a completely...
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    If you have no encryption available, you can also...

    If you have no encryption available, you can also use a checksum system - whenever you save values in the INI, update another INI field with the result of a calculation on the fields that are in it....
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    Er, blimey. But yes, Fusion could handle that!...

    Er, blimey.

    But yes, Fusion could handle that! If you're doing a boss of that size you might want to split it up into several objects for the ease of animating it and being able to control each...
  21. Take a look at the hot spot of your animation...

    Take a look at the hot spot of your animation frames (click the eye icon, bottom right of the tools palette in the animation editor to see it). This acts as the "origin point" of your animation, and...
  22. You can put the two concepts together :) Write...

    You can put the two concepts together :) Write the global value to the INI by using the action "Set value (group, item)" on the INI object. Then enter the group and item name to save under, and when...
  23. You'll want to use one of the objects that can...

    You'll want to use one of the objects that can save data - such as the INI object - to save the value of the counter. Take a look at some of the examples included with MMF to learn how it works.

    I...
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    Try using the Ultimate Fullscreen object to...

    Try using the Ultimate Fullscreen object to handle your fullscreen mode instead of changing the desktop resolution.
  25. Replies
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    This is a subtle thing that's easy to overlook...

    This is a subtle thing that's easy to overlook when working with Fusion - the way that it selects instances to run events on. (The word the community uses for an individual copy of an object is an...
  26. INI directly reads and writes to a file - INI++...

    INI directly reads and writes to a file - INI++ and Named Variable store their data in memory and can load/save when asked to.
  27. INI++ or the Named Variable Object (less...

    INI++ or the Named Variable Object (less compatible) would let you store as many variables/strings as you need and organize them in names and groups, and save and load them directly... do the values...
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    When you run an application, it has a "working...

    When you run an application, it has a "working directory" that acts as its home - see https://en.wikipedia.org/wiki/Working_directory for a full explanation. It sounds like what might be happening is...
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    I think this is because multiplying by 2^0...

    I think this is because multiplying by 2^0 converts the initial number to a float, instead of an integer. When run on an int, the initial division: value( "Counter" ) / 100 will truncate any digits...
  30. Having a coefficient of 0 has always worked for...

    Having a coefficient of 0 has always worked for me for fades... can you make sure there are no events moving the object, and that its "Follow the frame" checkbox is checked?
  31. The term you're looking for is "focus" (meaning...

    The term you're looking for is "focus" (meaning that the object or window is ready to accept input - for example, a select list is highlighted or a text box is selected). Most of the objects you...
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    A great explanation of SQL injection here:...

    A great explanation of SQL injection here: https://www.youtube.com/watch?v=_jKylhJtPmI
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    You could run ProdigyX's first suggestion in an...

    You could run ProdigyX's first suggestion in an On Loop event, triggering the loop [number of players] times.

    I think that the assignment of spread values is dependent on creation order or order...
  34. As Fusion is a 32-bit application, I think the...

    As Fusion is a 32-bit application, I think the file size limit for anything it opens is 4GB.
  35. Hi again, Dines :) The handling of global objects...

    Hi again, Dines :) The handling of global objects has improved somewhat since MMF2 but the layout of local events/global events is still the same - there are no huge organizational changes in 2.5. I...
  36. Replies
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    Feel free to share your solution, in case people...

    Feel free to share your solution, in case people searching in the future find this thread :)
  37. Replies
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    It looks like your logic is OK (Always -> set...

    It looks like your logic is OK (Always -> set movement to (all directions), if not overlapping the ground object -> set it to only allow downward movement) but that when you repeatedly assign a...
  38. Replies
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    "Fast loops" are really just loops, they don't...

    "Fast loops" are really just loops, they don't really have a conscious concept of speed. Normally, all events in the event list are run through once from top to bottom before drawing the next frame...
  39. Nice, it's impressive how quickly you managed to...

    Nice, it's impressive how quickly you managed to put a first project together :) Is the music yours as well?
  40. Replies
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    Spectacular ideas, both of those are great :) I...

    Spectacular ideas, both of those are great :) I have a single script for the entire room rather than attaching scripts to objects specifically, and I set it to jump to the right position in the...
  41. Replies
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    Pulling this up again :) I have a pretty...

    Pulling this up again :) I have a pretty competent editor now with single objects with multiple animation frames acting as a "stamp" to draw out backdrops (behind the player), level tiles,...
  42. Looks great especially for a first MMF project :)...

    Looks great especially for a first MMF project :) Something you could do to improve the graphics is add a little more animation to them in places - a pulsing glow or something - which I think would...
  43. In your first experiments (not the path...

    In your first experiments (not the path movement), are you using a Movement on the objects? If trying to do this myself I would go for moving the objects by altering their co-ordinates in an Always...
  44. Replies
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    The nearest I can think of is allowing the player...

    The nearest I can think of is allowing the player to switch to the mode that cuts off the horizontal edges of the screen in favour of matching the screen size vertically (I think it's called...
  45. Replies
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    No, that should have worked fine... I'm not on a...

    No, that should have worked fine... I'm not on a machine with Fusion just now but I'll take a look at the MFA you posted later on.
  46. Replies
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    Yes, click the alpha button (bottom right of the...

    Yes, click the alpha button (bottom right of the tools pane) and select "Transparent colour" instead of "Alpha channel". The issue is that in the alpha channel mode, fully transparent pixels are...
  47. Replies
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    Yes, you can do that - you can set an object's...

    Yes, you can do that - you can set an object's animation frame based on the X position of the mouse cursor, for example.

    I'd definitely recommend that you try the free version to see if you can...
  48. Restrict Actions will work - you can also add the...

    Restrict Actions will work - you can also add the "[sample] is not playing" condition to specifically check if the sample isn't already playing.
  49. Do you mean putting them together in sequence, or...

    Do you mean putting them together in sequence, or recording them playing on top of one another? (I think the answer is 'no' either way, but just to clarify the request...)
  50. Replies
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    That's pretty much how I have it set up :) For...

    That's pretty much how I have it set up :) For the adventure game http://teamouse.net/games/hatogate/ , I set up a parser to recognize commands and act on them in a script based on ZZT's language -...
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    Thanks a lot - I'm using a single active with...

    Thanks a lot - I'm using a single active with multiple animation frames to act as my background objects, and interactive items are also a single active that decides its appearance based on ID....
  52. Good to know you sorted it - I'll take a look and...

    Good to know you sorted it - I'll take a look and see if I can get an example together, I wrote my method out off the top of my head so I may have missed something.
  53. "Indicate a hit" was just a placeholder to say...

    "Indicate a hit" was just a placeholder to say that you should do any events here that you need to do when the robot is hit - create an explosion, destroy the robot, add to score, and so on :)

    To...
  54. There's probably a way to do this by keeping...

    There's probably a way to do this by keeping track of when a robot is entirely obscured by a block and therefore can't be shot, but to do it without having to keep track of any additional state......
  55. Replies
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    Single-frame game design advice

    Hi everyone!

    With Crystal Towers 2 out the way (again) I'm looking towards my next major project. After suffering through CT2's "one frame per level" design and copy-pasting events around, this...
  56. Hi there - no need to raise hell, Clickteam are...

    Hi there - no need to raise hell, Clickteam are very good at working with customers if things haven't lived up to their expectations. Hopefully people can guide you on to how to fix the Android...
  57. Replies
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    Can you give an example of what you're looking...

    Can you give an example of what you're looking for? My first thought would be to have an entirely black object covering the screen at frame start, then deleting it after a couple of cycles.
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    Hi Unknowner - the Text Blitter object is pretty...

    Hi Unknowner - the Text Blitter object is pretty simple even though it can overwhelm you with the options. It divides an image into rectangles and outputs parts of that image depending on the...
  59. Is the root of the problem that it's possible for...

    Is the root of the problem that it's possible for the random picker to select the same numbers as it did for the previous level? If so, you could store the picked numbers in a global string or...
  60. Replies
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    Yes, all graphics/sounds and so on from the...

    Yes, all graphics/sounds and so on from the libraries that come with Fusion are OK to use freely. If selling a game made with the standard version, take a look at the section about that in the Help...
  61. Replies
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    Hi Achim - what kind of computer are you...

    Hi Achim - what kind of computer are you deploying to? Depending on the circumstances, it might be preferable to use Windows' built-in onscreen keyboard for input and design around that.

    It's...
  62. Replies
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    - Active object: the current frame duration was...

    - Active object: the current frame duration was not reset after animation changes causing the first frame of the next animation being played too quickly

    Hah - incredible to have this fixed, it's...
  63. Yes, things that have the potential to move the...

    Yes, things that have the potential to move the mouse automatically or grab the cursor in some way are often detected as potentially malicious.
  64. It's been a while since I learned the Clickteam...

    It's been a while since I learned the Clickteam way of objects (Klik and Play in 1994, actually D:) so I can't remember where I learned the differences, but...

    Backdrop objects appear as just...
  65. Replies
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    "Object collides with background" is a condition...

    "Object collides with background" is a condition that triggers once when a collision occurs (hence it can't be negated). What you want is the "Object is overlapping a backdrop" condition, which is...
  66. Yes, definitely make sure the runtime is not...

    Yes, definitely make sure the runtime is not compressed - and see if you can send the EXE to Bullguard with a report of a false positive - they should have a link along those lines on their site...
  67. Replies
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    Yes, take a look at the Sub-application object!...

    Yes, take a look at the Sub-application object! You can get it to display a frame from the current application, or load a different application entirely.
  68. Replies
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    That looks great so far, good to know you're...

    That looks great so far, good to know you're enjoying Fusion so much :) You can upload an avatar by going to Settings at the top right, then "Edit Avatar" on the left sidebar - though I'm not sure if...
  69. Replies
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    Click on a layer and look at its properties on...

    Click on a layer and look at its properties on the left hand side of the screen to rename the layer (the same place you look at to adjust the scrolling coefficients, etc)
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    That's amazing :) I think a method like that...

    That's amazing :) I think a method like that might honestly be the best you'll get - you could put the HTML through a parser to identify all the elements first (maybe by calling the web address of a...
  71. Replies
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    This might be a bit in-depth for the moment, but...

    This might be a bit in-depth for the moment, but I wrote a post ages ago on what Shabadage described - making a boss go through different states to decide its attack patterns....
  72. Replies
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    HTML parsing is generally very difficult,...

    HTML parsing is generally very difficult, especially as there's no guarantee that it'll be perfectly formed... are you connecting to sites where you have control over the content, or are you aiming...
  73. Replies
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    Use ".." to indicate the directory above the one...

    Use ".." to indicate the directory above the one you're currently in - in your example, if your application is running as c:\project\filename.mfa, use "../sound/filename.wav". You can combine this...
  74. A quick clarification, lh37 - compressed formats...

    A quick clarification, lh37 - compressed formats aren't always lossy. JPG (and MP3, for an audio example) is lossy because it involves discarding some unimportant data to get the filesize down, but...
  75. Replies
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    Thanks for sharing your solution - yes, use the...

    Thanks for sharing your solution - yes, use the Layer Object for control over layers, including adjusting their effects and visibility.
  76. It only happens for certain numbers because of...

    It only happens for certain numbers because of how computers represent numbers internally in binary. Think of the fraction 1/3 as a good example for how we count numbers - we write it as 0.33333 in...
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    It depends on how you organize your files... if...

    It depends on how you organize your files... if you can arrange it so that the DLC adds files (using a new depot) to the user's game folder and your game can recognize their presence, then you could...
  78. There's a tutorial by Sparckman here that can...

    There's a tutorial by Sparckman here that can guide you through all the elements of creating a game here: https://www.youtube.com/watch?v=_UVAK5uVxQk

    (How long before something like this becomes...
  79. Replies
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    It might be a bit obvious, but are you definitely...

    It might be a bit obvious, but are you definitely on the latest version (R284.10)? I've had some problems with objects sometimes not appearing under Direct3D in the past, and the upgrade seems to...
  80. There's an extension-making tutorial in the...

    There's an extension-making tutorial in the latest Fused, which you can find here: http://community.clickteam.com/threads/92774-Fused-May-June-2015-Bumper-Edition?p=666894#post666894 It uses an API...
  81. Replies
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    Thanks for sharing your solution :) That "Compare...

    Thanks for sharing your solution :) That "Compare two general values" event is a powerful tool for getting data out of objects that they don't provide specific conditions for.
  82. If you take a look at the Event Viewer in Windows...

    If you take a look at the Event Viewer in Windows and click through to application errors, you can get an error report which sometimes pinpoints the extension where the crash happened - that might...
  83. Replies
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    This is spectacular - I can't believe you went...

    This is spectacular - I can't believe you went from asking about a scripting engine knowing nothing about them to producing this so quickly :) Thanks for sharing the details!
  84. Replies
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    Maybe your virus scanner is removing it? Bits of...

    Maybe your virus scanner is removing it? Bits of the base runtime have been misidentified as viruses in the past... do you have anything running in the background that might be scanning files?
  85. Replies
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    Hmm. What are you trying to evaluate - what are...

    Hmm. What are you trying to evaluate - what are p1 and p2, if not your global variables?
  86. Oh, or you could use the Onu object, I think?

    Oh, or you could use the Onu object, I think?
  87. There is, but weirdly it's only possible by...

    There is, but weirdly it's only possible by specifying a channel as well - "Play sample from a file on a specified channel" under the Sound object, or some wording like that. I'm not sure of the...
  88. I think that to add it to an existing game, the...

    I think that to add it to an existing game, the easiest approach would be to have a fastloop in the global events that runs through the INI and copies it all to the cloud save data, then to call that...
  89. Replies
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    Absolutely - take a look at the Dialog Tutorial...

    Absolutely - take a look at the Dialog Tutorial on the Tutorials page (Advanced tab) http://www.clickteam.com/tutorials for an example of how to build a system with support for this.
  90. I haven't dug into this hugely, but your All Set...

    I haven't dug into this hugely, but your All Set group is being activated at the very start of the level (you can use a Play Sound action on the "On group activated" condition to verify this). Should...
  91. Replies
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    "Adding POST data" is sending information! You...

    "Adding POST data" is sending information! You can do this with GET as well, adding key-value pairs to the URL (although it's generally bad practice to use a GET for anything that makes a change to...
  92. I'm pretty certain that password-protecting...

    I'm pretty certain that password-protecting groups has no effect on the EXE - the conditions are converted to the same bytecode either way. Password-protected groups are easily broken in other ways...
  93. Use invoker unless you have a specific need to...

    Use invoker unless you have a specific need to make changes to the files on the user's computer (saves can be handled as an invoker, as long as you're putting them correctly in the Application Data...
  94. Val(Mid$(Left$("01020304050607080910", (value(...

    Val(Mid$(Left$("01020304050607080910", (value( "Counter" )-1)*2)+Right$("01020304050607080910", 20-(value( "Counter" )*2)), Random(9)*2, 2))

    Can... someone break down what this fearsome line is...
  95. I'm listening to all of these, just have had a...

    I'm listening to all of these, just have had a huge number of other projects I'm dealing with just now :)
  96. Replies
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    This works because by default, MMF (and many...

    This works because by default, MMF (and many other languages) deals in integer mathematics unless told otherwise. When it does the division, it discards any remainder - so multiplying back up again...
  97. Replies
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    Hi, welcome to Fusion! As you've seen, when...

    Hi, welcome to Fusion!

    As you've seen, when you have an object with mouse movement in your game, it grabs the mouse cursor so you can't move it outside the game window. You can make the game...
  98. I would lay out the level block data in an array...

    I would lay out the level block data in an array with whatever randomization method you're using, then generate the objects to represent it in a loop. The blocks that handle collision and the...
  99. Replies
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    You're pretty close in your MFA - you have to...

    You're pretty close in your MFA - you have to mute the spacebar by adding a condition to the "Upon pressing Space Bar" event. What you've done is good - upon pressing space AND the ball-moving...
  100. Replies
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    Thanks as ever for all you do for us! :) Some of...

    Thanks as ever for all you do for us! :) Some of these fixes will be very useful to me.

    I don't see the update in the Help menu, though (it says my version 283.5 is up to date) and had to download...
  101. Replies
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    If you go to the View/Toolbars/Customize dialog,...

    If you go to the View/Toolbars/Customize dialog, you can set up your own hotkeys (I use Ctrl+Shift+Q and Ctrl+Shift+A for bring to front/back) - but I don't have MMF in front of me just now and I'm...
  102. Replies
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    To better understand your needs, what are you...

    To better understand your needs, what are you planning on using the list object for?
  103. Replies
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    The documentation is pretty unclear if you...

    The documentation is pretty unclear if you haven't done things with requests before - the text there is the raw HTTP request. With the GET object, you would only need to make a request to:
    ...
  104. Replies
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    Are you trying specifically to load a webpage...

    Are you trying specifically to load a webpage within an F2.5 application and allow interaction through that? To make a 'true' client without going through the webpage, I would recommend hooking into...
  105. Replies
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    You could build on rubes' suggestion by making...

    You could build on rubes' suggestion by making the value-holders global objects (in the Runtime properties pane) - that way, they'll keep their values and strings between frames. If you have to deal...
  106. Replies
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    Does the game genuinely freeze, or does it...

    Does the game genuinely freeze, or does it continue to run in the background but not updating the graphics? I'm having the second problem on one of my games...
  107. Replies
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    This is a bit of a workaround, but if the File...

    This is a bit of a workaround, but if the File object can't do it, you could run a command line script to do it with the "Execute external application" action of the Special object - see...
  108. Replies
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    You can use the GetGroupItemString$ expression of...

    You can use the GetGroupItemString$ expression of the INI object to retrieve a specific item - in your case, GetGroupItemString$("Ini", "Images", "Image1") would get the Image1 item (in group...
  109. Replies
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    (Apologies if this is the same as willy - I don't...

    (Apologies if this is the same as willy - I don't have MMF on this machine)

    In the past I've used z33z's objects, Control-X and Joypad. I use global values to store the IDs of the keys that...
  110. First, hey, rabbits are lagomorpha and not...

    First, hey, rabbits are lagomorpha and not rodents ;)

    To detect the direction towards an object, you could use the "Set Direction > Look in the direction of an object" action, and then immediately...
  111. Your top event means that whenever any enemy...

    Your top event means that whenever any enemy fulfils any of those conditions, all enemies will be made invisible - the "Compare two general values" event doesn't select a specific enemy to act on.
    ...
  112. Replies
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    At first glance your PHP/SQL looks all right...

    At first glance your PHP/SQL looks all right (hopefully it's sanitized for the database above this statement! :) ) What you could do is get it to echo $query before it runs it, to make sure that...
  113. Replies
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    Views
    1,527

    If there's a command line utility for...

    If there's a command line utility for communicating with the device over USB, then you could use the "execute external program" or the Terminal object (is that still around?) to run a script to send...
  114. Replies
    7
    Views
    1,400

    I think that it has an auto-upgrade system but I...

    I think that it has an auto-upgrade system but I can't remember if it still works or not :) If you download the update for MMF2 specifically rather than MMF2.5, you should be able to apply it...
  115. Replies
    9
    Views
    5,341

    It depends on your target format :) Is this for...

    It depends on your target format :) Is this for an EXE game only? If it is, the Directshow extension would probably work (bearing in mind I haven't tried playing video through MMF in a very long...
  116. Replies
    9
    Views
    5,341

    Large departure here, but could you record the...

    Large departure here, but could you record the credits sequence as a video and then play it back here instead? Is there anything in the credits that needs to happen dynamically?
  117. Replies
    7
    Views
    2,110

    Strange! I wonder if mistakenly having a copy of...

    Strange! I wonder if mistakenly having a copy of Steamworks.mfx in the non-unicode extensions directory might have done it, and MMF picked up on that and assumed it wasn't the unicode version? That's...
  118. Replies
    9
    Views
    1,711

    random(2) gives you a result that's 0 or 1. So...

    random(2) gives you a result that's 0 or 1. So you can take that result and add 1 to it to get [1 or 2], or add 2 to get [2 or 3].

    I think there's also a "random number between" function on the...
  119. Replies
    8
    Views
    2,482

    I think this happens because the Bouncing Ball...

    I think this happens because the Bouncing Ball movement is processed after the events are, which means it has the potential to be a couple of pixels out of alignment (my memory on how exactly this...
  120. The Named Variable Object can parse CSV files - I...

    The Named Variable Object can parse CSV files - I haven't seen it being used a whole lot by the community, but I've found it very useful.

    Edited: Now that I think about it, it parses CSV files in...
  121. Replies
    9
    Views
    3,134

    That's right - you also don't need the $...

    That's right - you also don't need the $ characters in the URL. $_GET['subject'] in PHP means "the value of the item 'subject' that was passed in on the URL" - which should look like:
    ...
  122. Replies
    3
    Views
    999

    There's a user-made "technical manual" that...

    There's a user-made "technical manual" that Marvin hosts at http://www.castles-of-britain.com/mmf2technicalmanual.pdf . Fusion 2.5 has limits... but it isn't anywhere even close to 100 events/25...
  123. Replies
    11
    Views
    2,169

    Can you post an example MFA? It might make it...

    Can you post an example MFA? It might make it easier to diagnose.
  124. Replies
    19
    Views
    3,877

    I think your best approach would be to use Active...

    I think your best approach would be to use Active objects ("Active" in the list when you're in the new object dialogue). I'm not sure what you mean by it reducing your hitbox to a small square,...
  125. You're right to think that this will make things...

    You're right to think that this will make things easier for you in the long run - writing an expandable system like this will save you a lot of time rather than writing all the events individually. I...
  126. Replies
    1
    Views
    1,491

    There's a Steamworks object that allows you to...

    There's a Steamworks object that allows you to use many features of Steam - off the top of my head, I think it allows in-app purchases, but I can double check when I'm in front of the computer.
  127. Replies
    9
    Views
    3,134

    Take it slowly, build it up one step at a time :)...

    Take it slowly, build it up one step at a time :) I would go through the PHP tutorials you found first so that you know how to submit an email and password through the browser, then build on that by...
  128. Replies
    2
    Views
    734

    The List object is a Windows control, so I wonder...

    The List object is a Windows control, so I wonder if Windows is trapping the right-click and not passing it on to Fusion...
  129. No idea :) Which games are you particularly...

    No idea :) Which games are you particularly looking at?
  130. Do you know what kinds of tools the other games...

    Do you know what kinds of tools the other games you're seeing on Steam are made in? Fusion's core runtime is relatively small, and so the majority of the size will come from assets stored within the...
  131. Replies
    7
    Views
    1,770

    Fantastic - thanks so much for the GIF and for...

    Fantastic - thanks so much for the GIF and for tracking that down, what a specific case :)
  132. Replies
    7
    Views
    1,770

    Thanks for the tip - it sounded like a work of...

    Thanks for the tip - it sounded like a work of genius but it doesn't seem to work! When I switch back and forth from Numbers to Animation and back, the counter discards all its animation frames and...
  133. Hi! What version of Fusion are you using (free,...

    Hi! What version of Fusion are you using (free, full?) To convert to HTML5 or SWF, you need the HTML5 or Flash exporters (I think there are free trials of them) - go to Build Type in your application...
  134. You're welcome :D I'm really glad it's still...

    You're welcome :D I'm really glad it's still helping this many people, years after I wrote it!
  135. Replies
    7
    Views
    1,770

    Copying images into counter objects

    I have several different counter objects throughout the game I'm adapting which need to use a common custom appearance (the "Numbers" type). Pasting frames into a counter seems to be disabled for...
  136. Yes, you could keep a global value that records...

    Yes, you could keep a global value that records the highest frame number the player has reached - call them P1LEVEL and P2LEVEL - and when it's the next player's turn, use the "Jump to frame" action,...
  137. Replies
    5
    Views
    1,112

    I believe there's a Lua object, though I've never...

    I believe there's a Lua object, though I've never used it and don't know how it ties into Fusion actions.

    I've also written a parser for an adventure game before - the basic idea is that you run a...
  138. Replies
    1
    Views
    678

    Hashes are typically used in cryptography - the...

    Hashes are typically used in cryptography - the storage/protection of passwords, electronic keys and so on - so one of the things built into their design is that two hashes will be very different...
  139. Replies
    20
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    2,663

    The runtime agreement lays out a lot of specifics...

    The runtime agreement lays out a lot of specifics but Clickteam are usually more flexible about it in reality - I would post your intended changes to the logo and let an admin take a look.

    You...
  140. Replies
    7
    Views
    1,309

    Right :) In that case I would set up some sort of...

    Right :) In that case I would set up some sort of data store (an Array object, maybe) where you can look up the key ID/name and get the X and Y coordinates out of that, to avoid having to create a...
  141. Replies
    7
    Views
    1,309

    It might be best to take a step back and ask -...

    It might be best to take a step back and ask - what are you trying to do, or what do you need? Are you mapping an onscreen keyboard visually?
  142. By popular demand :) Here's a video I put...

    By popular demand :) Here's a video I put together from my experience in getting a game working on Steam - the process you set it up with and the solutions to the problems I ran into.
    ...
  143. My initial suggestion would be to not add copy...

    My initial suggestion would be to not add copy protection - I know Steam provides a couple of ways to do it, though, so I'll make sure to take a look. The first video is nearly ready to go, I had to...
  144. Replies
    4
    Views
    987

    Excellent :) Antivirus makers have places where...

    Excellent :) Antivirus makers have places where you can report false positives - Avast's is https://www.avast.com/contact-form.php?subject=VIRUS-FILE . If you could submit the file to them, it will...
  145. I checked with Steam and have been given the OK...

    I checked with Steam and have been given the OK to make videos that show the interface - so I'll put those together soon :)
  146. You should unpack the .ZIP file into the root...

    You should unpack the .ZIP file into the root folder of Fusion - the one with Fusion's EXE file in it (e.g. C:\Program Files (x86)\Clickteam Fusion 2.5 Developer\"). The ZIP contains Data, Examples...
  147. There have been a couple of attempts at a wiki in...

    There have been a couple of attempts at a wiki in the past, but I think they had trouble motivating people to really keep them updated... some sort of knowledge base could be nice if it were...
  148. I'm going to attempt to work with Achievements...

    I'm going to attempt to work with Achievements soon - from what I see it looks pretty easy, you can set them up with ID names in the Steam web interface and then toggle them from within the game with...
  149. Replies
    8
    Views
    1,613

    Hi Edkeyte - you can register your software in...

    Hi Edkeyte - you can register your software in the Community Passport section, which is linked in the top bar next to the highlighted "Forums" (or go here: http://community.clickteam.com/passport.php...
  150. Replies
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    948

    I think the "Modal" property of the sub-app...

    I think the "Modal" property of the sub-app object is what you want to check here - it makes the game pause while the sub-app is running.
  151. Replies
    2
    Views
    735

    Thanks for that pointer - I am actually using a...

    Thanks for that pointer - I am actually using a sub-app with stretching by the Window Control object! That could be part of it.
  152. Replies
    2
    Views
    735

    Intermittent blank display in Direct3D 9

    Hi there!

    As part of upgrading Crystal Towers 2, I'm changing it to use the hardware-accelerated graphics modes. Things are working fine, but sometimes, when entering the game's hub level, the...
  153. I asked the same thing recently, didn't get much...

    I asked the same thing recently, didn't get much of a reply and so started putting one together myself :) I'm at the stage where I can install my game in Steam now, though haven't done anything with...
  154. This comes about because of how computers...

    This comes about because of how computers represent floating-point numbers internally - there's a limit to their accuracy. If you think about trying to express 1/3 (one third) in decimal, for...
  155. Sometimes, selecting the right instance of an...

    Sometimes, selecting the right instance of an object can be a tricky subject in Fusion, but usually, events select them in a reasonably sensible way - I'm surprised that "New touch on..." doesn't...
  156. Replies
    4
    Views
    1,345

    You'll need a script that accepts data coming in...

    You'll need a script that accepts data coming in from Fusion and puts the given values into the database. The part of the video from 8:00 onwards in the video in the thread you linked to shows an...
  157. Replies
    5
    Views
    984

    Try clearing Chrome's cache, using...

    Try clearing Chrome's cache, using Ctrl+Shift+Delete - remove cached images and files. Sometimes I find Chrome is bad about hanging on to earlier versions of Flash files even if you use Ctrl+F5 to...
  158. Replies
    3
    Views
    1,079

    Did you use the Mixer object to set the volume to...

    Did you use the Mixer object to set the volume to 0? I can't imagine why that would stay the same across different runs of the game, though...
  159. Replies
    6
    Views
    1,298

    Maybe upload an example MFA to show people how...

    Maybe upload an example MFA to show people how you're trying to do it? You should be able to start a request with the action on the Get object, and then use the Get object's "Request completed"...
  160. Excellent :) For anyone else looking at this...

    Excellent :) For anyone else looking at this thread in the future - you can change the size of the application window in your Application Properties, and the size of individual frames (so you can...
  161. Replies
    6
    Views
    1,533

    Nice logo! I think the runtime agreement in the...

    Nice logo! I think the runtime agreement in the help says (in many more words than this) that you have to use the logo files provided and lists about a thousand requirements, but Clickteam are a lot...
  162. Replies
    5
    Views
    3,960

    I think several of those objects require .NET...

    I think several of those objects require .NET redistributables - some of these are installed by Windows updates/service packs, you could get them to check whether they're up to date on those.
  163. Replies
    2
    Views
    774

    You could make the cursor a global object that...

    You could make the cursor a global object that preserves its alterable values across frames, then set a pair of values to the X and Y positions of the crosshair just before leaving the frame, and...
  164. Replies
    3
    Views
    1,130

    It sounds like your events are right... can you...

    It sounds like your events are right... can you post a cut-down MFA that demonstrates the problem? That might help people see exactly what's happening. Does the INI look correct when you open it...
  165. Replies
    8
    Views
    1,572

    The String Parser can also do it and I think it...

    The String Parser can also do it and I think it works in all runtimes - I find it a little more awkward to use because it starts counting from 1, so you have to bear that in mind when matching it up...
  166. Replies
    8
    Views
    1,572

    There are two steps to what you want to do - the...

    There are two steps to what you want to do - the first is to get PHP to loop and output the results so that your application can read them, and the second is to get the MMF application to interpret...
  167. Replies
    3
    Views
    1,206

    Some keyboards just can't recognize certain...

    Some keyboards just can't recognize certain combinations of keys, due to the way that they're laid out internally (certain keys on the same chain of electrical triggers, and so on). How many...
  168. Replies
    1
    Views
    1,495

    Hi there, welcome to the forums :) There are a...

    Hi there, welcome to the forums :)

    There are a couple of important things to think about when you're going for dual mobile and PC games - one of the most important is the controls, which might...
  169. Excellent, thanks for updating that - and for the...

    Excellent, thanks for updating that - and for the way to detect it from within the application, as well!
  170. Replies
    1
    Views
    771

    I think there was a JSON extension a while ago -...

    I think there was a JSON extension a while ago - from my memory, it was called JSONDarby! - but I'm not sure if it was ported to 2.5.
  171. Replies
    3
    Views
    2,104

    Hi, great to know you're enjoying it :) HTML5...

    Hi, great to know you're enjoying it :) HTML5 games can be put up on any web host, and there are a lot of free ones around (not all of them good, I'm not sure what the best ones are these days) - if...
  172. Fantastic :) Glad to help!

    Fantastic :) Glad to help!
  173. The example you posted is pretty brief, but for...

    The example you posted is pretty brief, but for the extending/contracting movement, how about having two objects - the anchor point tail section and the head - and then spreading tail segments evenly...
  174. It could be to do with the colour difference...

    It could be to do with the colour difference between the object and the background, maybe? If you can, can you try it on a different monitor?
  175. Replies
    4
    Views
    1,324

    I'm not sure about the autocorrect, but the way...

    I'm not sure about the autocorrect, but the way to make string comparisons case-insensitive is to convert them both to the same case before comparing them. For this game, I would make sure that all...
  176. Replies
    1
    Views
    1,302

    You can set both the application window size by...

    You can set both the application window size by clicking the application in the workspace toolbar and looking at its properties, and the frame size by clicking the frame name just below the name of...
  177. Replies
    2
    Views
    811

    You could use the "Count" expression to get the...

    You could use the "Count" expression to get the number of each enemy on the screen just before you destroy them. It would look something like this:

    + On colliding with the smart bomb object:
    ->...
  178. Replies
    3
    Views
    877

    You can use an INI object to save and load...

    You can use an INI object to save and load things. If you haven't used them before, there's a guide on the tutorials page under Beginners: http://www.clickteam.com/tutorials

    For iOS, you just have...
  179. Replies
    3
    Views
    1,077

    Yes, Nyc's right about using the GET object -...

    Yes, Nyc's right about using the GET object - although you'd need to retrieve the data in some other format and then load it into the Array object manually.

    There might be some sort of temporary...
  180. Thanks. You could also try using the "X...

    Thanks. You could also try using the "X coordinate of right visible edge" in the Frame object to see if you could align it that way.
  181. Replies
    5
    Views
    1,306

    All right :) I'm pretty sure I did the same thing...

    All right :) I'm pretty sure I did the same thing myself (although maybe I'm thinking of XNA) - if you set breakpoints on the actions of the String object you should be able to see it somehow.
  182. Replies
    6
    Views
    1,373

    Thanks, I'll go through that - custom blitting is...

    Thanks, I'll go through that - custom blitting is something I'd wondered about doing but never got around to working out for myself, having a guide will be very useful.

    For the map, I ended up...
  183. Replies
    2
    Views
    1,289

    Sounds like you know what you want to do in...

    Sounds like you know what you want to do in simple steps :) To stop action in the frame, you could put your frame events into an event group that you deactivate when the player finishes/loses a life....
  184. Replies
    5
    Views
    1,306

    The CCI has the bytecode of the game events and...

    The CCI has the bytecode of the game events and so on - from my understanding, you can't modify the contents of the CCI but you can modify how the objects/extensions respond to it (their source is...
  185. Replies
    6
    Views
    1,373

    Looking for two objects!

    Hi, everyone - I've been out of the loop on Fusion for a while but I'm ready to get back into it, trying to prepare for an indie showcase at a convention next year :) I've fallen behind on news - are...
  186. Ah - that sounds like a bug in Fusion itself!...

    Ah - that sounds like a bug in Fusion itself! Maybe submit that to the bug box with an MFA that demonstrates the problem.
  187. I wonder if the random number for these events is...

    I wonder if the random number for these events is generated once at the start of the event list and then used all the way down? It doesn't sound likely, though... you could try replacing them with...
  188. Replies
    2
    Views
    955

    The order of objects in that window depends on...

    The order of objects in that window depends on the order you have them in at the top of the event editor - you can drag them around, but the default order is in order of creation and type of objects...
  189. Hi Jollie, I don't see an attachment - can you...

    Hi Jollie, I don't see an attachment - can you try again?
  190. Replies
    3
    Views
    1,278

    For an arbitrary number of possibilities, I'd...

    For an arbitrary number of possibilities, I'd create a map (Named Variable Object or anything else that supports key-value pairs) and loop over the list once by using Get Alterable Value with Index N...
  191. You'd need to switch focus back... this is...

    You'd need to switch focus back... this is really, REALLY hackish, but could you simulate Alt+Tab just before simulating the given key combination to switch your focus back to the application you...
  192. Replies
    3
    Views
    887

    I don't know of an object that implements Active...

    I don't know of an object that implements Active Directory directly in Fusion - as an initial guess, I think you might have the most luck by using a command-line Active Directory tool and using the...
  193. It's used as the origin point for the "Launch an...

    It's used as the origin point for the "Launch an object" action, and I can't remember anything else - though you can use it as a reference point when you're setting an object position, and so on....
  194. It looks like you've got the right idea by...

    It looks like you've got the right idea by checking the new values and adding them to your query - how are you sending the scores from your program?

    To make debugging easier, you could dump the...
  195. Hah :) Glad you sorted it - for the sake of...

    Hah :) Glad you sorted it - for the sake of future users searching, what was the problem?
  196. I haven't followed that tutorial, but does it...

    I haven't followed that tutorial, but does it involve altering the scripts at all? Might you have inserted a line break where there wasn't one before?

    If you can't track it down, you could remove...
  197. Is your test page public? It would probably be...

    Is your test page public? It would probably be easier to see what's going on first-hand. "Unexpected token ;" is usually caused by parentheses being paired wrongly (the line is ending unexpectedly),...
  198. You're getting the expression error because of...

    You're getting the expression error because of the double quote characters in the expression around "unlock_woods" - MMF thinks that you're ending the string. To solve this, you can either double...
  199. Replies
    80
    Views
    73,031

    Er... an independent band near me has just...

    Er... an independent band near me has just released something you might be interested in, animdude :) http://drama-armada.tumblr.com/post/97498156339/surprise-weve-got-a-new-song-well-its-a
  200. Replies
    2
    Views
    981

    The word you're looking for is "graphic...

    The word you're looking for is "graphic equalizer" :) I think the Onu extension has one...
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