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  1. Replies
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    Steamwork object DLC implementation

    Hello,
    is there any estimation on when/if the Steamworks extension will be updated to include DLC?

    thanks
  2. Replies
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    Yeah in this case it's best to investigate what...

    Yeah in this case it's best to investigate what it could be through the error messages, post in the forums etc. Apple is very tricky business territory for devs :(
  3. You can buy from Steam and buy the key conversion...

    You can buy from Steam and buy the key conversion service Clickteam offers : https://clickstore.clickteam.com/steam_conversion?keyword=conversion.
  4. Replies
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    yes, you posted it and I helped you out. You can...

    yes, you posted it and I helped you out. You can only change this using Xcode. If you refuse to use Xcode unfortunately you are stuck with that icon until Yves find out a solution and update the mac...
  5. @Yves I came across similar issue where the font...

    @Yves I came across similar issue where the font displaying on Mac is different than Windows. I'm still distributing my games on Mac with different font. I referred to it by our email exchange as...
  6. But OGM doesn't come with windows natively? I...

    But OGM doesn't come with windows natively? I have a tester who is still on Windows 7 and can't play even WEBM natively.
  7. If you share the mfa and the video it will be...

    If you share the mfa and the video it will be easier to help. Which OS are you using? DirectX version? etc
  8. Replies
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    460

    Thanks Yves!

    Thanks Yves!
  9. Replies
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    460

    Not all audio channels for Mac?

    I just found out Mac is limited to 32 audio channels. Is this going to be updated? Otherwise I'll have to adapt my code for all future games.
  10. I think I reported this and Yves fixed some time...

    I think I reported this and Yves fixed some time ago. The problem I'm having is that I have font stucked somewhere in my mfa file that in Windows it shows Times New Roman, and in Mac it always shows...
  11. Replies
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    Sticky: 30114 Not sure if this was reported before or...

    30114
    Not sure if this was reported before or anything but I got a crash when loading a text from list when frame has a transition and the list is not ticked "create before frame transition".
    The...
  12. Thanks Cobra, :cf25+:

    Thanks Cobra, :cf25+:
  13. Mac application exported are OK on Big Sur?

    Just wanted to check this before roll the update since Apple makes things harder to downgrade.
    Are there any problem for mac exported apps or xcode projects exported to be opened on Mac running Big...
  14. Replies
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    Sticky: Just something for consideration in case its...

    Just something for consideration in case its simple to add:
    How about allow retrieve the frame NAME using expression?
    such like in this menu
    30051
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    Gerald, I remember bringing a very similar...

    Gerald, I remember bringing a very similar question regarding the Danny's guide and Yves said it was outdated in the part of the Binary Data. As Fernando said, if you add to binary data and only read...
  16. Replies
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    I don't see how it is ridiculous if someone solve...

    I don't see how it is ridiculous if someone solve an user need and charges for it. If that's the case, the whole store of a big-game-engine-that-should-not-be-named is ridiculous as many of the...
  17. yeah, sorry. I can't be of help here as I do use...

    yeah, sorry. I can't be of help here as I do use Xcode to change the icons.
  18. Check item four of my post here: It has a...

    Check item four of my post here: It has a screenshot of the section in the Xcode that you need to tweak in order to properly show the icon...

    ...
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    if you ticked "Enable profiling", it should...

    if you ticked "Enable profiling", it should appear once you stop the application. Is it completely blank?
  20. It took me about two long days ready back and...

    It took me about two long days ready back and forth to grasp all the signing and certificate and the bureaucracy that Apple requires. The problem you are having seems not to be with building the app,...
  21. Are you trying to build a game for distribution...

    Are you trying to build a game for distribution via pen drive, etc or are you trying to distribute via Mac App Store? I'd check the "automatically manage signing". If everything is fine, the build...
  22. Replies
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    Sticky: got it, thanks Yves!

    got it, thanks Yves!
  23. Replies
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    Sticky: hehe sorry I didn't meant to demand it. I was...

    hehe sorry I didn't meant to demand it. I was using the List Object other day and wondered why the list object was never global like other objects. My guess is the object was technically different...
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    Sticky: Good work thanks Yves. Regarding this update: ...

    Good work thanks Yves.
    Regarding this update:
    - Windows runtime: List object now supports up to 65534 lines (it was limited to 32767 before).
    is there a complication to make lists global?
  25. Replies
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    Sticky: yes, like a button? Or right click option... I...

    yes, like a button? Or right click option...

    I have been using so much the search in the Event Editor to find objects. And the new search function (find all) in 2.5+ it's a game changer. It's the...
  26. Replies
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    Sticky: If it's simple to add, it would be handy to have ...

    If it's simple to add, it would be handy to have

    1)ability to search for objects in "Play Sample Window" (or at least press a letter and go to the first sound that has that letter).
    2) Search...
  27. edit box on Mac won't accept backspace with legal letter verification?

    This is something weird I'm noticing. I tested the editbox alone and it works fine on Mac. But when I use popcorn's legal letter verification so characters like # , $ ,% are not acceptable, it...
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    keep it up Volnaiskra, you are an inspiration. I...

    keep it up Volnaiskra, you are an inspiration. I use your theme every day and often learn when you post stuff. You even convinced me to improve the icons for my own actives that store values hehe!
  29. Replies
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    Sticky: In your case wouldn't be better a "search"...

    In your case wouldn't be better a "search" function? Many programs I know handle this kind of thing by search such as ClipStudio, Substance Painter, Blender,... Since the variables are not in...
  30. I'm using a mac mini late 2014 and the latest...

    I'm using a mac mini late 2014 and the latest version of Catalina + last version of Xcode. But I don't use Fusion on Mac. I just open the Xcode project there on Xcode to make the build. Don't go the...
  31. It is possible to downgrade, yes but it is not a...

    It is possible to downgrade, yes but it is not a trivial task. I don't remember now if Fusion runs on previous system or the one before the previous but if you are dealing with Xcode you are likely...
  32. I think Fusion editor doesn't work on Catalina...

    I think Fusion editor doesn't work on Catalina yet. Moving to Apple app store? You have to take your time to understand the signing certificate process and Xcode hehe

    I also gave some tips here...
  33. cool stuff, the animation is very fluid and...

    cool stuff, the animation is very fluid and overall effects very well polished. Congrats
  34. Replies
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    Sticky: According to the MediaInfo, it's the Windows...

    According to the MediaInfo, it's the Windows Media 8.0, more details here

    29430
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    Sticky: that would be great. By the way Yves in the...

    that would be great.
    By the way Yves in the 292.23 it says


    " Windows runtime / Active DirectShow object: a new "Use Media Foundation API with DirectX 11" option allows you to use Media...
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    Sticky: Is this object updated? I can't find the link to...

    Is this object updated? I can't find the link to buy
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    Saving data in case user loses device

    Hello,

    since Google Play Game Object is still being updated as of this thread here https://community.clickteam.com/threads/97782-Google-Play-Games-Example-File
    and is not for sale at clickstore,...
  38. Thanks Fernando it works now! I had experience...

    Thanks Fernando it works now! I had experience with mac runtime only and there I was using Xcode project only (I imagined final project was when I was ready to submit, not for testing)

    Many...
  39. The Core was 292.96, however the iOS wasn't. I...

    The Core was 292.96, however the iOS wasn't. I imagined the installer would auto update to even if using older installation. I ran the auto update and it gave me the option to update the runtimes....
  40. I guess I'm not on your permission list for PM,...

    I guess I'm not on your permission list for PM, but in any case I'll put the link here. It's just a test, not a big deal: https://www.dropbox.com/s/j6cwvrqlsj3emdi/empty_ipad.zip?dl=0
  41. Ok updated to 11.7, same result, it says I don't...

    Ok updated to 11.7, same result, it says I don't have permission either on ipad or simulator.
  42. It's the 11.6 (11E708) running on a mac-mini late...

    It's the 11.6 (11E708) running on a mac-mini late 2014. Trying to update but it seems stuck. I'll keep trying...
  43. Permission issue with empty ipad project NSCocoaErrorDomain 257

    So it's been a while since I tried to run an iOS app in Xcode simulator and I got the message in the screenshot attached. It says it couldn't be opened because I don't have permission to view it,...
  44. Replies
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    My best guess is that since the MFA is on...

    My best guess is that since the MFA is on DirectX11 with Use Media Foundation with DirectX 11, it goes smoothly with Windows 10 which either comes with codec from factory and/or updates more easily?...
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    cool, thanks. Same here all 3 played. But...

    cool, thanks. Same here all 3 played. But probably because we already have the codecs installed...
  46. Replies
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    People say the most universal would be the .wmv...

    People say the most universal would be the .wmv that should come with windows since windows XP or 8? Can't remember. Anyway I have one tester who is still on Windows 7 and asked her to run a small...
  47. Replies
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    I'm doing some research and I'm confused. Isn't...

    I'm doing some research and I'm confused. Isn't Windows 7 and above supposed to run videos with h.264 native since the codec apparently comes with Windows media player?

    source 1:...
  48. Replies
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    I'd like to suggest two simple things to improve...

    I'd like to suggest two simple things to improve the search and select of objects in the Frame Editor.

    First: Option to select all objects inside a folder.

    29307


    Second: Option to Search...
  49. Replies
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    Ok I'll post here the solution for future...

    Ok I'll post here the solution for future searches: The program I was using did output a .mov with different codec than quicktime. Solution was to use another of generating .mov that make sure the...
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    I think you have to use the command Create...

    I think you have to use the command Create Directory and set the AppDataDirectory of the File extension and then set current file on Ini also retrieving the AppDataDirectory from file.

    The code...
  51. Replies
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    Probably yes if that feature exist on VLC and is...

    Probably yes if that feature exist on VLC and is ported but a VLC extension would not mean necessarily all features of VLC would be there.
  52. Replies
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    Sure sent to your email. Thanks.

    Sure sent to your email. Thanks.
  53. Replies
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    Ok I removed the video.mov from the Resources,...

    Ok I removed the video.mov from the Resources, added again selecting "Copy items if needed", still no luck. I tried both options with Copy items if needed ticked:
    Create Groups
    Create Folder...
  54. Replies
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    How to Play Video on Mac?

    Hello,
    I'm trying to play a .Mov file on mac from the application following the guide of the iOS/MacOS Video Object that states in the help:



    So first I did set in Fusion:

    29115

    Then on...
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    Yves do you know if such extension can be done?

    Yves do you know if such extension can be done?
  56. hmm ok, thanks

    hmm ok, thanks
  57. Why don't you post the mfa example so we can have...

    Why don't you post the mfa example so we can have a better idea how you are implementing? If I understood correctly, you'd have to use a centered (smaller) detector for each object, trig the action...
  58. Is there any way to manually include binary files in Xcode project?

    Yves, I'm having a problem of files not being included in the binaries. They are included, path is there, file is there and in Mac the game calls the file but it isn't there. I opened the Xcode...
  59. Impressive indeed.. thanks for sharing!

    Impressive indeed.. thanks for sharing!
  60. This is super cool. Why left clicking only draw...

    This is super cool. Why left clicking only draw empty space on first row?
  61. Replies
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    XD LOL I think the Fusion 2.5+ DLC was a wise...

    XD LOL

    I think the Fusion 2.5+ DLC was a wise move. Not everyone needs it, but those who need are happy to pay. People don't sit at a restaurant and complain about the prices, but for some reason...
  62. Use a rename program to rename the files?

    Use a rename program to rename the files?
  63. Is it possible to change font inside Xcode?

    Is it possible to change font inside Xcode? I have a .MFA that in windows is Times New Roman, but in Mac it shows Arial :(
  64. Replies
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    Sticky: Found the problem, changed the JDK directory to...

    Found the problem, changed the JDK directory to the one in Android Studio
    C:\Program Files\Android\Android Studio\jre
  65. Replies
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    I would be happy to use a VLC object, as of now,...

    I would be happy to use a VLC object, as of now, avoiding videos. Would VLC extension for for Mac too?
  66. Replies
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    Sticky: I'm having trouble building apk. I've read the...

    I'm having trouble building apk. I've read the requirements, the installation that is needed and so far I ended up with:

    Android/Ouya application

    com.sevensails.testclick
    Build API 29
    minimum...
  67. Blizna helped me out to sort some complex stuff...

    Blizna helped me out to sort some complex stuff with array, grid and auto-tiling, fast and always over delivering.


    28738

    28739
  68. Replies
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    I tested here and it seems to not detect indeed.

    I tested here and it seems to not detect indeed.
  69. Things to know when you are porting to Mac

    Hi all,
    I'm going create a topic to share some stuff I've learned when porting to Mac that might be useful to others.

    Pack your stuff in - Make sure to include your external files inside the Data...
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    Little help with box auto-tile

    Hi all,

    I'm playing around with a great auto-tile example by MuddyMole and I was trying to get the box auto tile to write/form if in touch with the box and update while the box is stretching.
    I...
  71. Replies
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    great stuff, thanks for sharing

    great stuff, thanks for sharing
  72. I forgot to post here but in addition to the AGBO...

    I forgot to post here but in addition to the AGBO example he also helped me to find issues on a card game project that couldn't be narrowed to simple example and an idea how to solve a nested loop...
  73. Pixel perfect collision while object is being held by mouse

    This is another fine example by Uppernate (BartekB) at Discord that shows pixel perfect collision when object is attached to mouse. It stops at backdrop regardless of the speed of the object.

    ...
  74. Replies
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    Bezier movement extensionless examples

    Hey all,

    I hope this is useful to someone. I made 3 examples of movements based on Bezier - Linear, Quadratic, Cubic based on this excellent guide.

    ...
  75. If you want to make a professional point and...

    If you want to make a professional point and click adventure you should not have the text as image. Imagine the huge amount of text for dialogues, all having to go through an image editing program...
  76. Replies
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    I'd like to report an issue I'm having that I...

    I'd like to report an issue I'm having that I already found a workaround but perhaps Clickteam is interested in handling it. I cannot provide any working example due to the nature of the issue but...
  77. Replies
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    Yes, totally worth. The Find All feature might...

    Yes, totally worth. The Find All feature might not look like much but if you have lots of frames and/or lots of lines and you want to search for something specific. It's God send. I'm finding myself...
  78. hehe so true. The guys at the Discord Channel are...

    hehe so true. The guys at the Discord Channel are very active and helpful.
  79. Replies
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    So, the topic itself is not about speculation on...

    So, the topic itself is not about speculation on Fusion 3. It is about a feature that seemed to be already developed and under Clickteam's hub. It mentioned the Fusion 3 post because it explains...
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    YeeeEEEEeeeeeeEEEeEEEeeeEEsss!!!!!! A DLC with...

    YeeeEEEEeeeeeeEEEeEEEeeeEEsss!!!!!! A DLC with Fusion 3 features is better than nothing at all. :)
  81. Replies
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    The Art of Strings

    These days I have been thinking about an old post about Fusion 3 development called "The Art of Strings", while looking at the fonts when the screen is enlarged to fit a larger resolution.
    The...
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    Lacewing seem to be Windows-only.

    Lacewing seem to be Windows-only.
  83. Replies
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    Yes, it can be reproduced easily. The two Macs...

    Yes, it can be reproduced easily. The two Macs reported the crash at the same point, when clicking "ok" to jump at a level.
    I've found emails from you in my yahoo mail box from 2007-2011, from...
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    Crash with [CActive expression:]

    I'm getting a few errors regarding the yet non implemented Animation>Load Frame feature but it looks like this one is getting the crash:

    2020-03-31 14:01:20.598978-0300...
  85. Replies
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    hey Yves, just checking, that feature...

    hey Yves, just checking, that feature Animation>Load Frame for MAC will be available at the 292.22 final or 292.23? Thanks
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    Good example.

    Good example.
  87. Blizna built very quickly a very nice AGBO...

    Blizna built very quickly a very nice AGBO example. Good communication, fast and affordable. Recommended!
  88. Replies
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    So, based on Yves response about the SDK does it...

    So, based on Yves response about the SDK does it means there is no way to actually make extension compatible with Mac? I assume then that all extensions converted to this runtime were made by...
  89. Thanks Yves, much appreciated. It will save...

    Thanks Yves, much appreciated. It will save countless hours of manually loading hundreds and hundreds of files.
  90. Replies
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    I can't really put this object to use if there is...

    I can't really put this object to use if there is no version for Mac. BUT I have bought it as incentive for such good work and effort. Hope it sells many licenses and hope you get the help needed to...
  91. Yves I'm still waiting if there is another...

    Yves I'm still waiting if there is another technical reason for Animation>Load Frame is not available on Mac exporter. I can't compile anything without this feature. I'm sorry to be insistent but I'm...
  92. Replies
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    Looking great. Do you have plans for the Mac...

    Looking great. Do you have plans for the Mac runtime?
  93. Replies
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    Feature Animation > Load Frame on Mac

    hey Yves, can I have hopes for this to be implemented in the next update? I already have a finished game delivered to publishers for Windows and waiting to be exported for Mac, but it heavily uses...
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    The pathfinding object handles 1 object at time...

    The pathfinding object handles 1 object at time only.You'd be better off checking examples on "enemy chasing player"
  95. Alright, looks like I got it working nice for one...

    Alright, looks like I got it working nice for one token. Still not 100% sure why things get messy when I more objects are involved...
  96. Thanks Janette, yes that's a nice example using a...

    Thanks Janette, yes that's a nice example using a bounce ball movement. I don't think I remember seeing bouncing ball done right in grid style before. The movement kinda reminds me of water...
  97. Hi Janette, thanks. I've searched for all board...

    Hi Janette, thanks. I've searched for all board game/falling tokens/match-3 examples under the sun, including with and without AGBO.


    In fact, the example you pointed out is one of the best. I...
  98. Thanks Janette5 for your effort, really...

    Thanks Janette5 for your effort, really appreciated.
    I have the feeling that this is much more complicated than I have imagined at first.

    From your example sometimes the down decides to not...
  99. Logic fail when trying to scope between instances

    I'm trying to make a jewel drop style game that slides diagonally with Easing Object and it works all good when I check against obstacle qualifier. However when I add another qualifier to check...
  100. Damn I remember this example.. are you...

    Damn I remember this example.. are you Christophe? I think I still do have a variation of a Super Mario engine
  101. Replies
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    I'm curious about the alpha channel with the...

    I'm curious about the alpha channel with the cursor as well.
  102. Perfect, thanks Yves!

    Perfect, thanks Yves!
  103. Thanks Yves. I'm a bit confused here. I did a...

    Thanks Yves. I'm a bit confused here. I did a very quick test and the image loaded nice. I picked up another test which was a bit more complex that used 4 objects loading images and positioning from...
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    I don't think you can use image larger than 32x32...

    I don't think you can use image larger than 32x32 with cursor object. And from my tests you can't use premultiplied alpha channel as well, just "aliased alphas" (jagged edges transparency)
  105. I've found this very helpful guide written by...

    I've found this very helpful guide written by Danny - http://download.clickteam.com/tutorials/en/binary-data.pdf

    Might be of help to others too.
  106. Sorry to necro-post this thread, but the answer I...

    Sorry to necro-post this thread, but the answer I was looking for seems to be tied to this one. "Embed them the old-fashioned way" Means we can use Animation>Load Frame with embedded images? That...
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    Plus it the Steam version seems OK..

    Plus it the Steam version seems OK..
  108. Replies
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    So I've reinstalled Fusion 2.5+ and all, using...

    So I've reinstalled Fusion 2.5+ and all, using the 292.22 and it is giving me this message + a crash/close when I try the FIND ALL feature of 2.5+

    28242

    Any idea why?
  109. Very nice... Thanks! interesting solution you've...

    Very nice... Thanks! interesting solution you've found there for retreating the selection. I wonder if this is a glitch the way qualifiers work.
  110. Nope, didn't work. Here is the link on dropbox...

    Nope, didn't work. Here is the link on dropbox https://www.dropbox.com/s/4hafx89v0vgugzh/selector.gif?dl=0
  111. Thanks Brovic, not exactly. Here is an animated...

    Thanks Brovic, not exactly. Here is an animated GIF, hopefully it will play, of the desired effect, using a group (the second example I posted)

    28233
  112. Expanding and Contracting Issue Selecting Objects in Grid

    Hey all,
    I'm probably missing something basic here, but I'm struggling to get a simple selection system working here. I've tried with loops syncing the objectID with the detectors, but then I could...
  113. Replies
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    Hey, I'm noticing a funny behavior with this...

    Hey, I'm noticing a funny behavior with this build (not sure if can be reproduced back to previous,but..)

    I always used backlash since the beginning of times in Fusion. When I tried to compile to...
  114. Replies
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    Sorting the card on top

    hey,
    I'd like to share an example I've adapted from Uppernate (BartekB) 's help on Discord. This might be useful to someone..

    This one uses multiple actives as cards
    28120

    Original example...
  115. Replies
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    Steam, as any platform is only good in terms of...

    Steam, as any platform is only good in terms of exposure if you are there early. Listen to GaryVee for more on this, but to sum it up: Youtube, Instagram, Facebook, you used to get a lot of organic...
  116. Replies
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    Hmmm not using the new feature (at least not that...

    Hmmm not using the new feature (at least not that I know of). I remember she mentioned a close while switching Alt+Tab between the game and something else, it could be memory indeed... Thanks for the...
  117. Replies
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    Ok, I'll see if I can narrow down the issue. As...

    Ok, I'll see if I can narrow down the issue. As of now looks like completelyrandom through all frames. How can I download the 292.14? In my passport I'm only seeing the .22 28070
  118. Replies
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    It doesn't look like a "traditional crash" in a...

    It doesn't look like a "traditional crash" in a sense it gives a message. It just closes without any warning. On windows only (tested so far)
  119. Replies
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    So, I'm getting report from my beta-tester that...

    So, I'm getting report from my beta-tester that the game I'm working on is suddenly exiting without any crash message (or log?). Which version can I roll back to double check this? Or any other idea...
  120. Replies
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    Many, many thanks!

    Many, many thanks!
  121. Replies
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    Would be possible for the Load Frame to be...

    Would be possible for the Load Frame to be enabled on Mac exporter anytime soon? https://community.clickteam.com/threads/106766-Trouble-with-workflow-for-loading-things-on-mac-build
  122. Replies
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    The layer object is compatible with most...

    The layer object is compatible with most exporters isn't it?

    Plus if you want to pick up specific instances you'd have to use to scope through loops checking unique ID with spread value.
  123. Ok.. no big deal... The new search of 2.5+ will...

    Ok.. no big deal... The new search of 2.5+ will be of great help.



    Is there any technical reason? Can I hope for this feature to be supported on Mac for the first quarter next year or...
  124. Thanks Yves, it is working now after I changed to...

    Thanks Yves, it is working now after I changed to "/".

    about the Apppath$, there is no way to replace them, right?Like a "find and replace" feature on Notepad, but just for the Expression Editor....
  125. Trouble with workflow for loading things on mac build

    Hello,
    I noticed the Animation>Load Frame doesn't work on mac builds. Is there any technical reason why? Preload image doesn't work too.


    I'm also having trouble to load things from disk, not...
  126. Replies
    3
    Views
    2,344

    So far this option seems to be working. Using...

    So far this option seems to be working.

    Using then a flag togge between simple Full Screen and Windowed

    2802028021
  127. Inserting information into tokenized string

    Is it possible to insert data into a tokenized string?
    Say I have the string 1#2#3#4#5

    I have string tokenized to split them based on the # delimiter. So this information I can retrieve with the...
  128. Many thanks Janette! The icons were old because I...

    Many thanks Janette! The icons were old because I was modifying the example that came with the extension. I guess it was made on Fusion 1.5 or something.
    Thanks! :)
  129. Ok, simplified version. Just click the buttons...

    Ok, simplified version. Just click the buttons and it will crash.

    27825
  130. Crash trying to reverse Advance Path Object

    Hello,
    anyone knows how to "reverse" de movement using Advanced Path Object?

    In the example below I tried using the same method that got to node 1 to 6 but, set 6 to 1 upon condition "has reached...
  131. Got it, thanks Yves!

    Got it, thanks Yves!
  132. Purchased, thanks. Yves, looks like I made a...

    Purchased, thanks.

    Yves, looks like I made a confusion here. I actually do not have the any mac exporter, just the Mac Editor. So instead of opening a new topic I'd rather use this one here to...
  133. Replies
    5
    Views
    2,101

    Searched the forums and came about this topic,...

    Searched the forums and came about this topic, looking for the same thing. I was hoping for a solution that didn't require more than one active. However, I wonder if with Fusion 2.5+ optimizations.....
  134. No, it uses children events hehe thanks I'll...

    No, it uses children events hehe thanks I'll check this when the game gets closer to port time.
  135. Got it. It would be nice to have the conversion...

    Got it. It would be nice to have the conversion available any time.
    Thanks
  136. No, I mean, I have the non-steam Fusion and...

    No, I mean, I have the non-steam Fusion and non-steam Mac. Iam developing using the Steam version with the Fusion 2.5+ add on. I'm assuming the 2.5+ project will not open on non-steam Fusion 2.5 is...
  137. Fusion 2.5+ project (Steam) can be exported using MAC addon?

    Can Fusion 2.5+ project (Steam) can be exported using MAC addon (non-steam) version?

    Thanks
  138. Replies
    228
    Views
    58,583

    Sticky: I can if it's an active object but not a...

    I can if it's an active object but not a background then.
  139. Replies
    1
    Views
    1,281

    I applaud your effort Danny. We can see that it...

    I applaud your effort Danny. We can see that it was a challenge even for you.
    Are you planning on diagonal slide, locked tokens, power ups...? Then this babe could be sold on Click Store :):cf25+:
    ...
  140. Replies
    228
    Views
    58,583

    Sticky: So, with Fusion 2.5+ what is the recommendation...

    So, with Fusion 2.5+ what is the recommendation regarding large image files inside the mfa? It looks like some stuff has changed in this regard but I'm not sure how to proceed.
    Has anything changed...
  141. Replies
    5
    Views
    1,128

    Ha, that's odd! I've always used "" around Global...

    Ha, that's odd! I've always used "" around Global Values and it always worked no problem. So much that it never occurred me to search for globa value directory. Maybe something has changed in recent...
  142. Replies
    5
    Views
    1,128

    I tried this solution, apparently not working. It...

    I tried this solution, apparently not working. It is skipping the mycompany directory. What is strange is that I have the exact first piece of code working on previous games. That's why I think...
  143. Replies
    5
    Views
    1,128

    Possible bug in the File Object

    I have an old piece of code that I use in my saves. I basically check through file object is mycompany and mygame directories are created, if not, create them. However it stopped working on new...
  144. Replies
    7
    Views
    1,496

    thanks soomeeon, from your file it looks like the...

    thanks soomeeon, from your file it looks like the problem was with the fade transition indeed
  145. Replies
    7
    Views
    1,496

    Ok, got it... when the grenade hits the cyan...

    Ok, got it...
    when the grenade hits the cyan band, the glitchy glow will comes up.

    https://www.dropbox.com/s/q9eu2aw0yzrd237/Jungle_glitch.zip?dl=0

    Please Clickteam, give me a light... the...
  146. Replies
    7
    Views
    1,496

    No pixel shader applied, no RGB coefficient set....

    No pixel shader applied, no RGB coefficient set. I'm trying to narrow down to an example but every time I apply same object to a brand new MFA, the problem do not reproduce..
    I'll try to clear up...
  147. Replies
    7
    Views
    1,496

    Direct X 9 additive blending glitch

    Ok.. so, I'm using the UFS object to properly full screen my game... and I noticed it works best with DirectX 9... to my surprise, an explosion blast now is presenting a graphic glitch (attached), as...
  148. Replies
    6
    Views
    1,472

    No need, the click store solved for me, but just...

    No need, the click store solved for me, but just in case.. here is what appears for me:

    24701
  149. Replies
    6
    Views
    1,472

    Yes, lounge only has patches. I've checked the...

    Yes, lounge only has patches. I've checked the passport before posting but for some reason, it appears all my products but they appear blank (no download links). I've got it from the web store.. mine...
  150. Replies
    6
    Views
    1,472

    Lost clickteam fusion installation

    hey.. I've lost my installation (still have it on Steam but would prefer to install the non-steam version), and the download links only seem to have the update. I do have the serial tho.
    What would...
  151. Thanks Julian82, much appreciated.

    Thanks Julian82, much appreciated.
  152. How can I roll back to other versions of clickteam fusion?

    I want to check a weird issue that seems to be related to the last update.. probably. But the links to other versions are no longer on Yves's posts.

    Thanks
  153. Cyrilic characters is crashing clickteam fusion?

    Guys, can anyone try to reproduce this? Open a brand new project, add a string object, double click it and paste the name of Fiodor Dostoyevski but in russian "Фёдор Миха́йлович Достое́вский".
    I'm...
  154. Have you tried just the direct show object? As...

    Have you tried just the direct show object? As far as I've tested, non full screen videos don't work very well...
  155. Topics of video I've been looking into since,...

    Topics of video I've been looking into since, like, 15 years or so.. I've read a lot of topics.. some years ago people were talking about crowdfunding an extension to play Theora OGV video but never...
  156. Replies
    36
    Views
    9,683

    By the way.. anyone knows if this is the same as...

    By the way.. anyone knows if this is the same as the one that came in the bundle?
  157. Good job indeed!

    Good job indeed!
  158. Replies
    22
    Views
    5,973

    I do use because you can toggle them on and off...

    I do use because you can toggle them on and off with an event, instead of having to set variable to 0, 1 etc. I agree that too many flags can be confusing since you can't name them, but for some...
  159. Finding nearest enemy + engage in combat fail

    Hey guys,.. I'm trying to get a friendly object to seek and attack the nearest enemy and engage in combat from a distance. The thing is, I've found a couple examples here and there, messed with it,...
  160. I haven't checked with blackbars, but I wouldn't...

    I haven't checked with blackbars, but I wouldn't go with blackbars for desktop/Steam in any case as the the stretching would be minimum in the resolution I mentioned, considering the steam hardware...
  161. So, to sum it up: Steam Overlay should not be...

    So, to sum it up: Steam Overlay should not be disabled and there is no reliable way to use Ultimate Full Screen with Steam Overlay. We should use the default full screen method and try to use a 16:9...
  162. What about FRAPS? or other program such as...

    What about FRAPS? or other program such as GreenShot?
  163. Julian82, the steam overlay displacement is when,...

    Julian82, the steam overlay displacement is when, say, you want to click and close an achievement message? Also, I assume that the display would be more noticeable the larger the black bars? I mean,...
  164. Thanks Julian, it was this example I was...

    Thanks Julian, it was this example I was referring to. I've saved it and also the explanation for reference. What I'd really steer away is the part of "people are having trouble to get it...
  165. Thanks for your input Julian82, I've...

    Thanks for your input Julian82, I've read/downloaded example of Ultimate Fullscreen other day with the lens shader on the other frame, and also played your Outbuddies game (cool retro game BTW). I...
  166. How people are doing? I've checked Concrete...

    How people are doing? I've checked Concrete Jungle and it appears to be using Ultimate Full Screen object.
  167. Bump.. sorry for digging the grave here but would...

    Bump.. sorry for digging the grave here but would be interested in this as well.
  168. Replies
    289
    Views
    62,126

    I just checked the new version from clickstore.....

    I just checked the new version from clickstore.. good work! Room system is cool. Are there plans for the animation of rope down? Also with current version is possible to make the jump higher when...
  169. I've found a solution that solves partially the...

    I've found a solution that solves partially the problem.21977

    Sorry I don't remember the post I got from, but thanks to the uploader anyway.

    This method creates a detector and automatically...
  170. Replies
    289
    Views
    62,126

    Looking good.. glad to see more development....

    Looking good.. glad to see more development. Happy new year!
  171. How to deal with duplicated connected objects

    How would you deal with the following situation:

    A switch opens a door: I want to make one switch and one door and scatter let's say, 5 of them on a level.
    Ok, the usual procedure is run a loop...
  172. Replies
    289
    Views
    62,126

    Here's an idea: A variation of this engine as...

    Here's an idea: A variation of this engine as "beat 'em up" (Golden axe, Streets of Rage etc), sold as a different product. One sale here guaranteed :D
  173. Replies
    48
    Views
    12,822

    The extension was there but I reinstalled and it...

    The extension was there but I reinstalled and it solved the problem now.. thanks!
  174. Replies
    48
    Views
    12,822

    Hmm my post didn't come up. Anyway, I've managed...

    Hmm my post didn't come up. Anyway, I've managed to uninstall and install and update successfully. But now my project refuses to open because it says the extension Xbox controller object isn't...
  175. Replies
    48
    Views
    12,822

    Got it, just for the info, if I uninstall Steam...

    Got it, just for the info, if I uninstall Steam version, I'll still need to reinstall the stand alone version? Thanks
  176. Replies
    48
    Views
    12,822

    No luck here. I guess I have the Steam version...

    No luck here. I guess I have the Steam version installed as well.. would that be a problem?

    Thanks,
  177. Replies
    48
    Views
    12,822

    Ok, so Clickteam fusion detected an update,...

    Ok, so Clickteam fusion detected an update, downloaded but during the install it says Fusion is not installed. Version R286.6 unicode.
  178. Replies
    289
    Views
    62,126

    Hi ragem, How can I activate he ninja gaiden...

    Hi ragem,
    How can I activate he ninja gaiden wall climb that I saw in the examples?

    Thanks,
  179. Replies
    289
    Views
    62,126

    Hi ragem, bought your platform engine, I must say...

    Hi ragem, bought your platform engine, I must say it is one of the very best I've seen and trust me I've seen quite a number since the TGF days. I wonder how can it be scaled up to a larger...
  180. Replies
    2
    Views
    941

    Hi Fernando, is there a specific section where to...

    Hi Fernando, is there a specific section where to create a bug report and attach the .mfa? I couldn't find in the forums. Thanks

    edit: Got it, bug tracker up there.. thanks
  181. Replies
    2
    Views
    941

    Xcode is crashing on specific frame

    Hi, I have a game that is crashing at this point: Let me know who should I send the .mfa.
    Thanks

    // Bouge les objets changes par les evenements
    // -------------------------------------------...
  182. Replies
    1
    Views
    4,020

    Flash Games License support status

    Hi
    I've searched on the forums but couldn't find the answer I was looking for.

    I'd like to know what is the current status of support for FGL. Flash is going to be unsupported soon by the...
  183. Alright, added... yes I'm using Clickteam Fusion...

    Alright, added... yes I'm using Clickteam Fusion Developer. thanks!
  184. It freezes.. I tested on another machine and...

    It freezes.. I tested on another machine and worked fine. I suspect it has something to do with video card
  185. Steamwork object full screen/freezing problem

    Hi Everyone,
    I have a game greenlit and ready for launch, and I'm doing last minute checking here with a steam key and the game is having trouble when loading on Steam Client application. The game...
  186. Replies
    208
    Views
    40,120

    Thanks Fernando! If the SDK changes and the app...

    Thanks Fernando! If the SDK changes and the app is already published, will the app needs an update as well?
  187. Replies
    208
    Views
    40,120

    Should this be the "official" solution or a...

    Should this be the "official" solution or a temporary solution?
  188. Yes, no one is asking to port every monetization...

    Yes, no one is asking to port every monetization option under the sun, just the ones that generates more revenue such as.... Chartboost. I really don't see why Anders is assigned to work on iAds...
  189. Thanks Gustav.. I thought it was something we had...

    Thanks Gustav.. I thought it was something we had some sort of control over it...
  190. thanks for the info DavidN, I also agree about...

    thanks for the info DavidN, I also agree about the tutorial on achievements and cards... do the extensions handles trading cards as well?
  191. Replies
    109
    Views
    24,394

    Simon, still no Admob for iOS?

    Simon, still no Admob for iOS?
  192. AArrgh this is driving me crazy! Now the "always"...

    AArrgh this is driving me crazy! Now the "always" condition have variations from time to time when the program runs :(
  193. Ouch, almost bought the Android on the summer...

    Ouch, almost bought the Android on the summer sale but I have all my purchases on the clickteam store. I'll keep an eye on Clickteam sale then...
  194. My progress so far.. I've added detectors so I...

    My progress so far.. I've added detectors so I can easily change where the bricks are being created. The problem now is isolated on the gap between the bricks when the run speed changes.

    13371
  195. I'm getting closer to the solution but my math...

    I'm getting closer to the solution but my math skills are failing miserably.
    The ticker mod result alter when the runspeed number increases and therefore it creates a brick with either a gap or...
  196. Turbulent Tundra style level generation problem

    Hi, I'm trying to implement a level generation like the example Turbulent Tundra but I'm having a problem with the Mod event.
    The problem is that when the runspeed value is increased, the mess up...
  197. Replies
    2
    Views
    1,210

    Thanks DaveC!

    Thanks DaveC!
  198. Replies
    2
    Views
    1,210

    A little help with Drag and Drop

    Hi, can someone have a look at my example? The drag and drop with Move it kina works well but when the touch detector overlap another pickable object it grab two at time.
    I could set a flag to tell...
  199. Replies
    208
    Views
    40,120

    Thank you very very much Softwarewolf!

    Thank you very very much Softwarewolf!
  200. Replies
    7
    Views
    1,647

    I also tried adding the action "set file" on the...

    I also tried adding the action "set file" on the ini before the write/load command and still not working. Clickteam? Mods?
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