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  1. Thread: About MMF 2.5 :)

    by AnD4D
    Replies
    668
    Views
    178,436

    Man, this is going to be great! I've been waiting...

    Man, this is going to be great! I've been waiting for the physics engine for a loooong time. I hope it works as smoothly as a normal behavior!
  2. Thread: Zombie AI?

    by AnD4D
    Replies
    10
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    3,281

    Hmm, does APF work with iOS? Worried about it...

    Hmm, does APF work with iOS? Worried about it requiring .NET.
  3. Thread: ClickJam 2012

    by AnD4D
    Replies
    119
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    27,101

    Sticky: Somewhere central would interest me... Birmingham?

    Somewhere central would interest me... Birmingham?
  4. Replies
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    What's the difference between using this and: ...

    What's the difference between using this and:

    Always - X( "ActiveObj" )*(1-0.1)+X( "DestinationObj" )*0.1
    Always - Y( "ActiveObj" )*(1-0.1)+Y( "DestinationObj" )*0.1

    ?
  5. Replies
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    Having trouble finding anything for arrays that I...

    Having trouble finding anything for arrays that I can see that would help me... strangely enough. I can see how it would work, but I'm hoping it would store the information in the array...
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    Turns out I need to use the spread value command....

    Turns out I need to use the spread value command. Though I'm finding it difficult to make it work the way I want. If I delete an object, and then add a new one, the entire system shifts back one...
  7. Can you try: If enemy X is greater than player...

    Can you try:

    If enemy X is greater than player x - 10
    If enemy X is less than player x +10

    then

    enemy launch object down.

    is that what you've tried? It should be quite straight forward.
  8. Replies
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    Hi Solar, I'd like to try and build a section...

    Hi Solar,

    I'd like to try and build a section in the game that is similar to Terraria or gem miner. When they destroy the rock, I want it to stay destroyed forever. So if they quit the game, or...
  9. Replies
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    Oooh, looks like Direct3D DOES work with IOS!...

    Oooh, looks like Direct3D DOES work with IOS! What a relief! So that's 2 definitely solved... just the first left. Trying to figure out how to have the system remember which blocks are gone and which...
  10. Thread: z33z pathfinding

    by AnD4D
    Replies
    7
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    963

    +2

    +2
  11. Replies
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    1,364

    Ouch, sorry to hear about that. Must've been...

    Ouch, sorry to hear about that. Must've been annoying!

    If I can find a solution to point 1, point 2 shouldn't pose a problem. I'm contemplating 2 solutions. One involves creating the terrain based...
  12. Replies
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    1,364

    2) Fixed again... just had to change the display...

    2) Fixed again... just had to change the display mode to Direct3D. Then it's all smooth. I do wonder, however, if anyone has success with this working with iOS.
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    2) Now the objects are falling through each other...

    2) Now the objects are falling through each other when off screen. Darn...
  14. Replies
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    1,364

    Remember Alterable Variables

    1) I'd like to have a level where I can have hundreds of enemies on screen, and you can destroy them all. Then you can level that part of the level, do something else, and return to the first and...
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    Thanks. I've moved them all into their layers...

    Thanks. I've moved them all into their layers now, and it's working pretty well. One thing I've come across now though is when I move the characters into layer 2 I found the path finder no longer...
  16. Replies
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    Tried... failed... have you given the 3 active...

    Tried... failed... have you given the 3 active object method a try? That should be pretty straight forward to get working. Just requires a little pre-planning. Doesn't the iOS have issue with certain...
  17. Replies
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    1,353

    Layers... hmm, not the most user-friendly :) Is...

    Layers... hmm, not the most user-friendly :) Is there a way to shift all the items on the layer across in one big batch? I thought if I moved one object to a layer, each duplicate would follow, but...
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    Have you tried putting them on different layers?

    Have you tried putting them on different layers?
  19. Replies
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    2,232

    So the background you uploaded is a still, but...

    So the background you uploaded is a still, but you want to replace that with movement/animation? Right, I see... How about (long shot) 3 active objects that make up the bar... First, let's say it's a...
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    Brilliant, thankyou. Any ideas on path finding? :D

    Brilliant, thankyou. Any ideas on path finding? :D
  21. Replies
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    2,232

    Sorry Konidias, I meant the background. Have that...

    Sorry Konidias, I meant the background. Have that on an active layer with the rounded section cut out, then have the bar on the layer behind it changing x scale. I can't get the mask to work.
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    Just wondering, can't you just make a png object...

    Just wondering, can't you just make a png object with a built in alpha for the menu bar? Why do you need to use masks?

    *I'm feeling your pain! It doesn't matter what combination I try, I just...
  23. Replies
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    Nope, this shader pack didn't work. I'll look for...

    Nope, this shader pack didn't work. I'll look for pack 1.
  24. Replies
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    1,353

    I read somewhere that ios isn't compatible with...

    I read somewhere that ios isn't compatible with layers... Is this right? Can I add layers in the layout screen or do I do this from within the event editor?I tried setting layers within the editor...
  25. Replies
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    825

    Did this work? I thought the AVI extension was...

    Did this work? I thought the AVI extension was just for playing videos, not recording them... or have I misunderstood... Isn't there a demo button?

    If you are looking to record a video demo, I...
  26. Replies
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    1,353

    Can anyone help with the above? Is it not...

    Can anyone help with the above? Is it not possible with MMF2, or might I be using the wrong extensions?
  27. Not as far as I'm aware... especially seeing as...

    Not as far as I'm aware... especially seeing as you can rename your variables.
  28. Replies
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    2,232

    Sorry, having trouble opening it. Do you know...

    Sorry, having trouble opening it. Do you know where you got hold of Screen.fx effect?
  29. Replies
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    Window size will depend on what you'r building it...

    Window size will depend on what you'r building it for. For ipad 1/2 and iPhone, it's been recommended that 960 x 640 is used, as it looks good on both software. If you're looking to use a 3rd gen...
  30. How about having a variable, and set the gravity...

    How about having a variable, and set the gravity so it is always at this level. Then while jump button is pressed decrease this variable until it hits a certain number... at this point, turn on a...
  31. Replies
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    1,790

    Could you not just have a duplicated character,...

    Could you not just have a duplicated character, and always have it's position on top of the character, doing the same animations, etc, and only have them visible when struck (or what have you). Just...
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    Can you please post a version for me to have a...

    Can you please post a version for me to have a look at?
  33. Replies
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    948

    I don't think this is possible from within MMF....

    I don't think this is possible from within MMF. There might be a way to do it in a video editing program, where you overlay the alpha as a video on a video, and then export out as frames again. Then,...
  34. Replies
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    AnD4D's game in progress

    Hey,

    I see myself asking a lot of questions coming up, so thought I'd just open up a new thread dedicated to a game I'm making.

    First off, I should say that it's being designed for iOS, so...
  35. Thread: Path Finding

    by AnD4D
    Replies
    2
    Views
    906

    That got it! Thanks a lot! Wasn't really aware...

    That got it! Thanks a lot! Wasn't really aware the position of the order made that big a difference. Makes sense when you think about it though!
  36. Thread: Path Finding

    by AnD4D
    Replies
    2
    Views
    906

    Path Finding

    I'm having a little trouble with the path finding extension. I have the system set up in the same way in which the example is set up, and my object follows the path, but it continues to walk through...
  37. Replies
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    2,790

    Thanks a lot!

    Thanks a lot!
  38. Thread: Claymation look

    by AnD4D
    Replies
    2
    Views
    390

    Hi ConquerStone, Not sure how much you can...

    Hi ConquerStone,

    Not sure how much you can achieve without having an artistic hand. You could try using a 3D program. Blender is free, and has a great community. You might be able to get a decent...
  39. Replies
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    2,790

    Hi Jacob, I'm not making this work... "X(...

    Hi Jacob,

    I'm not making this work... "X( "Active 5" )+0.5(X( "Active 4" )-X( "Active 5" ))"

    Can you please point out what I'm doing wrong?
  40. Brilliant LB! Thank you very much! Took a...

    Brilliant LB!

    Thank you very much! Took a while going over it to understand, but I finally got it. Little more work than I'm used to, but as long as it does the same thing, I'm happy!
  41. Hi King Cool, I got the ADO, but I can't see...

    Hi King Cool,

    I got the ADO, but I can't see it as being easy. I'd like the object to slowly rotate toward the mouse cursor, or have it rotate in the direction another object is facing (like an on...
  42. Replies
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    Goodness me, this is a hard one to follow!!! Is...

    Goodness me, this is a hard one to follow!!! Is it possible for you to break this down for me? Where does it define the two objects?

    * Tried to follow it, and

    "Angle( "Active" )+ max( min((((...
  43. Hmm, it seems to be making duplicates in this way...

    Hmm, it seems to be making duplicates in this way because you already have duplicates. Try clones instead? Or just have the system create two duplicates at the start.
  44. Hi, can you add the command "Limit Conditions"...

    Hi, can you add the command "Limit Conditions" and "Only one action when event loops". Let me know if that helps you :)
  45. How to set object angle so that it is always facing the mouse cursor

    I'm trying to figure out how to set an event so that an object always follows the mouse cursor. I was able to build the attached in another program using a single event. Is this at all possible in...
  46. Replies
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    2,790

    Really? Do we have an alternative for realistic...

    Really? Do we have an alternative for realistic physics? I just bought MMF2, so I'm not looking to upgrade just yet. I'd like an object's mass to influence another object's movement upon collision....
  47. Replies
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    2,790

    Also, could someone please explain how I get...

    Also, could someone please explain how I get Box2d working in MMF2? Do I download an extension, is it already there, is it a separate file? Also, I recall reading that it's not compatible with IOS......
  48. Hey there, sorry, I'm not sure I can be much help...

    Hey there, sorry, I'm not sure I can be much help to you. I loaded up your program and saw around 80 events... so yeah, that scared me :)

    Are you sure that system's the best for what you want it...
  49. Replies
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    Lerp and Isometric Games

    Hi All,

    having a bit of trouble again... this time with the lerp command. I have used the search function, as well as Google, and can see the following:

    The formula for lerp is just:...
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    Ahh, thank you very much! That worked! Also,...

    Ahh, thank you very much! That worked! Also, learned about Anti-Aliasing, so am pretty happy.
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    First day on the job :) I really love the...

    First day on the job :) I really love the storyboard, and layout, and the event editor. It's fantastic, and that's the reason I bought it. Really, I don't want people to think I'm suggesting one over...
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    Rotation and Action Points

    Hi All!

    First post :) First of all, a big hello!

    Recently purchased MMF2 & The iOS exporter, having come from Construct 2, and am experiencing a few differences that I am having trouble with.
    ...
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