haoujey PM sent
Type: Posts; User: Fernando; Keyword(s):
haoujey PM sent
Yes it was a bug.
fixed for next beta or release
thanks for report it.
Not here in the example test, notice that on video prepared depends on the origin of the video and the buffer assigned in tehhe device, this signal is triggered when the video filled a buffer enough...
My 5 cents opinion is to use app preferences, in this object all string are made private and therefore not easy to be tampered by others and if they move this preference file to a new devices it...
you only need the full version now and using "Don't include at build time", remove the frame and this need to be done to build teh lite version, then remove this flag and create the res folder using...
open fusion menu-->help-->Examples-->Folder AndroidOBB
check and let me know
1.- did you check the example?
2.- did you check the OBB tools, there you must add the videos
3.' did you read the description in the help.
As android rule, all names must be lowercase, and...
i was asking a small mfa that reproduce the issue, but i see you figure it out
This link mentioned
what is under proposal
sorry can you post a small mfa to see here
there is no solution , the extensions have to be redone to work with firebase database and cloud.
You have in clickStore two object
maybe it will help you
Let me know if you...
I am looking for some user with windows 7 or below windows 10 (not XP), that have time to make few test for latest runtime and building with latest android gradle plugin 3.5.1
mm this basic example modify to use dismissed event work for banners/interstitial/rewardvideo
so if you show a banner present in screen and dismiss it jump to interstitial if you present a...
are you waiting that the image is load to continue with teh loop or timer, possible you are not waiting for them to be ready?
post small mfa that reproduce the issue
yes and is fixed for next beta, will do final test and send by PM the new object for you to try
Dobermann i will send you a PM with a new Runtime that should address this, please test and let me know
Not easy to find a solution since it is done internally by Android OS, checking another solution today
thanks for teh info, please check should be now
in your account ---> login ----> and check your downloads
ok, there is a version made from gradle as 1.1 in teh clickstore can you login in your account check and download shoudl work OK
sorry did you check this line in your report
Failed to read key teamyakine from store "C:\bee1000.keystore": Keystore was tampered with, or password was incorrect
what version of fusion and android theme are you using?
NOt look at teh object, look at your admob account.
are you using your dev account for testing?
did you check what is mentioned in the log from device during test?
For this you need an extension which allow you to play sounds from assets, let me see if i post something for sale
seems framework were not correctly installed, and these framework work only with 7.50 sdk and teh latest code for admob i provided you
the link posted may help you
the missing framework that is what is reflected in the log.
the changes are inside the runtime, let me to send you this new runtime, but you need to check before publish anything there
post the apk to check here
oh you seem failed to add the others framework
The Google Mobile Ads SDK was initialized without AppMeasurement.
check the page i posted above (there you find all steps to use latest ios...
mm never heard of it
did you try with version 7.50 SDK ?
mm no, inside the webview2 object there is not trace of UIWebview anymore, and this object is fully implemented with WKWebView
please make a search and find the UIWebView code
can you show me the log from left view to follow th trace of this crash, no problme here though unless sdk is not correctly installed and/or missing library
my suggestion ask in developer apple forums or call apple phone since seems to be very specific, and you have a developer account this is included
this error first time i see
if you have antivirus can you see the quarantine?
i will send you a link by PM for teh battery issue
I will check possible bug on a recent changes when starting the application, if i have a new runtime i will let you know for testing
Did you add the permission for this
there is a new change in admob you need to add a key for the publisher,
<string>ca-app-pub-3940256099942544~1458002511</string> ??? where this value is...
Thanks for the info in PM this will help, see that you have these sound at 320 Kbps, even though this value is allowed in Android, you are preloading them, so once they are preloaded with no error...
thanks I don't usually revert other code, but if you agree I will check
Dobermann, this extension was updated to latest Google AdMob iOS SDk 7.50, and the pause for interstitial was included, let me know when you have some time to test these changes
@springhunter i am aware of these changes need to be implemented in a week (this extension seems to require several updates not only FB, sorry for teh incoveninece ironsource keep changing adapters...
it works Ok here, can you post a small mfa that reproduce this issue, seems to be related to physics object but with this report not easy to check
no pointing to MMFRuntime find in this log either
"about it was working in 292.3", please remember this version used ANT building procedure and a lower API, from there we must start.
why you set 1 on event 11?
if is only one purchase should be 0
this bug report is not useful, can you provide a logcat from this phone, also need only a mfa with all sounds to check.
this condition work, only that will be true when the picture is loaded and showed to you
please post a small mfa to check this , thanks
sorry I have no idea so far.
seems that you better start from a final xcode project with latest code and add the missing framework for admob is your best course of action :(
you need to see which one is the correct one and delete the other.
should be only one .plist (books.plist is still an info.plist file) in the project check by date to see, i have no clue why you...
can you check how many info.plist you have in the xcode project folder?
ok seems that xcode 11.1 have some issues with posting teh application to appstore
search in apple developer forums for this
APPSTORE connect operation error: An Error occurred uploading to teh...
please post a small mfa to test here
oh i tested admob with xcode 11 yesterday and it is working, so is not, updating admob to lastes sdk is on my list though. hope this sdk last longer, they change almost once a month with plenty of...
what i am telling you is that for security reason your pages must be https, not sure if you can run now a local html block, and everything must be supported with a certificate for security reason.
check that is running with https and not http, check teh log for sure something is mentioned
mm tested xcode 11 with a big game almost 400 MB and seems Ok for iphone 5s 12.4 and ipad air 2 with 13.1.2
for admob please check here...
mm no, i am using xcode 11.0 and is fine for both ios and mac (i am running catalina here)
teh first time did it mention to install some components that took like an hour to install?
Short answer is no.
the reason behind is not as simple as it show by Google is that the runtime is actually optimized in code, and is in graphics, Actions/Conditions/Extension, etc.
Answered in the PM
Rickyvb PM sent with the link of zip file and instruction
and no is isomething else, i run teh example with camera permission and allowing it from app settings ans stil doe snot shwo the camera so something is missing in webview code for camera, used to...
Yes is related to camera permission let me check it tomorrow
Ok I did some work in the code and use several fonts (each one of them have different descendent values) with different baseline
Nexus 7 android pie
this depends on how many languages are installed in your device, in case of French, if you only have fr_ means that you have international french and not regionalized as fr_CA French-canadian, but...
Not sure if this help from Nexus 7 with Android 9 (AOSP)
from nougat device ZTE
See that languages are according devices, you may check if they are available in the language...
There have not been any changes in the counter code from years, but counter rely on static layout. and this have change in the android framework for latest api.
also I can confirm you that...
medron PM sent with link
Ty for the info i will push an update now, let you know when is available.
extension is updated in extension manager, please reinstall
sorry did not see it :(
download from extension manager and check teh date should be 07/09/2019 (mm/dd/yyyy)
please post file date for GMaps.dat inside dat/runtime/android
Not by CT is by android.
so this require user to approve this permission.
dangerous permission are attached to object, for example access to write/read is handled by file or obb object,...
This Object was redone with latest API WKWebView, please let me know if you want to test it in your project to see if fullly compatible.
These changes were done, let me know if you have time to make some test at your side.
in on my list this week
only objetc can handle dangerous permission for now.
i will check both situation this week
thanks fix for next beta or release
let me know if you need this object to send you a link by PM
Thanks for the info
can you explain what fusion version is this happening
can you post a small mfa that reproduce your issue
LOL, sorry me too,
the picture above which display value according this property in image was
i will check it tomorrow
ok but the image on top which display mode is, sorry?
mm no runtime only take care of these
let me check if this is done as default.
Use Release version 292.14
when you are reading to publish your game application , set all Release Info
Then go to Build Type and select Application Bundle
Which display mode are you using in this application?
and is working in android
does this example work at your side?
"Application testWebView Android.mfa" inside examples/webview2
mm this is done do you want to try? let me know
the "GPG is installed" now work with latest code, teh status is being deprecated so it will return always 0 (connect) added also a detection when...
sorry i missunderstood webview does require of these permissions to make webview able to use geolocation inside it.
they are added, but not asked since you are not using it.
it is only asked...
remaking the object entirely
thanks for the info though, added to my todo list
mm can you post a small mfa? for me to test
Hi Pradeep is there any error in these functions?
you have file object which is teh one that allow you to create folders in android, as it does in windows
AdMob Android or iOS? or both?
Please check your Pm let me know how it goes
yes i just tested and the price is zero
i need to see this mfa send me a link to download by PM
BTW i have also tested FNAF1 in testflight and the prices are read OK, so someting in your mfa...
IN minimum android version (i've set 4.1) instead of choose 4.1 you must choose 8.0 that is the minimum where teh adaptive icons concept work.
this is a handy link
Dobermann about adaptive icons, to use then you must set min api to 26, so this will make user to have two different apk in the publish console system
your build api is way too low min accepted is 26 recommended is 28
what api are you using in this test
please post Min, target and build api
Perry clearly state this
Checking the license for package Android SDK Build-Tools 28.0.3 in C:\Program Files\Android\Android Studio\jre\licenses
Warning: License for package Android SDK...
sorry i never got your redeem code to install using testflight
Ok, the play service status stop working when they deprecated i can not remove from object since it can be inside many application but it will retun 0 which is correct since it does not see any error...
I will check what changed in this API next week.
From android 6 i think not sure this api is deprecated and always mention installed
since it comes with the OS
At the moment they don't have this functionality, I try to implement a method, but you can't tell if the authentication failed because the user canceled or if it failed due to connectivity or other...
this verbosity was reduce and should be OK in next release
Are you using by any chances the OBB extension object with app bundle?
there is a connection issue between android and the cloud service, not related to the change requested for android 7+
this issue need to be review by you...
and check that you get response code 200
please send me a small maf with these url for me to test here
this is solved in next beta for http which is the problem, normally android wants you to use https.
no need ty for testing
the idea is to see fi behave different not to be published
did you try with api 26 and see how it behave with 4.2
seems that now to rollout an apk you also need x*6_64 libs I made them and shoudl be ready for next beta, if anyone need them to publish please let me know
a new beta will be publish in short after some few test undergoing.
I will delete your other post
PM answered with new runtime
I already spoke with google team, and it is because they now also want you to rollout not only x86 but also x86_64.
the libraries are ready and under testing
this will be solve in a bit seems that to rollout also x86_64 is required now, not the case for close open draft, new libs are being prepare and test
oh IMHO think ogg does not have recorder option, may I suggest to check what you can record here
mm, upload to a cloud service and send me a link using PM
question is this an old certificate because i had problem with one certificate of 2015, which is not OK with google anymore.
About extension there is no reason to have any issues related to them....
did you check teh forum for these questions?
if the application is in test flight add me
can you show what extension are you using in your apk.
what target you set in your application 28?
in this page
when you press newest this change the API so you have only installed until 28 I do have installed platform 29
easy to check go to android sdk dir look for platforms and check what is teh biggest...
the manifest is built programmatically using gradle.properties file and the numbers are set by the one you choose from the combobox in the android properties TAB in side the editor
mm i don't see any api bigger than 24 you must use api 28 unless a missing pic(s)
you need latest api, platform, platform tools and SDK
maybe this command will help you more info here...
mm need information from what java sdk you are using + android sdk platform and tools
I tested several time and I have no issues, need more info to help.
in 292.3 the adb install command did not have any problem either, strange
did you try with latest beta?
mm just upload a bundle this morning had problem with the page mention that something was not correct you must build with api 28 and set target 28 at leats
something important some old...
sorry I don't understand, this, you still comparing windows and android?
for the rest I see no error in the object if you need any assistance CT offer a patreon service to help user to achieve and...
you know godot packs assets and some few code right is base mostly in pre built libs, but fusion is based in java and partial code in C.
Back to 64 bits application please always track google...
yes I will check
but what shoudl be added to the manifest, Where did you read this?
this have been answered in teh past the libraries are there and are used by those devices are 64 bits and teh packaged is done at it shoudl since it done by gradle or ANT in teh past
i made a change in the runtime do you want to test there, if so let me know
you have to install de beta from owner's lounge link
Yes, but to not add sub domain which will make things not simple
I will send you a PM with a link with a RuntimeAndroid.zip for you to try there
i will add the flag mentioned above, let me know if you want to run some test there @AndyBazooka
so you are saying that you are comparing windows and android under the same parameters?, are you sure about this?
mm does not understand how the windows version work with your page or any...
can you plkease provide with more information what version of fusion you are using?
this should not happens anymore with version 292.11
unless a wrong...
Download new version from extension manager and test.
the only first thing I see from start is that internet permission is missing
also can you add in your web page a line where is printed the received values from the form?, remember nothing is done...
No, can you give full steps to use your mfa?
sorry i only see a web page you need to provide full information for me to test here
you have to set immersive mode ON
to get transparency navigation bar
Just add localization object and keep both permissions build and test
No need to create them as far as I know when using expression
wow but 12 secs from a article query in wifi on old devices is sure something to mention to google team
yes you can do using set immersive mode
or simply start your application with heading off and display status bar...
Glad is solved
uninstall fusion and deleted the directory just in case something remains inside
install fusion from installer then the 292.11 beta patch
install android command tools plus platform...
seems to be working dim take the navigation bar to a status where is the 3 small dots.
These steps are only valid for previous version not Gradle, you must follow the steps at the beginning of this thread
please test using 292.11 in steam beta
about the time is very strange is this happening in cel mode? or wifi
internally the code have a control for pending process to not overrun the...
you need 292.11 beta in steam
check clickteam community discussions in steam
you mentioned that you have 292.10 but it shows and error like 291 when was ANT the building system, can you do a full installation and then update to version 292.11
of course if...
Glad you solved
can yuo check that you only have a Gmaps.dat and not a .zip mix there inside data/runtime/android
mm try to reinstall
just in case here is the latest change made in July 09
MrJustan did you check if the license for use teh platform are all Accepted?
check that you have access to
mm let start from beginning this is not an error is just a warning for future deprecation in gradle 6
i think you need to update your GMaps Object from CEM
not sure why you can not build there with this object.
just build again to test here and is working, something is blocking this lib to be downloaded
not sure what is happening
sorry but you need to accept the license for the platform api you installed. without them you cannot build.
from your report
also check that you have full right in the android sdk folder...
this error can happens because user choose a wrong version of java, mistaken 32 or 64, not have any extra definition
did you update to 292.11 and you can build location object now, right?
there is a fix in 291.11 for this object, you must install the steam beta, I thought you were using 291.11
mm somehow the android sdk have a non ascii character in the folder name can you verify that you use only ascii characters in teh folder name and non space
Lecherbault android use now only jdk 1.8 that why is giving this problem, so you must install is java sdk 1.8 because wht is in your images is NOT java 8
Did you test your application in testflight mode?wh
I asked about your steps you were a little bit vague, can you show picture of article being setup in your app store account.
how are your...
@Lecherbault i was looking for image like MrJustan posted, yours does not tell me much, sorry
BUT if he is asking for ansi 32 bits is because some mixup with versions is happening at you side.
sorry to reask, please post all version java sdk version and update
does the preferences are updates and pointing to the correct locations
as mentioned in above post we are investigating, let you know when this bug is fix
ok you have a 64 bits PC running a 64 bit windows version and the gradle is asking fro 32 bit, then teh java sdk is 32?, if it is, you must change to 64 bits
please confirm your...
Lecherbault what type of PC do you have is a 32 bits or 64? what version of java sdk did you install 32 or 64?
no sir, I am asking if you have full access right for this folder you must check in the properties, security
Thanks for the info the crash is not at the beginning is related to an object called mouse in your second frame, we are investigating.
Can you check if you have the full access in the .gradle folder inside users\YOURACCOUNT
You need to send an email to this third party extension
can you check that the gradle directory have full access
MrJustan ok so it is working OK then, right?
nice please test with 1.1 2.0 and 3.0 if you may and let me know your results
no the beta a new runtime that i will send you base of 292.11 with this correction.
Kritter a change was made in the code to grab images seems that somehow mixing C and android can have this issue, i need your for run some test about this let me know here to send you a PM and also...
there are two object in sale in clickstore tag holder tag absolute that allow you to do that and more
MrJustan you updated to 292.11 and you have the same error
let checks the points you have made so far:
installed java 1.8 and update 221 or better. (not 9)
installed android sdk (new one...
maybe this link will help you
you can try the beta 292.11 which is located here https://community.clickteam.com/forums/365-Owner-s-Lounge-Fusion-2-5
you have problem to contact maven repository, question are you sure you have 292.11 installed? seems not
If you are using steam please enroll in teh beta service so you...
run this small application and let me know your results
restart your computer maybe gradle daemon got blockage , check your antivirus just in case
if this doe snot resolve your issue please post your windows version
strange seems that you are using and old ant version and not 292.10
seems that you need to reinstall fusion and update to 292.11
I will work on it now, let me see what can it be.
in you clickstore account, login and check downloads
mm I will check my example here with blending not sure why this is happening since drawing process the blend is done in all situation, already test in all version of opengl, and this method read and...
I will review google documentation to see if this is possible without bring any issue back.
I did some changes and I test here from...
did you also upload the certificate that this application use? seems missing.
the error is related to javac see "
question did you update java sdk directory,
and the android sdk inside fusion editor preferences?
but here the color are the same and you are using nexus 7, right? what android version? and see that the accordion and red square is Ok, so better question what type of image and compression have the...