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  1. Replies
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    Sticky: I think you didn't understood my suggestions......

    I think you didn't understood my suggestions...
    Here's some examples.

    This first one is completely automatic, it simply detects if you're running from Run inside Fusion, if you use Build & Run or...
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    Sticky: One feature that I saw in code recently that I...

    One feature that I saw in code recently that I think would be great for expressions:

    Having these operators inside expressions: == != <= >=
    So we could check something without having extra events...
  3. Replies
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    Sticky: There are many ways to accomplish this. For...

    There are many ways to accomplish this.
    For example, you could check command line for a specific piece of string to enable debugging groups.
    Then you only need to go to the properties of the mfa...
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    Sticky: If you only changed the icon on About Properties,...

    If you only changed the icon on About Properties, that won't do it.
    You gotta change on Android Options tab, scrolling down there you should find "Launcher icon" with a Edit button at its side.
  5. Just an update, got help from Yves, this isn't as...

    Just an update, got help from Yves, this isn't as simple as I was expecting, the original function has 255 lines, but I can work with this :D
  6. This would only work with "Resize display to fill...

    This would only work with "Resize display to fill window size" turned on, not differently from how Ultimate Fullscreen object works, but doing like this has some major flaws that I'm trying to avoid....
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    Looking forward to this one!

    Looking forward to this one!
  8. I'm using DarkEdif, but any solution from any SDK...

    I'm using DarkEdif, but any solution from any SDK will do as long it's working solution, I can adapt it.
  9. How can I adjust the (non virtual) frame size?

    Hi, I'm trying to replicate the Frame Window > Set Width/Height with "Adjust frame size" from Window Control object.

    I've tried a action like this:

    void Extension::SetWinSize(int value)
    {...
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    Sticky: I think this would only be possible inside the...

    I think this would only be possible inside the editor in the current state, unless this data was exported with the built app as well...
  11. Is there any way to refresh the app window in Fullscreen?

    Hi, I'm creating a extension, it changes a few hidden properties (that you usually can only change on the editor)
    But I noticed that changes like "Resize display to fill window size" resets when...
  12. [Request] Animated Picture source code

    Hi, I noticed that Animated Picture object has a few crashes on CF2.5, so I was wondering if I could have the source code so me and Phi can fix it.

    Thanks.
  13. Replies
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    Sticky: There's a bug in Window Control object where if...

    There's a bug in Window Control object where if you set frame width/height to a different aspect ratio with Adjust frame size ON it will just stretch the original image, while setting it to the same...
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    Sticky: Talking about getting a option to add a blank...

    Talking about getting a option to add a blank child event, would also be nice to have the options on the Insert menu up above, and of course these too: "Add new child event" and "Insert new parent...
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    Sticky: Visual Glitch on Event Editor

    Select any event by the number, hold ctrl+alt and press up or down, it will create a huge blank space on top of the eventsheet
  16. Replies
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    Sticky: I really feel like we need a option to create a...

    I really feel like we need a option to create a blank child event, it's specially useful when you are converting a non-plus project to use child events...
    I always have to create a child event with...
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    Sticky: A easy way to add flipping with negative scale without causing more problems

    Hmm if I remember well, one of the main reasons we can't flip objects using negative scale is because it breaks collision, right?
    If it just flip the image but keep the original collision mask,...
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    Glad you figure that out!

    Glad you figure that out!
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    Yves did this port, but for some reason DX9 gets...

    Yves did this port, but for some reason DX9 gets a bit of a downgrade with this one I believe...
    If you want to be safe, just rename the extension, add a 2 in front of the name and you'll have the...
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    Ctrl + Shift and click the edit button of the...

    Ctrl + Shift and click the edit button of the icon on the app properties...
    It will reset the icon, just watch if you're importing a sprite sheet / animation through a file, it can cause some...
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    Sticky: Bug with Invert Selection on Event Editor

    If you use Invert Selection and try copying, cutting or deleting, it will only affect the original selection, not the current one.
    This means Invert Selection option is just working visually but not...
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    Sticky: Storyboard Controls actions suggestion

    Could we please get a few actions to set the state of "Resize display to fill window size", "Fit inside (black bars)" and "Anti-aliasing when resizing"?
    It would help a lot to make full screen apps...
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    Sticky: This is caused by SteamWorks object, no idea why...

    This is caused by SteamWorks object, no idea why it does this, Yves also doesn't know, it can't be fixed without modifying the extension with its source code.
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    Sticky: Did something changed on the saving routine of...

    Did something changed on the saving routine of Android runtime? (API 30, target Android 10)

    Suddenly my project can't save files on the root of External Storage ( ExternalStorageDirectory$(...
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    Sticky: @VBEinc...

    @VBEinc https://community.clickteam.com/threads/84521-Download-links
  26. Replies
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    Sticky: No, not even close. Forum > Support Forums >...

    No, not even close.
    Forum > Support Forums > Product Owner's Lounge > Owner's Lounge: Fusion 2.5 > Download links
  27. Replies
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    Sticky: Effects routine bug

    There seems like a bug has managed to slip unnoticed since MMF2, and this can cause performance issues...
    It's a series of weirdness...
    It happens with the following steps, not sure which shaders...
  28. Replies
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    Sticky: There's a strange little visual glitch on event...

    There's a strange little visual glitch on event editor where it gets a blank space if you resize the icons up above by clicking and dragging in the middle...

    30464...
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    Sticky: @fredetmumu alternatively you can disable just a...

    @fredetmumu alternatively you can disable just a event with the "Never" condition, it does the same as deactivating a event, but does not change once you activate the event group.
  30. Replies
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    Sticky: It's mostly harmless bug but can be annoying: ...

    It's mostly harmless bug but can be annoying:

    When you use Clone Object, if the name is just a number, it will add a space at the beginning thinking that the number represents that the object has...
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    Sticky: @fredetmumu instead of using activate/inactivate...

    @fredetmumu instead of using activate/inactivate line, right click the group, edit, you'll find a checkbox of "Active when frame starts", you can toggle that from event editor or during runtime.
    If...
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    No problem, I've created my first full mobile...

    No problem, I've created my first full mobile game these days, had to tackle with that ;D
  33. Replies
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    Sticky: I mean: if you created/add it to the Frame, add...

    I mean: if you created/add it to the Frame, add one event that has an action that creates this same object, then you delete the object from the frame, it enters a glitched "unplaced" state, it works...
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    Sticky: Are you creating this object through events? If...

    Are you creating this object through events? If so, this can corrupt your mfa, you shouldn't delete objects that has Create actions before removing the events...
    Usually it doesn't warn in this...
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    Don't use external directory. Data Storage is...

    Don't use external directory. Data Storage is more secure and doesn't require any permission.
    DataStorageDirectory$( "Android object" ) + "/savegame*****.ini"

    If you will only use a single ini,...
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    Sticky: Hmm would be pretty nice if we could copy...

    Hmm would be pretty nice if we could copy multiple actions on event list mode, could this please be added?
    Sometimes is pretty hard to copy multiple actions and keep order on normal event editor...
  37. Replies
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    Sticky: I believe adaptive icons was a requirement by...

    I believe adaptive icons was a requirement by Google, not something they added in just for fun...
    I would suggest having a two layer icon, so a background and an action icon, so the top layer adapts...
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    Sticky: Sorry, seems like the dev I was working for gave...

    Sorry, seems like the dev I was working for gave me the wrong information, I guess he overlooked the update lol
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    Sticky: Hmmm, so, System Box still broken on DX11 within...

    Hmmm, so, System Box still broken on DX11 within Sub-Apps :(
    I did showed the graphical glitch a while ago, I'm not sure if it was forgotten or something...
    Basically the text will stretch with the...
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    Sticky: Just a warning about GPG (Google Play Games...

    Just a warning about GPG (Google Play Games objects): It's not working on the beta (doesn't compile), and currently people need the beta to send to PlayStore is seems... Any ETA for the update?
  41. Replies
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    Sticky: Found a bug related to the Layer 1 (I guess this...

    Found a bug related to the Layer 1 (I guess this layer is haunted lol)
    Checking Wrap on Layer 1 breaks the Collision Mask feature.

    30425


    And about the PushOneSignal extension not working on...
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    Poll: The extension seems broken on the new AndroidX...

    The extension seems broken on the new AndroidX runtime that is on the latest Fusion beta version, which is is needed for uploading an new app now.
    Could you please fix it?
  43. Replies
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    Sticky: Seems like the API requires that you have this...

    Seems like the API requires that you have this piece of code bellow on your build.gradle for it to work, it appears like the dev did added it, not sure about if it's on the right order tho, if at the...
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    Sticky: I've getting an error when exporting to Android...

    I've getting an error when exporting to Android with one extension that seems to be related to the changes on the beta... (the extension is PushOneSignal from ClickStore)

    > Task...
  45. Replies
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    Sticky: Not a bug, the black 0,0,0 is used for...

    Not a bug, the black 0,0,0 is used for transparency by default, so it's normal that anything visible will not be it.
    You can change it by double clicking the transparency box on the image editor,...
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    Sticky: I see so much potential on the Tools menu +...

    I see so much potential on the Tools menu + toolbar customization... Definitely a underrated (almost hidden) feature!

    But it has some major problems:
    - You can only have 10 tools in the tools...
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    Sticky: Not really, if you're using loopindex or...

    Not really, if you're using loopindex or random(), you just need to add 1.
    I guess it is this way cause Global Values was introduced later on, we always have to assume it's like this because of a...
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    Sticky: There's a bug with the new "Play Sample (all...

    There's a bug with the new "Play Sample (all parameters)" action, that overrides a channel volume instead of just changing the volume of the sample that it's playing.
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    Sticky: That's an old 16-bit limitation, int can go from...

    That's an old 16-bit limitation, int can go from 0-65535 if not including negatives, with negatives it just splits the value in two.
    I'm not sure if they can change this at this point, must be tied...
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    Sticky: This is intentional, if you see the Values...

    This is intentional, if you see the Values properties of the app you'll see that it shows a numbers starting with 1.
    Alterable Values/Strings are in fact 0-based but it does show in the corner of...
  51. Replies
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    Sticky: Another bug in Android: Sometimes minimizing the...

    Another bug in Android:
    Sometimes minimizing the app and opening it again causes transparent parts of objects to have a "additive" or "overlay" effect, like the blending mode from Photoshop, similar...
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    Sticky: It seems like Easing object behaves differently...

    It seems like Easing object behaves differently on Windows, to be more specific, it's bugged... Since it's open source, could we get a fix?
    I believe the issue must be something related to something...
  53. Replies
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    Sticky: Here's a MFA showing this other bug: 30397

    Here's a MFA showing this other bug:
    30397
  54. Replies
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    Sticky: Sure, you can clearly see how the actual object...

    Sure, you can clearly see how the actual object moves when you set the layer's position but the actual hitbox stays in the original position.
    This doesn't happen on Windows, HTML5, I couldn't test...
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    Sticky: Another bug on mobile: Set position of Layer...

    Another bug on mobile: Set position of Layer causes touch/mouse input to be misaligned. I'm not sure if this also happens with set Scrolling.
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    Sticky: There's a bug with Multiple Touch object where "A...

    There's a bug with Multiple Touch object where "A new touch on object has started" gives a "double click" on a string, I didn't tested on my device but it happens on Windows runtime.
  57. Replies
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    Sticky: Right, so a friend and me tested the 'bugs' I...

    Right, so a friend and me tested the 'bugs' I told about Android, also in iOS.
    So the samples are all messed up on iOS (not only on the first time it plays, wave sounds, depends on the file tho),...
  58. Replies
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    Sticky: @Fernando here's a mfa/apk that should contain...

    @Fernando here's a mfa/apk that should contain the bugs I was talking about on Android runtime... And here's the list of problems:

    -Samples (specially wave) may play all distorted on some devices...
  59. Replies
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    Sticky: Unchecking System Colors is completely broken on...

    Unchecking System Colors is completely broken on Windows if I have transparent checked (at least on Windows 11), it completely ignores the selected colors, becomes a black rectangle.

    Now, on...
  60. Nice shader, although I've seen a lot of these...

    Nice shader, although I've seen a lot of these through years for Fusion...
    Switching the palette the way you do is similar to one I'm working on for a while with my Spritesheet shader.

    I have at...
  61. Replies
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    Sticky: Bug on Android: Text isn't showing up when using...

    Bug on Android: Text isn't showing up when using Button is Checkbox mode, probably happens to some other modes as well.
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    Sticky: That's the point, it shouldn't. Since it's isn't...

    That's the point, it shouldn't.
    Since it's isn't doing anything to any object, variable or option, it gets deleted for "Optimization purposes".
    Probably just a overlook, Fusion by defaults removes...
  63. Replies
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    Sticky: @SirEatAlot basically a lone Break works the same...

    @SirEatAlot basically a lone Break works the same as a call to a non-existent loop, it's just disabled and discarded during building build.
    It simply thinks it has no actions. Of course this...
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    Sticky: Yves, I know I ask for too much but... Could we...

    Yves, I know I ask for too much but... Could we please get a Error/Warning/messages log toolbar someday? (It could be a 2.5+ exclusive feature)
    I mean, it's something to replace that popup that...
  65. Replies
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    Sticky: There's a crashy bug related to child events...

    There's a crashy bug related to child events becoming active when undoing turning their parent events inactive, trying to run the app will crash Fusion, I wonder if saving a file in this state could...
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    Sticky: To get decimals you must add .0 in front of that...

    To get decimals you must add .0 in front of that 100 in the math expression. There's nothing wrong there.
    By default it will calculate using only integers (as long all values involved are also...
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    Sticky: Because it's already loaded on memory, replace...

    Because it's already loaded on memory, replace frame only replaces the texture in memory, adding frames would need to shift stuff around within memory, and this would certainly break a ton of...
  68. Replies
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    Sticky: Minor bug but: when you open Fusion the...

    Minor bug but: when you open Fusion the Properties toolbar tab will show the last mfa frame name, even without any mfa opened.
    I guess it was never noticed cause the tabs are a new thing.
  69. Replies
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    Sticky: There's seems to be a strange glitch with pasting...

    There's seems to be a strange glitch with pasting behaviors, sometimes it won't paste multiple ones, sometimes it paste the same multiple times on one command...
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    Sticky: I'm talking about breaking something by messing...

    I'm talking about breaking something by messing with events, I'm not talking about Fusion's bugs or glitches.
    This would be for when you had something programmed, you change something and you broke...
  71. Replies
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    Sticky: Can we get an option in the File menu to reload...

    Can we get an option in the File menu to reload the current mfa file?

    I often get into situations where something break and to reload the mfa I have to first close it, find the file then open it...
  72. Replies
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    Sticky: About WebView2, Windows have changed something...

    About WebView2, Windows have changed something (and removed IE completely), it seems like even IE wasn't accepting JavaScript anymore...
    Honestly I think WebView2 object should be updated to use the...
  73. Replies
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    Sticky: Suggestions for Window object (and option for Runtime)

    Could be please get a "Fit inside and adjust window size" option for Windows runtime? It could just be named "Fit inside" to go along with the "Fit inside (black bars)" option
    Would be specially...
  74. Replies
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    Sticky: Event editor BUG

    Hi, just found this weird rendering bug on event editor, not sure why it happens, but this file seems to always get the bug on the latest beta...

    Here's how it looks:

    30309

    30308
  75. Replies
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    Sticky: Suggestion for MDI stuff and themes

    Hi, I found out about this little thing here that is able to replace MDI stuff with something a lot smoother and it's also themeable!
    I'm using Fusion 2.5 on Windows 11 Insider, and I'm impressed by...
  76. Replies
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    Sticky: Here's the fix:...

    Here's the fix:
    https://community.clickteam.com/threads/108283-Changing-caret-position-via-a-command-crashes-the-program-every-time
  77. Replies
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    Sticky: Bug report

    If you check "Don't include at build time" on a frame properties and have a "Next frame" action on the frame before it (or "Previous frame" action on the frame after it) it will close the application...
  78. Replies
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    Sticky: Bug found in created backdrops + Replace color

    When you create a backdrop and switches the color of the origin active, it will make previously created backdrops to be invisible until the active changes colors again.
    This will cause a strange...
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    Sticky: Simple suggestion for Physics

    Could Apply Impulse on Physics movements get support to floats?
    Linear Velocity does support it (although it asks for 0-255 int)
    I'm trying to make a small object move slower without having to...
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    I would try it with my custom platform movement +...

    I would try it with my custom platform movement + a game I'm working on with it, would be mostly using Layer object, Array object, Easing object, Multiple touch object, probably some String Tokenizer...
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    Well, since it doesn't require anything fancy to...

    Well, since it doesn't require anything fancy to test, I want to be a tester as well :)
  82. Replies
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    Most of these are Windows only and will not be...

    Most of these are Windows only and will not be compatible with Android runtime...
    You can check for compatibility on Extension Manager
  83. Replies
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    Does it require a specific hardware or Android OS...

    Does it require a specific hardware or Android OS version for testing?
  84. Replies
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    Sticky: I have something to add to the animation bug...

    I have something to add to the animation bug above:

    It seems like disabling Movement Timer do work but it makes the animation speed match the fps instead of being independent.
    Then I tried...
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    Sticky: Suggestion

    I see that some users get really mad by the interface cause switching between multiple MDI child windows (editors) on Fusion can be a pain...
    I think tabs for the MDI child windows could really...
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    Sticky: This seems to fail because of the child "New...

    This seems to fail because of the child "New Condition" hanging bellow the event that has a action related to Group.Good...
    Seems to also happen if this child event has a child condition of with...
  87. Replies
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    Sticky: Someone brought my attention to a strange problem...

    Someone brought my attention to a strange problem related to how built-in input works, cause it seems like the simple act of adding SDL Joystick object on the frame can cause the built-in keyboard...
  88. Replies
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    Sticky: Hmm it would be nice if we could get a list or...

    Hmm it would be nice if we could get a list or something of all features and bug fixes that are being worked on for the next update so people wouldn't keep asking for the same thing...
    BugBox as a...
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    This is pretty cool, so you can place the canvas...

    This is pretty cool, so you can place the canvas anywhere and apply a shader to it?
    When will this be released?
  90. Replies
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    Sticky: Thanks for the reply! I thought this only...

    Thanks for the reply! I thought this only happened to Qualifiers on Global Event editor, I'll keep this in mind in case anyone get into a similar situation.
  91. Replies
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    Sticky: I know I asked about adding a built-in DeltaTime...

    I know I asked about adding a built-in DeltaTime function before, the setup through events is fairly simple, but it would be really interesting to get this natively. I use a ratio to control time...
  92. Replies
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    Sticky: Yves, I'm having a super weird issue with a...

    Yves, I'm having a super weird issue with a mfa... It says it's incompatible with Standard and Free (parhaps even Dev) version, I didn't used anything fancy, for free version I thought it could be...
  93. Replies
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    Sticky: Ah, noticed there's a small bug on Hi-Score...

    Ah, noticed there's a small bug on Hi-Score object, "Ask for a player's name" does nothing on HTML5... (At least on Free version, possibly on any version tho)
  94. Replies
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    Sticky: I have a suggestion for mobile I was thinking...

    I have a suggestion for mobile
    I was thinking here, I think it would be nice if JPEG Image compression could make use of a JPEG alpha channel texture (generated during building) and use that so it...
  95. On my example, I added to the list the fixed...

    On my example, I added to the list the fixed value of the object that it collided with, but you can get anything you want from that instance and add to the list, for example the direction.
    ...
  96. Well, If you don't care who collided first, you...

    Well, If you don't care who collided first, you can do it this way:
    30094
  97. The problem is that there's no real order of...

    The problem is that there's no real order of which one collided with the other
    This order is usually defined by the creation order, not "who started the collision"
    Technically the two collided at...
  98. Replies
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    Sticky: Killing the runtimes processes when closing...

    Killing the runtimes processes when closing Fusion would also be a good idea...
  99. Replies
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    Sticky: Right, so I believe this affects any extensions...

    Right, so I believe this affects any extensions that use the same exact file selector File object uses. I've tried with File, Array, Edit Box, Common Dialog object, Rich Edit Object, all these are...
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    Sticky: There's a weird bug where the scrolling glitches...

    There's a weird bug where the scrolling glitches the Pinball movement.
    (It gets pushed to the left when the screen scrolls, until it reaches 0 and stop there)

    30074
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    34,151

    Sticky: You can actually use MMF2/CF Params object to do...

    You can actually use MMF2/CF Params object to do this, but it's Windows only.
  102. Replies
    374
    Views
    34,151

    Sticky: There's a bug when you "Restore Window" with...

    There's a bug when you "Restore Window" with Window object from a Maximized with "Heading when maximized" OFF, it makes the visible area of the frame be a bit more to the bottom-right with black bars...
  103. Replies
    374
    Views
    34,151

    Sticky: It seems like underline and strikeout isn't...

    It seems like underline and strikeout isn't working for strings in D3D mode
  104. Replies
    374
    Views
    34,151

    Sticky: About this, it seems like the straight lines...

    About this, it seems like the straight lines right at the sprite area limit (polygon edges) don't get smoothing, which means those appear completely sharp while the other parts shows up with AA.
    I...
  105. Replies
    374
    Views
    34,151

    Sticky: I have a question about Global/Alt Strings/Values...

    I have a question about Global/Alt Strings/Values that only Yves might be able to answer...
    When you change Global/Alt String/Value by index, something like a high number for example 1000, will all...
  106. Replies
    374
    Views
    34,151

    Sticky: Yves, alright, it seems to be present in any mfa,...

    Yves, alright, it seems to be present in any mfa, I figured out how it happens:

    Any animation name with more than 16 characters will appear messed up on Global Event editor and Behavior Event...
  107. Replies
    374
    Views
    34,151

    Sticky: Thanks! The characters one is important, at the...

    Thanks! The characters one is important, at the very least on Windows, I've seen people unable to put their company name because of this...



    Hmm I'm not sure, this is a mfa that I was working...
  108. Replies
    374
    Views
    34,151

    Sticky: Got this weird text glitch on a animation name...

    Got this weird text glitch on a animation name has 16 characters... You can see that it seems to pick a random character instead

    30027

    On actions it crops the name:

    30028

    Looking even...
  109. Replies
    374
    Views
    34,151

    Sticky: There's a bug on animation editor, when you...

    There's a bug on animation editor, when you delete some frames and have "Back to" set to a frame that are now deleted, it will go to a missing frame displaying blank.
  110. Replies
    374
    Views
    34,151

    Sticky: Could we get the index on the list of Alt...

    Could we get the index on the list of Alt Values/Strings for objects like it does on Global Values/Strings? It feels like this was overlooked...
  111. Replies
    374
    Views
    34,151

    Sticky: Effects/Shaders are great, but I think having...

    Effects/Shaders are great, but I think having more special variables like fPixelWidth/fPixelHeight would be nice, here some suggestions:

    fTime: Basically Fusion's internal timer being retrieved by...
  112. Replies
    374
    Views
    34,151

    Sticky: Yves, have you considered the use of a shader...

    Yves, have you considered the use of a shader transpiler to add shader support to other platforms beside Windows? There are many transpilers on the internet, many being free and open source as...
  113. Replies
    374
    Views
    34,151

    Sticky: I've seen this happen to some people, I think I...

    I've seen this happen to some people, I think I found the problem, it's File object after loading a file, it almost ever keep the edrt.exe running closing the window...
  114. Replies
    374
    Views
    34,151

    Sticky: I think so, although I happened a lot with my...

    I think so, although I happened a lot with my latest small project, seems a bit random, I'm not sure what causes it...
    If this helps: on the mfa that happened twice I was using Registry, Get, String...
  115. Replies
    374
    Views
    34,151

    Sticky: Suggestion

    Ah, I was wondering if the backup format could be changed to avoid confusion, .001 (numbered file types, 3 digits) are usually used by compressing softwares as multiple parts of a compacted file, so...
  116. Replies
    374
    Views
    34,151

    Sticky: edrt.exe bug

    Thanks for the solution!
    Although would be nice if all icons could be imported at the same time, not always the icons generated by Fusion look the best, sometimes people also want to make custom...
  117. Replies
    374
    Views
    34,151

    Sticky: App breaking BUG

    Found a bug related to importing images as the application icon:

    It can't import spritesheet, it simply replaces the first icon only.
    BUT, when you try importing as animation (numbered images) it...
  118. Replies
    374
    Views
    34,151

    Sticky: Filtered OR bug!

    It seems like OR (Filtered) will not work properly if there's a pressing condition above the conditions that will scope an object.
    Looks like it just ignores the secondary conditions if "Upon...
  119. I'm in! I mean, I'm already working on it with...

    I'm in! I mean, I'm already working on it with Outcast :)
  120. Replies
    374
    Views
    34,151

    Sticky: Two things that caught my attention... It seems...

    Two things that caught my attention...
    It seems like when you set an animation with an expression, close it and open it again, it shows "Result should be between 1 and 16" instead of "Result should...
  121. Replies
    374
    Views
    34,151

    Sticky: I'm sure people already asked for this, but could...

    I'm sure people already asked for this, but could we get a proper built-in DeltaTime to be used on expressions?

    I know there are many ways of doing this with events (most not accurate) and I...
  122. Programming a custom 360 movement without...

    Programming a custom 360 movement without extensions is pretty easy.
    But if you mean animation directions, then the only way would be creating an entire custom animation system in Fusion, or...
  123. Replies
    2
    Views
    285

    What extension are you using for the controller?...

    What extension are you using for the controller?
    Because at this point you should be using at least XBOX Gamepad, and the newest and greatest is SDL Joystick object.
  124. Replies
    374
    Views
    34,151

    Sticky: I noticed something on 2.5+ that I think should...

    I noticed something on 2.5+ that I think should be changed:
    Closed password protected groups can't be opened without the password (and this is right), so you can't see what's there, but it seems...
  125. Replies
    374
    Views
    34,151

    Sticky: System Box DX11 BUG

    Found this display issue on System Box objects, it seems to only happens in DX11...
    Basically when resizing the subapp with a system box inside, the box will maintain the size like it should, but...
  126. Replies
    374
    Views
    34,151

    Sticky: It seems like "Destroy object if too far from...

    It seems like "Destroy object if too far from frame" doesn't respect frame size changes made with Window object... Could this be fixed?
  127. Replies
    374
    Views
    34,151

    Sticky: I wish we could build mfas to runtime format with...

    I wish we could build mfas to runtime format with command line
    Would be useful for people that has to build multiple mfas that are codependent, for example you build a mfa that will be on binary...
  128. Replies
    374
    Views
    34,151

    Sticky: Queue, Curl, Unrar and Buzz objects got their...

    Queue, Curl, Unrar and Buzz objects got their icons broken in this version, I remember these displaying a while ago, not sure what happened...
  129. Replies
    374
    Views
    34,151

    Sticky: @pradeep...

    @pradeep it's not a bug, instances share the same images, it replaces the image used for the objects on the memory, this is applied for all instances, the same goes for Replace Color action, it was...
  130. Replies
    374
    Views
    34,151

    Sticky: Edit Box object BUG

    Some folks on Click Converse discord server have mentioned that the application would crash if they set the caret in any value other than 0 (also wasn't happening on previous stable build)
    I tested...
  131. Replies
    374
    Views
    34,151

    Sticky: Windows runtime bug

    Yves, a guy on the discord server haven't touched his game since the last stable version, and now the exe won't work after building it again, giving this strange error:

    29941

    It does work when...
  132. Replies
    374
    Views
    34,151

    Sticky: Floating point bug?

    It seems like there's a math bug related to decimals...
    When you add .1 to a value 3 times, and then remove it 3 times, it will return 2.77556e-17 instead of 0 (the same happens on the inverse)
    If...
  133. Replies
    374
    Views
    34,151

    Sticky: BUG with Collide condition

    Just found this bug, it basically makes collide stop working if both objects have its animations stopped manually or by the end of a non-looping animation.
    It seems to only happen with PMO, but I'm...
  134. Replies
    374
    Views
    34,151

    Sticky: GlitchyDust well, it could be renamed to .dll,...

    GlitchyDust well, it could be renamed to .dll, since that's what those really are...
  135. Replies
    374
    Views
    34,151

    Sticky: I can confirm dustingunn did broke with the...

    I can confirm dustingunn did broke with the update... Not sure why tho...
    But isn't that overly complex for what it need to do anyway? Over 100 events for pixel and bounding box collision seems like...
  136. Replies
    374
    Views
    34,151

    Sticky: @dustingunn...

    @dustingunn Steam don't allow rollbacks, either way would be better if you help us find and fix this for the next updates... What did broke? Could you isolate this?
  137. Replies
    374
    Views
    34,151

    Sticky: 320x200 with Change Resolution Mode enabled,...

    320x200 with Change Resolution Mode enabled, works fine on DX9, gets weird in DX11
  138. Replies
    374
    Views
    34,151

    Sticky: Oh I see, I remember Standard mode messing with...

    Oh I see, I remember Standard mode messing with other windows in change resolution mode, this seems to not happen in DX9 which is great!
    Although with change resolution mode on, DX11 gets a bit...
  139. Replies
    374
    Views
    34,151

    Sticky: Okay, so when going fullscreen in DX9 it drops 8...

    Okay, so when going fullscreen in DX9 it drops 8 fps, in DX11 it drops to almost half the fps...
    One thing tho, Change Resolution mode isn't exclusive fullscreen, right?
    Because it messes with...
  140. Replies
    374
    Views
    34,151

    Sticky: Yves, thanks for the info about "Paste into...

    Yves, thanks for the info about "Paste into Background"!

    I noticed a problem while doing some tests (not related to the previous thing)...
    I have a 1080p game, but when I put it fullscreen on a...
  141. Replies
    374
    Views
    34,151

    Sticky: Hmm, don't know if this is intended or not, but...

    Hmm, don't know if this is intended or not, but both "Paste into Background" and "Add Backdrop" from the Active object is doing exactly the same...
    Both are using the (backdrop) object limit, both...
  142. Replies
    374
    Views
    34,151

    Sticky: Would it be possible to add pasting quick...

    Would it be possible to add pasting quick backdrops from an active/active picture?
    Specially because of motif mode, it seems a lot more efficient than having multiple backdrops representing...
  143. Replies
    374
    Views
    34,151

    Sticky: Hmm just thought about one simple addition that...

    Hmm just thought about one simple addition that should be pretty useful
    A option on the File menu that restore the mfa, basically loads it again erasing all unsaved changes
    Would be nice to be able...
  144. Replies
    374
    Views
    34,151

    Sticky: SevenSails perhaps the (3) can be done by using...

    SevenSails perhaps the (3) can be done by using the Customize option from the toolbars
  145. Replies
    374
    Views
    34,151

    Sticky: Well, I hope these false positive issue ends now,...

    Well, I hope these false positive issue ends now, so Clickteam can work on new features (and F3 of course)
    I was testing stuff here, and there's one thing that I think it would be super useful but I...
  146. Replies
    374
    Views
    34,151

    Sticky: Loved the additions, unpacked EXE is something...

    Loved the additions, unpacked EXE is something that I suggested a while ago :D
    Can reduce a lot the size of the exe, making it faster to update through online auto-updating methods.
    Nice to have...
  147. Replies
    112
    Views
    13,343

    Sticky: @Perry...

    @Perry it will, like I said, you just need to not use exclusive features. Try opening an old mfa and save a new file from it, you'll see that it can be opened without the 2.5+.
    When I say exclusive...
  148. Replies
    112
    Views
    13,343

    Sticky: fredetmumu if you include anything exclusive to a...

    fredetmumu if you include anything exclusive to a DLC or exporter, a person who doesn't have it won't be able to open.
    2.5+ exclusive features that could cause this are: Child events, Qualifiers on...
  149. Replies
    112
    Views
    13,343

    Sticky: As far as I know, there's two kinds of...

    As far as I know, there's two kinds of fullscreen, exclusive and borderless.
    Exclusive takes over the whole monitor, some may say performance is better in this, it changes the monitor resolution...
  150. Replies
    112
    Views
    13,343

    Sticky: @Crian...

    @Crian @Jonathan no, I was talking about Windows O.o
    Well, it seems like it still being used on Xbox, but porting a game to a console isn't that straightforward, this is why Clickteam come up with a...
  151. Replies
    112
    Views
    13,343

    Sticky: Crian Microsoft already discontinued UWP, you can...

    Crian Microsoft already discontinued UWP, you can still build it, but there's really no benefit of using it, you can add the tile to exe games/apps without it, and Microsoft Store supports exe these...
  152. Replies
    307
    Views
    130,940

    I would really like to see more updates to this...

    I would really like to see more updates to this extension, specially with Spriter 2 around the corner...
    Let's hope it doesn't need lots of change to work, so you can just add the new stuff to it!
  153. Replies
    11
    Views
    2,124

    You know "ghosting" can be a monitor issue,...

    You know "ghosting" can be a monitor issue, specially in overclocked or high refresh rate monitors with low latency features, right?
    That's why it doesn't show on recordings inside the system,...
  154. Replies
    88
    Views
    11,410

    Sticky: If your trying to put green/red conditions in...

    If your trying to put green/red conditions in child events, you can't.
    This is because these are immediate conditions, these need to be the top condition of an event (hence why it turns red when...
  155. Replies
    88
    Views
    11,410

    Sticky: In this specific case, no, a friend of mine is...

    In this specific case, no, a friend of mine is trying to make two extensions for me, one is a see-through window with a blurred background, like Windows 10 Start Menu/Notification Center, he got it...
  156. Replies
    88
    Views
    11,410

    Sticky: Yves, I was wondering if we can get the alpha...

    Yves, I was wondering if we can get the alpha channel of the frame and layers through the SDK to use on a extension, can this be done?
    If not, could this possibly be added?
  157. Replies
    192
    Views
    22,036

    Hmm just found a small bug in the Find toolbar,...

    Hmm just found a small bug in the Find toolbar, despite having Copy (Ctrl+C) option on the menu of the selected item, the shortcut doesn't seem to work at all...
  158. Replies
    192
    Views
    22,036

    It's a very weird moment... I suggest Clickteam...

    It's a very weird moment... I suggest Clickteam to add an option to build the exe with separated files instead of a single file, this would for sure help a lot with these false positives.
    Back when...
  159. Replies
    192
    Views
    22,036

    About the files being flagged as virus, this is...

    About the files being flagged as virus, this is not the last update's fault.
    Many old exe that I made with Fusion are getting flagged and deleted just now, so AV's databases just changed...
    We...
  160. Replies
    1
    Views
    1,228

    The dither doesn't seem to be working... Could...

    The dither doesn't seem to be working... Could you please fix it?
    Awesome shader btw!
  161. Other than the solutions above, you could do it...

    Other than the solutions above, you could do it with effects/shaders
  162. Replies
    1
    Views
    255

    This is not the place for asking, but for posting...

    This is not the place for asking, but for posting working examples, tutorials or guides.
    I'm moving the topic.
  163. Replies
    192
    Views
    22,036

    Slider property of shader's XML seem to be...

    Slider property of shader's XML seem to be broken, it ignores the min and max values, it can't be used like this...
  164. Replies
    192
    Views
    22,036

    Bug found

    I just found a bug with Global Variables + For Each loops
    If you collide two objects (or scope objects in general), for example two strings (same object), and run a for each loop, use it's index for...
  165. Replies
    192
    Views
    22,036

    hmm... I wish more kinds of properties could be...

    hmm... I wish more kinds of properties could be added to shaders... (float2, float3, float4)
    Having to split it into multiple variables fill the limit of variables too easily...
    I know there's...
  166. Replies
    192
    Views
    22,036

    Do any of these command line options still works...

    Do any of these command line options still works on newest versions? Has it changed or removed?

    /DIB => forces standard graphic mode
    /DIB3 => forces standard graphic mode, 256 colors
    /DIB4 =>...
  167. Replies
    192
    Views
    22,036

    I noticed that a lot of people have a bit of...

    I noticed that a lot of people have a bit of trouble understanding that Behaviors works the same as frame events... So some may add qualifiers inside a a behavior, and have redundant conflicting...
  168. Replies
    192
    Views
    22,036

    I have another suggestion, this one seems like a...

    I have another suggestion, this one seems like a missing feature idk...
    Global objects on sub-apps don't sync variables, would be nice if they could
  169. Replies
    192
    Views
    22,036

    I don't know if I already asked for this, but...

    I don't know if I already asked for this, but could be possible to add a expression to get the name of the current loop?
    This could be used for scoping an such
  170. Replies
    192
    Views
    22,036

    Someone mentioned a possible bug where double...

    Someone mentioned a possible bug where double clicking and event (number or checkmark) sometimes makes some objects do not appear on expression editor (this sounds similar to that bug with qualifier...
  171. Replies
    192
    Views
    22,036

    Hmm I like how there's the Collision Mask thing...

    Hmm I like how there's the Collision Mask thing that returns if a position is inside an obstacle
    So I was wondering if something like this would be possible for other kinds of objects, it could be...
  172. Replies
    1
    Views
    111

    This place is only for posting examples not...

    This place is only for posting examples not asking for it...
    Topic moved.
  173. Replies
    192
    Views
    22,036

    BUG found

    A friend just found an very odd bug... (he doesn't speak english)
    For some reason it's not able to invert a variable directly in the following example, check the "tiro_mina" object behavior on the...
  174. Replies
    192
    Views
    22,036

    For the paint mode, I think it would be better to...

    For the paint mode, I think it would be better to have the tile cursor locked to the grid since it would give a more accurate representation of where the tile would go, could this please be added?...
  175. Replies
    3
    Views
    697

    You can also use a list and get a line by a...

    You can also use a list and get a line by a random index, or a variable or string and use string tokenizer to break it down and get from a random index as well
  176. You can do it with a list getting a random line...

    You can do it with a list getting a random line from the amount available, or splitting a string with the numbers using the comma as token with string tokenizer then getting it with a random number...
  177. Replies
    192
    Views
    22,036

    Awesome update, Yves! Fixes are always good and...

    Awesome update, Yves!
    Fixes are always good and new features can open a lot of possibilities

    I see that a couple of things I asked is included:
    -Change temp directory (no more losing progress by...
  178. Replies
    640
    Views
    104,767

    I noticed this a while ago, but didn't knew if...

    I noticed this a while ago, but didn't knew if this was intended...
    An active can't be on top of an sub-app, even if the sub-app is in "display as sprite mode", is this right?

    Edit: I seems to...
  179. There's a reason that warning exists: If you...

    There's a reason that warning exists:
    If you delete the last associated objects, it will not remove all events that has it, but it will actually remove all condtions and actions involving it
    It...
  180. Well, there's a lot of things going on there......

    Well, there's a lot of things going on there...
    You have hitboxes, you play dissapearing animation but don't destroy the enemy, only the hitbox...
    Destroying an object will automatically play the...
  181. Replies
    640
    Views
    104,767

    It seems like setting the background color at the...

    It seems like setting the background color at the start of the frame flickers after going from one frame to another...
    Could this be optimized please? I was testing using fades with both white and...
  182. Put the player object (also the camera object if...

    Put the player object (also the camera object if you have one) on the place you want it to start, then set the scrolling to it's position
  183. Replies
    8
    Views
    1,178

    You can get part of the screen with...

    You can get part of the screen with transparency/alpha channel using Surface object, don't ask me how, I'm no expert in it...
    But it's something with the "blit" action
  184. Replies
    8
    Views
    1,178

    This sub-forum isn't for questions/help. You can...

    This sub-forum isn't for questions/help.
    You can only create threads of sharing your examples and not asking for examples...
    I'll move this thread.
  185. Replies
    640
    Views
    104,767

    Bug found

    Found a really really odd bug...
    I don't know exactly what causes it and I have a friend that also encountered it more than once, he keeps remaking his game because of this...
    Basically it causes...
  186. Replies
    640
    Views
    104,767

    Hmm... I know this is something that are on...

    Hmm... I know this is something that are on Fusion list of feature suggestions for a while now but...
    Having the ability to flip objects would reduce so much of the file size, specially in mobile...
  187. Picture / Active Picture object can load images...

    Picture / Active Picture object can load images from a URL
    But if you mean sending the file to the internet, this would be a totally different thing...
  188. To be honest, physics aren't made to be used with...

    To be honest, physics aren't made to be used with obstacles... It works with basic ones, but not with all...
    It's because the collision of this kind of physics is completelly different, that's why...
  189. With DX9 shaders I doubt, there are some...

    With DX9 shaders I doubt, there are some upscaling shaders similar to those, but it will double the size not only smooth it...
    With DX11 you could make way better shaders for this
  190. Replies
    13
    Views
    1,987

    Shader for Android sounds interesting, would like...

    Shader for Android sounds interesting, would like to know more about this
  191. Replies
    640
    Views
    104,767

    I noticed that you can change the transparent...

    I noticed that you can change the transparent color double clicking it... Which is good, I prefer to be able to use true black than for example bright pink
    But I tested and it doesn't save the...
  192. Replies
    228
    Views
    46,325

    Sticky: I don't know when exactly this happen, it may be...

    I don't know when exactly this happen, it may be because of Windows changes through the years, but Window Control Object's "Attach to desktop" feature doesn't work for a long time...
    I have a...
  193. If you have global objects on both, you can use...

    If you have global objects on both, you can use global event editor
    You can call a global fast loop from any where
  194. Substring Replace Unicode When adding the text...

    Substring Replace Unicode
    When adding the text on the expression editor, use it to replace newline$ with "" or " " if you need a space
  195. Replies
    640
    Views
    104,767

    Would a built-in calculator on edit boxes of...

    Would a built-in calculator on edit boxes of Fusion itself be possible?
    Lots of people get used to do this in other softwares and would be nice to have it
    Example: I'm setting the window side, in...
  196. Replies
    640
    Views
    104,767

    I was wondering if somehow this could be added......

    I was wondering if somehow this could be added...
    Recently I started making shaders and I thought it would be useful if possible to get the collision mask image to use on shaders...
    I know that...
  197. The Developer also has many small features (like...

    The Developer also has many small features (like using expressions in some places you usually can't, changing informations of the exe, etc), some exclusive extensions and it supports using ads on...
  198. @JohnArtbox...

    @JohnArtbox both complex softwares and looki's shader pack has shader for rotation, be aware that it will not expand out of the actual size of the sprite, so you need need to add a blank space around...
  199. Replies
    640
    Views
    104,767

    ASD basically this pasting of events is just a...

    ASD basically this pasting of events is just a text conversion of the event list
    Internally it's not readable at all, and most references to objects and variables are not really copied too, it would...
  200. There's actually a way of pasting altered...

    There's actually a way of pasting altered objects, it can paste objects containing a shader
    If you rotate and rescale your character with a shader, you could paste it
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