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    Have found help with this issue. Thank you!

    I haven't figured out how to delete the request though, lol ; )
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    Looking for programmer, negotiate pay

    I need someone to help me finish my game. It needs a save and load program. I would have to pay as we go as I don't have much money, but willing to trade or partner. I am an artist, so maybe you...
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    Skyhunter are you still looking for work?

    I have a topdown space shooter I have worked on for several years. I am an artist, not a programmer. Looking for someone to partner with to complete or negotiate pay to finish.
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    You're awesome Janette5! I really appreciate you...

    You're awesome Janette5! I really appreciate you taking the time to help me. I may not understand it all, but I will study it. Thank you for the offer to ask further questions! It gives me hope...
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    Oh my gosh, I didn't know about all this stuff-...

    Oh my gosh, I didn't know about all this stuff- so helpful! A mfa shell or example would really help me to be able to study it and learn it. Yes, the ship control works on mine. I would really...
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    ini save and load help

    Hi Clickers,
    I have cut my game down to a couple of game play frames from 50 to try to solve my problem of how to save and load with ini- specifically
    1) the first time a player saves
    2) when that...
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    Thanks everyone! This is a lot to digest, but...

    Thanks everyone! This is a lot to digest, but its great. I'm not a programmer so its not a surprise that my code is sort of a nightmare- sorry. I'm actually an artist wanting to make games and...
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    loading array problem saga

    Hi, I'm back. I figured out those strange values some of you like Decal were seeing- when I tried to make a mini version of the application it would not copy the global values or strings and just...
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    Julian82, I think you advice was very valuable. ...

    Julian82,
    I think you advice was very valuable. No one has ever said in any tutorial or on the forum that Apppath$ is not suitable for runtime. That makes a lot of sense. So I was up most of the...
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    Thank you all so much for the encouragement. ...

    Thank you all so much for the encouragement. After a good cry I am going to look at this feedback. I really appreciate the support! I know it must be something simple, I just keep hitting a wall. ...
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    continued array loading problem

    I have had some lovely examples made for me that work to save a name or slot array, including the nice one by Wodjani, however none of them seem to load the array once I build the game and test it. ...
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    loading main array

    Wodjanoi this example works great for the slot array. My continued problem and question is..what about the main array and other arrays?? Do I load them and save them on this one frame and will it...
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    Wodjanoi, This looks like it will work to save...

    Wodjanoi, This looks like it will work to save and load the player names. I see you used activating and deactivating group instead of global strings. I will have to see if it works. Maybe you can...
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    I'm not sure I understand. Under click button...

    I'm not sure I understand. Under click button save- I have save array to file and at end of application I have write string "player 1" to the array. I find the files saved, but I can't seem to load...
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    Archon, I have had lots of issues with my sub...

    Archon, I have had lots of issues with my sub apps. I have found that you have to use global values and the sub app doesn't play nice with the main app. It sounds like you would be better off...
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    array will not load

    I am having a lot of difficulty saving and loading my game. All examples seem to be of games that are on one frame or with one main array and a slot array. I have 3 + arrays and many levels. I...
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    mouse click each frame with build

    Hey clickers,
    Question. I think this may have to do with the subapplications. When I do a build then I have to click on the frame for each frame to get the keys to work for movement of my ship. ...
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    Del_Duio, Hey that sounds brilliant! So you...

    Del_Duio,
    Hey that sounds brilliant! So you mean I make an array for each game slot? And place my current arrays in the game slot array. I didn't know you could do that. That is so awesome. ...
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    Array and save slots

    Hi,
    I am almost done with my game and I have a probably dumb question. I used a tutorial and an example on the forum to create a save and load screen with save slots and I am using arrays to save. ...
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    Ok, you are probably right. I got it all set up...

    Ok, you are probably right. I got it all set up and it is sweet! I just have to put the pieces in each level, but it works great for level one. Its awesome! Thanks again. I think after they put...
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    Thank You! I was wondering if its not too crazy...

    Thank You! I was wondering if its not too crazy if instead of having the piece attached to one level, could at start of frame, have an event that checks if global value P1=1, if global value P2=1,...
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    Klik-it, I'm still here, sorry had to work some...

    Klik-it,
    I'm still here, sorry had to work some crazy shifts with no sleep. This is awesome! Thank you so much! It does sound kind of hard but I will start working on it. I was able to sign up...
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    Klik-it, You are probably right. I currently...

    Klik-it, You are probably right. I currently have 10 levels of the game. The level called hyperdrive is where I would like the pieces to fill in. I have the first piece moving in playlevel one. I...
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    Adnihil, I loved you example but I haven't been...

    Adnihil,
    I loved you example but I haven't been able to make it work for what I am doing. None of the above. I have 50 levels. I need 25 parts to appear one at a time. When 1 part gets caught...
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    Thanks Danny!

    Thanks Danny!
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    danjo, I guess I find this rather frustrating. ...

    danjo,
    I guess I find this rather frustrating. I understand there are global values and global events. However, I am struggling with getting this to work. I have found I can't use qualifiers in...
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    global event with counter?

    This is a follow up to my recent post. I am still trying to figure out how to have pieces of my hyperdrive float through play frames and then when captured, the next one is put out for the player to...
  28. Adnihil, that is really cool! So how does it...

    Adnihil, that is really cool! So how does it keep track of whether the part has been found in another frame? Are the parts just global objects, or can they be even though they are in an animation? ...
  29. making a group of objects the player captures over 50 levels

    Hello programmers out there, I am trying to wrap my head around a problem and I am not a programmer. I will try to explain it the best I can. In my space shooter game, the hyperdrive was destroyed,...
  30. Thank You!!!

    Thank You!!!
  31. Popcorn, I guess the reason I didn't use global...

    Popcorn,
    I guess the reason I didn't use global is the values were specific to each level, but I think I understand. Where do you find the command to retrieve a global value and use it in a...
  32. Retrieve INI values from previous frame and use in a calculation?

    I am a little over my head here. I will try to explain what I am trying to do. I want to have the game to calculate the percentage of bad (asteroids,aliens) player has killed in a level and reward...
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    amiman99, that really improved my shooting! I...

    amiman99, that really improved my shooting! I put in a line when the counter 20 =0 destroy the spawner. That stopped it. I still have lots of issues to work out. But, every little bit of help is...
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    Thanks, I will give that a try.

    Thanks, I will give that a try.
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    Count does not work with enemy spawn.

    I can't seem to figure this out. In one frame, "play level 1" I got the counters to work fine and spawn the correct number and then stop. I copied the same code in the next frame "play level 2" and...
  36. Zebedy, The only problem is with testing with...

    Zebedy,
    The only problem is with testing with counters, the object continue to spawn past 100. So even though I tell it to count 100 it continues to spawn. Is there additional instructions I...
  37. Zebedy, So what you are saying is I click on my...

    Zebedy,
    So what you are saying is I click on my asteroid active object, choose pick or count and compare object... then put in expression "less than" or > the number of objects I want? I will try...
  38. Creating a specific number of enemies per level?

    HI,
    I have been struggling with how to have my game progress from level to level and have decided I needed to have a certain amount of aliens and asteroids per level that the player must destroy...
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    Thanks guys. Schrodinger, if you know of a way...

    Thanks guys. Schrodinger, if you know of a way to make it bounce I could forgo the physics for now. I really don't relish diving back into Unity- it gives me a headache thinking about it. I am not...
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    Physics engine still crashes program

    I have tried many things to try to debug this issue. Taking out the physics engine, putting it on all active objects, taking it off one at a time to see the effect, making test program. The test...
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    Thanks, I will check that out.

    Thanks, I will check that out.
  42. Replies
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    I have it set to automatically look for updates,...

    I have it set to automatically look for updates, does it update itself or is there something I have to do?
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    I tried a manual loop with an alternate value...

    I tried a manual loop with an alternate value earlier. It didn't solve my problem. As for the multiple clicks, I have set it up as User clicks on button once, so it makes no sense that it doesn't...
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    aenever, I put the create condition in which did...

    aenever, I put the create condition in which did help some, but I had to click multiple times on button to make animation start- supposed to be single click. I have experimented with animation on...
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    Frustration. I can't figure this out. I have...

    Frustration. I can't figure this out. I have tried all these different suggestions. If I change one thing then the animation doesn't show at all or it stops and doesn't go away. So I wondered if...
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    Thanks for all the great suggestions!!! I'm...

    Thanks for all the great suggestions!!! I'm going to try some of them this afternoon and see how it goes. You guys are awesome!
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    Animation does not disappear when finished

    Question,
    So I have gone back and forth in different things trying to get my animation to disappear when complete. I found a tutorial that showed you could use an alternate value and basically...
  48. Wodjanoi, Check this out. I ran your test...

    Wodjanoi,
    Check this out. I ran your test application and it crashed with the same message! So what does that mean? Is it my program or my code? I had the two different launch areas so there...
  49. When I use physics engine I get error message

    Hey guys,
    So I still am having this problem. Play level crashes and messages states edrt.exe has stopped working and I have to close the program. I am confused about physics. The tutorials I have...
  50. What kind of problem? Is it because I have them...

    What kind of problem? Is it because I have them spawning at different points? Or because they are going at different speeds?
  51. Sure, here is the file with the physics engine in...

    Sure, here is the file with the physics engine in it. Without it I was using the regular bouncing ball movement for the alien space ship but it would stick to the player ship. Thanks for looking at...
  52. Physics engine crashes program when I try to run with it

    My original problem I am trying to solve is my enemy ships stick to my player ship and do not bounce, even though the movement is set to bouncing ball and I have set them both to bounce.. So I found...
  53. Wow, great information and discussion. Thanks! ...

    Wow, great information and discussion. Thanks! Decal that example was super helpful. I will have to spend some time studying it to completely understand it but I appreciate it. Thanks for all the...
  54. how to create box for player to type in "player name" and save

    So I sort of understand I need an ini file, but I don't know how to make a box in which the player can type their name and it goes into the ini file and then it is displayed during the game and when...
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    Wodjanoi, Thank you, I don't know how you got it...

    Wodjanoi, Thank you, I don't know how you got it to click correctly but yours works great. When I try to make the button work I have to hold the mouse button down to stop the play. Thank you for...
  56. Wodjanoi, Sorry I didn't see that the first time....

    Wodjanoi, Sorry I didn't see that the first time. Would you use a qualifier for all the objects and then tell them to stop? Thanks.
  57. menu button problem using groups and flags

    Hey guys, this is a continuation of the problem I was having in creating a button that pauses. I was able to put my code in a group and copied the flag code mobichan provided but it doesn't work. ...
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    Okay I figured out how to make a group and...

    Okay I figured out how to make a group and followed the pause example by Mobichan, but it doesn't work. I have done something wrong and I can't get it to stop running without bringing up task...
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    Mobichan, I have lots of code, how do I put it...

    Mobichan, I have lots of code, how do I put it all in a group? Is there a cut and paste thing? I think you know what I want to do but I am not sure at this point how to put everything into a group....
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    Marv, the example I found is about movement. I...

    Marv, the example I found is about movement. I get the idea that flags are like an on and off switch but I don't know how to put it in the editor. Perry, I just don't get the volume part of your...
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    making pause button with flag

    I have been doing search for how to make my menu pause and resume button work. I do not want to use a key. I have a button. So I found one example done with a flag but being a newbie and basically...
  62. Hey thanks salamanderpants and shrodinger! ...

    Hey thanks salamanderpants and shrodinger! Especially for the example schrodinger! That is so helpful! I haven't entirely finished with the gui, but now I can work on it knowing how it will look...
  63. How to integrate interface hud with scrolling game?

    Hello all those experienced game makers. I continue to work on my game and now I am wondering how the game interface is placed on the frame. Is it put outside of the frame so it doesn't interfere...
  64. You are awesome! Works great. Thank you!

    You are awesome! Works great. Thank you!
  65. I can get rid of the seam easily, but no matter...

    I can get rid of the seam easily, but no matter what I try, the ship will not wrap around the play area. It will scroll until the ship reaches the top or bottom then the ship disappears and does not...
  66. It scrolls until the ship reaches the top of the...

    It scrolls until the ship reaches the top of the frame then the ship disappears and does not wrap around the play area. Also is there a way to make it so there isn't a big seam? Does it have to be...
  67. Here is the file for the simple version I am...

    Here is the file for the simple version I am trying to make scroll. I have had no success with the vertical scrolling on my game. This is a test file....
  68. frustration with fusion 2.5 does not work the way tutorials suggest/scrolling

    Hey friends, So I keep trying to get my game to scroll correctly. Even when I follow the tutorial exactly, it doesn't work. I began to wonder if there is something wrong with my version. Like I...
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    Thank you so much, I was able to get the rover to...

    Thank you so much, I was able to get the rover to shoot. The link was very helpful. Thank you for taking the time to help me. Much appreciated.:)
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    Thank you, but the red car in my fuel level still...

    Thank you, but the red car in my fuel level still will not shoot the yellow bullet. It has the bullet in launching 3 forward directions. I don't know where to choose "create rotated directions" but...
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    trouble getting rover to shoot

    I can't seem to get the rover on the planet to shoot. The coding on that frame does not seem to be working. The monsters are supposed to bounce when they collide and they don't. I wonder if there...
  72. thank you!!

    thank you!!
  73. I could still use help with this issue of the...

    I could still use help with this issue of the counters not showing. If someone could take a look at the mfa would much appreciate it. Thanks.
  74. https://www.dropbox.com/s/uf7517ghd4zc4xk/space%20...

    https://www.dropbox.com/s/uf7517ghd4zc4xk/space%20shooter1.5enemy.mfa?dl=0 Okay I hope I did this right. This is the link to my fledgling space shooter. I could not get the scrolling to work right...
  75. Okay it was too big, but I put it in my drop box....

    Okay it was too big, but I put it in my drop box. I don't know how to create a link. Sorry I'm not a programmer or very sophisticated with computer. How do I share it with you?
  76. How do you post an mfa?

    How do you post an mfa?
  77. Need some help with counters and score not showing up when test cf2.5 frame

    It is strange that my lives images show up fine but the score and health bar and fuel bar do not show when I test the frame. Any suggestions? Thanks.
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